Category: Death Knight
Addon Information
Works with 3.2
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Cralor's Portal Bug Reports Feature Requests
Author:
Version:
2.5.2
Date:
08-24-2009 06:03 PM
Size:
260.45 Kb
Downloads:
17,795
Favorites:
96
MD5:
Pictures
Click to enlarge
Default Layout
Horizontal Layout with Beta Runes
Click to enlarge
Down Curved Layout with Runica Art
Vertical Layout with Orb Runes
Vertical Block Layout with DKI Runes
RuneMover   Popular! (More than 5000 hits)
Description

RuneMover adds more features and functionality to the default rune frame while still using the Blizzard code.

RuneMover does the following:

* Allows you to scale the size of the runes
* Allows you to change the transparency in and out of combat
* Allows you to unlock and lock the runes so that you can move them around
* Has 5 unique layouts including: Vertical, Curved Up, Curved Down, Vertical Block, and Horizontal Block
* Has 7 unique art choices including: Beta Runes, DKI Runes, and Letter Runes, Japanese Runes, Orb Runes, Runica Runes, Beta-Enhanced Runes

Notes

Options can be accessed by typing /rm or /runemover

You must have a scale of 1.2 or higher for OmniCC to function on the Runes.

If you are using Pitbull:
Config. > Modules > Hide Blizzard frames > UNCHECK "Rune bar"
Config. > Modules > Runes > UNCHECK "Enable"

Credits

These people gave me insights to keep me going on the right path:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv
  Change Log - RuneMover
2.5.2
----------
Oops.
Lowered Rune Strata and increased font layer (so that you could see the X when unlocking the runes)

2.5.1
----------
Attempt fix at small bug on the default skin

2.5
----------
Pretty sure I fixed the Death Rune problem!
ToC bumped for Patch 3.2

2.4
----------
Fixed dreadful Unholy/Frost rune bug. What a pain!
Added 2 new layouts: Vertical Block and Curved Down
Added 4 new art choices: Japanese, Runica, Orb, and Beta-Enhanced

2.3
----------
Added art dropdown and new art choices
Fixed Vehicle bug
Updated Portfolio version
Fixed SetPoint issue

2.2
----------
New changes!!!
Now using Portfolio for options - options frame cleaned up
Cleaned up a lot of the code
Added 2 new layouts

2.1
----------
Fixed vehicle messing up the runes
Runes will now hide when you enter a vehicle and come back to personal settings when you exit

2.0
----------
Complete rewrite of the code. More like 2 times over! :P
Fixed and added Saved Variables
Added customizable transparency, scaling, and unlocking
Credits: slakah, _chloe, zeksie, and akryn

1.2
----------
Fixed folder issue.

1.1
----------
Added vertical/horizontal orientation options.
  Archived Versions - RuneMover
File Name
Version
Size
Author
Date
2.5
260kB
Cralor
08-23-2009 08:10 PM
2.4
260kB
Cralor
07-23-2009 03:22 PM
2.3
48kB
Cralor
07-08-2009 02:38 PM
2.3
17kB
Cralor
07-08-2009 02:36 PM
2.2
34kB
Cralor
05-29-2009 11:33 PM
2.2
33kB
Cralor
05-29-2009 09:56 PM
2.1
3kB
Cralor
05-25-2009 08:52 PM
2.0
3kB
Cralor
05-24-2009 11:22 PM
1.2
1kB
Cralor
08-11-2008 11:50 AM
  Comments - RuneMover
Post A Reply Comment Options
Old 10-03-2008, 06:50 PM  
Cralor
Mmm... cookies!!!
 
Cralor's Avatar
Premium Member
Interface Author - Click to view interfaces

Forum posts: 549
File comments: 225
Uploads: 6
This is planned. I will eventually add scaling options. It will not be in the next update. I have finally fixed my computer and Beta issues so I can finally work on the next update again.

Thanks for the comments and feedback!
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Old 09-30-2008, 04:44 PM  
VALARIUS
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Just going to throw my .02 cents in...

lock command already being worked on that great it was on my list.

Also might be nice to add a way to scale the buttons. When I logged in they were at 1.5 and I wanted to keep them at 1 so I just edited the lua file. Different people might have different preferences.

Also I'd recommend putting the options in the blizzard addon ui config area. More mods are starting to do this these days.
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Old 09-25-2008, 07:48 PM  
Cralor
Mmm... cookies!!!
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 549
File comments: 225
Uploads: 6
GAR. I am very sorry about this guys. It seems I cannot make any promises any longer.

I will try my hardest to get an update to this soon.
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Old 09-16-2008, 09:21 PM  
Cralor
Mmm... cookies!!!
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 549
File comments: 225
Uploads: 6
Actually, I used your _RealName addon as my base FOR the Blizzard options. I am still working on it =( I have been very busy. Give me by the end of the week. I really promise this time.

Thanks guys.
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Old 09-09-2008, 06:19 PM  
EWOlson
Premium Member
 
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Interface Author - Click to view interfaces

Forum posts: 23
File comments: 6
Uploads: 26
Nice addon. One suggestion.

This looks like a nice addon. The only suggestion I would make is to put the options in a little interface kind of like I did with EWOlson_RealName. It is actually pretty easy to do and makes conditional checking very simple. (It's also extremely easy for the user. Hehe.)
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Old 08-29-2008, 11:17 PM  
Cralor
Mmm... cookies!!!
 
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Premium Member
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Forum posts: 549
File comments: 225
Uploads: 6
sorry for the wait guys. an update will be available shortly.
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Old 08-11-2008, 07:25 PM  
Cralor
Mmm... cookies!!!
 
Cralor's Avatar
Premium Member
Interface Author - Click to view interfaces

Forum posts: 549
File comments: 225
Uploads: 6
Slakah: Sorry. I completely forgot to implement SavedVariables. I have almost finished with them and they will be up shortly.

rodrick: So far, the only way to drag it is to drag the left most rune (top if vertical). I will be adding a feature to lock all the runes.

Upcoming features:

-Individually movable
-Lock command (even the 1st rune)
-Revert back to original state (together in a line with the left most rune draggable)
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Old 08-11-2008, 05:14 PM  
rodrick
An Aku'mai Servant
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 37
Uploads: 3
Might I also suggest a lock command?
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Old 08-11-2008, 04:13 PM  
Slakah
A Molten Giant
 
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Forum posts: 751
File comments: 132
Uploads: 25
Nice thanks for this .

p.s. it doesn't seem to stay vertical on reload.

Last edited by Slakah : 08-11-2008 at 04:16 PM.
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Old 08-11-2008, 11:48 AM  
Cralor
Mmm... cookies!!!
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 549
File comments: 225
Uploads: 6
Doh. You're right. I kept renaming the folders BEFORE archiving them. (I keep all the versions in a folder.)

Thanks for the heads up!!
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Old 08-11-2008, 03:54 AM  
rodrick
An Aku'mai Servant
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 37
Uploads: 3
You will need to rename the root folder RuneMover . . . or . . . name the .toc file what you currently have the folder named. I had to do this in order for WoW to load the toc.
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