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Updated: 02-27-14 12:29 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:29 PM
Created:unknown
Downloads:62,296
Favorites:209
MD5:
5.4
nMainbar  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the nMainbarConfig.lua with a text editor of your choice.
You will require someknowledge withing LUA editing to configure this addon,
but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.
v. 5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v. 5.3.0

- TOC update.

v. 5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v. 5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v. 4.3.1d_1

- fixed a picomenu bug with grid

v. 4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v. 4.3.1c

- fixed "hideRecallButton"

v. 4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v. 4.3.1a

- improvements, fixes and more

v. 4.3.1

- updates for patch 4.3

v. 1.4.0

- added a pico menu (see screen)
- some small changes

v. 1.3.9

- exp bar divider fix
- vehicle hotkey fix

v. 1.3.8

- fix stancebar issue

v. 1.3.7

- combine some files
- now with horizontal bars
- possess/pet/stance/totem - bar is now moveable, even when the normal bar is shown
- some little changes

v. 1.3.1

- .toc update to 4.1

v. 1.3.0

- fix totembar style
- remove (c)

v. 1.3.0

- some fixes and updates by ballagarba

v. 1.2.1

- fixed a bug with the coloring when the spellbook is open

v. 1.2

- toc change for 3.3
- fixed a overlap problem with the worldmap
- delete some unnecessary stuff

v. 1.12

- fixed a bug with the scaling of the totemmanager


v. 1.1

- .toc bump
- support for the new totem manager

v. 1.01

- fix a little typo
- forgot a line
- .zip file instead of a .rar file


v. 1.0

- new config file
- fix the bug with the resets of the stancebar
- remove the " show on modifier pressed " feature (i dont know but i think it will return in the future)
- new mouseover system (!)
- seperate some function in new .lua files ;)
- changeable alpha of the bars

There are so much changes that i have set nMainbar back to version 1 :D
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 04:00 PM
4.3.1
74kB
Neal
12-01-11 01:57 AM


Post A Reply Comment Options
Old 10-28-08, 11:53 AM  
danbar
A Kobold Labourer

Forum posts: 0
File comments: 18
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Is there a way to make option "Always Show AcionBars" working?
Basically I'd love to have nMainBar looking the way it looks when you start draggin something...
Last edited by danbar : 10-28-08 at 11:54 AM.
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Old 10-28-08, 12:03 AM  
Neal
A Defias Bandit
 
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Originally posted by qeed
My keybindings isn't shown on the buttons. How do i fix this?

Thanks for a good mod!
This isn't a bug, its a feature

Seach in the nMainbar.lua at hotkey:Hide() and delete this line und then reload your ui
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Old 10-26-08, 10:19 AM  
qeed
A Kobold Labourer

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My keybindings isn't shown on the buttons. How do i fix this?

Thanks for a good mod!
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Old 10-19-08, 09:47 AM  
seraq
A Kobold Labourer

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there's something wrong with the fonts showing on the action bars.
it isnt showing the fonts properly like it used to. any fix on that?

http://img504.imageshack.us/my.php?image=actionbartd8.png
Last edited by seraq : 10-19-08 at 09:50 AM.
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Old 10-19-08, 07:30 AM  
Neal
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Originally posted by Ceetos
ich hab seit der neusten version keine Stance bar mehr also pala mit auren und so .. is das nur bei mir so ?

btw das scalen hab ich depp gefunden
Jup, nMainbar kann sowas nähmlich nit
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Old 10-19-08, 06:36 AM  
Ceetos
A Kobold Labourer

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ich hab seit der neusten version keine Stance bar mehr also pala mit auren und so .. is das nur bei mir so ?

btw das scalen hab ich depp gefunden
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Old 10-19-08, 05:43 AM  
trebor147
A Murloc Raider

Forum posts: 5
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Hey,

Love the mod, however I am not a fan of the button paging for stances. I know its not your addon doing it and its the default blizzard ui but is there a way to disable it?

Thanks.
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Old 10-18-08, 07:06 AM  
Neal
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Originally posted by Ceetos
ich hab nun auch mal ne frage ..
wie kann die die ganzen leisten kleiner machen .. in der alten version gabs ja in der lua diesen scale befehl .. den find ich nu nichmehr

btw feines addon
Schau die anderen .lua Dateien durch da wirste fündig
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Old 10-18-08, 05:54 AM  
Ceetos
A Kobold Labourer

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ich hab nun auch mal ne frage ..
wie kann die die ganzen leisten kleiner machen .. in der alten version gabs ja in der lua diesen scale befehl .. den find ich nu nichmehr

btw feines addon
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Old 10-18-08, 04:09 AM  
Neal
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MainMenuBar:ClearAllPoints()
MainMenuBar:SetPoint("BOTTOM", UIParent, x, y)

Have fun :P
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Old 10-18-08, 12:42 AM  
vpr
A Theradrim Guardian

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Is the bar movable too?
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Old 10-16-08, 11:45 AM  
shaxberd
A Kobold Labourer

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Moving

Hey,

ich hätte auch mal 'ne Frage - gibt's ne Möglichkeit, nMainbar mit allen 3 Action Bars zu verschieben? Hab mal in der lua rumgefuchtelt, bekomme aber partout nur die Background-Texturen und die obere Bar verschoben (um 100 nach rechts). Die anderen beiden Action Bars bleiben stur an ihrer Stelle, gibts da ne Möglichkeit?
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Old 10-13-08, 06:15 PM  
Neal
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Originally posted by H4DOUK3N
Hmm seems I haven't updated this in a while D:

Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have.

Question is does nMainbar still support these features?
I dont know but i think it work till 3.0 :P
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Old 10-13-08, 06:12 PM  
Neal
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Re: Defauly ActionBar textures

Originally posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
Delete all lines between
Code:
for i = 1, NUM_PET_ACTION_SLOTS do,
Code:
for i = 1, NUM_POSSESS_SLOTS do,
Code:
for i = 1, NUM_SHAPESHIFT_SLOTS do
Code:
local function skin(name, i)
and
Code:
nMainbar:SetScript("OnEvent", function()
    for i = 1, 12 do
        skin("ActionButton", i)
        skin("BonusActionButton", i)
        skin("MultiBarBottomRightButton", i)
        skin("MultiBarBottomLeftButton", i)
        skin("MultiBarLeftButton", i)
        skin("MultiBarRightButton", i)
    end
end)
Last edited by Neal : 10-13-08 at 06:14 PM.
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Old 10-12-08, 05:45 AM  
CasperBangstad
A Murloc Raider

Forum posts: 4
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Defauly ActionBar textures

First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
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