A simple addon that tells you how many kills needed to level after a kill.
Now allows you to change inbetween 'classic' SelXP output, a new improved standard output which allows you to see how much XP was gained, and a info packed verbose mode.
Modes can be changed by using the /selxp command, which will cycle through the availiable modes (all 3 of them!).
Strange outputs may also occur after first XP gain after Level.
1.0 -> 1.1
Fixed the 'old output' bug, by changing the firing event to PLAYER_XP_UPDATE.
1.1 -> 1.2
Fixed the 'first output' bug, by using the ADDON_LOADED event.
1.2 -> 2.0
Major code additions; including rewrites of how the output is generated.
Added a new output mode, which is enabled by default.
Added the base /selxp slash command, to switch inbetween output modes.
2.0 -> 2.1
Added the output mode 'verbose' as well as some equations for finding XP %s.
2.1 -> 2.1.1
Bumped the ToC version to 30300
Removed the FrameXML and replaced it with Lua code.
Changed the 'Reps' value calculation to make it a integer number (specifically by using the ceil function)