Download
(75 Kb)
Download
Updated: 02-27-14 12:29 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:29 PM
Created:unknown
Downloads:63,394
Favorites:211
MD5:
5.4
nMainbar  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the nMainbarConfig.lua with a text editor of your choice.
You will require someknowledge withing LUA editing to configure this addon,
but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.
v. 5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v. 5.3.0

- TOC update.

v. 5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v. 5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v. 4.3.1d_1

- fixed a picomenu bug with grid

v. 4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v. 4.3.1c

- fixed "hideRecallButton"

v. 4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v. 4.3.1a

- improvements, fixes and more

v. 4.3.1

- updates for patch 4.3

v. 1.4.0

- added a pico menu (see screen)
- some small changes

v. 1.3.9

- exp bar divider fix
- vehicle hotkey fix

v. 1.3.8

- fix stancebar issue

v. 1.3.7

- combine some files
- now with horizontal bars
- possess/pet/stance/totem - bar is now moveable, even when the normal bar is shown
- some little changes

v. 1.3.1

- .toc update to 4.1

v. 1.3.0

- fix totembar style
- remove (c)

v. 1.3.0

- some fixes and updates by ballagarba

v. 1.2.1

- fixed a bug with the coloring when the spellbook is open

v. 1.2

- toc change for 3.3
- fixed a overlap problem with the worldmap
- delete some unnecessary stuff

v. 1.12

- fixed a bug with the scaling of the totemmanager


v. 1.1

- .toc bump
- support for the new totem manager

v. 1.01

- fix a little typo
- forgot a line
- .zip file instead of a .rar file


v. 1.0

- new config file
- fix the bug with the resets of the stancebar
- remove the " show on modifier pressed " feature (i dont know but i think it will return in the future)
- new mouseover system (!)
- seperate some function in new .lua files ;)
- changeable alpha of the bars

There are so much changes that i have set nMainbar back to version 1 :D
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 04:00 PM
4.3.1
74kB
Neal
12-01-11 01:57 AM


Post A Reply Comment Options
Old 12-03-11, 05:54 AM  
noobj
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 8
Uploads: 1
Thx for the reply. It must be some other addon conflicting cos before i updated the rest of my addons the bars were working fine
noobj is offline Report comment to moderator  
Reply With Quote
Old 12-03-11, 05:50 AM  
ballagarba
A Fallenroot Satyr
 
ballagarba's Avatar

Forum posts: 22
File comments: 347
Uploads: 0
Originally Posted by noobj
Hi there is a problem currently where the bars dont work properly if the scale is set to anything lower than 1.

If i go stealth on my rogue the bars dont switch but instead appear to the bottom right. Same with going diff forms on druid. If scale is at 1 the bars switch fine however anything smaller the main bar wont switch however spells are still usable.

http://i61.photobucket.com/albums/h57/noobj/bar.jpg
http://i61.photobucket.com/albums/h57/noobj/bar2.jpg
I'm having trouble reproducing this, tried setting the scale to both 0.9 and 0.7, and tried stealthing both in and out of combat. Unless I missed something, there's probably some other addon messing with the actionbars or causing some taint. Does it still happen if you only have nMainbar enabled?

You could try grabbing the very latest nMainbar from here (Github).
Last edited by ballagarba : 12-03-11 at 05:50 AM.
ballagarba is offline Report comment to moderator  
Reply With Quote
Old 12-02-11, 06:42 PM  
noobj
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 8
Uploads: 1
Hi there is a problem currently where the bars dont work properly if the scale is set to anything lower than 1.

If i go stealth on my rogue the bars dont switch but instead appear to the bottom right. Same with going diff forms on druid. If scale is at 1 the bars switch fine however anything smaller the main bar wont switch however spells are still usable.


noobj is offline Report comment to moderator  
Reply With Quote
Old 11-30-11, 02:17 PM  
ballagarba
A Fallenroot Satyr
 
ballagarba's Avatar

Forum posts: 22
File comments: 347
Uploads: 0
For now, try downloading the updated version of Neav UI (and just extract nMainbar from it) which contains fixes for nMainbar. Want some more feedback before uploading here as well.

Latest version as of posting this is v4.3.0a
Last edited by ballagarba : 11-30-11 at 02:19 PM.
ballagarba is offline Report comment to moderator  
Reply With Quote
Old 11-30-11, 12:00 PM  
danbar
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Well, action bars seem to work fine, it's just an error popping when I try to shuffle items in bags:

1x nMainbar\modules\skins.lua:195: attempt to index field '?' (a nil value)
<in C code>: in function `ActionButton_ShowGrid'
Interface\FrameXML\ActionButton.lua:496: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:
<in C code>: in function `PickupContainerItem'
Interface\FrameXML\ContainerFrame.lua:754: in function `ContainerFrameItemButton_OnClick':
Interface\FrameXML\ContainerFrame.lua:662: in function `ContainerFrameItemButton_OnDrag':
<string>:"*:OnDragStart":1: in function <[string "*:OnDragStart"]:1>
danbar is offline Report comment to moderator  
Reply With Quote
Old 11-30-11, 12:59 AM  
4exoB
A Kobold Labourer
 
4exoB's Avatar

Forum posts: 1
File comments: 69
Uploads: 0
Need update for 4.3 <3
4exoB is offline Report comment to moderator  
Reply With Quote
Old 11-25-11, 10:30 AM  
Siq
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by ballagarba
Originally Posted by Siq
I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
Set showKeybinds to true in config.lua

Code:
showKeybinds = true,
i did, it didnt work. thats why im baffled.


**edit**

apparently i just cant spell and i put "ture" on that one line. so now its working.

Thank you for making me go back and check it
Last edited by Siq : 11-25-11 at 10:42 AM.
Siq is offline Report comment to moderator  
Reply With Quote
Old 11-25-11, 12:04 AM  
ballagarba
A Fallenroot Satyr
 
ballagarba's Avatar

Forum posts: 22
File comments: 347
Uploads: 0
Originally Posted by Siq
I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
Set showKeybinds to true in config.lua

Code:
showKeybinds = true,
ballagarba is offline Report comment to moderator  
Reply With Quote
Old 11-24-11, 07:46 PM  
Siq
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
I cant seem to get my keybinds to show on this. Ive tried multipal different things. Any help?
Siq is offline Report comment to moderator  
Reply With Quote
Old 09-12-11, 10:07 AM  
4exoB
A Kobold Labourer
 
4exoB's Avatar

Forum posts: 1
File comments: 69
Uploads: 0
I could not use spells from the spellbook. Solved the problem of change picomenu.lua:
befor
Code:
securecall (ToggleSpellBook, BOOKTYPE_SPELL)
after
Code:
securecall (ToggleFrame, SpellBookFrame)
The same problem with the talents I can not decide - maybe someone will tell how to solve this problem?

4exoB is offline Report comment to moderator  
Reply With Quote
Old 09-09-11, 09:24 AM  
bobbank
A Kobold Labourer

Forum posts: 0
File comments: 54
Uploads: 0
Oh nice update with the menu!
bobbank is offline Report comment to moderator  
Reply With Quote
Old 08-01-11, 08:30 PM  
Zafnar
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Since i updated my Out of Range settings don't seem to work. I want them to use the hotkey but even with that setting changed in the config and hotkeys set to show the icon is still being used. Its been a while since I've gone through and changed anything in the config so maybe I'm forgetting something so here's what I have:

Code:
local _, nMainbar = ...

nMainbar.Config = {
    showPicomenu = true,

    button = { 
        showVehicleKeybinds = true,
        showKeybinds = true,
        showMacronames = true,
Code:
nMainbar = {
    indicator = { 
        range = 'R',             -- you can set everything as range indicator, but only shown if you use 'hotkey' as OutOfRangeColoring :)  -- \226\128\162 
    },
    
    button = { 
        showKeybinds            = true,
        showMacronames          = true, 
        OutOfRangeColoring      = 'hotkey',   -- 'icon'
                                            -- 'hotkey' (will show the range indicator instead of the hotkey if ['Keybind = false'] )
                                            --  false (no range indicator)
Zafnar is offline Report comment to moderator  
Reply With Quote
Old 07-30-11, 01:09 PM  
Neal
A Defias Bandit
 
Neal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by Jansus
Is there any way to use raction buttonstyler or button facade with this?
button facade: no
ractionbuttonstyler: yes

other solution: Replace the textures files in the "media" folder with your
Neal is offline Report comment to moderator  
Reply With Quote
Old 07-30-11, 01:43 AM  
Jansus
A Fallenroot Satyr

Forum posts: 24
File comments: 62
Uploads: 0
Is there any way to use raction buttonstyler or button facade with this?
Jansus is offline Report comment to moderator  
Reply With Quote
Old 07-29-11, 04:38 PM  
Murilo
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Thanks a lot for the picomenu!
Murilo is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: