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Updated: 09-13-13 03:57 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-13-13 03:57 AM
Created:unknown
Downloads:63,455
Favorites:274
MD5:
Categories:Buff, Debuff, Spell, Warlock, Warrior, DPS, Combat Mods
5.4
NugRunning  Popular! (More than 5000 hits)
Version: 5.2.3a
by: d87 [More]
Combatlog driven multitarget timer addon for all classes. Also supports cooldowns, nameplates, totems, ticks, internal cooldowns.

/nrun - list of slash commands

NugRunning on github

Default configuration stored in config.lua
For detailed customizatation of spell list/settings edit user config module.
NugRunningUserConfig wiki page

TukUI/ElvUI styled skin by mrruben5



If you've noticed something missing in default config that should be there, post about it in the comments. I can't always keep up with the changes on classes that I don't actively play.

Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.

Userconfig sample with some common procs:
(btw, now you can use /nrun listauras player to display get spell IDs of your current buffs and debuffs)
Code:
if class == "WARLOCK" then
    local name = UnitName("player")
    if name == "Нуга" then
        -- moving all temporary damage buffs to "procs" group from secondary anchor
        Spell( 105702 ,{ name = "Potion", group = "procs", color = colors.LGREEN, duration = 25 }) -- Intellect
        Spell( 137592 ,{ name = "Tempus Repit", affiliation = "any", color = colors.ORANGE, target= "player", group = "procs", duration = 10 })
        Spell( 104993 ,{ name = "Jade Spirit", affiliation = "any", target= "player",
                                    group = "procs", duration = 10 })
        --RPPM procs do not affiliate with player
        Spell( 96230 ,{ name = "Springs", group = "procs", duration = 10 })
        Spell( 127923 ,{ name = "Trinket1", group = "procs", duration = 10 })
        Spell( 126476 ,{ name = "Trinket2", group = "procs", duration = 30 })
        Spell( 104510 ,{ name = "WS: Mastery", group = "procs", duration = 10 })
        Spell( 104509 ,{ name = "WS: Crit", group = "procs", duration = 10 })
        Spell( 104423 ,{ name = "WS: Haste", group = "procs", duration = 10 })
        
        ModSpell( 60478, { color = colors.WOO, group = "procs" }) -- Doomguard
        ModSpell( 113860, { group = "procs" }) -- Dark Soul for each spec
        ModSpell( 113861, { group = "procs" })
        ModSpell( 113858, { group = "procs" })
        ModSpell( 2825, { group = "procs" }) -- Bloodlust
    end
end
5.2.3:
- Dot power persists through soul swap
- Hacks for 5.4 combat log mess with Agony

5.2.2:
- bugfixes

5.2.1:
- fixed corruption on live
- showid for all timer types

5.2.0:
- dot ticks

5.1.17:
- Rain of Fire timer
- Fire and Brimstone Immolate added

5.1.16:
- Update for warrior 5.2 overpower changes
- ToC updated to 50200

5.1.15:
- Immune timers no longer appear.

5.1.14:
- Miss notification timers, some warlocks now play without a hitcap, so that became important.
- TidyPlates alpha support
- Priest config update, mainly for discipline.
- shine animation bug fixed for real

5.1.11:
- multitarget timers duration bug fixed
- fixed strange bug with shine animation getting stuck

5.1.10:
- /nrun listauras <target|player> - command to display spell IDs of applied auras.
- /nrun lock command fixed
- scale timer option. Which is a vertical scaling of a timer for given spell.
- affilliation option. It can be "raid" or "any", replaces anySource, while it still works it is now equals to affiliation = "raid"
- Warriors now can see banner timers from other warriors.

5.1.9:
- Fix for 5.1 nameplates

5.1.8:
- ToC Updated to 50100
- Anchors and groups are now configurable, "/nrun separate" removed.
- Warrior fury config updates
- Haunt duration overlay for affliction dots
- Dot power value now ignores damage multipliers. I'm not really sure if it's right, but it shouldn't mess up indicators in demo anymore.


5.1.6:
- Warrior config updates
- Dot power level difference now displayed as text
- Calibri font included as default. Instead of

5.1.5:
- Rain of Fire and Backdraft timers
- SoC-Corruption now comes as a separate multitarget timer
- Shield Barrier and PW:S now display absorb value

5.1.4:
- Corruption from soc (that's a separate spell) removed, it was spammy. Nothing is probably better than 20 timer column. I'll try to do something with that and void ray sometime later
- Tiger Power and Serpent's Zeal
- Nameplates configuration (w,h,x,y) from config

5.1.3:
- dot power feature (warlock only for now): indicator of whether your dots on target are stronger or weaker than those you can apply at the moment. Thanks to pandemic you have the choice to wait for them to fully expire or refresh asap based on your current stats/buffs.
/nrun dotpower to turn it off
ligher = dot's power level on target is higher than yours
darker = dot's power level is lower than yours

5.1.2:
- overlay, which serves mostly the same purposes as the recast mark.

5.1.1a:
- added Rune of Power and Invoker's Energy
- bugfix for 5.1.1
- added/fixed Savage Defense, Survival Instincts, Bear Berserk, Nature's Vigil
- specmask, weakened blows now only shows up for tanking specs
- Enrage ant Tiger Power buffs

5.1.0:
- Nameplate timers (disabled by default, /nrun nameplates). They're not configurable yet, and positioned to fit default nameplates.
- leaveghost now disabled by default too, it may cause some hanging timers when switching rotation for some classes.

5.0.10:
- new feature: effect-cooldown timer pair (after effect timer fades cooldown timer activates). Only used on Bloodbath atm
- Fixed SW:Death timer, added Mind Flay for the sake of visualisation
- Second part of warlock Pandemic update

5.0.9:
- Warlock config changes to support Pandemic
- /nrun leaveghost - don't hide target/player ghost timers in combat (enabled by default)

5.0.8:
- Totems bugfix
- Mortal Strike now refreshing Overpower
- Fixed shockwave and piercing howl
- Added Storm Bolt, Bloodbath and banners
- A lot of color and priority changes

5.0.7:
- Several fixes for warrior

5.0.6:
- New "singletarget" timers (Weakened Armor/Blows, Curse of Elements, DK debuffs)
- Config tweaks for warlock, priest, warrior
- Where it wasn't before, spell count now updating on existing "unit targets".

5.0.5b:
- one more awesome bug that happens when i don't test anything
5.0.5a:
- hotfix
5.0.5:
- Fixed Weakened Armor/Blows refresh on non-player auras
- Small config tweaks for some classes

5.0.4:
- Updated remaining DK, paladin and shaman configs

5.0.3:
- Fixed bug that caused major performance issues
- Fixed Leg Sweep to be properly considered as multitarget

5.0.2:
- Fixes for Warrior

5.0:
Updated to WoW 5.0
Recharging cooldowns support.

4.4.4:
- 4.2 hack now scanning more more units
- Unlocked resize bug fixed
4.4.3:
NOTE: There was a mistake in 4.4.1 release of userconfig docs. texture and fonts customizations now should be NugRunningConfig.texture instead of NugRunning.texture
- NugRunningConfig.width and NugRunningConfig.height added to userconfig
- fontscale removed
- Negative priorities now possible
- Drain soul ticks accuracy improved, at least after first tick.
- Timer frame now completely separate from addon functionality, so it can be easily modified.
4.4:
- UserConfig module and several related small changes. See userconfig.lua for a guide
- lame custom spell slash commands removed
- Enrage timer bug probably fixed.
- EventTimers for internal cooldowns
4.3:
- Improved hack for 4.2 bug (they won't fix it for a looong time if ever):
updating info from target unit when switching targets
- TOC update
4.2:
- SnD, Rupture, MS, ShSlam, BT now use fixedlen option.
- Enrage timer & Raging blow fading for fury warriors, Revenge timer, resetable cooldowns improvements
- Warlock config fixes by DagonX, Hungering cold id changed
- fixedlen & 4.2 hack bug, combo points bug, rogue config tweaks
4.1.2:
- Update for WoW 4.2 combat log changes
4.1.1:
- /nrun swaptarget option
4.1.0:
- Update for WoW 4.1
4.0.9:
- drain soul bug fixed
4.0.8:
- fixedlen, glowtime config options (not really used)
- special shadow orbs timer for priests
- minor config changes
4.0.7:
- typo in paladin config
- set fontscale option
4.0.6:
- set width/height bug fixed
4.0.5:
(these features only configured for warlocks and priests atm)
- "Ghost timers"
- Priorities, that allow to make static timer order. Timers without them will be still sorted by time left.
4.0.1: shaman spells and totems now updated for cataclysm
4.0: stackcolor, small frame construcion fixes
4.0 beta1: rewritten. (while you may not notice)
Also updates for some classes. Drain soul plugin now merged into core addon.
Totems disabled.

2.9.5: mages, hunters, deathknights updated
2.9.2: Animations, Infinite Timers, Spell Activation timers

2.5.6: little fixes for paladins, hunters, warlocks. + localized spell names option

2.5.5: anySource and target options added. anySource = true means that spell appliacation/refresh from other players is tracked too, and target = "target" (any unit id) means that spell will only start a timer if you're targeting it. => Warrior's sunder armor, thunder clap, demoshout now updated correctly from other tanks.
Eradication, 4pc warlock t10 setbonus, crippling poison added.

2.5.4: nontargetopacity option + mb something else

2.5.3: update for dks. blood plague and frost fever timers now updating for current target

2.5.2: holy vengeance, tiger's fury added. bug with cooldown and buff timers with same ids (thanks to yaroot)

2.5.1: cot, cow, coex added, selfbuff/cooldown arrangement fixed

2.5: optimizations, cooldown improvements

2.4: Cooldown revisited, now correctly disables timer when cooldown is reset
removed corruption supporting code, now with refresh on filler spell it's not that important
config file design changed, now for dynamic durations there's special function field "init". typos possible

2.3.2: haste function improvements, horn of winter added

2.3.1: Added Dismantle and Envenom, removed Vampiric Embrace
Also some 3.3 enchancements for Affliction Warlock Corruption

2.3: Totems, minor stuff and bugfixes

2.2: Sync between UNIT AURA and CLEU
Commanding Shout added

2.1:
Shaman spells

2.0.9:
Hunter spells
Expose Armor

2.0.8:
S'n'D probably not yet
Position reseting fixed

2.0.5:
Drain Soul ticks plugin
Warlock pet spells
Mage spells
Paladin spells

2.0.2:
bugfixes
Warrior spells
Core DK spells
maxtimers option to prevent spam from pestilence.
Archived Files (59)
File Name
Version
Size
Author
Date
5.2.2
169kB
d87
07-12-13 08:44 AM
5.2.0
459kB
d87
06-30-13 08:14 AM
5.1.17
166kB
d87
03-19-13 08:57 PM
5.1.14
166kB
d87
01-02-13 12:07 PM
5.1.11
165kB
d87
12-13-12 05:52 PM
5.1.11
165kB
d87
12-11-12 02:55 PM
5.1.9
165kB
d87
11-28-12 07:08 AM
5.1.8
164kB
d87
11-27-12 11:36 AM
5.1.6
164kB
d87
11-19-12 03:06 AM
5.1.5
40kB
d87
11-03-12 05:17 AM
5.1.4
39kB
d87
10-23-12 01:59 AM
5.1.3
39kB
d87
10-19-12 02:38 PM
5.1.1a
29kB
d87
10-15-12 03:15 AM
5.1.0
28kB
d87
10-11-12 02:14 AM
5.0.10
26kB
d87
10-05-12 05:53 AM
5.0.9
26kB
d87
10-02-12 09:13 PM
5.0.8
26kB
d87
09-29-12 07:08 PM
5.0.7
26kB
d87
09-26-12 01:07 PM
5.0.6
26kB
d87
09-23-12 11:41 AM
5.0.5b
26kB
d87
09-17-12 04:38 AM
5.0.4
26kB
d87
08-28-12 08:15 AM
4.4.4
27kB
d87
01-05-12 10:08 AM
4.4.3
26kB
d87
12-29-11 12:28 AM
4.4.1
26kB
d87
12-26-11 11:01 AM
4.3
23kB
d87
11-30-11 07:34 PM
4.2
23kB
d87
09-22-11 09:40 AM
4.1.3
22kB
d87
06-28-11 06:37 PM
4.1.2
21kB
d87
06-28-11 06:23 AM
4.1.1
21kB
d87
05-07-11 11:42 PM
4.1.0
21kB
d87
04-26-11 06:56 AM
4.0.9
21kB
d87
04-19-11 09:34 PM
4.0.8
21kB
d87
03-22-11 09:48 PM
4.0.7
21kB
d87
03-15-11 02:07 AM
4.0.6
21kB
d87
02-07-11 10:54 AM
4.0.1
21kB
d87
11-05-10 11:52 AM
4.0
21kB
d87
11-02-10 02:58 PM
4.0 beta1
21kB
d87
10-31-10 09:00 AM
2.9.5
20kB
d87
10-27-10 04:19 AM
2.9.2
19kB
d87
10-11-10 08:18 PM
2.5.6
19kB
d87
03-04-10 05:33 AM
2.5.5
19kB
d87
02-12-10 01:52 AM
2.5.4
19kB
d87
01-19-10 12:58 AM
2.5.3
19kB
d87
01-02-10 10:52 PM
2.5.2
18kB
d87
01-01-10 10:32 AM
2.5.1
18kB
d87
12-30-09 06:40 AM
2.5
18kB
d87
12-29-09 11:39 AM
2.4 RC
18kB
d87
12-18-09 02:16 PM
2.3.2
18kB
d87
12-14-09 05:16 AM
2.3.1
19kB
d87
12-11-09 01:14 PM
2.3
18kB
d87
11-22-09 09:46 PM
2.2
18kB
d87
10-03-09 02:44 AM
2.1
17kB
d87
09-23-09 12:47 AM
2.0.9
17kB
d87
08-29-09 11:24 PM
2.0.8
16kB
d87
08-26-09 09:01 AM
2.0.7
17kB
d87
08-07-09 11:10 PM
2.0.5
16kB
d87
07-16-09 07:23 AM
2.0.2
12kB
d87
07-13-09 02:14 AM
2.0
11kB
d87
07-06-09 04:33 AM
1.0.3
16kB
d87
10-22-08 09:55 AM


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Old 10-25-12, 11:34 PM  
gunhound45
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 48
Uploads: 1
Is there a way to make this addon show dot ticks?

If not is there another addon that does?
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Old 10-25-12, 03:56 AM  
muek
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
Originally Posted by d87
You probably using some skin that doesn't support latest changes. (Dot power indicator doesn't exist there)
Mono UI?
yup i reverted back to 5.1.1a for now
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Old 10-25-12, 03:16 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 454
Uploads: 33
You probably using some skin that doesn't support latest changes. (Dot power indicator doesn't exist there)
Mono UI?
Last edited by d87 : 10-25-12 at 03:36 AM.
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Old 10-25-12, 02:01 AM  
muek
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
errors

Hi im getting these errors ever since i updated from version 5.1.1a

Code:
[09:02:40] Interface\AddOns\NugRunning\frame.lua:140: attempt to index field 'status' (a nil value)
[C]: ?
Interface\AddOns\NugRunning\frame.lua:140: in function `SetPowerStatus'
Interface\AddOns\NugRunning\NugRunning.lua:930: in function `UpdateTimerPower'
Interface\AddOns\NugRunning\NugRunning.lua:436: in function <Interface\AddOns\NugRunning\NugRunning.lua:390>
(tail call): ?
(tail call): ?
Code:
[09:01:37] Interface\AddOns\NugRunning\NugRunning.lua:829: attempt to index field 'opts' (a nil value)
[C]: ?
Interface\AddOns\NugRunning\NugRunning.lua:829: in function `ArrangeTimers'
Interface\AddOns\NugRunning\NugRunning.lua:917: in function <Interface\AddOns\NugRunning\NugRunning.lua:916>
(tail call): ?
Code:
[09:02:42] Interface\AddOns\NugRunning\NugRunning.lua:1245: attempt to index field 'opts' (a nil value)
[C]: ?
Interface\AddOns\NugRunning\NugRunning.lua:1245: in function <Interface\AddOns\NugRunning\NugRunning.lua:1207>
[C]: in function `TurnOrActionStop'
[string "TURNORACTION"]:4: in function <[string "TURNORACTION"]:1>
Thanks for the great addon and the support you give on it
Last edited by muek : 10-25-12 at 02:04 AM.
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Old 10-23-12, 02:13 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 454
Uploads: 33
Yeah, somehow it's not there, even tho i surely did add it. Probably didn't save or something

Epicosity, just add this to skaarj config for monks:
Spell( 125359, { name = "Tiger Power", priority = -9, color = colors.PURPLE2, duration = 20 })
Spell( 127722, { name = "Serpent's Zeal", priority = -8, color = colors.PINK, duration = 30 })


I've uploaded new version with Tiger Power too.

For some reason it don't show cooldowns again for me after update, /dump RunDB_Global.cooldownsEnabled shows "empty reslut" and /nrun cooldowns doesn't work.. Please help.
https://github.com/rgd87/NugRunning/zipball/master
Cooldowns are always enabled there
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Old 10-22-12, 06:24 PM  
Epicosity
A Kobold Labourer

Forum posts: 0
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Originally Posted by d87
Well newest skaarj UI is from 20 october and it says nugrunning was updated there. it should include tiger palm probably.

Also, you can use his version and config.lua from default.
I've tried just taking the config file from the version you posted, but I open the game and get an LUA error and the addon doesnt show up at all.


tiger power isn't there still.

I'm talking about Tiger Power, the 3 stack buff Tiger's Palm gives the monk.

http://www.wowhead.com/spell=125359
Last edited by Epicosity : 10-22-12 at 06:26 PM.
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Old 10-22-12, 04:20 PM  
Raekon
A Kobold Labourer

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For some reason it don't show cooldowns again for me after update, /dump RunDB_Global.cooldownsEnabled shows "empty reslut" and /nrun cooldowns doesn't work.. Please help.

Please add tiger's power and serpent's zeal in next build.
Oh and please consider removing HoT tracking, its annoying I have to remove it every update (most healers will track HoTs other way).
Last edited by Raekon : 10-22-12 at 04:35 PM.
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Old 10-22-12, 03:45 PM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 454
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Well newest skaarj UI is from 20 october and it says nugrunning was updated there. it should include tiger palm probably.

Also, you can use his version and config.lua from default.
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Old 10-22-12, 03:05 PM  
Epicosity
A Kobold Labourer

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I have a specific config and layout of this addon via skaarj ui, so when I add the new config you made with tigerpalm or other druid spells (i asked about these a week or two ago) it screws up the addon look and style and I don't know how to fix it.

What can I do =(
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Old 10-22-12, 02:07 AM  
zarach
A Kobold Labourer

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Originally Posted by d87

Red round "button" at the bottomleft of all bars. That's anchor and you should drag it.
Thanks, i was blind.


5.1.3:
- dot power feature (warlock only for now): indicator of whether your dots on target are stronger or weaker than those you can apply at the moment. Thanks to pandemic you have the choice to wait for them to fully expire or refresh asap based on your current stats/buffs.
/nrun dotpower to turn it off
ligher = dot's power level on target is higher than yours
darker = dot's power level is lower than yours
you are the best and fastest!!!

going to test and i will feedback

thanks
Last edited by zarach : 10-22-12 at 02:07 AM.
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Old 10-21-12, 12:10 PM  
Cirka
A Kobold Labourer

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Maybe a bug on my end then. Because the timers are definitely not updating at 50 fps for me. More like 5-10 fps. (Im sitting on 60fps constantly ingame). I tried removing the 3 lines altogether but that didnt change anything either, nothing noticible at least. Very weird.
And like you mentioned, I've also experienced that they get more/less jerky randomly, but now they've been stuck like this for a while. I guess ill just have to live with this :P

Anyways, I appreciate your help!
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Old 10-21-12, 11:23 AM  
d87
A Warpwood Thunder Caller
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Well you can remove those 3 lines altogether, then it will be updated each frame rendered (as smooth as it can possibly be). It may help a bit, but it's already at 50fps and that's enough.
I noticed that _sometimes_ progress bars become jerky. And they continue to be so until you restart wow or maybe even reboot. Other than that i don't know what could cause it, only low game fps to begin with
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Old 10-21-12, 09:52 AM  
Cirka
A Kobold Labourer

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Yes I meant bar progress updates. Setting "self._elapsed < 0.02" to a lower value did barely make a difference though. Setting it to a higher value however did result in much slower updates.
Is there any way to make it as smooth as a castbar for example?

Thank you for an amazing addon btw!
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Old 10-21-12, 07:11 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
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frame.lua:
Code:
    local aag = f:CreateAnimationGroup()
    local aa1 = aag:CreateAnimation("Scale")
    aa1:SetOrigin("BOTTOM",0,0)
    aa1:SetScale(1,0.1)
    aa1:SetDuration(0)
    aa1:SetOrder(1)
    local aa2 = aag:CreateAnimation("Scale")
    aa2:SetOrigin("BOTTOM",0,0)
    aa2:SetScale(1,10)
    aa2:SetDuration(0.15)
    aa2:SetOrder(2)
or if you mean bar progress updates then
NugRunning.lua:
Code:
function NugRunning.TimerFunc(self,time)
    self._elapsed = self._elapsed + time
    if self._elapsed < 0.02 then return end
    self._elapsed = 0
Last edited by d87 : 10-21-12 at 07:15 AM.
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Old 10-21-12, 06:44 AM  
Cirka
A Kobold Labourer

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Hi,
Is there any piece of code I can edit to make the timer bar animation update faster?
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