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Updated: 03-02-15 02:32 AM
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Compatibility:
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-02-15 02:32 AM
Created:unknown
Downloads:69,030
Favorites:249
MD5:

nMainbar  Popular! (More than 5000 hits)

Version: 6.1.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
6.0.0
75kB
Neal
11-12-14 01:16 PM
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


Post A Reply Comment Options
Unread 05-10-13, 02:47 PM  
Trommy
A Murloc Raider
 
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Forum posts: 9
File comments: 45
Uploads: 0
Originally Posted by cheswik
Any way to see MS/latency and addon memory usage ?
~100kb
===========================
To author:
1) Thnx for this original addon!
2) How can i bind any button without Dominos/Bartender4? And i has an additional buttons on my keyboard and mice
3) Crashed (UI error) if click on PVP-menu at picomenu, and PVP-menu not open =(
4) How to scale panels/bars without scaling All interface at WoW-option?
5) I want a swap interval between buttons smaller. Better if no swap
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Unread 04-20-13, 08:25 AM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 24
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Hi,this bar is very cute.
BUt how can bar4 and bar5 be combined to act as one on mouseover?
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Unread 03-23-13, 03:39 PM  
cheswik
A Kobold Labourer

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File comments: 8
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Any way to see MS/latency and addon memory usage ?
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Unread 03-19-13, 10:36 AM  
Veshrae
A Kobold Labourer

Forum posts: 0
File comments: 1
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is it possible to show "2x24" bars? maybe bar 1 + 2 on the first row and on the second row bar 3 + 4?

would be perfect, thanks.
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Unread 03-15-13, 05:29 PM  
ickr
A Kobold Labourer

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File comments: 1
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Vertical right action bar.

How do you turn off the auto hide on the vertical right action bar?
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Unread 03-15-13, 12:21 PM  
sviloga
A Kobold Labourer

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Last edited by sviloga : 03-16-13 at 03:30 AM.
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Unread 02-15-13, 07:14 PM  
Sanatos
A Kobold Labourer

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File comments: 1
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Hello and thank you guys very much for wounderful addon! I was woundering is there is a way I could add a "open all bags" button to the picomenu?
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Unread 01-07-13, 04:17 PM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 402
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@Creamdream: Try deleting nMainbar\modules\skins.lua, however it might have other side-effects (haven't tried it).

Otherwise you might wanna try and delete these functions in the same file:

lua Code:
  1. hooksecurefunc('PetActionBar_Update', function()
  2.     ...
  3. end)

lua Code:
  1. hooksecurefunc('ActionButton_Update', function(self)
  2.     ...
  3. end)

And again, I haven't tried it myself, but might just do the trick.
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Unread 01-07-13, 04:06 PM  
Creamdream
A Kobold Labourer

Forum posts: 0
File comments: 16
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Re: Re: Re: Defauly ActionBar textures

Originally Posted by Creamdream
Originally Posted by Creamdream
Originally Posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
I would like to know this as well. I love nMainBar but the button skin does not match up with the other skins of my UI. Also does not appear to work with Masque. Can you please tell us how we can go back to Blizzard button textures?
Just to clarfiy, all I would need is someone to tell me which lines of LUA code to delete so that nMainBar stops using its own button textures.
Anyone? Please...
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Unread 12-28-12, 04:38 PM  
Creamdream
A Kobold Labourer

Forum posts: 0
File comments: 16
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Re: Re: Defauly ActionBar textures

Originally Posted by Creamdream
Originally Posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
I would like to know this as well. I love nMainBar but the button skin does not match up with the other skins of my UI. Also does not appear to work with Masque. Can you please tell us how we can go back to Blizzard button textures?
Just to clarfiy, all I would need is someone to tell me which lines of LUA code to delete so that nMainBar stops using its own button textures.
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Unread 12-26-12, 12:17 PM  
Creamdream
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Exclamation Re: Defauly ActionBar textures

Originally Posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
I would like to know this as well. I love nMainBar but the button skin does not match up with the other skins of my UI. Also does not appear to work with Masque. Can you please tell us how we can go back to Blizzard button textures?
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Unread 11-23-12, 10:26 PM  
AUGUSTINEWJ
A Kobold Labourer

Forum posts: 0
File comments: 1
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Cooldown

It seems not work with omnicc in 5.04. All the cooldown timer can not be shown on the button. I think that's caused by the font file reading issues. Do u have any solution? Thx
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Unread 11-06-12, 02:51 PM  
Spiattalo
A Kobold Labourer

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File comments: 28
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Is there any way to reset the "out of range" coloring back to normal? As in keybinds only.
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Unread 09-09-12, 09:57 AM  
wrekh
A Kobold Labourer

Forum posts: 0
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yes I disabled all addons but npickomenu and it was still not working.

// I disabled addoncontrolpanel and it seems to work now. Sorry for trouble, I forgot about that one and I was double checking now.

//After enabling all addons but AddonControlPanel there was still error, so I disabled all but nPicoMenu, restarted game and I got same issue. nPicomenu has been blocked from an action only available to the Blizzard UI. Error occurred while trying to use spell directly from spell book.
Last edited by wrekh : 09-09-12 at 10:11 AM.
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Unread 09-09-12, 09:41 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 402
Uploads: 0
Re: Re: Re: Request

Originally Posted by wrekh
So I did everything as you posted, but I'm getting errors while trying to use spells from spellbook or when trying to change talents.

Trying to use dust to reset talent:
[17:13:39] !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_TalentUI\Blizzard_TalentUI.lua:56: in function "OnAccept"
FrameXML\StaticPopup.lua:3826: in function "StaticPopup_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
[17:13:39] nil

Trying to use ability directly from spellbook:

[17:15:06] [ADDON_ACTION_FORBIDDEN] AddOn "nPicomenu" tried to call the protected function "CastSpell()".
[17:15:06] !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\SpellBookFrame.lua:455: in function "SpellButton_OnClick"
<string>:"*:OnClick":4: in function <string>:"*:OnClick":1
[17:15:06] nil

Any help would be appreciated . I was looking for Micro-Menu replacement for a long time and that's just what I was looking for.
Seems like a taint issue blaming nPicomenu. Have you checked if the same thing happens if you're only running nPicomenu?
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