Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(58 Kb)
Download
Updated: 10-16-14 08:07 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-16-14 08:07 PM
Created:unknown
Downloads:148,167
Favorites:355
MD5:

Super Duper Macro  Popular! (More than 5000 hits)

Version: 2.6.1
by: hypehuman [More]


To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:

  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Alternately, create a pull request to my GitHub repo: https://github.com/hypehuman/super-duper-macro


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.6.1 (10/16/14)
*Fixes "Different name on button" and "Expand/collapse all folders"

2.6 (10/16/14)
*Fixes character-specific macros, which broke when Warlords gave us more global macros.

2.4.6 (2/20/12)
*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
*Fixed a minor error that occurs when running SDM for the first time
*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
Fixed a bug where buttons on the SDM frame would sometimes stretch away
*Many UI Improvements

2.3 (11/16/11)
*The SDM frame now hides when you press escape!
*Added more tooltips; still more to come

2.2.1 (11/15/11)
*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
*Several UI improvements; more to come!

2.1 (10/19/11)
*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
*Removed an overbearing version-checking system

2.0 (10/16/11)
Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
*Changing the name of a macro will now properly update the title text above the edit box.
*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
*Added the option of creating folders to organize your macros
*Numerous minor UI improvements

1.7 (2/8/09)
*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
*Added an interface for changing the name and icon of a macro within the SDM window.
Button macro names now conflict with each other (unless they are specific to different characters)
Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
*Changed the appearance of button macros when viewed in the default macro frame
Added a clickable, scrolling menu of macros. This will be further improved later.
*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
*Minor bug fixes

1.5 (1/12/09)
*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
Added an option to show/hide the text on macro buttons
Fixed ">" to be more accurate
SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
*Deleting floating macros will now actually disable them
Greatly increased the efficiency of operations like saving and deleting
*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
*Fixed an occasional bug with the "Get Link" and "Delete" buttons
Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
You can now use the addon to store long scripts and call them via a function or slash command.
SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 10:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (28)
File Name
Version
Size
Author
Date
2.6
56kB
hypehuman
10-16-14 01:32 AM
2.4.6
124kB
hypehuman
02-20-12 02:11 PM
2.4.5
124kB
hypehuman
01-17-12 10:43 PM
2.4.4
124kB
hypehuman
12-17-11 09:12 AM
2.4.3
124kB
hypehuman
11-30-11 07:03 PM
2.4.2
124kB
hypehuman
11-30-11 05:53 PM
2.4.1
123kB
hypehuman
11-30-11 03:12 AM
2.4
123kB
hypehuman
11-20-11 05:39 AM
2.3
57kB
hypehuman
11-16-11 09:21 PM
2.2.1
55kB
hypehuman
11-15-11 12:57 PM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 09:23 PM
1.8.3
28kB
hypehuman
02-25-09 11:20 PM
1.8.1
25kB
hypehuman
02-21-09 11:24 AM
1.8
25kB
hypehuman
02-20-09 11:38 AM
1.7
23kB
hypehuman
02-08-09 11:13 PM
1.6.1
21kB
hypehuman
01-27-09 10:55 PM
1.6
21kB
hypehuman
01-19-09 08:50 PM
1.5.1
18kB
hypehuman
01-12-09 09:12 PM
1.5
17kB
hypehuman
01-12-09 05:46 PM
1.5
14kB
hypehuman
01-09-09 04:20 AM
1.4
13kB
hypehuman
01-08-09 11:12 PM
1.3.1
10kB
hypehuman
12-16-08 12:46 PM
1.3
10kB
hypehuman
12-15-08 06:55 PM
1.2
8kB
hypehuman
12-13-08 09:59 AM
1.1
8kB
hypehuman
12-12-08 03:06 AM


Post A Reply Comment Options
Unread 10-16-11, 11:17 AM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 211
Uploads: 0
Originally posted by hypehuman
Hello I'm back!
Woohoo!

The only two outstanding bugs I know of are:

- Occasionally the inner frames and buttons are greatly shifted to the right of the background.

- Occasionally no [+] symbols are clickable, nothing can be expanded. Nothing can be dragged out onto bars. Multiple /console reloadui 's are necessary to remedy that.

These are the fan projects I know of:

http://www.wowinterface.com/download...FanUpdate.html
http://www.wowinterface.com/download...WoW4.xfix.html
http://www.wowinterface.com/download...oW4.xfix2.html
http://www.wowinterface.com/download...oW4.xfix3.html
http://www.wowinterface.com/download...oW4.xfix4.html
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 10-16-11, 10:10 AM  
hypehuman
A Deviate Faerie Dragon
 
hypehuman's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 87
Uploads: 9
Hello I'm back! I'm happy to see that people have taken up updating this addon in my absence. I'll try to review the changes if I have time between my job search, babysitting, etc.
hypehuman is offline Report comment to moderator  
Reply With Quote
Unread 09-07-11, 11:12 AM  
Calthaza
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Hi there.

I was just wondering if there is an easy fix, for us that arent really into editing the .lua files.

I get this error:

5x Prefix is too long:
<in C code>: ?
<in C code>: in function `SendAddonMessage'
SuperDuperMacro-1.8.3\SuperDuperMacro.lua:123: in function `sdm_Query'
SuperDuperMacro-1.8.3\SuperDuperMacro.lua:1510: in function <SuperDuperMacro\SuperDuperMacro.lua:1344>

Calthaza


EDIT: i found the fix. It is located here:
http://www.wowinterface.com/downloads/info20031-SuperDuperMacroWoW4.xfix4.html
Last edited by Calthaza : 09-08-11 at 01:39 AM.
Calthaza is offline Report comment to moderator  
Reply With Quote
Unread 09-01-11, 03:51 PM  
wildekris
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Unable to drag macro buttons

Originally posted by Ssateneth
For some reason, my macros in the SDM interface on the left side become unclickable sometimes. I have to spam /console reloadui til they become clickable. I did a /framestack and the part responsible for being able to click the macros (seems to be a table) is being put under stuff like sdm_mainFrame sdm_mainFrame_macrosScroll and sdm_mainFrame_listBackground. when its normally clickable, the table is above those things I listed. Can we get a fix for that please?
I'm having the same problem, except reloading the UI doesn't fix it. Any suggestions for a fix?

Thanks!
wildekris is offline Report comment to moderator  
Reply With Quote
Unread 07-30-11, 05:24 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 211
Uploads: 0
Re: Castsequence

Originally posted by Timb
Quick question:

I needed to use this addon for a castsequence macro that was a tad longer than 255 characters. The only "problem" I'm having is that the "?" icon does not change to the spell icons of the spells used in the castsequence. Is this an issue with the macro being larger than 255 or perhaps just an issue since a patch?

Thanks in advance,
Timb
I've heard of this issue before, and it seems to be a limitation of the game itself, not the macro-length-extending addon.

This is the same issue as having an extremely long #showtooltip line.
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 07-28-11, 10:49 AM  
Timb
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 1
Uploads: 2
Castsequence

Quick question:

I needed to use this addon for a castsequence macro that was a tad longer than 255 characters. The only "problem" I'm having is that the "?" icon does not change to the spell icons of the spells used in the castsequence. Is this an issue with the macro being larger than 255 or perhaps just an issue since a patch?

Thanks in advance,
Timb
Timb is offline Report comment to moderator  
Reply With Quote
Unread 07-25-11, 01:04 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 211
Uploads: 0
This, plus fix 4 works for me.
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 07-25-11, 12:56 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 211
Uploads: 0
I tried adding For All Indents And Purposes functionality.

I edited defaulthooks.lua with

Code:
addons["SuperDuperMacro"] = {
  "sdm_mainFrame_editScrollFrame"}
It didn't work for me. =(
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 07-05-11, 08:29 PM  
sicnus
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
works fine in 4.2
sicnus is offline Report comment to moderator  
Reply With Quote
Unread 07-03-11, 12:48 PM  
spuchuu
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
update

Could this be changed for 4.2 please?
spuchuu is offline Report comment to moderator  
Reply With Quote
Unread 06-30-11, 04:56 PM  
Xolither
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
help

Running WoW on a MAC - how do i edit line 123 of SDM .lua file?

thanks
Xolither is offline Report comment to moderator  
Reply With Quote
Unread 06-29-11, 04:42 AM  
Glowyrm
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: I fixed it!

Everything works fine for me with SDM without all of that renaming stuff.

I am having 1 small, weird bug though. My Flash Heal (priest spell) tooltip is not displaying the cast time but the rest of the info is correct. The spell button is also greyed out when on my action bar. Wasn't like this yesterday.

It's like it's the #showtooltip is calling a different Flash Heal or something since a greyed out macro button usually means that you don't have the spell, that + the fact that it doesn't show a cast time but shows everything else.

EDIT - Apparently I can fix this just by changing 1 letting quick or something and then putting it back then resaving the macro. Then it displays the tooltip 100% correctly and is not greyed out. This has to be done every time I log into the game though....something is up, probably really hard to find a fix since it's so small and so specialized.

It's just this 1 spell, weird.

EDIT 2 - I think it's something on Blizzard's end since even when I make a regular macro without SDM using "#showtooltip Flash Heal" it does the SAME thing. So I'm thinking they broke the way the spell is called in macros somehow.
Last edited by Glowyrm : 06-29-11 at 05:32 AM.
Glowyrm is offline Report comment to moderator  
Reply With Quote
Unread 06-19-11, 02:07 PM  
CpDemi
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I fixed it!

Not sure if anyone else did yet, but here's what you have to do:

Rename all the files that have Super Duper Macro in their name to replace Super Duper Macro with SDM (this includes the addon folder in your addons folder).

Open the LUA, TOC and XML files and do a find and replace. Replace Super Duper Macro with SDM (don't add any spaces before or after).

Viola, it will all work.

Hope that helps. If you want all the corrected files just shoot me a note and I can send them over.
CpDemi is offline Report comment to moderator  
Reply With Quote
Unread 05-20-11, 11:27 PM  
d16174l4n63l
A Fallenroot Satyr
 
d16174l4n63l's Avatar

Forum posts: 20
File comments: 18
Uploads: 1
For those having an issue with 4.1 there is a minor error on line 123 that will fix it all.
Code:
123: SendAddonMessage("Super Duper Macro query", sdm_qian, channel, target)
change to
Code:
123: SendAddonMessage("SDM query", sdm_qian, channel, target)
That will fix that, just a minor thing but still works great.
d16174l4n63l is offline Report comment to moderator  
Reply With Quote
Unread 05-18-11, 02:40 PM  
whydgyt
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
fan update

Glad to see the original line 123 mod works.

Guess I should have identified which version it applied to.


Cheers
Whydgyt the Mage
Feathermoon
whydgyt is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: