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Super Duper Macro  Popular! (More than 5000 hits)
Version: 2.4.6
by: hypehuman [More]

To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:
  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


If you find this addon useful, I encourage you to consider contributing to its development via PayPal by clicking this link. You will be showing your appreciation for the time I've spent getting this addon to the point it's at now, and you will also make it possible for me to continue to set aside time to make it even better.

Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.4.6 (2/20/12)
*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
*Fixed a minor error that occurs when running SDM for the first time
*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
Fixed a bug where buttons on the SDM frame would sometimes stretch away
*Many UI Improvements

2.3 (11/16/11)
*The SDM frame now hides when you press escape!
*Added more tooltips; still more to come

2.2.1 (11/15/11)
*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
*Several UI improvements; more to come!

2.1 (10/19/11)
*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
*Removed an overbearing version-checking system

2.0 (10/16/11)
Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
*Changing the name of a macro will now properly update the title text above the edit box.
*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
*Added the option of creating folders to organize your macros
*Numerous minor UI improvements

1.7 (2/8/09)
*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
*Added an interface for changing the name and icon of a macro within the SDM window.
Button macro names now conflict with each other (unless they are specific to different characters)
Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
*Changed the appearance of button macros when viewed in the default macro frame
Added a clickable, scrolling menu of macros. This will be further improved later.
*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
*Minor bug fixes

1.5 (1/12/09)
*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
Added an option to show/hide the text on macro buttons
Fixed ">" to be more accurate
SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
*Deleting floating macros will now actually disable them
Greatly increased the efficiency of operations like saving and deleting
*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
*Fixed an occasional bug with the "Get Link" and "Delete" buttons
Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
You can now use the addon to store long scripts and call them via a function or slash command.
SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 10:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (26)
File Name
Version
Size
Author
Date
2.4.5
124kB
hypehuman
01-17-12 10:43 PM
2.4.4
124kB
hypehuman
12-17-11 09:12 AM
2.4.3
124kB
hypehuman
11-30-11 07:03 PM
2.4.2
124kB
hypehuman
11-30-11 05:53 PM
2.4.1
123kB
hypehuman
11-30-11 03:12 AM
2.4
123kB
hypehuman
11-20-11 05:39 AM
2.3
57kB
hypehuman
11-16-11 09:21 PM
2.2.1
55kB
hypehuman
11-15-11 12:57 PM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 09:23 PM
1.8.3
28kB
hypehuman
02-25-09 11:20 PM
1.8.1
25kB
hypehuman
02-21-09 11:24 AM
1.8
25kB
hypehuman
02-20-09 11:38 AM
1.7
23kB
hypehuman
02-08-09 11:13 PM
1.6.1
21kB
hypehuman
01-27-09 10:55 PM
1.6
21kB
hypehuman
01-19-09 08:50 PM
1.5.1
18kB
hypehuman
01-12-09 09:12 PM
1.5
17kB
hypehuman
01-12-09 05:46 PM
1.5
14kB
hypehuman
01-09-09 04:20 AM
1.4
13kB
hypehuman
01-08-09 11:12 PM
1.3.1
10kB
hypehuman
12-16-08 12:46 PM
1.3
10kB
hypehuman
12-15-08 06:55 PM
1.2
8kB
hypehuman
12-13-08 09:59 AM
1.1
8kB
hypehuman
12-12-08 03:06 AM


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Unread 03-26-09, 04:00 AM  
deep92
A Murloc Raider

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Now you're talking about, I think you're right 0_O Though if you look at the first screenshot, you'll see that he has 18 macro buttons, and can scroll down.. Though I don't have that neither 0_o My max is 18 general and 18 char-specific..

But that's also not the meaning of this addon, it just (for now) let's you create very very very very long macros

You could use floating macro's to create as many as you want, but then I don't really know how to get those linked to your Action Bars, unless you're using a macro to call floating macro's.. but that would make the floating macro's unnecessary.. lol.. confusing myself here

I was also wondering where Hypehuman went :O But I guess he will show up sometime

I hope (for you) that you aren't sick again
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Unread 03-22-09, 12:11 PM  
Zicon
A Kobold Labourer

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Number of macros

I feel I'm missing something here. The addon page states it's possible to create 36 character-specific macros, but in-game I find I'm limited to 18 character-specific macros, with or without this addon. Am I in fact missing something, or is the addon page in error?
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Unread 03-14-09, 04:18 AM  
deep92
A Murloc Raider

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Re: I Cant get this to load

Originally posted by Lenoge
I am sorry... I am very computer stupid... please explain (like i am a 2 year old) How to load this add on! Why cant it be as easy as curse client or wow matrix...grr i really want to try this super duper macro but can not get it to load and have no clue what the FK i am doing when it comes to making sure files are in the right place
It's not that hard :O
You need winzip/winrar to extract the files. I'll just suppose you have one of those
1) Download the AddOn here! (Save it to where ever you can find it again, like your desktop)
2) Right click the file you just saved and press "Extract Files..." - You should get a small window with a destination path, your Computers Directory tree and some options.
3) Type in the complete directory of your WoW AddOns folder (Something that ends with ...\World of Warcraft\Interface\AddOns) - Or use the tree to get to it, which is alot easier mostly
4) Press "Ok" when you have the right directory selected, and watch it extract (or not if your pc is quick enough and it goes away to quick..)
5) Check the directory of your addons and look if SuperDuperMacro is in it.
6) (Re)Start World of Warcraft and log in to your account (not character yet)
7) Click the "AddOns" button in the left-bottom corner of your character screen. Check SuperDuperMacro if it's unchecked.
8) Log in to your character and enjoy




EDIT: You can also check this page for some help
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Unread 03-14-09, 02:08 AM  
Lenoge
A Kobold Labourer

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I Cant get this to load

I am sorry... I am very computer stupid... please explain (like i am a 2 year old) How to load this add on! Why cant it be as easy as curse client or wow matrix...grr i really want to try this super duper macro but can not get it to load and have no clue what the FK i am doing when it comes to making sure files are in the right place
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Unread 03-10-09, 02:27 AM  
deep92
A Murloc Raider

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Originally posted by hypehuman
Sorry I haven't been working on this so much lately... I haven't been well

The fix for icons will be in soon, don't worry!
Don't worry about it, since there were no comments in the time you were gone, their hasn't been a problem

As for not developing your addon while sick, rl > game So first get better, then work on the addon

Hope it wasn't too bad :O
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Unread 03-09-09, 03:56 PM  
hypehuman
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Sorry I haven't been working on this so much lately... I haven't been well

The fix for icons will be in soon, don't worry!
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Unread 02-26-09, 09:17 PM  
hypehuman
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Re: Re: Re: Re: castsequence and tooltips

Thanks for you help! I've updated the icon generator an I've put it in version 1.8.3, so it's time for a new round of testing. If could could, I'd love it if you would download the new version and test the new code in the same way.

Thanks!
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Unread 02-25-09, 11:19 PM  
hypehuman
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Re: Re: Re: castsequence and tooltips

Patch 1.8.2 makes your button macros more likely to show their appropriate icons. I'm working on a solution that will eliminate the possibility altogether, but I need you to help me! It's just a couple easy steps, as detailed in this post.
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Unread 02-25-09, 10:06 AM  
hypehuman
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Re: Re: castsequence and tooltips

Originally posted by deep92
The problem is that the #tooltip only works for the lines/characters that are within the 255 character limit. It has nothing to do with the number of lines, just coincidence. If I am correct, Hypehuman is currently working on this problem
Verily, thou speakest sooth!
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Unread 02-25-09, 06:58 AM  
deep92
A Murloc Raider

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Re: castsequence and tooltips

Originally posted by malkier22
I was attempting to do an extended castsequence and the tooltip shows the correct spell if there are less than 10 spells using #showtooltip. Once the 10th spell is added, the button becomes a question mark and stays that way for all spells in the sequence. any ideas why?
The problem is that the #tooltip only works for the lines/characters that are within the 255 character limit. It has nothing to do with the number of lines, just coincidence. If I am correct, Hypehuman is currently working on this problem
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Unread 02-24-09, 11:13 PM  
malkier22
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castsequence and tooltips

I was attempting to do an extended castsequence and the tooltip shows the correct spell if there are less than 10 spells using #showtooltip. Once the 10th spell is added, the button becomes a question mark and stays that way for all spells in the sequence. any ideas why?
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Unread 02-24-09, 04:11 PM  
deep92
A Murloc Raider

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I thought of a new feature for your addon: A way to make your own tooltip for a macro. Since you might have macro's with sick long texts, or just macro's like:
Code:
/cast Bloodrage
/cast Berserker Rage
And it would be nice to make your own tooltip like:
Code:
Cost: None - Instant Cast
- - - - -
Casts Bloodrage and Berserker 
Rage at the same time.
Wouldn't this be nice?
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Unread 02-22-09, 07:03 AM  
deep92
A Murloc Raider

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Re: Help with installing this mod

Originally posted by Seatuna
I have tried 3 times now to get this mod in, can someone tell me the proper way to install this mod? Thank you for your help.
Just like any other addon, just open it with winrar and save the SuperDuperMacro folder (not MAC OSX folder) into your "world of warcraft/interface/addons" folder. In vista it should've been changed, but I'm using vista and still saving my addons there, so I don't know about that.

For further info click here!
This link should help you install the addon further.
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Unread 02-22-09, 12:39 AM  
Tomacco_Boy
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Originally posted by hypehuman
Just uploaded a little patch to fix this, and other potential problems
Awesome, thank you for the quick fix and confirmed to be fixed too.
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Unread 02-21-09, 12:41 PM  
Seatuna
A Kobold Labourer

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Help with installing this mod

I have tried 3 times now to get this mod in, can someone tell me the proper way to install this mod? Thank you for your help.
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