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Super Duper Macro  Popular! (More than 5000 hits)
Version: 2.4.6
by: hypehuman [More]

To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:
  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


If you find this addon useful, I encourage you to consider contributing to its development via PayPal by clicking this link. You will be showing your appreciation for the time I've spent getting this addon to the point it's at now, and you will also make it possible for me to continue to set aside time to make it even better.

Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.4.6 (2/20/12)
•*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
•*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
•*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
•*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
•*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
•*Fixed a minor error that occurs when running SDM for the first time
•*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
•*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
•*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
• Fixed a bug where buttons on the SDM frame would sometimes stretch away
•*Many UI Improvements

2.3 (11/16/11)
•*The SDM frame now hides when you press escape!
•*Added more tooltips; still more to come

2.2.1 (11/15/11)
•*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
•*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
•*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
•*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
•*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
•*Several UI improvements; more to come!

2.1 (10/19/11)
•*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
•*Removed an overbearing version-checking system

2.0 (10/16/11)
• Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
•*Changing the name of a macro will now properly update the title text above the edit box.
•*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
•*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
•*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
•*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
•*Added the option of creating folders to organize your macros
•*Numerous minor UI improvements

1.7 (2/8/09)
•*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
•*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
•*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
•*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
• Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
•*Added an interface for changing the name and icon of a macro within the SDM window.
• Button macro names now conflict with each other (unless they are specific to different characters)
• Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
•*Changed the appearance of button macros when viewed in the default macro frame
• Added a clickable, scrolling menu of macros. This will be further improved later.
•*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
•*Minor bug fixes

1.5 (1/12/09)
•*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
• Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
•*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
• Added an option to show/hide the text on macro buttons
• Fixed ">" to be more accurate
• SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
•*Deleting floating macros will now actually disable them
• Greatly increased the efficiency of operations like saving and deleting
•*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
•*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
•*Fixed an occasional bug with the "Get Link" and "Delete" buttons
• Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
• You can now use the addon to store long scripts and call them via a function or slash command.
• SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
• Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
• Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 09:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (26)
File Name
Version
Size
Author
Date
2.4.5
124kB
hypehuman
01-17-12 09:43 PM
2.4.4
124kB
hypehuman
12-17-11 08:12 AM
2.4.3
124kB
hypehuman
11-30-11 06:03 PM
2.4.2
124kB
hypehuman
11-30-11 04:53 PM
2.4.1
123kB
hypehuman
11-30-11 02:12 AM
2.4
123kB
hypehuman
11-20-11 04:39 AM
2.3
57kB
hypehuman
11-16-11 08:21 PM
2.2.1
55kB
hypehuman
11-15-11 11:57 AM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 08:23 PM
1.8.3
28kB
hypehuman
02-25-09 10:20 PM
1.8.1
25kB
hypehuman
02-21-09 10:24 AM
1.8
25kB
hypehuman
02-20-09 10:38 AM
1.7
23kB
hypehuman
02-08-09 10:13 PM
1.6.1
21kB
hypehuman
01-27-09 09:55 PM
1.6
21kB
hypehuman
01-19-09 07:50 PM
1.5.1
18kB
hypehuman
01-12-09 08:12 PM
1.5
17kB
hypehuman
01-12-09 04:46 PM
1.5
14kB
hypehuman
01-09-09 03:20 AM
1.4
13kB
hypehuman
01-08-09 10:12 PM
1.3.1
10kB
hypehuman
12-16-08 11:46 AM
1.3
10kB
hypehuman
12-15-08 05:55 PM
1.2
8kB
hypehuman
12-13-08 08:59 AM
1.1
8kB
hypehuman
12-12-08 02:06 AM


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Old 02-21-09, 10:25 AM  
hypehuman
A Deviate Faerie Dragon
 
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Originally posted by Tomacco_Boy
Yeah ive got a ton of addons, but the only ones that come to mind thats anything to do with the macro frame is

http://www.wowinterface.com/download...roTooltip.html
http://www.wowinterface.com/download...Selection.html

*Edited*

Turns out its LayMacroTooltip that was the culprit.
Just uploaded a little patch to fix this, and other potential problems
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Old 02-20-09, 07:40 PM  
Tomacco_Boy
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Originally posted by hypehuman
That's a bug. Are you running any other addons? Which verson of SDM do you have installed?
Yeah ive got a ton of addons, but the only ones that come to mind thats anything to do with the macro frame is

http://www.wowinterface.com/download...roTooltip.html
http://www.wowinterface.com/download...Selection.html

*Edited*

Turns out its LayMacroTooltip that was the culprit.
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Old 02-20-09, 07:30 PM  
hypehuman
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Originally posted by Tomacco_Boy
I'd don't know if this is a bug or not, but i don't seem to have the sdm button on my normal macro frame like in your screenshot.

Is there anything i could do to make it show on it?
That's a bug. Are you running any other addons? Which verson of SDM do you have installed?
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Old 02-20-09, 07:16 PM  
Tomacco_Boy
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I'd don't know if this is a bug or not, but i don't seem to have the sdm button on my normal macro frame like in your screenshot.

Is there anything i could do to make it show on it?
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Old 02-20-09, 10:37 AM  
hypehuman
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Re: Re: Re: Idea about the image/tooltip problem!

Originally posted by deep92
I don't know if it's a very good solution, but perhaps a temporary solution
I don't even know if it's possible though, I don't write any addons. Tried to, but failed (horribly)

~DeeP
Hmm... okay, I'll give this some thought as I'm working on the next version. For now, there's a new patch that I've got ready. The main new feature is the folders I've been talking about, but it's also got a bunch of little changes to the UI that you may or may not notice, but will hopefully make it a bit more intuitive to navigate
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Old 02-19-09, 03:04 AM  
deep92
A Murloc Raider

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Re: Re: Idea about the image/tooltip problem!

Originally posted by hypehuman
I read that, but I didn't quite understand what you meant. How would that get the image and tooltip to show on the button?

Oh okay... I think I see where you're going with this... the user could define what they wanted to show, and I could use SecureCmdOptionParse to pick it out
I don't know if it's a very good solution, but perhaps a temporary solution
I don't even know if it's possible though, I don't write any addons. Tried to, but failed (horribly)

~DeeP
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Old 02-18-09, 08:31 AM  
hypehuman
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Re: Idea about the image/tooltip problem!

Originally posted by deep92
Did you read my idea about this problem? You could create something similar to a condition for this problem. Though I do not know if it's possible or user-friendly..

EDIT: This was my previous post:
I read that, but I didn't quite understand what you meant. How would that get the image and tooltip to show on the button?

Oh okay... I think I see where you're going with this... the user could define what they wanted to show, and I could use SecureCmdOptionParse to pick it out
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Old 02-18-09, 01:55 AM  
deep92
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Lightbulb Idea about the image/tooltip problem!

Originally posted by hypehuman
The first is displaying the appropriate textures and cooldowns on the macro, which can already be somewhat of a problem in the current version.
Did you read my idea about this problem? You could create something similar to a condition for this problem. Though I do not know if it's possible or user-friendly..

EDIT: This was my previous post:

Originally posted by deep92
About the image issue, if you're able to add your (as addon author) code for macro's then you could make players able to change the images/tooltips themselfs in the midst of the macro. Instead of only being able to pick an image or use #showtooltip/#show.

Like using some sort of conditional with {} or <> I don't know
Say: {sdm [imagename]}

example macro: (This is within the 255 character limit, 247 chars, but just see it as if the last line exceeds it)
Code:
#showtooltip
/cast [stance:3, nocombat, mod:shift] Intercept
/cast [stance:1, nocombat] Charge
/cast [nostance:1, nocombat, nomod:shift] Battle Stance
/cast [stance:3, combat] Intercept
/cast {sdm Berserker Stance} [nostance:3, combat] Berserker Stance
The first 5 lines are within the 255 limit, then the last line is missing the image because it's outside the 255 limit, using {sdm Berserker Stance} will make that line show the Berserker Stance Image.

I don't know if it's possible, but it's an idea
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Old 02-16-09, 08:53 AM  
hypehuman
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Originally posted by relbanan
•*Remove the dependence upon the default macros, thereby removing the limit on the number of button macros

Any idea when this might be implemented? Aren't you working on this day and night?

Great addon... I'm a macro addict and this is really useful.
Thanks I have worked on this very hard, but I'm running in to a few problems.

The first is displaying the appropriate textures and cooldowns on the macro, which can already be somewhat of a problem in the current version. You can read more about it here.

The second problem is some annoyances with the way clicking and dragging are handle, which you can read more about in this thread.
Last edited by hypehuman : 02-16-09 at 08:55 AM.
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Old 02-16-09, 08:50 AM  
relbanan
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•*Remove the dependence upon the default macros, thereby removing the limit on the number of button macros

Any idea when this might be implemented? Aren't you working on this day and night?

Great addon... I'm a macro addict and this is really useful.
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Old 02-16-09, 08:20 AM  
deep92
A Murloc Raider

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Originally posted by Gonbrok
I'll give the other boxers a hint about your addon, I bet many will appreciate it aswell (those that do not use Macaroon at least).
Is Maul back from the nether then? :O
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Old 02-15-09, 06:49 PM  
Gonbrok
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I'd just like to say, that this is exactly what I was looking for :-) It's really neat! I hope you continue to improve the addon and I cannot wait for the folder feature and I hope you find some way to make unlimited buttonmacros. As a multiboxer you can have many and long lenght macros and so do I I'll give the other boxers a hint about your addon, I bet many will appreciate it aswell (those that do not use Macaroon at least).
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Old 02-11-09, 06:42 AM  
deep92
A Murloc Raider

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Originally posted by hypehuman
Hmm... it looks like you might have the version that I put up for a couple minutes, which I replaced with a better one before the first was approved. I guess it got approved before the fixed version went up. Try re-downloading 1.7 and see if that fixes it.
Will try now
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Old 02-09-09, 08:07 PM  
hypehuman
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Hmm... it looks like you might have the version that I put up for a couple minutes, which I replaced with a better one before the first was approved. I guess it got approved before the fixed version went up. Try re-downloading 1.7 and see if that fixes it.
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Old 02-09-09, 12:28 AM  
deep92
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I'll try it.

Btw, I think tabs could be a problem later too, if you use a lot of tabs it wouldn't fit in one simple bar :O But let's see how this works out now

EDIT:
First thought "**** ERRORZ!?

Didn't find actual issues yet so might be nothing. Posting anyway:
Code:
Date: 2009-02-09 08:31:59
ID: 1
Error occured in: Global
Count: 2
Message: ..\AddOns\SuperDuperMacro\SuperDuperMacro.lua line 603:
   attempt to index global 'sdm_listFilters' (a nil value)
Debug:
   (tail call): ?
   [C]: ?
   SuperDuperMacro\SuperDuperMacro.lua:603: sdm_IncludeInList()
   SuperDuperMacro\SuperDuperMacro.lua:543: sdm_UpdateMacroList()
   SuperDuperMacro\SuperDuperMacro.lua:1237:
      SuperDuperMacro\SuperDuperMacro.lua:1119
AddOns:
  Swatter, v5.2.4013 (DingoII)
  Atlas, v1.13.0
  AtlasBattlegrounds, v1.13.0
  AtlasDungeonLocs, v1.13.0
  AtlasOutdoorRaids, v1.13.0
  AtlasTransportation, v1.13.0
  AtlasLoot, vv5.03.02
  AtlasLootFu, vv5.03.02
  AtlasQuest, v4.3.1
  BetterInbox, v
  Cartographer, v2.0
  CartographerWaypoints, v2.0
  ChatMOD, v131
  CurseProfiler, v
  DebugLib, v5.1.DEV.130
  DoubleWide, v
  FuBar, v
  FuBarExpFu, v2.0.7a
  FuBarFriendsFu, v2.4.1-91
  FuBarGuildFu, v2.4.1-98
  FuBarMoneyFu, vv1.2
  LightHeaded, v274
  MBB, v
  MikScrollingBattleText, v5.3.33
  Omen, v3.0.6
  QuestHelper, v0.86
  SlideBar, v5.2.4013 (DingoII)
  Stubby, v5.2.4013 (DingoII)
  SuperDuperMacro, v1.7
  TomTom, v174/ZG
  XPerl, v3.0.2a
  XPerlArcaneBar, v
  XPerlParty, v
  XPerlPartyPet, v
  XPerlPlayer, v
  XPerlPlayerBuffs, v
  XPerlPlayerPet, v
  XPerlRaidAdmin, v
  XPerlRaidFrames, v
  XPerlRaidHelper, v
  XPerlRaidMonitor, v
  XPerlRaidPets, v
  XPerlTarget, v
  XPerlTargetTarget, v
  (ck=3c5)
EDIT²: Ok, apart from the error everything works as it should. Euh, I LOVE the list and filters, very nice and better then tabs I think. Nice that the macros take different colors, makes them look bit better. Image size scroll bar works very nice too, i got it aaaaall to the left ;p

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