Download
(169 Kb)
Download
Updated: 09-13-13 03:57 AM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-13-13 03:57 AM
Created:unknown
Downloads:64,100
Favorites:273
MD5:
Categories:Buff, Debuff, Spell, Warlock, Warrior, DPS, Combat Mods
5.4
NugRunning  Popular! (More than 5000 hits)
Version: 5.2.3a
by: d87 [More]
Combatlog driven multitarget timer addon for all classes. Also supports cooldowns, nameplates, totems, ticks, internal cooldowns.

/nrun - list of slash commands

NugRunning on github

Default configuration stored in config.lua
For detailed customizatation of spell list/settings edit user config module.
NugRunningUserConfig wiki page

TukUI/ElvUI styled skin by mrruben5



If you've noticed something missing in default config that should be there, post about it in the comments. I can't always keep up with the changes on classes that I don't actively play.

Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.

Userconfig sample with some common procs:
(btw, now you can use /nrun listauras player to display get spell IDs of your current buffs and debuffs)
Code:
if class == "WARLOCK" then
    local name = UnitName("player")
    if name == "Нуга" then
        -- moving all temporary damage buffs to "procs" group from secondary anchor
        Spell( 105702 ,{ name = "Potion", group = "procs", color = colors.LGREEN, duration = 25 }) -- Intellect
        Spell( 137592 ,{ name = "Tempus Repit", affiliation = "any", color = colors.ORANGE, target= "player", group = "procs", duration = 10 })
        Spell( 104993 ,{ name = "Jade Spirit", affiliation = "any", target= "player",
                                    group = "procs", duration = 10 })
        --RPPM procs do not affiliate with player
        Spell( 96230 ,{ name = "Springs", group = "procs", duration = 10 })
        Spell( 127923 ,{ name = "Trinket1", group = "procs", duration = 10 })
        Spell( 126476 ,{ name = "Trinket2", group = "procs", duration = 30 })
        Spell( 104510 ,{ name = "WS: Mastery", group = "procs", duration = 10 })
        Spell( 104509 ,{ name = "WS: Crit", group = "procs", duration = 10 })
        Spell( 104423 ,{ name = "WS: Haste", group = "procs", duration = 10 })
        
        ModSpell( 60478, { color = colors.WOO, group = "procs" }) -- Doomguard
        ModSpell( 113860, { group = "procs" }) -- Dark Soul for each spec
        ModSpell( 113861, { group = "procs" })
        ModSpell( 113858, { group = "procs" })
        ModSpell( 2825, { group = "procs" }) -- Bloodlust
    end
end
5.2.3:
- Dot power persists through soul swap
- Hacks for 5.4 combat log mess with Agony

5.2.2:
- bugfixes

5.2.1:
- fixed corruption on live
- showid for all timer types

5.2.0:
- dot ticks

5.1.17:
- Rain of Fire timer
- Fire and Brimstone Immolate added

5.1.16:
- Update for warrior 5.2 overpower changes
- ToC updated to 50200

5.1.15:
- Immune timers no longer appear.

5.1.14:
- Miss notification timers, some warlocks now play without a hitcap, so that became important.
- TidyPlates alpha support
- Priest config update, mainly for discipline.
- shine animation bug fixed for real

5.1.11:
- multitarget timers duration bug fixed
- fixed strange bug with shine animation getting stuck

5.1.10:
- /nrun listauras <target|player> - command to display spell IDs of applied auras.
- /nrun lock command fixed
- scale timer option. Which is a vertical scaling of a timer for given spell.
- affilliation option. It can be "raid" or "any", replaces anySource, while it still works it is now equals to affiliation = "raid"
- Warriors now can see banner timers from other warriors.

5.1.9:
- Fix for 5.1 nameplates

5.1.8:
- ToC Updated to 50100
- Anchors and groups are now configurable, "/nrun separate" removed.
- Warrior fury config updates
- Haunt duration overlay for affliction dots
- Dot power value now ignores damage multipliers. I'm not really sure if it's right, but it shouldn't mess up indicators in demo anymore.


5.1.6:
- Warrior config updates
- Dot power level difference now displayed as text
- Calibri font included as default. Instead of

5.1.5:
- Rain of Fire and Backdraft timers
- SoC-Corruption now comes as a separate multitarget timer
- Shield Barrier and PW:S now display absorb value

5.1.4:
- Corruption from soc (that's a separate spell) removed, it was spammy. Nothing is probably better than 20 timer column. I'll try to do something with that and void ray sometime later
- Tiger Power and Serpent's Zeal
- Nameplates configuration (w,h,x,y) from config

5.1.3:
- dot power feature (warlock only for now): indicator of whether your dots on target are stronger or weaker than those you can apply at the moment. Thanks to pandemic you have the choice to wait for them to fully expire or refresh asap based on your current stats/buffs.
/nrun dotpower to turn it off
ligher = dot's power level on target is higher than yours
darker = dot's power level is lower than yours

5.1.2:
- overlay, which serves mostly the same purposes as the recast mark.

5.1.1a:
- added Rune of Power and Invoker's Energy
- bugfix for 5.1.1
- added/fixed Savage Defense, Survival Instincts, Bear Berserk, Nature's Vigil
- specmask, weakened blows now only shows up for tanking specs
- Enrage ant Tiger Power buffs

5.1.0:
- Nameplate timers (disabled by default, /nrun nameplates). They're not configurable yet, and positioned to fit default nameplates.
- leaveghost now disabled by default too, it may cause some hanging timers when switching rotation for some classes.

5.0.10:
- new feature: effect-cooldown timer pair (after effect timer fades cooldown timer activates). Only used on Bloodbath atm
- Fixed SW:Death timer, added Mind Flay for the sake of visualisation
- Second part of warlock Pandemic update

5.0.9:
- Warlock config changes to support Pandemic
- /nrun leaveghost - don't hide target/player ghost timers in combat (enabled by default)

5.0.8:
- Totems bugfix
- Mortal Strike now refreshing Overpower
- Fixed shockwave and piercing howl
- Added Storm Bolt, Bloodbath and banners
- A lot of color and priority changes

5.0.7:
- Several fixes for warrior

5.0.6:
- New "singletarget" timers (Weakened Armor/Blows, Curse of Elements, DK debuffs)
- Config tweaks for warlock, priest, warrior
- Where it wasn't before, spell count now updating on existing "unit targets".

5.0.5b:
- one more awesome bug that happens when i don't test anything
5.0.5a:
- hotfix
5.0.5:
- Fixed Weakened Armor/Blows refresh on non-player auras
- Small config tweaks for some classes

5.0.4:
- Updated remaining DK, paladin and shaman configs

5.0.3:
- Fixed bug that caused major performance issues
- Fixed Leg Sweep to be properly considered as multitarget

5.0.2:
- Fixes for Warrior

5.0:
Updated to WoW 5.0
Recharging cooldowns support.

4.4.4:
- 4.2 hack now scanning more more units
- Unlocked resize bug fixed
4.4.3:
NOTE: There was a mistake in 4.4.1 release of userconfig docs. texture and fonts customizations now should be NugRunningConfig.texture instead of NugRunning.texture
- NugRunningConfig.width and NugRunningConfig.height added to userconfig
- fontscale removed
- Negative priorities now possible
- Drain soul ticks accuracy improved, at least after first tick.
- Timer frame now completely separate from addon functionality, so it can be easily modified.
4.4:
- UserConfig module and several related small changes. See userconfig.lua for a guide
- lame custom spell slash commands removed
- Enrage timer bug probably fixed.
- EventTimers for internal cooldowns
4.3:
- Improved hack for 4.2 bug (they won't fix it for a looong time if ever):
updating info from target unit when switching targets
- TOC update
4.2:
- SnD, Rupture, MS, ShSlam, BT now use fixedlen option.
- Enrage timer & Raging blow fading for fury warriors, Revenge timer, resetable cooldowns improvements
- Warlock config fixes by DagonX, Hungering cold id changed
- fixedlen & 4.2 hack bug, combo points bug, rogue config tweaks
4.1.2:
- Update for WoW 4.2 combat log changes
4.1.1:
- /nrun swaptarget option
4.1.0:
- Update for WoW 4.1
4.0.9:
- drain soul bug fixed
4.0.8:
- fixedlen, glowtime config options (not really used)
- special shadow orbs timer for priests
- minor config changes
4.0.7:
- typo in paladin config
- set fontscale option
4.0.6:
- set width/height bug fixed
4.0.5:
(these features only configured for warlocks and priests atm)
- "Ghost timers"
- Priorities, that allow to make static timer order. Timers without them will be still sorted by time left.
4.0.1: shaman spells and totems now updated for cataclysm
4.0: stackcolor, small frame construcion fixes
4.0 beta1: rewritten. (while you may not notice)
Also updates for some classes. Drain soul plugin now merged into core addon.
Totems disabled.

2.9.5: mages, hunters, deathknights updated
2.9.2: Animations, Infinite Timers, Spell Activation timers

2.5.6: little fixes for paladins, hunters, warlocks. + localized spell names option

2.5.5: anySource and target options added. anySource = true means that spell appliacation/refresh from other players is tracked too, and target = "target" (any unit id) means that spell will only start a timer if you're targeting it. => Warrior's sunder armor, thunder clap, demoshout now updated correctly from other tanks.
Eradication, 4pc warlock t10 setbonus, crippling poison added.

2.5.4: nontargetopacity option + mb something else

2.5.3: update for dks. blood plague and frost fever timers now updating for current target

2.5.2: holy vengeance, tiger's fury added. bug with cooldown and buff timers with same ids (thanks to yaroot)

2.5.1: cot, cow, coex added, selfbuff/cooldown arrangement fixed

2.5: optimizations, cooldown improvements

2.4: Cooldown revisited, now correctly disables timer when cooldown is reset
removed corruption supporting code, now with refresh on filler spell it's not that important
config file design changed, now for dynamic durations there's special function field "init". typos possible

2.3.2: haste function improvements, horn of winter added

2.3.1: Added Dismantle and Envenom, removed Vampiric Embrace
Also some 3.3 enchancements for Affliction Warlock Corruption

2.3: Totems, minor stuff and bugfixes

2.2: Sync between UNIT AURA and CLEU
Commanding Shout added

2.1:
Shaman spells

2.0.9:
Hunter spells
Expose Armor

2.0.8:
S'n'D probably not yet
Position reseting fixed

2.0.5:
Drain Soul ticks plugin
Warlock pet spells
Mage spells
Paladin spells

2.0.2:
bugfixes
Warrior spells
Core DK spells
maxtimers option to prevent spam from pestilence.
Archived Files (59)
File Name
Version
Size
Author
Date
5.2.2
169kB
d87
07-12-13 08:44 AM
5.2.0
459kB
d87
06-30-13 08:14 AM
5.1.17
166kB
d87
03-19-13 08:57 PM
5.1.14
166kB
d87
01-02-13 01:07 PM
5.1.11
165kB
d87
12-13-12 06:52 PM
5.1.11
165kB
d87
12-11-12 03:55 PM
5.1.9
165kB
d87
11-28-12 08:08 AM
5.1.8
164kB
d87
11-27-12 12:36 PM
5.1.6
164kB
d87
11-19-12 04:06 AM
5.1.5
40kB
d87
11-03-12 05:17 AM
5.1.4
39kB
d87
10-23-12 01:59 AM
5.1.3
39kB
d87
10-19-12 02:38 PM
5.1.1a
29kB
d87
10-15-12 03:15 AM
5.1.0
28kB
d87
10-11-12 02:14 AM
5.0.10
26kB
d87
10-05-12 05:53 AM
5.0.9
26kB
d87
10-02-12 09:13 PM
5.0.8
26kB
d87
09-29-12 07:08 PM
5.0.7
26kB
d87
09-26-12 01:07 PM
5.0.6
26kB
d87
09-23-12 11:41 AM
5.0.5b
26kB
d87
09-17-12 04:38 AM
5.0.4
26kB
d87
08-28-12 08:15 AM
4.4.4
27kB
d87
01-05-12 11:08 AM
4.4.3
26kB
d87
12-29-11 01:28 AM
4.4.1
26kB
d87
12-26-11 12:01 PM
4.3
23kB
d87
11-30-11 08:34 PM
4.2
23kB
d87
09-22-11 09:40 AM
4.1.3
22kB
d87
06-28-11 06:37 PM
4.1.2
21kB
d87
06-28-11 06:23 AM
4.1.1
21kB
d87
05-07-11 11:42 PM
4.1.0
21kB
d87
04-26-11 06:56 AM
4.0.9
21kB
d87
04-19-11 09:34 PM
4.0.8
21kB
d87
03-22-11 09:48 PM
4.0.7
21kB
d87
03-15-11 02:07 AM
4.0.6
21kB
d87
02-07-11 11:54 AM
4.0.1
21kB
d87
11-05-10 11:52 AM
4.0
21kB
d87
11-02-10 02:58 PM
4.0 beta1
21kB
d87
10-31-10 09:00 AM
2.9.5
20kB
d87
10-27-10 04:19 AM
2.9.2
19kB
d87
10-11-10 08:18 PM
2.5.6
19kB
d87
03-04-10 06:33 AM
2.5.5
19kB
d87
02-12-10 02:52 AM
2.5.4
19kB
d87
01-19-10 01:58 AM
2.5.3
19kB
d87
01-02-10 11:52 PM
2.5.2
18kB
d87
01-01-10 11:32 AM
2.5.1
18kB
d87
12-30-09 07:40 AM
2.5
18kB
d87
12-29-09 12:39 PM
2.4 RC
18kB
d87
12-18-09 03:16 PM
2.3.2
18kB
d87
12-14-09 06:16 AM
2.3.1
19kB
d87
12-11-09 02:14 PM
2.3
18kB
d87
11-22-09 10:46 PM
2.2
18kB
d87
10-03-09 02:44 AM
2.1
17kB
d87
09-23-09 12:47 AM
2.0.9
17kB
d87
08-29-09 11:24 PM
2.0.8
16kB
d87
08-26-09 09:01 AM
2.0.7
17kB
d87
08-07-09 11:10 PM
2.0.5
16kB
d87
07-16-09 07:23 AM
2.0.2
12kB
d87
07-13-09 02:14 AM
2.0
11kB
d87
07-06-09 04:33 AM
1.0.3
16kB
d87
10-22-08 09:55 AM


Post A Reply Comment Options
Unread 10-11-08, 04:21 AM  
alrit
A Defias Bandit

Forum posts: 2
File comments: 37
Uploads: 0
will it work on live servers? thx
alrit is offline Report comment to moderator  
Reply With Quote
Unread 10-10-08, 09:34 PM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Originally posted by woowoowoo
Im having some issues changing the color of the bars for specific spells (druid healing spells) but i'll take another look and see if i did something incorrect.
it's like this:
/nrun setcolor Wild Growth@buff
Spellname is case-sensitive, so type it like in tooltip, spaces are fine
d87 is offline Report comment to moderator  
Reply With Quote
Unread 10-10-08, 08:56 PM  
woowoowoo
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 27
Uploads: 1
Seems pretty good from what iv tested so far.
Im having some issues changing the color of the bars for specific spells (druid healing spells) but i'll take another look and see if i did something incorrect.

It would definitely be appreciated if you could add a GUI or use the built-in addon option catagory in Interface options.
woowoowoo is offline Report comment to moderator  
Reply With Quote
Unread 10-07-08, 12:31 PM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Thanks for feedback, it will be there next update
- I couldn't show the aoe bar so my solution is to use the cooldown part, have I miss something ?
It should work fine with shadowflame in aoe category.
aoe spells need someone to be affected by them to appear too. mb that's why you wasn't able to see it in tests

- My issue with trinkets is that I can see the buff time presence but I can't add a cooldown timer, I presume this is link to items cds and not spell cds, is there a way to add such item timers too ?
cooldowns in this addon just assist with rotation, for shortcd spells that you probably going to use as soon as cd is faded. Full featured cd timers for everything is out of scope
Therefore they're limited to spells for now
d87 is offline Report comment to moderator  
Reply With Quote
Unread 10-07-08, 06:14 AM  
EpsiTizzy
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Nice job, keep working

Added a few things for destro lock :

- Correct Backlash icon is "Interface\\Icons\\Spell_Fire_PlayingWithFire"

- BUFF part :
["Molten Core"] = { icon = "Interface\\Icons\\Ability_Warlock_MoltenCore", duration = 12 },

- COOLDOWN part :
["Death Coil"] = { icon = "Interface\\Icons\\Spell_Shadow_DeathCoil", duration = 120 },
["Soulshatter"] = { icon = "Interface\\Icons\\Spell_Arcane_Arcane01", duration = 300 },
["Chaos Bolt"] = { icon = "Interface\\Icons\\Ability_Warlock_Chaosbolt" },
["Shadowburn"] = { icon = "Interface\\Icons\\Spell_Shadow_ScourgeBuild" },

- AOE part :
["Shadowflame"] = { icon = "Interface\\Icons\\Ability_Warlock_ShadowFlame", duration = 15 }

- I couldn't show the aoe bar so my solution is to use the cooldown part, have I miss something ?

- I'm using skull and hex trinkets so i've added both in the BUFF section :
["Mojo Madness"] = { icon = "Interface\\Icons\\inv_misc_head_troll_01", duration = 20 },
["Fel Infusion"] = { icon = "Interface\\Icons\\inv_misc_bone_elfskull_01", duration = 20 }

- My issue with trinkets is that I can see the buff time presence but I can't add a cooldown timer, I presume this is link to items cds and not spell cds, is there a way to add such item timers too ?

Edit : Death Coil and Molten core added too
Last edited by EpsiTizzy : 10-07-08 at 06:41 AM.
EpsiTizzy is offline Report comment to moderator  
Reply With Quote
Unread 10-05-08, 11:08 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Bug update this time. all settings will reset, but that's for good

using horn in a group will get me a timer for all members.
heh, fixed that. but forgot to add horn of winter

regarding Glyph, it should be fine unless proc from glyph have some special non-player sourceGUID, but they removed glyph vendor already so i'm not able to test
Last edited by d87 : 10-05-08 at 11:19 PM.
d87 is offline Report comment to moderator  
Reply With Quote
Unread 10-02-08, 04:03 PM  
Koni
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
using horn in a group will get me a timer for all members. havent dare trying it in raid. Also having problem getting the debuffs to show when i get a proc with scourge strike glyph..what else..no thats all for today. Thanks for a great addon
Koni is offline Report comment to moderator  
Reply With Quote
Unread 10-01-08, 10:39 PM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
And another question is it possible to make a timer for Unholy Blight?
ye, done

When another dk in the raid uses pestilence i get a cooldown on ALL the debuffs making a LOONG list on my screen.
in b10 it only creates timer if you applied FF/BP to your target and new Pestilence timer instead

Would you be interested in allowing the display of buff/debuff names in text on the bars? Some slowpokes (like me) aren't all that quick at picking up and remembering the icons of all our buffs and debuffs.
done
d87 is offline Report comment to moderator  
Reply With Quote
Unread 10-01-08, 04:43 PM  
Koni
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
And another question is it possible to make a timer for Unholy Blight?
Koni is offline Report comment to moderator  
Reply With Quote
Unread 10-01-08, 04:32 PM  
Koni
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
When another dk in the raid uses pestilence i get a cooldown on ALL the debuffs making a LOONG list on my screen.
Koni is offline Report comment to moderator  
Reply With Quote
Unread 10-01-08, 08:23 AM  
Asherett
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Buff/debuff text/names

Would you be interested in allowing the display of buff/debuff names in text on the bars? Some slowpokes (like me) aren't all that quick at picking up and remembering the icons of all our buffs and debuffs.
Asherett is offline Report comment to moderator  
Reply With Quote
Unread 09-29-08, 12:54 PM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Originally posted by Koni
Error message from death and decay, horn of winter not working or bone shield
thanks
horn of winter and bone shield both in default exclusions list.
d87 is offline Report comment to moderator  
Reply With Quote
Unread 09-29-08, 11:31 AM  
Koni
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Error message from death and decay, horn of winter not working or bone shield
Koni is offline Report comment to moderator  
Reply With Quote
Unread 09-27-08, 08:17 PM  
Aninn
A Kobold Labourer
 
Aninn's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Ive really enjoyed this mod so far, but was wondering if it would be hard to integrate CoolDowns into this mod. The idea would be to have say Mind Blasts' or Shadow Word: Deaths CoolDowns right next to your dots.
Last edited by Aninn : 09-27-08 at 08:18 PM.
Aninn is offline Report comment to moderator  
Reply With Quote
Unread 09-24-08, 11:18 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Re: Very nice AddOn!

Originally posted by Camalus
I have been using this in Beta and I really like it. Thank a lot!

Two things I noticed:
1) Occasionally I will notice a bar popup when I haven't done anything. Usually while standing around town. At first I thought it was random, but now it seems that it is when another player of my same class has done something. Is that intended?

2) Is it possible to have Sliice and Dice as a bar? Or will it not work because of its variable nature?

Thanks again!
1) if it occurs with Consecration, Distract or something whithout aura apply then it's already fixed in b8.
but still something may happen when you receive incorrect combat log message from someone at the edge of you sight. i'll do something with it next time
2) It works fine. Well, at least last time i've seen it on my rogue it was
d87 is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: