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Updated: 07-20-16 01:24 AM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-20-16 01:24 AM
Created:unknown
Downloads:73,723
Favorites:249
MD5:
7.0.3

nMainbar  Popular! (More than 5000 hits)

Version: 7.0.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v7.0.0.

- Updated for Legion (pre-patch).

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
6.1.0
75kB
Neal
03-02-15 02:32 AM
6.0.0
75kB
Neal
11-12-14 01:16 PM
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


Post A Reply Comment Options
Unread 11-30-11, 01:00 PM  
danbar
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Well, action bars seem to work fine, it's just an error popping when I try to shuffle items in bags:

1x nMainbar\modules\skins.lua:195: attempt to index field '?' (a nil value)
<in C code>: in function `ActionButton_ShowGrid'
Interface\FrameXML\ActionButton.lua:496: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:
<in C code>: in function `PickupContainerItem'
Interface\FrameXML\ContainerFrame.lua:754: in function `ContainerFrameItemButton_OnClick':
Interface\FrameXML\ContainerFrame.lua:662: in function `ContainerFrameItemButton_OnDrag':
<string>:"*:OnDragStart":1: in function <[string "*:OnDragStart"]:1>
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Unread 11-30-11, 01:59 AM  
4exoB
A Murloc Raider
 
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Forum posts: 5
File comments: 78
Uploads: 2
Need update for 4.3 <3
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Unread 11-25-11, 11:30 AM  
Siq
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by ballagarba
Originally Posted by Siq
I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
Set showKeybinds to true in config.lua

Code:
showKeybinds = true,
i did, it didnt work. thats why im baffled.


**edit**

apparently i just cant spell and i put "ture" on that one line. so now its working.

Thank you for making me go back and check it
Last edited by Siq : 11-25-11 at 11:42 AM.
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Unread 11-25-11, 01:04 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 415
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Originally Posted by Siq
I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
Set showKeybinds to true in config.lua

Code:
showKeybinds = true,
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Unread 11-24-11, 08:46 PM  
Siq
A Kobold Labourer

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File comments: 3
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I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
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Unread 09-12-11, 10:07 AM  
4exoB
A Murloc Raider
 
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Forum posts: 5
File comments: 78
Uploads: 2
I could not use spells from the spellbook. Solved the problem of change picomenu.lua:
befor
Code:
securecall (ToggleSpellBook, BOOKTYPE_SPELL)
after
Code:
securecall (ToggleFrame, SpellBookFrame)
The same problem with the talents I can not decide - maybe someone will tell how to solve this problem?

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Unread 09-09-11, 09:24 AM  
bobbank
A Kobold Labourer

Forum posts: 0
File comments: 52
Uploads: 0
Oh nice update with the menu!
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Unread 08-01-11, 08:30 PM  
Zafnar
A Kobold Labourer

Forum posts: 0
File comments: 10
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Since i updated my Out of Range settings don't seem to work. I want them to use the hotkey but even with that setting changed in the config and hotkeys set to show the icon is still being used. Its been a while since I've gone through and changed anything in the config so maybe I'm forgetting something so here's what I have:

Code:
local _, nMainbar = ...

nMainbar.Config = {
    showPicomenu = true,

    button = { 
        showVehicleKeybinds = true,
        showKeybinds = true,
        showMacronames = true,
Code:
nMainbar = {
    indicator = { 
        range = 'R',             -- you can set everything as range indicator, but only shown if you use 'hotkey' as OutOfRangeColoring :)  -- \226\128\162 
    },
    
    button = { 
        showKeybinds            = true,
        showMacronames          = true, 
        OutOfRangeColoring      = 'hotkey',   -- 'icon'
                                            -- 'hotkey' (will show the range indicator instead of the hotkey if ['Keybind = false'] )
                                            --  false (no range indicator)
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Unread 07-30-11, 01:09 PM  
Neal
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Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by Jansus
Is there any way to use raction buttonstyler or button facade with this?
button facade: no
ractionbuttonstyler: yes

other solution: Replace the textures files in the "media" folder with your
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Unread 07-30-11, 01:43 AM  
Jansus
A Fallenroot Satyr
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Forum posts: 28
File comments: 77
Uploads: 1
Is there any way to use raction buttonstyler or button facade with this?
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Unread 07-29-11, 04:38 PM  
Murilo
A Kobold Labourer

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File comments: 9
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Thanks a lot for the picomenu!
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Unread 07-27-11, 05:44 AM  
4exoB
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Forum posts: 5
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Uploads: 2
Originally posted by ballagarba
That's what right-clicking does.
Wow omg, my favorite addon! Thanks for your help.
Last edited by 4exoB : 07-27-11 at 05:44 AM.
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Unread 07-27-11, 04:11 AM  
ballagarba
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Forum posts: 22
File comments: 415
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Originally posted by 4exoB
Main menu with logout, exit the game, macros and etc.
That's what right-clicking does.
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Unread 07-27-11, 04:10 AM  
4exoB
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Forum posts: 5
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Uploads: 2
Originally posted by Neal
Why not rightclick on the picomenu button? :P
Main menu with logout, exit the game, macros and etc.
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Unread 07-27-11, 03:55 AM  
Neal
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Forum posts: 2
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Why not rightclick on the picomenu button? :P
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