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Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-16-14 08:07 PM
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Super Duper Macro  Popular! (More than 5000 hits)

Version: 2.6.1
by: hypehuman [More]


To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:

  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Alternately, create a pull request to my GitHub repo: https://github.com/hypehuman/super-duper-macro


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.6.1 (10/16/14)
*Fixes "Different name on button" and "Expand/collapse all folders"

2.6 (10/16/14)
*Fixes character-specific macros, which broke when Warlords gave us more global macros.

2.4.6 (2/20/12)
*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
*Fixed a minor error that occurs when running SDM for the first time
*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
Fixed a bug where buttons on the SDM frame would sometimes stretch away
*Many UI Improvements

2.3 (11/16/11)
*The SDM frame now hides when you press escape!
*Added more tooltips; still more to come

2.2.1 (11/15/11)
*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
*Several UI improvements; more to come!

2.1 (10/19/11)
*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
*Removed an overbearing version-checking system

2.0 (10/16/11)
Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
*Changing the name of a macro will now properly update the title text above the edit box.
*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
*Added the option of creating folders to organize your macros
*Numerous minor UI improvements

1.7 (2/8/09)
*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
*Added an interface for changing the name and icon of a macro within the SDM window.
Button macro names now conflict with each other (unless they are specific to different characters)
Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
*Changed the appearance of button macros when viewed in the default macro frame
Added a clickable, scrolling menu of macros. This will be further improved later.
*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
*Minor bug fixes

1.5 (1/12/09)
*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
Added an option to show/hide the text on macro buttons
Fixed ">" to be more accurate
SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
*Deleting floating macros will now actually disable them
Greatly increased the efficiency of operations like saving and deleting
*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
*Fixed an occasional bug with the "Get Link" and "Delete" buttons
Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
You can now use the addon to store long scripts and call them via a function or slash command.
SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 10:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (28)
File Name
Version
Size
Author
Date
2.6
56kB
hypehuman
10-16-14 01:32 AM
2.4.6
124kB
hypehuman
02-20-12 02:11 PM
2.4.5
124kB
hypehuman
01-17-12 10:43 PM
2.4.4
124kB
hypehuman
12-17-11 09:12 AM
2.4.3
124kB
hypehuman
11-30-11 07:03 PM
2.4.2
124kB
hypehuman
11-30-11 05:53 PM
2.4.1
123kB
hypehuman
11-30-11 03:12 AM
2.4
123kB
hypehuman
11-20-11 05:39 AM
2.3
57kB
hypehuman
11-16-11 09:21 PM
2.2.1
55kB
hypehuman
11-15-11 12:57 PM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 09:23 PM
1.8.3
28kB
hypehuman
02-25-09 11:20 PM
1.8.1
25kB
hypehuman
02-21-09 11:24 AM
1.8
25kB
hypehuman
02-20-09 11:38 AM
1.7
23kB
hypehuman
02-08-09 11:13 PM
1.6.1
21kB
hypehuman
01-27-09 10:55 PM
1.6
21kB
hypehuman
01-19-09 08:50 PM
1.5.1
18kB
hypehuman
01-12-09 09:12 PM
1.5
17kB
hypehuman
01-12-09 05:46 PM
1.5
14kB
hypehuman
01-09-09 04:20 AM
1.4
13kB
hypehuman
01-08-09 11:12 PM
1.3.1
10kB
hypehuman
12-16-08 12:46 PM
1.3
10kB
hypehuman
12-15-08 06:55 PM
1.2
8kB
hypehuman
12-13-08 09:59 AM
1.1
8kB
hypehuman
12-12-08 03:06 AM


Post A Reply Comment Options
Unread 11-14-14, 02:26 PM  
Blanckaert
A Flamescale Wyrmkin

Forum posts: 121
File comments: 1
Uploads: 0
Re: Re: Re: Can't see macros

Originally Posted by hypehuman
Originally Posted by infectedwithrage
Also getting this 22x:
Date: 2014-10-25 18:09:10
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua line 430:
attempt to index field 'icon' (a number value)

Sounds like your saved variables file is corrupted. Could you please send me the following file: World of Warcraft\WTF\Account\[account name]\SavedVariables\SuperDuperMacro.lua
Also getting this creating a macro and assigning an icon to it... I did delete SDM and lua/lua.bak files and re installed, but same thing. any other ideas?
__________________
Have fun, and remember WOW is just a game, for us to enjoy, and all the Addons we use.... remember the programmer is a human too, and MOST times, is doing this as a hobby, so give them time to have their life, so they can fix the addons, so we can have our WOW life.
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Unread 10-29-14, 07:29 PM  
hypehuman
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Forum posts: 17
File comments: 87
Uploads: 8
Re: Re: Can't see macros

Originally Posted by infectedwithrage
Having an issue with seeing my macros. Does this have to do with WOW's issue with not allowing add ons that save variables per character when a player's name has a special character to save said info? I cannot see it regardless of which toon creates it.
SDM does not use per-character save variables.

Originally Posted by infectedwithrage
Also getting this 22x:
Date: 2014-10-25 18:09:10
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua line 430:
attempt to index field 'icon' (a number value)

Sounds like your saved variables file is corrupted. Could you please send me the following file: World of Warcraft\WTF\Account\[account name]\SavedVariables\SuperDuperMacro.lua
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Unread 10-26-14, 12:10 PM  
roxir
A Kobold Labourer

Forum posts: 0
File comments: 1
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Icon selection killed macros

So as I was using the icon selector inside of SDM I picked a version of renew that I saw just further down the list of icons and now it throws errors on loading and the point that macro was created it is not displayed in the sidebar and anything created past that seems to be chopped off as well. Hopefully this error helps:

Date: 2014-10-26 14:05:35
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua line 430:
attempt to index field 'icon' (a number value)
Debug:
...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua:430: sdm_UpdateList()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:16:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:14
[C]: Show()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:32:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:31
[C]: ?
[C]: securecall()
..\FrameXML\UIParent.lua:2662: CloseWindows()
..\FrameXML\UIParent.lua:2690: CloseAllWindows()
..\FrameXML\UIParent.lua:980:
..\FrameXML\UIParent.lua:789
Locals:
f = nil
sorted = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
offsets = <table> {
1 = 0
2 = 0
3 = 0
4 = 0
}
listItem = sdm_ListButton3 {
0 = <userdata>
highlight = <unnamed> {
}
isContainerFrame = false
slotIcon = <unnamed> {
}
text = <unnamed> {
}
icon = <unnamed> {
}
buttonHighlight = <unnamed> {
}
}
isContainer = false
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
(for control) = 3
i = 3
mTab = <table> {
type = "b"
name = "Instant"
characters = <table> {
}
text = "# Enter macro text here."
icon = 237545
ID = 1
}
(*temporary) = <function> defined @Interface\FrameXML\RestrictedInfrastructure.lua:116
(*temporary) = 237545
(*temporary) = 237545
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = "CENTER"
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = "attempt to index field 'icon' (a number value)"
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Unread 10-25-14, 04:09 PM  
infectedwithrage
A Kobold Labourer

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Re: Can't see macros

Originally Posted by infectedwithrage
Having an issue with seeing my macros. Does this have to do with WOW's issue with not allowing add ons that save variables per character when a player's name has a special character to save said info? I cannot see it regardless of which toon creates it.
Also getting this 22x:
Date: 2014-10-25 18:09:10
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua line 430:
attempt to index field 'icon' (a number value)
Debug:
[C]: ?
...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua:430: sdm_UpdateList()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:16:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:14
[C]: Show()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:32:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:31
[C]: ?
[C]: securecall()
..\FrameXML\UIParent.lua:2662: CloseWindows()
..\FrameXML\UIParent.lua:2690: CloseAllWindows()
..\FrameXML\UIParent.lua:980:
..\FrameXML\UIParent.lua:789
Locals:

AddOns:
Swatter, v5.21b.5509 (SanctimoniousSwamprat)
Altoholic, v5.4.008
AskMrRobot, v14
AtlasLootLoader, vv7.07.03
DataStore, v6.0.001
DataStoreAchievements, v6.0.001
DataStoreAgenda, v6.0.001
DataStoreAuctions, v6.0.001
DataStoreCharacters, v6.0.001
DataStoreContainers, v6.0.001
DataStoreCrafts, v6.0.001
DataStoreCurrencies, v6.0.001
DataStoreInventory, v6.0.001
DataStoreMails, v6.0.001
DataStorePets, v6.0.001
DataStoreQuests, v6.0.001
DataStoreReputations, v6.0.001
DataStoreSpells, v6.0.001
DataStoreStats, v6.0.001
DataStoreTalents, v6.0.001
DBMCore, v
DBMDefaultSkin, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
Decursive, v2.7.3.5
Recount, vr1274
Stubby, v5.21b.5509 (SanctimoniousSwamprat)
SuperDuperMacro, v2.6.1
BlizRuntimeLib_enUS v6.0.2.60000 <none>
(ck=33e)

And this once:
Date: 2014-10-25 18:09:10
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua line 430:
attempt to index field 'icon' (a number value)
Debug:
[C]: ?
...AddOns\SuperDuperMacro\SuperDuperMacro_Interface.lua:430: sdm_UpdateList()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:16:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:14
[C]: Show()
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:32:
...ce\AddOns\SuperDuperMacro\SuperDuperMacro_Frames.lua:31
[C]: ?
[C]: securecall()
..\FrameXML\UIParent.lua:2662: CloseWindows()
..\FrameXML\UIParent.lua:2690: CloseAllWindows()
..\FrameXML\UIParent.lua:980:
..\FrameXML\UIParent.lua:789
Locals:

AddOns:
Swatter, v5.21b.5509 (SanctimoniousSwamprat)
Altoholic, v5.4.008
AskMrRobot, v14
AtlasLootLoader, vv7.07.03
DataStore, v6.0.001
DataStoreAchievements, v6.0.001
DataStoreAgenda, v6.0.001
DataStoreAuctions, v6.0.001
DataStoreCharacters, v6.0.001
DataStoreContainers, v6.0.001
DataStoreCrafts, v6.0.001
DataStoreCurrencies, v6.0.001
DataStoreInventory, v6.0.001
DataStoreMails, v6.0.001
DataStorePets, v6.0.001
DataStoreQuests, v6.0.001
DataStoreReputations, v6.0.001
DataStoreSpells, v6.0.001
DataStoreStats, v6.0.001
DataStoreTalents, v6.0.001
DBMCore, v
DBMDefaultSkin, v
DBMStatusBarTimers, v
DebugLib, v5.1.DEV.337(/embedded)
Decursive, v2.7.3.5
Recount, vr1274
Stubby, v5.21b.5509 (SanctimoniousSwamprat)
SuperDuperMacro, v2.6.1
BlizRuntimeLib_enUS v6.0.2.60000 <none>
(ck=33e)
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Unread 10-25-14, 02:57 PM  
infectedwithrage
A Kobold Labourer

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Can't see macros

Having an issue with seeing my macros. Does this have to do with WOW's issue with not allowing add ons that save variables per character when a player's name has a special character to save said info? I cannot see it regardless of which toon creates it.
Last edited by infectedwithrage : 10-25-14 at 03:02 PM.
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Unread 10-23-14, 03:03 PM  
Enigma_TL
A Kobold Labourer

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SDM is working fine for me in Live 6.0.2 Thx. Just made a pandarian elite macro and it worked fine.
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Unread 10-22-14, 05:40 AM  
oddworld91
A Kobold Labourer

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macro disappeared

Hey guys i have a problem i changed a icon from a macro and now its disappeared what can i do ?
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Unread 10-21-14, 06:43 AM  
b3n9ti
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Originally Posted by hypehuman
Originally Posted by b3n9ti
Originally Posted by hypehuman
The bugs you noted are fixed now. I'll take a look at AdvancedIconSelector; looks cool!
cool, thanks!

oh, and "change name/icon" doesn't work. the name box stays on screen, no matter where you click/what you write in it or select afterwards.
Is that with or without AdvancedIconSelector?
seems I was mistaken, my bad. working fine. :-) definitely not working with AdvancedIconSelector enabled though.
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Unread 10-19-14, 09:51 AM  
hypehuman
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Re: Compatibility with 3.3.5a / trinity

Originally Posted by Calthaza
Hi there. Are there any of the previous builds that were used for TBC? (patch 2.4.3)

Calthaza
Originally Posted by PsycoXtreme
Can anyone point me to one of the older releases working with wow 3.3.5a and/or trinity core?
Since trinity core is (afaik) based mostly on MoP there should be an old compatible release.
BUT
Every release i tried out gave me lua errors and/or was just not working as supposed.

Perhaps someone is smarter than I am and can give me a hint

Greets

Alex

Previous versions of SDM will not work properly with the live version of WoW. Are these questions regarding private servers?
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Unread 10-19-14, 09:42 AM  
hypehuman
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Originally Posted by b3n9ti
Originally Posted by hypehuman
The bugs you noted are fixed now. I'll take a look at AdvancedIconSelector; looks cool!
cool, thanks!

oh, and "change name/icon" doesn't work. the name box stays on screen, no matter where you click/what you write in it or select afterwards.
Is that with or without AdvancedIconSelector?
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Unread 10-18-14, 12:44 PM  
PsycoXtreme
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Question Compatibility with 3.3.5a / trinity

Can anyone point me to one of the older releases working with wow 3.3.5a and/or trinity core?
Since trinity core is (afaik) based mostly on MoP there should be an old compatible release.
BUT
Every release i tried out gave me lua errors and/or was just not working as supposed.

Perhaps someone is smarter than I am and can give me a hint

Greets

Alex
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Unread 10-17-14, 06:22 AM  
b3n9ti
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Originally Posted by hypehuman
The bugs you noted are fixed now. I'll take a look at AdvancedIconSelector; looks cool!
cool, thanks!

oh, and "change name/icon" doesn't work. the name box stays on screen, no matter where you click/what you write in it or select afterwards.
Last edited by b3n9ti : 10-19-14 at 05:18 AM.
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Unread 10-17-14, 12:06 AM  
hypehuman
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The bugs you noted are fixed now. I'll take a look at AdvancedIconSelector; looks cool!
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Unread 10-16-14, 02:06 AM  
b3n9ti
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does this mean you're back?

anyhow, the following is broken since WoD:

- 'different name on button' doesn't work anymore

and in the comments here are a few more errors that I as a non-coder have no idea how to fix properly
http://www.wowinterface.com/download....html#comments

bonus quest:
compatibility with AdvancedIconSelector would be awesome (http://www.wowinterface.com/download...nSelector.html)
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Unread 10-13-13, 11:03 PM  
Calthaza
A Kobold Labourer

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TBC

Hi there. Are there any of the previous builds that were used for TBC? (patch 2.4.3)

Calthaza
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