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Updated: 03-02-15 02:32 AM
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Compatibility:
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-02-15 02:32 AM
Created:unknown
Downloads:72,151
Favorites:250
MD5:

nMainbar  Popular! (More than 5000 hits)

Version: 6.1.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
6.0.0
75kB
Neal
11-12-14 01:16 PM
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


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Unread 01-08-09, 05:13 PM  
personcube
A Murloc Raider

Forum posts: 7
File comments: 26
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Basically what I want is this:

I would like the micromenu to show, and still have the shortbar functional.

I use MoveAnything to simply move the micromenu above my minimap, but it only really fits if the micromenu is normally sized, where it is horizontal and not two rows stacked.

[][][][][][][][][][] - I want the micromenu like this.

[][][][][]
[][][][][] - I do NOT want the micromenu like this.

I've figured out how to SHOW the micromenu, but I have not a clue as to how to make it not stacked! xD

Thank you very much for the response, and I hope this post cleared things up. ^^
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Unread 01-08-09, 05:09 PM  
Cralor
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Okay. I still need a little more info. You want to KEEP the "shortbar", but have the micromenu showing? If so, you'd have to look in the nMainBar code or having Neal point out how to show the frames that he has hidden.
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Unread 01-08-09, 04:50 PM  
personcube
A Murloc Raider

Forum posts: 7
File comments: 26
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I am talking about the menu bar...the micromenu, it is usually called.

It has the character window button, and the help request button, etc.

What is that called under the file?

EDIT: Oh wow, I almost forgot to say thank you for the response and help! =P Thanks! ^^
Last edited by personcube : 01-08-09 at 04:51 PM.
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Unread 01-08-09, 04:42 PM  
Cralor
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If you are trying to say you DON'T want the "shortbar", then go into the Config file and make shortbar FALSE.
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Unread 01-08-09, 04:07 PM  
personcube
A Murloc Raider

Forum posts: 7
File comments: 26
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How can I show the menu? I don't see it in the lua, unless it is:

MainMenuBar:ClearAllPoints()
MainMenuBar:SetPoint("BOTTOM", UIParent, x, y)

...But that deals with the actual action bars, no?

Jede Hilfe ist willkommen.

EDIT: Ha, figured out how to show the menu, but now how to make it not stacked on each other? I would like one row, instead.

P.S.: I might figure this out soon, again, if I do I'll post here what to in case someone else is curious. =P
Last edited by personcube : 01-08-09 at 04:09 PM.
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Unread 01-07-09, 08:09 PM  
Cralor
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Does nMainBar change the thickness of the border? If so, is there a way to make it thicker?

Second, is there a possibility to change the yellow "highlight" color back to white?

Thank you!!!
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Unread 01-07-09, 06:51 PM  
Neal
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Yes I see^^ and I see a problem with the calendar notification
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Unread 01-07-09, 06:47 PM  
nin
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Originally posted by Neal
You dont need RedRange because nMainbar has his own OutofRange Coloring
Sweetness, great work again.. im a fan of your stuff as you could see from my screenies :P
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Unread 01-07-09, 06:29 PM  
Neal
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You dont need RedRange because nMainbar has his own OutofRange Coloring
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Unread 01-07-09, 06:17 PM  
nin
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Originally posted by Neal
I play a DK too, but I can't see any problems. What AddOns do you use?

I think the problem is made by a other addon like RedRange

http://i42.tinypic.com/b7i3pe.jpg

List of AddOns.

Gonna try disabling some stuff and see if anything changes.

Edit - you guys were too fast before i replied :P disabled RedRange and it was the problem.

Thanks!
Last edited by nin : 01-07-09 at 06:21 PM.
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Unread 01-07-09, 06:06 PM  
ronjon
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Originally posted by Neal
I play a DK too, but I can't see any problems. What AddOns do you use?

I think the problem is made by a other addon like RedRange
yea i had this problem, turned off redrange and it went away.
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Unread 01-07-09, 05:57 PM  
Neal
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I play a DK too, but I can't see any problems. What AddOns do you use?

I think the problem is made by a other addon like RedRange
Last edited by Neal : 01-07-09 at 06:02 PM.
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Unread 01-07-09, 05:25 PM  
nin
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Originally posted by Neal
Do you have a screenshot?

http://i43.tinypic.com/2vspah4.jpg

Tested it again, when i just logged on my Dk, anti magic shield was the only spell with blue border. when i enter combat and spells cd starts counting they turn blue for me. using them again removed it i think, except from magic shield. still there.

Also death gate turned blue when i entered combat.

Hope thats of any help!

Keep up the great work
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Unread 01-07-09, 04:59 PM  
Neal
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Originally posted by nin
cool ^^

Ive noticed one thing without trying to edit anything yet in config.. with my dk almost all the borders of my spells are showing Blue, as in low mana i guess?
Do you have a screenshot?
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Unread 01-07-09, 04:45 PM  
nin
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cool ^^

Ive noticed one thing without trying to edit anything yet in config.. with my dk almost all the borders of my spells are showing Blue, as in low mana i guess?
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