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Updated: 11-12-14 01:16 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:16 PM
Created:unknown
Downloads:65,349
Favorites:228
MD5:
6.0.3

nMainbar  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the nMainbarConfig.lua with a text editor of your choice.
You will require someknowledge withing LUA editing to configure this addon,
but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v. 5.3.0

- TOC update.

v. 5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v. 5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v. 4.3.1d_1

- fixed a picomenu bug with grid

v. 4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v. 4.3.1c

- fixed "hideRecallButton"

v. 4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v. 4.3.1a

- improvements, fixes and more

v. 4.3.1

- updates for patch 4.3

v. 1.4.0

- added a pico menu (see screen)
- some small changes

v. 1.3.9

- exp bar divider fix
- vehicle hotkey fix

v. 1.3.8

- fix stancebar issue

v. 1.3.7

- combine some files
- now with horizontal bars
- possess/pet/stance/totem - bar is now moveable, even when the normal bar is shown
- some little changes

v. 1.3.1

- .toc update to 4.1

v. 1.3.0

- fix totembar style
- remove (c)

v. 1.3.0

- some fixes and updates by ballagarba

v. 1.2.1

- fixed a bug with the coloring when the spellbook is open

v. 1.2

- toc change for 3.3
- fixed a overlap problem with the worldmap
- delete some unnecessary stuff

v. 1.12

- fixed a bug with the scaling of the totemmanager


v. 1.1

- .toc bump
- support for the new totem manager

v. 1.01

- fix a little typo
- forgot a line
- .zip file instead of a .rar file


v. 1.0

- new config file
- fix the bug with the resets of the stancebar
- remove the " show on modifier pressed " feature (i dont know but i think it will return in the future)
- new mouseover system (!)
- seperate some function in new .lua files ;)
- changeable alpha of the bars

There are so much changes that i have set nMainbar back to version 1 :D
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


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Unread 04-30-11, 01:12 PM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 15
There are no micromenu or bag icons. Use shortcuts > "B" to open the bags
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Unread 04-30-11, 12:51 PM  
Heyday
A Kobold Labourer

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File comments: 20
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hi there, i didnt see micro menu bar and bags, how i can change this1? ty.
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Unread 04-24-11, 08:08 AM  
cokedrivers
A Cobalt Mageweaver
 
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Forum posts: 231
File comments: 191
Uploads: 7
Originally posted by Neal
Can not confirm this :-/

When i open my spellbook, all button show up. And when I close the spellbook, all empty buttons be hidden again. (same for drag icons from the spellbook into empty slots)

How it should be.
It seems to be only happening when im moving (either on a mount or just running)

Hope this helps.

Edit: I am also not using the short bar format.

Edit 2: Think i figured it out was missing something from another addon, sorry to post you may delete if needed.
Last edited by cokedrivers : 04-24-11 at 08:47 AM.
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Unread 04-23-11, 09:10 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 374
Uploads: 0
Originally posted by Neal
Can not confirm this :-/

When i open my spellbook, all button show up. And when I close the spellbook, all empty buttons be hidden again. (same for drag icons from the spellbook into empty slots)

How it should be.
+1
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Unread 04-23-11, 06:37 AM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 15
Can not confirm this :-/

When i open my spellbook, all button show up. And when I close the spellbook, all empty buttons be hidden again. (same for drag icons from the spellbook into empty slots)

How it should be.
Last edited by Neal : 04-23-11 at 06:38 AM.
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Unread 04-22-11, 06:03 PM  
cokedrivers
A Cobalt Mageweaver
 
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Forum posts: 231
File comments: 191
Uploads: 7
First off WB Neal.

Now that that is out of the way, is it just me and my setup or are others having the issue of when you open your spell book your button stay until you /reload??

If i'm the onyl one then ill look into my other addosn and modifacations of Neav UI if not please can someone oint me in the right direction to be able to fix this.

Thanks
Coke
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Unread 04-18-11, 02:42 PM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 15
Possible yes, but if I want this :-/ ^^
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Unread 04-18-11, 05:40 AM  
Jaillyn
A Murloc Raider

Forum posts: 9
File comments: 10
Uploads: 0
Might I make a slight feature suggestion? I like how the mod works, but for some crazy reason I prefer the normal bar layout... hence I would like to set shortbar as false.

Sadly, if I do that, I Can't move the stance/pet/pressence/totem bars. Can you make that possible?
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Unread 02-15-11, 10:16 AM  
shinchih2001
A Defias Bandit

Forum posts: 3
File comments: 201
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nmainbar+extrabar help

i use nmainbar+extrabar(not extrabars) is work perfect
but now got a problem,no error message
the extrabar button can see tip and click to spell
but can't see the icon

(((i try use bactionbar(like naminbar just modify default actionbar)+extrabar
can show the spell's icon on extrabar)))

someone can help me to solve this???
thank a lots
Last edited by shinchih2001 : 02-16-11 at 09:53 PM.
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Unread 02-11-11, 10:30 PM  
Beef.
A Kobold Labourer

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File comments: 33
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Originally posted by ballagarba
No worries

Hmm, actually no. I've always been using "showKeybinds = false" and "showMacronames = false" and they hide for me. Mind sharing your config file?

Tried installing it from scratch from my Github repo?
Just d/led this version. Works perfect, thanks a lot for the great work.
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Unread 02-11-11, 11:04 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Beef.
Sorry, I didn't read the latest post.. thank you!

Got a new problem tho, even if my show hotkeys = false, I still got them on my spell. any idea what's causing this?
No worries

Hmm, actually no. I've always been using "showKeybinds = false" and "showMacronames = false" and they hide for me. Mind sharing your config file?

Tried installing it from scratch from my Github repo?
Last edited by ballagarba : 02-11-11 at 11:14 AM.
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Unread 02-11-11, 10:55 AM  
Beef.
A Kobold Labourer

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File comments: 33
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Originally posted by ballagarba
@Beef.: It has already been fixed if you bothered to read the latest 5 or so comments.
Sorry, I didn't read the latest post.. thank you!

Got a new problem tho, even if my show hotkeys = false, I still got them on my spell. any idea what's causing this?
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Unread 02-11-11, 10:04 AM  
ballagarba
A Fallenroot Satyr
 
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@Beef.: It has already been fixed if you bothered to read the latest 5 or so comments.
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Unread 02-10-11, 11:31 PM  
Beef.
A Kobold Labourer

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File comments: 33
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This is what I get non-stop as a rogue ;

Message: Interface\AddOns\nMainbar\nMainbar.lua:40: attempt to index local 'normal' (a nil value)
Time: 02/11/11 00:30:41
Count: 22
Stack: Interface\AddOns\nMainbar\nMainbar.lua:40: in function <Interface\AddOns\nMainbar\nMainbar.lua:11>
[C]: in function `PetActionBar_Update'
Interface\FrameXML\PetActionBarFrame.lua:50: in function <Interface\FrameXML\PetActionBarFrame.lua:37>

Locals: (for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = "PetActionButton"
2 = "PossessButton"
3 = "ShapeshiftButton"
}
(for control) = 3
_ = 3
name = "ShapeshiftButton"
(for index) = 1
(for limit) = 12
(for step) = 1
i = 1
button = ShapeshiftButton1 {
FlyoutBorderShadow = ShapeshiftButton1FlyoutBorderShadow {
}
EnableMouse = <function> defined @Interface\AddOns\nMainbar\nMainbar_ActionBars.lua:36
SetAlpha = <function> defined @Interface\AddOns\nMainbar\nMainbar_ActionBars.lua:33
icon = ShapeshiftButton1Icon {
}
MAParent = ShapeshiftButtonsMover {
}
__LBF_NormalSkin = <table> {
}
Show = <function> defined =[C]:-1
__LBF_Normal = <unnamed> {
}
0 = <userdata>
MALockPointHook = true
__LBF_Level = <table> {
}
__LBF_NoNormal = true
FlyoutBorder = ShapeshiftButton1FlyoutBorder {
}
SetFrameLevel = <function> defined =[C]:-1
SetPoint = <function> defined =[C]:-1
FlyoutArrow = ShapeshiftButton1FlyoutArrow {
}
MAShowHook = true
SetNormalTexture = <function> defined =[C]:-1
}
icon = ShapeshiftButton1Icon {
0 = <userdata>
}
normal = nil
(*temporary) = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
DugisTab2Row18Percent = DugisTab2Row18Percent {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:199
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1536
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
UIDROPDOWNMENU_OPEN_MENU = Graphics_DisplayModeDropDown {
}
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me at
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Unread 02-10-11, 07:51 PM  
Beef.
A Kobold Labourer

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File comments: 33
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My fps keep dropping every 2-3 sec when I'm in combat. (since 4.0.6)

Also get a lot of LUA errors, are you updating the project sir?

Thanks a lot
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