Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(75 Kb)
Download
Updated: 11-12-14 01:16 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:16 PM
Created:unknown
Downloads:65,134
Favorites:225
MD5:
6.0.3

nMainbar  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the nMainbarConfig.lua with a text editor of your choice.
You will require someknowledge withing LUA editing to configure this addon,
but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v. 5.3.0

- TOC update.

v. 5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v. 5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v. 4.3.1d_1

- fixed a picomenu bug with grid

v. 4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v. 4.3.1c

- fixed "hideRecallButton"

v. 4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v. 4.3.1a

- improvements, fixes and more

v. 4.3.1

- updates for patch 4.3

v. 1.4.0

- added a pico menu (see screen)
- some small changes

v. 1.3.9

- exp bar divider fix
- vehicle hotkey fix

v. 1.3.8

- fix stancebar issue

v. 1.3.7

- combine some files
- now with horizontal bars
- possess/pet/stance/totem - bar is now moveable, even when the normal bar is shown
- some little changes

v. 1.3.1

- .toc update to 4.1

v. 1.3.0

- fix totembar style
- remove (c)

v. 1.3.0

- some fixes and updates by ballagarba

v. 1.2.1

- fixed a bug with the coloring when the spellbook is open

v. 1.2

- toc change for 3.3
- fixed a overlap problem with the worldmap
- delete some unnecessary stuff

v. 1.12

- fixed a bug with the scaling of the totemmanager


v. 1.1

- .toc bump
- support for the new totem manager

v. 1.01

- fix a little typo
- forgot a line
- .zip file instead of a .rar file


v. 1.0

- new config file
- fix the bug with the resets of the stancebar
- remove the " show on modifier pressed " feature (i dont know but i think it will return in the future)
- new mouseover system (!)
- seperate some function in new .lua files ;)
- changeable alpha of the bars

There are so much changes that i have set nMainbar back to version 1 :D
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


Post A Reply Comment Options
Unread 10-19-08, 06:36 AM  
Ceetos
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
ich hab seit der neusten version keine Stance bar mehr also pala mit auren und so .. is das nur bei mir so ?

btw das scalen hab ich depp gefunden
Ceetos is offline Report comment to moderator  
Reply With Quote
Unread 10-19-08, 05:43 AM  
trebor147
A Murloc Raider

Forum posts: 5
File comments: 3
Uploads: 0
Hey,

Love the mod, however I am not a fan of the button paging for stances. I know its not your addon doing it and its the default blizzard ui but is there a way to disable it?

Thanks.
trebor147 is offline Report comment to moderator  
Reply With Quote
Unread 10-18-08, 07:06 AM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by Ceetos
ich hab nun auch mal ne frage ..
wie kann die die ganzen leisten kleiner machen .. in der alten version gabs ja in der lua diesen scale befehl .. den find ich nu nichmehr

btw feines addon
Schau die anderen .lua Dateien durch da wirste fündig
Neal is offline Report comment to moderator  
Reply With Quote
Unread 10-18-08, 05:54 AM  
Ceetos
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
ich hab nun auch mal ne frage ..
wie kann die die ganzen leisten kleiner machen .. in der alten version gabs ja in der lua diesen scale befehl .. den find ich nu nichmehr

btw feines addon
Ceetos is offline Report comment to moderator  
Reply With Quote
Unread 10-18-08, 04:09 AM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
MainMenuBar:ClearAllPoints()
MainMenuBar:SetPoint("BOTTOM", UIParent, x, y)

Have fun :P
Neal is offline Report comment to moderator  
Reply With Quote
Unread 10-18-08, 12:42 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 273
Uploads: 0
Is the bar movable too?
vpr is offline Report comment to moderator  
Reply With Quote
Unread 10-16-08, 11:45 AM  
shaxberd
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Moving

Hey,

ich hätte auch mal 'ne Frage - gibt's ne Möglichkeit, nMainbar mit allen 3 Action Bars zu verschieben? Hab mal in der lua rumgefuchtelt, bekomme aber partout nur die Background-Texturen und die obere Bar verschoben (um 100 nach rechts). Die anderen beiden Action Bars bleiben stur an ihrer Stelle, gibts da ne Möglichkeit?
shaxberd is offline Report comment to moderator  
Reply With Quote
Unread 10-13-08, 06:15 PM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by H4DOUK3N
Hmm seems I haven't updated this in a while D:

Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have.

Question is does nMainbar still support these features?
I dont know but i think it work till 3.0 :P
Neal is offline Report comment to moderator  
Reply With Quote
Unread 10-13-08, 06:12 PM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
Re: Defauly ActionBar textures

Originally posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
Delete all lines between
Code:
for i = 1, NUM_PET_ACTION_SLOTS do,
Code:
for i = 1, NUM_POSSESS_SLOTS do,
Code:
for i = 1, NUM_SHAPESHIFT_SLOTS do
Code:
local function skin(name, i)
and
Code:
nMainbar:SetScript("OnEvent", function()
    for i = 1, 12 do
        skin("ActionButton", i)
        skin("BonusActionButton", i)
        skin("MultiBarBottomRightButton", i)
        skin("MultiBarBottomLeftButton", i)
        skin("MultiBarLeftButton", i)
        skin("MultiBarRightButton", i)
    end
end)
Last edited by Neal : 10-13-08 at 06:14 PM.
Neal is offline Report comment to moderator  
Reply With Quote
Unread 10-12-08, 05:45 AM  
CasperBangstad
A Murloc Raider

Forum posts: 4
File comments: 3
Uploads: 0
Defauly ActionBar textures

First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
CasperBangstad is offline Report comment to moderator  
Reply With Quote
Unread 10-07-08, 12:02 PM  
H4DOUK3N
A Kobold Labourer
 
H4DOUK3N's Avatar

Forum posts: 0
File comments: 26
Uploads: 0
Hmm seems I haven't updated this in a while D:

Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have.

Question is does nMainbar still support these features?
__________________
Believe, our blades will not shatter.
Believe, our souls will not be cut.
H4DOUK3N is offline Report comment to moderator  
Reply With Quote
Unread 09-28-08, 04:41 PM  
celebdae
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Fadeout

Is there any possiblty to add a fadeout feature. For example i dont want to see my right action bars (but i need those buttons for macros and other not commonly used stuff) so they can be invisible until i roll my mouse over them.
celebdae is offline Report comment to moderator  
Reply With Quote
Unread 09-22-08, 10:32 AM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
Nach :SetVertexColor(red, green, blue, alpha) suchen.

Fals etwas unklar ist auf wowwiki suchen
Neal is offline Report comment to moderator  
Reply With Quote
Unread 09-21-08, 12:45 PM  
dreadfull
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
kann man eigentlich die buttonumrandung (= farbe) dunkler machen?
dreadfull is offline Report comment to moderator  
Reply With Quote
Unread 09-20-08, 06:56 AM  
dreadfull
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Originally posted by Neal
Suche nach
local frame_scale = {}

Da ist MultiBarBottomRight, lösche es aus dieser Liste und Füge ein MultiBarBottomRight:SetScale(x.x) in die lua ein
dank dir; hat super geklappt
dreadfull is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: