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Updated: 11-12-14 01:16 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:16 PM
Created:unknown
Downloads:65,303
Favorites:225
MD5:
6.0.3

nMainbar  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the nMainbarConfig.lua with a text editor of your choice.
You will require someknowledge withing LUA editing to configure this addon,
but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v. 5.3.0

- TOC update.

v. 5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v. 5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v. 4.3.1d_1

- fixed a picomenu bug with grid

v. 4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v. 4.3.1c

- fixed "hideRecallButton"

v. 4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v. 4.3.1a

- improvements, fixes and more

v. 4.3.1

- updates for patch 4.3

v. 1.4.0

- added a pico menu (see screen)
- some small changes

v. 1.3.9

- exp bar divider fix
- vehicle hotkey fix

v. 1.3.8

- fix stancebar issue

v. 1.3.7

- combine some files
- now with horizontal bars
- possess/pet/stance/totem - bar is now moveable, even when the normal bar is shown
- some little changes

v. 1.3.1

- .toc update to 4.1

v. 1.3.0

- fix totembar style
- remove (c)

v. 1.3.0

- some fixes and updates by ballagarba

v. 1.2.1

- fixed a bug with the coloring when the spellbook is open

v. 1.2

- toc change for 3.3
- fixed a overlap problem with the worldmap
- delete some unnecessary stuff

v. 1.12

- fixed a bug with the scaling of the totemmanager


v. 1.1

- .toc bump
- support for the new totem manager

v. 1.01

- fix a little typo
- forgot a line
- .zip file instead of a .rar file


v. 1.0

- new config file
- fix the bug with the resets of the stancebar
- remove the " show on modifier pressed " feature (i dont know but i think it will return in the future)
- new mouseover system (!)
- seperate some function in new .lua files ;)
- changeable alpha of the bars

There are so much changes that i have set nMainbar back to version 1 :D
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
5.4.1
75kB
Neal
02-27-14 01:29 PM
5.3.0
90kB
Neal
05-22-13 05:18 AM
4.3.1a
75kB
Neal
12-04-11 05:00 PM
4.3.1
74kB
Neal
12-01-11 02:57 AM


Post A Reply Comment Options
Unread 07-10-09, 04:53 AM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by ronjon
there was one problem i found where the stance/pet bars pushed texture was using blizzards default isntead of yours neal. i found the problem on line 53.

Code:
button:SetPushedTexture(path.."pushed   ")
got some extra spaces in there by accident i guess.
ah a typo :< thx
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Unread 07-18-09, 07:01 PM  
Nuckin
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Forum posts: 58
File comments: 210
Uploads: 4
Cooldowns

My Bloodrage ability's cooldown not only shows on that button but also creates a cooldown frame on the 4th action bar button.

weird bug
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Unread 07-22-09, 07:12 AM  
waboku
A Kobold Labourer

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File comments: 1
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Smile bags

Great ActioNBar,but please tell me guys how to change the bags,for example - 10 slot bag with 14 slot bag.10x
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Unread 07-26-09, 06:01 PM  
blankx21
A Kobold Labourer

Forum posts: 0
File comments: 5
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I liking the addon, has exactly what I wanted, however I am having on issue. Occasionally when I exit a vehicle or enter one, the bar/vehicle bar is stuck while I'm in the opposite condition. This causes me to have to reload the UI, if there is a solution to this I'd love to know.
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Unread 07-27-09, 02:25 AM  
Neal
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File comments: 300
Uploads: 15
Ehm, you use a addon like MoveAnything oder similar?
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Unread 07-27-09, 02:06 PM  
blankx21
A Kobold Labourer

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Originally posted by Neal
Ehm, you use a addon like MoveAnything oder similar?
You're right I do, I'll fiddle around with it.
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Unread 07-28-09, 01:32 PM  
Neal
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Thats your problem
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Unread 08-06-09, 03:02 PM  
Aluria
A Deviate Faerie Dragon

Forum posts: 13
File comments: 63
Uploads: 1
Hi

does ure Mod already work with the new totembar introduced with 3.2?

Greetings
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Unread 08-06-09, 03:05 PM  
Neal
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Uploads: 15
Read the change log
Last edited by Neal : 08-06-09 at 03:05 PM.
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Unread 08-07-09, 03:22 AM  
Aluria
A Deviate Faerie Dragon

Forum posts: 13
File comments: 63
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letz just file this under "never happend"..

thx anyways :P
Last edited by Aluria : 08-07-09 at 03:22 AM.
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Unread 08-07-09, 01:42 PM  
Yinchie
A Murloc Raider

Forum posts: 4
File comments: 50
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Possible to get M4 M5 for mouse bindings? like how Bartender4 does it rather than Mouse4.... etc
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Unread 08-07-09, 01:43 PM  
Celil
A Defias Bandit

Forum posts: 2
File comments: 9
Uploads: 1
Neal kannst du mir vielleicht sagen wo ich den Bug mit der Totembar fixen kann? Die Totembuttons verschieben sich auf die Standardposition beim wechseln des Sets. Was ich meine dürfte auf dem Screenshot zu sehen sein.

http://img443.imageshack.us/img443/4...0709213912.jpg

Ist auch die neuste Version von nMainbar, Fehlermeldung gibt es keine und im ersten Moment nichts im Code gesehen wo man das hätte fixen können.

Aber nach wie vor Topaddon
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Unread 08-07-09, 01:49 PM  
Nanase
A Murloc Raider

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Still no bags + menu bar on mouseover, I see!

Silly Neal.
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Unread 08-07-09, 02:04 PM  
Neal
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Originally posted by Yinchie
Possible to get M4 M5 for mouse bindings? like how Bartender4 does it rather than Mouse4.... etc
Ehm, Esc > Keybinds und set your binds, I use M4 for my mounts and m5 for noobcoil
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Unread 08-07-09, 02:05 PM  
Neal
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Forum posts: 2
File comments: 300
Uploads: 15
Originally posted by Celil
Neal kannst du mir vielleicht sagen wo ich den Bug mit der Totembar fixen kann? Die Totembuttons verschieben sich auf die Standardposition beim wechseln des Sets. Was ich meine dürfte auf dem Screenshot zu sehen sein.

http://img443.imageshack.us/img443/4...0709213912.jpg

Ist auch die neuste Version von nMainbar, Fehlermeldung gibt es keine und im ersten Moment nichts im Code gesehen wo man das hätte fixen können.

Aber nach wie vor Topaddon
Oo danke für den Hinweis. Wirds der Fehler nach einem UI reload wieder behoben?
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