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Updated: 03-02-15 02:32 AM
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Compatibility:
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-02-15 02:32 AM
Created:unknown
Downloads:68,218
Favorites:247
MD5:
6.1

nMainbar  Popular! (More than 5000 hits)

Version: 6.1.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
6.0.0
75kB
Neal
11-12-14 01:16 PM
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


Post A Reply Comment Options
Unread 05-05-09, 08:56 AM  
Jansus
A Fallenroot Satyr
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Forum posts: 28
File comments: 69
Uploads: 1
3.1?

Just wondering is this is compatible with 3.1 and dual specs yet.
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Unread 04-29-09, 09:48 AM  
Neal
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Forum posts: 2
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Originally posted by Digweed
are you think warriors have mana? :P

If i have rage everything staying same (border blue). Only in this version.
You have redrange?
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Unread 04-29-09, 09:15 AM  
Digweed
A Kobold Labourer

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are you think warriors have mana? :P

If i have rage everything staying same (border blue). Only in this version.
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Unread 04-29-09, 08:56 AM  
jlb969
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Originally posted by Digweed
sure,
http://img254.imageshack.us/img254/8345/n13.jpg
The blue is from the out of range/mana part of the addon
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Unread 04-29-09, 08:12 AM  
Digweed
A Kobold Labourer

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Unread 04-29-09, 05:23 AM  
Neal
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Re: big bug for warriors

Originally posted by Digweed
Hello Neal,
I found bug with this version nmainbar 4.1.0 if im playing on my warrior.
After I upgraded to the latest version, all my buttons are blue. Can you check and fix this please?

thank you
screenshot?
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Unread 04-29-09, 02:42 AM  
Digweed
A Kobold Labourer

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big bug for warriors

Hello Neal,
I found bug with this version nmainbar 4.1.0 if im playing on my warrior.
After I upgraded to the latest version, all my buttons are blue. Can you check and fix this please?

thank you
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Unread 04-28-09, 02:41 PM  
Raxnor
A Cliff Giant
 
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how can i bring up my stance bar/pet bar QQ?
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Unread 04-28-09, 11:54 AM  
kwyna
A Kobold Labourer

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Hi neal,

Very nice addon .

I have a little question however.

I removed the texture behind the Main bar (i don't show Gryphons nor XP bar).
But now i have a larger space between the main bar and the left one than between the left bar and the right one.

Is there anyway to easily move the Main bar ?

Cheers
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Unread 04-23-09, 11:27 PM  
Neal
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nMainbar 4.0.0 is only a between solution. A better working Version will come the next time.

Edit: I will upload the new version this evening, first i will test nMainbar in a raid
Last edited by Neal : 04-26-09 at 06:12 AM.
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Unread 04-22-09, 03:33 AM  
Jyniver
A Kobold Labourer

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got this error : nMainbar\nMainbar.lua:139: attempt to index local 'normal' (a nil value)
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Unread 04-19-09, 05:41 AM  
Neal
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I work on a 3.1 version of nMainbar but i will take much time.
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Unread 04-17-09, 05:22 PM  
Lightz29
A Kobold Labourer

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Can someone explain to me how to get the default blizzard button textures instead of the ones included in the addon?
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Unread 04-17-09, 04:35 PM  
Jyniver
A Kobold Labourer

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Hi, is there a way to move those vertical bars (those at the side of the screen) I know I did it once before, but i dont remeber how, maybe I used fluidframes..

and I got a strange thing happening, my stance bar don't show. If I mouseover it, it shows like in a flash, and the same thing happens with the right vertical bar. But maybe that's because of the fluidframes?

thanks for the lovely addon
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Unread 04-17-09, 09:56 AM  
danbar
A Kobold Labourer

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Open nmainbar.lua find line 139
Code:
local normal = _G["PetActionButton"..i.."NormalTexture"]
and change it too
Code:
local normal = _G["PetActionButton"..i.."NormalTexture2"]
Hmmm... that's interesting, cause in my nMainBar.lua (ver. 3.6.0) in line 139 I do have:
Code:
137 button:SetHighlightTexture(pushedtex)
138 hig:ClearAllPoints()
139 hig:SetAllPoints(normal)
and what actually causes error on my PC is line 43:
Code:
42 local normal = _G["PetActionButton"..i.."NormalTexture"]
43 normal:Hide()
44   
45 local normal2 = _G["PetActionButton"..i.."NormalTexture2"]
46 normal2:Hide()
so I just commented out line 43, cause changing NormalTexture to NormalTexture2 in line 42 just makes it doing the same as lines 45-46.

BTW Silberbüchse, are you sure you are using version 3.6.0?

Edit: Just ignore my question, it is I who has old version of nMainBar.
Last edited by danbar : 04-17-09 at 09:58 AM.
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