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Updated: 10-27-20 10:36 AM
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Shadowlands pre-patch (9.0.1)
Updated:10-27-20 10:36 AM
Created:unknown
Downloads:109,377
Favorites:281
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nMainbar  Popular! (More than 5000 hits)

Version: 9.0.2
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v9.0.2

- Add support for Shadowlands pre-patch.

v8.0.3

- !Beautycase added as a required dependency.
- !Beautycase now included in the release zip.

v8.0.2

- Prevent the fake and real bottom right bar to be shown at the same time.
- Fix border difference between the fake bottom right bar and the regular bars.

v8.0.1

- Bug fixes.

v8.0.0

- Updated for 8.0.1 Battle for Azeroth.


v7.3.0

- Updated for 7.3.0.

v7.0.0

- Updated for Legion (pre-patch).

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


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Unread 12-10-08, 10:55 AM  
sdis
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
range check

Could you add range check moudle?
When target is out of range ,the button mark with colour ??
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Unread 12-04-08, 08:24 AM  
CasperBangstad
A Murloc Raider

Forum posts: 4
File comments: 3
Uploads: 0
Vehicle Issues.

First of all, thanks for a great addon! nMainbar has grown to be my favourite bar addon of all times.

Unfortunately, I am forced to stick with the default bars for now, since I'm having alot of trouble with Vehicles in combat. Normally this could be resolved by doing a simple "/console reloadui", but the Malygos encounter is really screwing things up.
You are probably very aware of this issue by now, but I'll just post the details in case you haven't seen it for yourself yet:

Basically in Phase three you get mounted on a drake (whilst in combat), resulting in the actionbars completely dissappearing. A reload of the UI does not resolve the issue, since you are still in combat.

I would love to see a fix for this if possible!
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Unread 12-01-08, 08:35 PM  
Rabbit
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 45
Uploads: 21
Because I'm doing Malygos then and you must use a vehicle in phase 3 of the fight. If I use nMainbar at Malygos, I don't get a vehicle bar then so I have to turn off the addon.

Thanks I'll use Bartender4 for now and check back here once in a while to see if you have fixed it.
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Unread 12-01-08, 11:45 AM  
Neal
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Forum posts: 2
File comments: 300
Uploads: 10
Originally posted by Rabbit
Think you'll get this bug fixed before Wednesday?
Why Wednesday?^^

I dont know because these damn Vehiclebar doesn't work incombat and i dont know why..
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Unread 11-30-08, 04:49 PM  
Rabbit
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 45
Uploads: 21
Originally posted by Neal
This is only a bug, i will fix this soon
Think you'll get this bug fixed before Wednesday?
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Unread 11-29-08, 07:23 PM  
Lowbattery
A Kobold Labourer

Forum posts: 0
File comments: 3
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Is there an easy LUA-edit to change/tone down that icky, obstructing yellow on my 'selected' buttons (ie. Pet follow). Otherwise, good job!
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Unread 11-21-08, 01:42 PM  
ronjon
A Kobold Labourer
 
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File comments: 43
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Originally posted by Silgrond
please put into a leave vehicle button
it's there for me
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Unread 11-21-08, 10:08 AM  
Silgrond
A Defias Bandit
AddOn Compiler - Click to view compilations

Forum posts: 3
File comments: 2
Uploads: 1
please put into a leave vehicle button
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Unread 11-16-08, 02:57 AM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 10
Originally posted by sillysyra
Every time that I go into or leave a vehicle while in combat the bar doesn't update leaving me to have no control until I leave combat and /rl.

no error messages
This is only a bug, i will fix this soon
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Unread 11-15-08, 05:27 PM  
sillysyra
A Murloc Raider

Forum posts: 5
File comments: 25
Uploads: 0
Every time that I go into or leave a vehicle while in combat the bar doesn't update leaving me to have no control until I leave combat and /rl.

no error messages
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Unread 11-06-08, 04:40 AM  
Zeronic
A Kobold Labourer
 
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Forum posts: 0
File comments: 25
Uploads: 0
Originally posted by Ouo
Hey!

I really like your addon

I also downloaded your UI compilation about a week ago and now i cant seem to find it. Been searching through the forums for some nights now. My computer broke so i lost it. Was it withdrawn or something? Cause i really miss it!

Anyways would really like to be able to download ur UI once again

Best regards

Henke
I feel the same way about it. Gief your UI Neal xD
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Unread 10-28-08, 02:44 PM  
Ouo
A Murloc Raider
 
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Forum posts: 7
File comments: 13
Uploads: 0
Hey!

I really like your addon

I also downloaded your UI compilation about a week ago and now i cant seem to find it. Been searching through the forums for some nights now. My computer broke so i lost it. Was it withdrawn or something? Cause i really miss it!

Anyways would really like to be able to download ur UI once again

Best regards

Henke
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Unread 10-28-08, 01:44 PM  
danbar
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Originally posted by Neal
This options are in the interface menu Oo?
Hmm... it doesn't work for me. Checked or not nMainBar looks like it's unchecked.
BTW I've got bottom left and right actionbar enabled.
Last edited by danbar : 10-28-08 at 01:49 PM.
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Unread 10-28-08, 01:15 PM  
Neal
A Defias Bandit
 
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AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 300
Uploads: 10
Originally posted by danbar
Is there a way to make option "Always Show AcionBars" working?
Basically I'd love to have nMainBar looking the way it looks when you start draggin something...
This options are in the interface menu Oo?
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Unread 10-28-08, 11:53 AM  
danbar
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Is there a way to make option "Always Show AcionBars" working?
Basically I'd love to have nMainBar looking the way it looks when you start draggin something...
Last edited by danbar : 10-28-08 at 11:54 AM.
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