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Updated: 09-13-13 03:57 AM
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File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-13-13 03:57 AM
Created:unknown
Downloads:64,344
Favorites:276
MD5:
Categories:Buff, Debuff, Spell, Warlock, DPS, Combat Mods, Warlords of Draenor Beta
5.4
NugRunning  Popular! (More than 5000 hits)
Version: 5.2.3a
by: d87 [More]
Rotational timer addon for all classes.
- Timers are customizable for each spell
- Supports groups, priorities and is able to normalize selected timers duration and hence bring them to a common speed
- Multitarget, works with combat log
- Works with cooldowns, totems, internal cooldowns, castbar timers.
- Support for dot/gcd ticks, Pandemic and similar WoD dot mechanic
- Nameplate timers (supports TinyPlates, by default only for warlock and priest)
- Good default config for most classes.
WoD version brought up the quality for Paladins, Monks, Druids, Hunters, Mages. Previously they weren't especially good.
- Relatively easy to skin, still no ingame GUI


WOD VERSION AVAILABLE HERE


/nrun - list of slash commands

NugRunning on github

Default configuration stored in config.lua
For detailed customizatation of spell list/settings edit user config module.
NugRunningUserConfig wiki page

Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.

Userconfig sample with some common procs:
(you can use /nrun listauras player to display get spell IDs of your current buffs and debuffs)
Code:
if class == "WARLOCK" then
    local name = UnitName("player")
    if name == "Нуга" then
        -- moving all temporary damage buffs to "procs" group from secondary anchor
        Spell( 105702 ,{ name = "Potion", group = "procs", color = colors.LGREEN, duration = 25 }) -- Intellect
        Spell( 137592 ,{ name = "Tempus Repit", affiliation = "any", color = colors.ORANGE, target= "player", group = "procs", duration = 10 })
        Spell( 104993 ,{ name = "Jade Spirit", affiliation = "any", target= "player",
                                    group = "procs", duration = 10 })
        --RPPM procs do not affiliate with player
        Spell( 96230 ,{ name = "Springs", group = "procs", duration = 10 })
        Spell( 127923 ,{ name = "Trinket1", group = "procs", duration = 10 })
        Spell( 126476 ,{ name = "Trinket2", group = "procs", duration = 30 })
        Spell( 104510 ,{ name = "WS: Mastery", group = "procs", duration = 10 })
        Spell( 104509 ,{ name = "WS: Crit", group = "procs", duration = 10 })
        Spell( 104423 ,{ name = "WS: Haste", group = "procs", duration = 10 })
        
        ModSpell( 60478, { color = colors.WOO, group = "procs" }) -- Doomguard
        ModSpell( 113860, { group = "procs" }) -- Dark Soul for each spec
        ModSpell( 113861, { group = "procs" })
        ModSpell( 113858, { group = "procs" })
        ModSpell( 2825, { group = "procs" }) -- Bloodlust
    end
end
5.2.3:
- Dot power persists through soul swap
- Hacks for 5.4 combat log mess with Agony

5.2.2:
- bugfixes

5.2.1:
- fixed corruption on live
- showid for all timer types

5.2.0:
- dot ticks

5.1.17:
- Rain of Fire timer
- Fire and Brimstone Immolate added

5.1.16:
- Update for warrior 5.2 overpower changes
- ToC updated to 50200

5.1.15:
- Immune timers no longer appear.

5.1.14:
- Miss notification timers, some warlocks now play without a hitcap, so that became important.
- TidyPlates alpha support
- Priest config update, mainly for discipline.
- shine animation bug fixed for real

5.1.11:
- multitarget timers duration bug fixed
- fixed strange bug with shine animation getting stuck

5.1.10:
- /nrun listauras <target|player> - command to display spell IDs of applied auras.
- /nrun lock command fixed
- scale timer option. Which is a vertical scaling of a timer for given spell.
- affilliation option. It can be "raid" or "any", replaces anySource, while it still works it is now equals to affiliation = "raid"
- Warriors now can see banner timers from other warriors.

5.1.9:
- Fix for 5.1 nameplates

5.1.8:
- ToC Updated to 50100
- Anchors and groups are now configurable, "/nrun separate" removed.
- Warrior fury config updates
- Haunt duration overlay for affliction dots
- Dot power value now ignores damage multipliers. I'm not really sure if it's right, but it shouldn't mess up indicators in demo anymore.


5.1.6:
- Warrior config updates
- Dot power level difference now displayed as text
- Calibri font included as default. Instead of

5.1.5:
- Rain of Fire and Backdraft timers
- SoC-Corruption now comes as a separate multitarget timer
- Shield Barrier and PW:S now display absorb value

5.1.4:
- Corruption from soc (that's a separate spell) removed, it was spammy. Nothing is probably better than 20 timer column. I'll try to do something with that and void ray sometime later
- Tiger Power and Serpent's Zeal
- Nameplates configuration (w,h,x,y) from config

5.1.3:
- dot power feature (warlock only for now): indicator of whether your dots on target are stronger or weaker than those you can apply at the moment. Thanks to pandemic you have the choice to wait for them to fully expire or refresh asap based on your current stats/buffs.
/nrun dotpower to turn it off
ligher = dot's power level on target is higher than yours
darker = dot's power level is lower than yours

5.1.2:
- overlay, which serves mostly the same purposes as the recast mark.

5.1.1a:
- added Rune of Power and Invoker's Energy
- bugfix for 5.1.1
- added/fixed Savage Defense, Survival Instincts, Bear Berserk, Nature's Vigil
- specmask, weakened blows now only shows up for tanking specs
- Enrage ant Tiger Power buffs

5.1.0:
- Nameplate timers (disabled by default, /nrun nameplates). They're not configurable yet, and positioned to fit default nameplates.
- leaveghost now disabled by default too, it may cause some hanging timers when switching rotation for some classes.

5.0.10:
- new feature: effect-cooldown timer pair (after effect timer fades cooldown timer activates). Only used on Bloodbath atm
- Fixed SW:Death timer, added Mind Flay for the sake of visualisation
- Second part of warlock Pandemic update

5.0.9:
- Warlock config changes to support Pandemic
- /nrun leaveghost - don't hide target/player ghost timers in combat (enabled by default)

5.0.8:
- Totems bugfix
- Mortal Strike now refreshing Overpower
- Fixed shockwave and piercing howl
- Added Storm Bolt, Bloodbath and banners
- A lot of color and priority changes

5.0.7:
- Several fixes for warrior

5.0.6:
- New "singletarget" timers (Weakened Armor/Blows, Curse of Elements, DK debuffs)
- Config tweaks for warlock, priest, warrior
- Where it wasn't before, spell count now updating on existing "unit targets".

5.0.5b:
- one more awesome bug that happens when i don't test anything
5.0.5a:
- hotfix
5.0.5:
- Fixed Weakened Armor/Blows refresh on non-player auras
- Small config tweaks for some classes

5.0.4:
- Updated remaining DK, paladin and shaman configs

5.0.3:
- Fixed bug that caused major performance issues
- Fixed Leg Sweep to be properly considered as multitarget

5.0.2:
- Fixes for Warrior

5.0:
Updated to WoW 5.0
Recharging cooldowns support.

4.4.4:
- 4.2 hack now scanning more more units
- Unlocked resize bug fixed
4.4.3:
NOTE: There was a mistake in 4.4.1 release of userconfig docs. texture and fonts customizations now should be NugRunningConfig.texture instead of NugRunning.texture
- NugRunningConfig.width and NugRunningConfig.height added to userconfig
- fontscale removed
- Negative priorities now possible
- Drain soul ticks accuracy improved, at least after first tick.
- Timer frame now completely separate from addon functionality, so it can be easily modified.
4.4:
- UserConfig module and several related small changes. See userconfig.lua for a guide
- lame custom spell slash commands removed
- Enrage timer bug probably fixed.
- EventTimers for internal cooldowns
4.3:
- Improved hack for 4.2 bug (they won't fix it for a looong time if ever):
updating info from target unit when switching targets
- TOC update
4.2:
- SnD, Rupture, MS, ShSlam, BT now use fixedlen option.
- Enrage timer & Raging blow fading for fury warriors, Revenge timer, resetable cooldowns improvements
- Warlock config fixes by DagonX, Hungering cold id changed
- fixedlen & 4.2 hack bug, combo points bug, rogue config tweaks
4.1.2:
- Update for WoW 4.2 combat log changes
4.1.1:
- /nrun swaptarget option
4.1.0:
- Update for WoW 4.1
4.0.9:
- drain soul bug fixed
4.0.8:
- fixedlen, glowtime config options (not really used)
- special shadow orbs timer for priests
- minor config changes
4.0.7:
- typo in paladin config
- set fontscale option
4.0.6:
- set width/height bug fixed
4.0.5:
(these features only configured for warlocks and priests atm)
- "Ghost timers"
- Priorities, that allow to make static timer order. Timers without them will be still sorted by time left.
4.0.1: shaman spells and totems now updated for cataclysm
4.0: stackcolor, small frame construcion fixes
4.0 beta1: rewritten. (while you may not notice)
Also updates for some classes. Drain soul plugin now merged into core addon.
Totems disabled.

2.9.5: mages, hunters, deathknights updated
2.9.2: Animations, Infinite Timers, Spell Activation timers

2.5.6: little fixes for paladins, hunters, warlocks. + localized spell names option

2.5.5: anySource and target options added. anySource = true means that spell appliacation/refresh from other players is tracked too, and target = "target" (any unit id) means that spell will only start a timer if you're targeting it. => Warrior's sunder armor, thunder clap, demoshout now updated correctly from other tanks.
Eradication, 4pc warlock t10 setbonus, crippling poison added.

2.5.4: nontargetopacity option + mb something else

2.5.3: update for dks. blood plague and frost fever timers now updating for current target

2.5.2: holy vengeance, tiger's fury added. bug with cooldown and buff timers with same ids (thanks to yaroot)

2.5.1: cot, cow, coex added, selfbuff/cooldown arrangement fixed

2.5: optimizations, cooldown improvements

2.4: Cooldown revisited, now correctly disables timer when cooldown is reset
removed corruption supporting code, now with refresh on filler spell it's not that important
config file design changed, now for dynamic durations there's special function field "init". typos possible

2.3.2: haste function improvements, horn of winter added

2.3.1: Added Dismantle and Envenom, removed Vampiric Embrace
Also some 3.3 enchancements for Affliction Warlock Corruption

2.3: Totems, minor stuff and bugfixes

2.2: Sync between UNIT AURA and CLEU
Commanding Shout added

2.1:
Shaman spells

2.0.9:
Hunter spells
Expose Armor

2.0.8:
S'n'D probably not yet
Position reseting fixed

2.0.5:
Drain Soul ticks plugin
Warlock pet spells
Mage spells
Paladin spells

2.0.2:
bugfixes
Warrior spells
Core DK spells
maxtimers option to prevent spam from pestilence.
Archived Files (59)
File Name
Version
Size
Author
Date
5.2.2
169kB
d87
07-12-13 08:44 AM
5.2.0
459kB
d87
06-30-13 08:14 AM
5.1.17
166kB
d87
03-19-13 08:57 PM
5.1.14
166kB
d87
01-02-13 01:07 PM
5.1.11
165kB
d87
12-13-12 06:52 PM
5.1.11
165kB
d87
12-11-12 03:55 PM
5.1.9
165kB
d87
11-28-12 08:08 AM
5.1.8
164kB
d87
11-27-12 12:36 PM
5.1.6
164kB
d87
11-19-12 04:06 AM
5.1.5
40kB
d87
11-03-12 05:17 AM
5.1.4
39kB
d87
10-23-12 01:59 AM
5.1.3
39kB
d87
10-19-12 02:38 PM
5.1.1a
29kB
d87
10-15-12 03:15 AM
5.1.0
28kB
d87
10-11-12 02:14 AM
5.0.10
26kB
d87
10-05-12 05:53 AM
5.0.9
26kB
d87
10-02-12 09:13 PM
5.0.8
26kB
d87
09-29-12 07:08 PM
5.0.7
26kB
d87
09-26-12 01:07 PM
5.0.6
26kB
d87
09-23-12 11:41 AM
5.0.5b
26kB
d87
09-17-12 04:38 AM
5.0.4
26kB
d87
08-28-12 08:15 AM
4.4.4
27kB
d87
01-05-12 11:08 AM
4.4.3
26kB
d87
12-29-11 01:28 AM
4.4.1
26kB
d87
12-26-11 12:01 PM
4.3
23kB
d87
11-30-11 08:34 PM
4.2
23kB
d87
09-22-11 09:40 AM
4.1.3
22kB
d87
06-28-11 06:37 PM
4.1.2
21kB
d87
06-28-11 06:23 AM
4.1.1
21kB
d87
05-07-11 11:42 PM
4.1.0
21kB
d87
04-26-11 06:56 AM
4.0.9
21kB
d87
04-19-11 09:34 PM
4.0.8
21kB
d87
03-22-11 09:48 PM
4.0.7
21kB
d87
03-15-11 02:07 AM
4.0.6
21kB
d87
02-07-11 11:54 AM
4.0.1
21kB
d87
11-05-10 11:52 AM
4.0
21kB
d87
11-02-10 02:58 PM
4.0 beta1
21kB
d87
10-31-10 09:00 AM
2.9.5
20kB
d87
10-27-10 04:19 AM
2.9.2
19kB
d87
10-11-10 08:18 PM
2.5.6
19kB
d87
03-04-10 06:33 AM
2.5.5
19kB
d87
02-12-10 02:52 AM
2.5.4
19kB
d87
01-19-10 01:58 AM
2.5.3
19kB
d87
01-02-10 11:52 PM
2.5.2
18kB
d87
01-01-10 11:32 AM
2.5.1
18kB
d87
12-30-09 07:40 AM
2.5
18kB
d87
12-29-09 12:39 PM
2.4 RC
18kB
d87
12-18-09 03:16 PM
2.3.2
18kB
d87
12-14-09 06:16 AM
2.3.1
19kB
d87
12-11-09 02:14 PM
2.3
18kB
d87
11-22-09 10:46 PM
2.2
18kB
d87
10-03-09 02:44 AM
2.1
17kB
d87
09-23-09 12:47 AM
2.0.9
17kB
d87
08-29-09 11:24 PM
2.0.8
16kB
d87
08-26-09 09:01 AM
2.0.7
17kB
d87
08-07-09 11:10 PM
2.0.5
16kB
d87
07-16-09 07:23 AM
2.0.2
12kB
d87
07-13-09 02:14 AM
2.0
11kB
d87
07-06-09 04:33 AM
1.0.3
16kB
d87
10-22-08 09:55 AM


Post A Reply Comment Options
Unread 07-27-09, 07:40 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 460
Uploads: 33
Originally posted by chucho
if class == "DRUID" then
AddSpell({ 50213 },{name = "Tiger's Fury",duration = 6, color = colors.RED })
Here you probably just forgot to place "end", that leads to syntax error and config function fails.

Well, may be i'll fill the druid part sometime soon.

So it's might be better if you implement a feature to destroy all active timers on zoning.
Yeah, that happens sometimes and not only while zoning. There's also things that die without any mentioning in combat log.
In short, "/nrun clear" them, this is rare anyway
Last edited by d87 : 07-27-09 at 07:41 AM.
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Unread 07-27-09, 06:45 AM  
chucho
A Kobold Labourer

Forum posts: 0
File comments: 3
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Tried to add my feral druid but no luck can't make it works, also affect my mage not working if i add to config.lua :

if class == "DRUID" then
AddSpell({ 50213 },{name = "Tiger's Fury",duration = 6, color = colors.RED })


Great addon! hope it can works with my cat
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Unread 07-18-09, 02:56 AM  
Monolit
A Black Drake
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Forum posts: 81
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Uploads: 8
For some reason the bar for Vampiric Embrace debuff stays up even after zoning out.
e.g. you put it on a target dummy in orgrimmar and even after you HS'ed to dalaran that bar still shows up, I guess it's gonna be like this for all the "long duration" debuffs like curse of elements etc.

So it's might be better if you implement a feature to destroy all active timers on zoning.

Other than that great addon, thanks for your work.
Last edited by Monolit : 07-18-09 at 02:58 AM.
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Unread 07-16-09, 07:27 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 460
Uploads: 33
Re: Mage Info

Originally posted by punkNhead
Nice work on this addon. Here is what I was able to put together for mage spell tracking
Thanks, just uploaded new version with mage and paladin spells
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Unread 07-13-09, 10:30 PM  
punkNhead
A Kobold Labourer

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Mage Info

Nice work on this addon. Here is what I was able to put together for mage spell tracking:

Code:
if class == "MAGE" then
-- BUFFS
AddSpell({ 12472 },{ name = "Icy Veins",duration = 20, short = "IV" })
AddSpell({ 12042 },{ name = "Arcane Power",duration = 15, short = "AP" })
AddSpell({ 44401 },{ name = "Missile Barrage",duration = 15, short = "MBarr" })
AddSpell({ 48108 },{ name = "Hot Streak",duration = 10, short = "HS" })
AddSpell({ 57761 },{ name = "Brain Freeze",duration = 15, short = "BF" })
-- DEBUFFS
AddSpell({ 118,12824,12825,61305,2767,28272,61721,28271 },{ name = "Polymorph",duration = 50, short = "Poly" })
AddSpell({ 22959 },{ name = "Improved Scorch",duration = 30, short = "Scorch" })
AddSpell({ 44457,55359,55360 },{ name = "Living Bomb",duration = 12, short = "Bomb" })
AddSpell({ 31589 },{ name = "Slow",duration = 15, short = "Slow" })
AddSpell({ 122,865,6131,10230,27088,42917 },{ name = "Frost Nova",duration = 8, short = "FrstNva", multiTarget = true })
AddSpell({ 12494 },{ name = "Frostbite",duration = 5, short = "Frozen" })
AddSpell({ 12579 },{ name = "Winter's Chill",duration = 15, short = "WC" })
AddSpell({ 44544 },{ name = "Fingers of Frost",duration = 15, short = "FoF" })
AddSpell({ 55080 },{ name = "Shattered Barrier",duration = 8, short = "SB" })
AddSpell({ 44572 },{ name = "Deep Freeze",duration = 5, short = "DF" })
end
I haven't tested the deep frost abilities (anything past Icy Veins), but they should work.
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Unread 07-12-09, 08:26 AM  
nicklozon
A Kobold Labourer

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Thanks for the update and thanks for archiving version 1!
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Unread 07-06-09, 08:16 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 460
Uploads: 33
Originally posted by Drosaal
I'm wondering could it be possible for nugrunning to track also boomkin druid tier8 4-piece setbonus spell Elune's Wrath. I've been trying to get this working by custom track, but seems I've failed. If there's someone who can help with adding this as custom or if this could be added to the addon, I'd be grateful.

-drosaal
1)Seems you're using old version that is writed for 3.0 and sucks. I uploaded largely rewrited 2.0 few hours ago and it's pending for approval
2)Bad news: New version doesn't support druids yet, and now everything regarding what spells to track and how is changed with config.lua
3)Good news: You can take as reference warlock rogue and priest configs and write your own for druid. And share it here, probably.
4)Regarding set bonus:
Find it's spell id on wowhead (http://www.wowhead.com/?spell=64823)
and then add "AddSpell({ 64823 },{ duration = 10 })" to config.
Same for trinkets.
Last edited by d87 : 07-06-09 at 11:17 PM.
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Unread 07-06-09, 05:49 AM  
Drosaal
A Kobold Labourer

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I'm wondering could it be possible for nugrunning to track also boomkin druid tier8 4-piece setbonus spell Elune's Wrath. I've been trying to get this working by custom track, but seems I've failed. If there's someone who can help with adding this as custom or if this could be added to the addon, I'd be grateful.

-drosaal
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Unread 02-12-09, 05:51 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 460
Uploads: 33
Re: Display Only One Spell

I'm not playing since Nov 08, so don't expect updates for now.
also, could anyone check if blizzard fixed spell_aura_refresh in CLEU?

Originally posted by opethmort
Hi There

Sorry if this is an obvious question but how do i get NR to display just one spell timer. ie I want to just see Wild Growth Counting down?

Is an easier interface ever going to be written?

Thank you for your help and your hard work on this addon
Comment out everything except wild growth in trackings.lua
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Unread 02-10-09, 06:16 AM  
opethmort
A Kobold Labourer

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Display Only One Spell

Hi There

Sorry if this is an obvious question but how do i get NR to display just one spell timer. ie I want to just see Wild Growth Counting down?

Is an easier interface ever going to be written?

Thank you for your help and your hard work on this addon
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Unread 01-25-09, 09:09 AM  
nicklozon
A Kobold Labourer

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Surge of Light

Surge of Light for priests isn't on the buff list.

I added it manually using:

/nrun +custom name=Surge_of_Light type=buff icon=Interface\Icons\spell_holy_surgeoflight duration=10
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Unread 12-13-08, 06:25 PM  
Requiescat
A Kobold Labourer

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Death Knight timers

This mod is pretty much useless for Death Knights, unfortunately... I love this mod so much for all of my other characters! Doesn't track refreshes on diseases.

Is there any hope for an update?
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Unread 11-29-08, 08:34 PM  
mymycracra
A Kobold Labourer

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Localization

It seems that this mod does not work for wow client other than english normal?
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Unread 11-28-08, 08:24 AM  
James Lame
A Kobold Labourer

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This looks great but i was curious if there has been any news if blizz is going to fix that bug or should we just get used to it? =/

Thanks for developing this sweet addon btw.
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Unread 10-22-08, 10:00 AM  
d87
A Warpwood Thunder Caller
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Re: shadow word pain

ahem, I tested it a bit on live and decided to revert those rough attempt to do something with refreshing bug in raids (see notice in description). at least now it works fine in solo.
Last edited by d87 : 10-22-08 at 10:04 AM.
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