Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(58 Kb)
Download
Updated: 10-16-14 08:07 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-16-14 08:07 PM
Created:unknown
Downloads:136,100
Favorites:355
MD5:

Super Duper Macro  Popular! (More than 5000 hits)

Version: 2.6.1
by: hypehuman [More]


To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:

  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Alternately, create a pull request to my GitHub repo: https://github.com/hypehuman/super-duper-macro


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.6.1 (10/16/14)
•*Fixes "Different name on button" and "Expand/collapse all folders"

2.6 (10/16/14)
•*Fixes character-specific macros, which broke when Warlords gave us more global macros.

2.4.6 (2/20/12)
•*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
•*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
•*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
•*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
•*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
•*Fixed a minor error that occurs when running SDM for the first time
•*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
•*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
•*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
• Fixed a bug where buttons on the SDM frame would sometimes stretch away
•*Many UI Improvements

2.3 (11/16/11)
•*The SDM frame now hides when you press escape!
•*Added more tooltips; still more to come

2.2.1 (11/15/11)
•*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
•*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
•*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
•*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
•*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
•*Several UI improvements; more to come!

2.1 (10/19/11)
•*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
•*Removed an overbearing version-checking system

2.0 (10/16/11)
• Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
•*Changing the name of a macro will now properly update the title text above the edit box.
•*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
•*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
•*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
•*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
•*Added the option of creating folders to organize your macros
•*Numerous minor UI improvements

1.7 (2/8/09)
•*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
•*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
•*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
•*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
• Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
•*Added an interface for changing the name and icon of a macro within the SDM window.
• Button macro names now conflict with each other (unless they are specific to different characters)
• Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
•*Changed the appearance of button macros when viewed in the default macro frame
• Added a clickable, scrolling menu of macros. This will be further improved later.
•*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
•*Minor bug fixes

1.5 (1/12/09)
•*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
• Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
•*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
• Added an option to show/hide the text on macro buttons
• Fixed ">" to be more accurate
• SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
•*Deleting floating macros will now actually disable them
• Greatly increased the efficiency of operations like saving and deleting
•*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
•*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
•*Fixed an occasional bug with the "Get Link" and "Delete" buttons
• Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
• You can now use the addon to store long scripts and call them via a function or slash command.
• SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
• Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
• Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 10:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (28)
File Name
Version
Size
Author
Date
2.6
56kB
hypehuman
10-16-14 01:32 AM
2.4.6
124kB
hypehuman
02-20-12 02:11 PM
2.4.5
124kB
hypehuman
01-17-12 10:43 PM
2.4.4
124kB
hypehuman
12-17-11 09:12 AM
2.4.3
124kB
hypehuman
11-30-11 07:03 PM
2.4.2
124kB
hypehuman
11-30-11 05:53 PM
2.4.1
123kB
hypehuman
11-30-11 03:12 AM
2.4
123kB
hypehuman
11-20-11 05:39 AM
2.3
57kB
hypehuman
11-16-11 09:21 PM
2.2.1
55kB
hypehuman
11-15-11 12:57 PM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 09:23 PM
1.8.3
28kB
hypehuman
02-25-09 11:20 PM
1.8.1
25kB
hypehuman
02-21-09 11:24 AM
1.8
25kB
hypehuman
02-20-09 11:38 AM
1.7
23kB
hypehuman
02-08-09 11:13 PM
1.6.1
21kB
hypehuman
01-27-09 10:55 PM
1.6
21kB
hypehuman
01-19-09 08:50 PM
1.5.1
18kB
hypehuman
01-12-09 09:12 PM
1.5
17kB
hypehuman
01-12-09 05:46 PM
1.5
14kB
hypehuman
01-09-09 04:20 AM
1.4
13kB
hypehuman
01-08-09 11:12 PM
1.3.1
10kB
hypehuman
12-16-08 12:46 PM
1.3
10kB
hypehuman
12-15-08 06:55 PM
1.2
8kB
hypehuman
12-13-08 09:59 AM
1.1
8kB
hypehuman
12-12-08 03:06 AM


Post A Reply Comment Options
Unread 04-08-11, 02:46 AM  
Jiminimonka
A Defias Bandit

Forum posts: 3
File comments: 24
Uploads: 0
Originally posted by Splitail
I have properly downloaded this into my addons directory and it doesn't show up in my addons list in the game. I can't get it to work. I have checked and the folder is there in the addons directory, but no option for SDM in the addons screen in WoW. Sigh.
Get the patch for Cataclsym (try reading the other comments before you make a post).
Last edited by Jiminimonka : 04-08-11 at 02:47 AM.
Jiminimonka is offline Report comment to moderator  
Reply With Quote
Unread 04-03-11, 07:29 AM  
Splitail
A Deviate Faerie Dragon

Forum posts: 13
File comments: 2
Uploads: 0
I have properly downloaded this into my addons directory and it doesn't show up in my addons list in the game. I can't get it to work. I have checked and the folder is there in the addons directory, but no option for SDM in the addons screen in WoW. Sigh.
Splitail is offline Report comment to moderator  
Reply With Quote
Unread 11-16-10, 04:42 PM  
Hauser
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Amazing addon! One feature that would make big scripts a lot easier to developer and debug is the ability to use carriage returns and tab indents to keep code clear.

I know the WoW engine doesn't like white space/CRs but SDM could dynamically remove them before sending them to the WoW script interpreter. I'd love to see that as missing brackets or ends in a page long script can be very hard to track down without them.

Thanks again for a great addon!
Hauser is offline Report comment to moderator  
Reply With Quote
Unread 10-23-10, 06:46 PM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
Uploads: 1
Do you copy your SDM SavedVariables as well when you change PC? If not this is your problem, SDM saves its macros in a text file (WoW\WTF\Account Name\SavedVariables\SuperDuperMacro.lua) specific to the computer the macro was created on.
lepaperwan is offline Report comment to moderator  
Reply With Quote
Unread 10-23-10, 01:03 PM  
kenphillips
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
SDM Macros disappearing/deleted?

Dunno if my problem is specific to recent patch change or not, as I didn't use SDM prior to 4.0.1. I multi-box on 2 PCs and log into both PCs with toons that use SDM. What I'm seeing is SDM deleting the created macros ('deleting redundant macro' text in chat) or the SDM macro disappears from my action bar. I've enabled SDM addon on both PCs for each toon that uses SDM and I believe this causes the delete. When I don't enable on one PC, I believe this is when the macro vanishes from the action bar.

Anyone know a fix for this, other than using just a particular PC to login from? The reason I don't micro-manage logins to specific PCs is that I use an older laptop for my slave toons and I only power the laptop when I'm actually boxing (trying to extend laptop life as much as possible and the internal fan is very noisy!). If I'm just working on rot/theory/crafting, I use my main PC to log.
kenphillips is offline Report comment to moderator  
Reply With Quote
Unread 10-22-10, 05:20 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 207
Uploads: 0
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 10-17-10, 12:09 PM  
kenphillips
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by spiralofhope
I also found that. It's working well for me.

If Super Duper Macro completely fails, then I will try Macaroon:
http://www.wowinterface.com/download...-Macaroon.html
I'm using the patched version, and I keep getting this lua error:
Message: Interface\AddOns\SuperDuperMacro\SuperDuperMacro.lua:1481: attempt to index global 'arg1' (a nil value)
Time: 10/17/10 13:59:58
Count: 1
Stack: Interface\AddOns\SuperDuperMacro\SuperDuperMacro.lua:1481: in function <Interface\AddOns\SuperDuperMacro\SuperDuperMacro.lua:1347>

Locals: self = <unnamed> {
0 = <userdata>
}
event = "CHAT_MSG_ADDON"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'arg1' (a nil value)"
kenphillips is offline Report comment to moderator  
Reply With Quote
Unread 10-16-10, 10:54 PM  
eschient
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
If fix one doesn't work, survivorx posted another one. They're both listed under the optional tab for Super Duper Macro.
eschient is offline Report comment to moderator  
Reply With Quote
Unread 10-15-10, 01:21 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 207
Uploads: 0
Originally posted by Rakuen
Here's a quick fix I found here on wowinterface..

http://www.wowinterface.com/download...WoW4.xfix.html

Just install it; it fixed all the problems for me. The only thing it does now is put weird comments into my chat window. Hrm, how do I explain it. Not commands or anything, I know it's SDM, seems harmless... But everything else works that you mentioned.

Hope this helps!
I also found that. It's working well for me.

If Super Duper Macro completely fails, then I will try Macaroon:
http://www.wowinterface.com/download...-Macaroon.html
__________________
spiralofhope.com
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 10-14-10, 04:04 AM  
Rakuen
A Defias Bandit
 
Rakuen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 24
Uploads: 1
Here's the error I'm getting, at first login, when I press the "Macros" button in the game menu. Doesn't seem to be affecting gameplay, but just a heads up.

[02:52:26] sdm_DefaultMacroFrameLoaded
[02:52:26] test
[02:52:26] $parent_sdmOkayButton
Last edited by Rakuen : 10-14-10 at 04:38 PM.
Rakuen is offline Report comment to moderator  
Reply With Quote
Unread 10-13-10, 08:47 PM  
Rakuen
A Defias Bandit
 
Rakuen's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 24
Uploads: 1
Here's a quick fix I found here on wowinterface..

http://www.wowinterface.com/download...WoW4.xfix.html

Just install it; it fixed all the problems for me. The only thing it does now is put weird comments into my chat window. Hrm, how do I explain it. Not commands or anything, I know it's SDM, seems harmless... But everything else works that you mentioned.

Hope this helps!
Rakuen is offline Report comment to moderator  
Reply With Quote
Unread 10-12-10, 10:07 PM  
spiralofhope
A Deviate Faerie Dragon
 
spiralofhope's Avatar

Forum posts: 11
File comments: 207
Uploads: 0
4.0.1 broke things. I've never seen a recently-updated alternative to SDM.. I need unlimited-length macros and an unlimited number of macros, as well as the ability to organize them. Does anyone have a suggestion?

---

Looks like it's impossible to drag icons from super duper macro into ones action bars. If this happens to you too, do a /macro and pull the macros from that list.

The icon size slider (bottom-left) doesn't do anything.

For a very complex macro to work, you have to edit and re-save each complex macro. This must be done every reload. This is more than a little annoying since it's hitting me on my mount and dismount macros. I'll do some troubleshooting. [edit] It looks like this applies to any long macro, regardless of its contents. So SDM can no longer fulfill its main purpose.

The button for super duper macro doesn't appear on the /macro list. Is this normal?

"Change Name/Icon" brings up a somewhat broken UI which has no buttons to ok/cancel. I have to /macro to get those buttons. If I change them with the /macro UI, the change isn't noticed by Super Duper Macro. So I'm stuck with the icons that were specified by SDM. Hand editing the config file may be possible, I haven't investigated.

[old]

There's still the bug where the edit area, buttons and related will all become separated from the main background texture and are seen floating more to the right.
__________________
spiralofhope.com
Last edited by spiralofhope : 10-13-10 at 03:18 PM.
spiralofhope is offline Report comment to moderator  
Reply With Quote
Unread 10-02-10, 05:55 PM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
Uploads: 1
Re: Links

Originally posted by dgnht
How do I put the link into the SDM macro style?
As I've posted below, the links can be obtained through a script :

#showtooltip (This is just if you want the Jewelcrafting tooltip and icon to show)
/cast Jewelcrafting
/script Prof1 = GetTradeSkillListLink();
/cast Jewelcrafting
/script SendChatMessage(Prof1 , "CHANNEL", nil, "2")

Hope this helps
lepaperwan is offline Report comment to moderator  
Reply With Quote
Unread 09-13-10, 09:34 PM  
dgnht
A Kobold Labourer

Forum posts: 1
File comments: 3
Uploads: 0
Question Links

I just downloaded this SDM add-on. Is there a way to put your trade skill links into the macro when you use the super version? I tried to click my jc link like I do in the bliz macro but it does not show up. How do I put the link into the SDM macro style?
dgnht is offline Report comment to moderator  
Reply With Quote
Unread 08-29-10, 03:40 AM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
Uploads: 1
Originally posted by Nuín
Can perhabs anybody tell me how I can delete the folders that I don't need anymore?
Simply Alt+Left Click the folder
lepaperwan is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: