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Super Duper Macro  Popular! (More than 5000 hits)
Version: 2.4.6
by: hypehuman [More]

To view recent changes, click the "Change Log" tab at the top of this page.


Open the in-game interface by typing /sdm


This addon allows you to create macros beyond the 255-character limit, and even beyond the 1023-character macrotext limit. However, no individual line in a macro may be more than 1023 characters long (you will get a warning). The number of lines is unlimited. Super Duper Macro also allows you to share macros with your friends in-game.


This mod allows you to make two types of macros:
  • Button macros are just like regular macros, but they can be as long as you want. You cannot make an unlimited number of them; they share a limit with your regular macros (36 global and 18 character-specific for each character).
  • Floating macros do not have buttons, and are accessed by /click. You can make as many of these as you want.
  • You can also make lua scripts of unlimited length that you can call using "/sdm run <name>" or via sdm_RunScript("name")


If you find this addon useful, I encourage you to consider contributing to its development via PayPal by clicking this link. You will be showing your appreciation for the time I've spent getting this addon to the point it's at now, and you will also make it possible for me to continue to set aside time to make it even better.

Suggestions and bug reports are always welcome. You can post comments on the wowinterface.com page for this addon, or if you want to add something yourself, you can upload it in the "Optional Files" tab.


Special thanks to:
  • SuperMacro, which inspired the idea for this addon.
  • All the regulars on the UI & Macro forums, who taught me how to program for WoW.


2.4.6 (2/20/12)
•*Fixed a bug where the interface sometimes inappropriately prevented you from making new macros

2.4.5 (1/17/12)
•*Fixed a bug that caused the "Change Name/Icon" window to sometimes be unresponsive
•*Now the "Change Name/Icon" always deselects the icon when it opens so that you don't accidentally change the icon of one of your macros

2.4.4 (12/17/11)
•*Fixed a bug where the button on the macro frame that opens SDM would sometimes appear in the wrong place.

2.4.3 (11/30/11)
•*Re-enabled the text that shows how many more button macros you can create

2.4.2 (11/30/11)
•*Fixed a minor error that occurs when running SDM for the first time
•*When attempting to pick up a macro during combat, you will get an error message created by SDM instead of Blizzard's "Interface action failed due to an addon".

2.4.1 (11/30/11)
•*Updated for version 4.0 - you will lose any custom icons for your macros. Sorry!

2.4 (11/20/11)
•*Fixed the Send/Receive feature; now you can share macros with your friends again, as long as you are both using the latest version.
• Fixed a bug where buttons on the SDM frame would sometimes stretch away
•*Many UI Improvements

2.3 (11/16/11)
•*The SDM frame now hides when you press escape!
•*Added more tooltips; still more to come

2.2.1 (11/15/11)
•*Fixed a bug where the macro list sometimes became unclickable

2.2 (11/4/11)
•*Upgraded macros will now appropriately change their icons based on the macro code (unless an icon other than the Question Mark icon was selected). If you upgraded a macro with version 2.1, you will need to manually change the icon to the Question Mark icon.
•*Added a "Downgrade" button that converts a Super Duper macro into a standard macro
•*Added a "Claim"/"Disown" button that allows you to have a single character-specific macro or script that applies to multiple characters
•*Added a "Save As..." button that allows you to save an existing macro as a different type or character. For example, you can save a button macro as a floating macro if you want to free up a macro slot.
•*Several UI improvements; more to come!

2.1 (10/19/11)
•*Added an "Upgrade" button to the standard macro frame, allowing you to convert a standard macro into a Super Duper macro
•*Removed an overbearing version-checking system

2.0 (10/16/11)
• Incorporated compatibility updates by survivorx and ambro

1.8.3 (2/26/09)
•*Changing the name of a macro will now properly update the title text above the edit box.
•*Improved the "/sdm test" function. Please re-test it and submit your results!

1.8.2 (2/26/09)
•*Fixed a bug that caused the image on button macros to show as a question mark more often than necessary.
•*Added a command "/sdm test" that does nothing but check some nyi code. Please run this command and report the results at wowinterface.com.

1.8.1 (2/21/09)
•*SDM no longer conflicts with LayMacroTooltip or with other addons that modify the macro frame.

1.8 (2/20/09)
•*Added the option of creating folders to organize your macros
•*Numerous minor UI improvements

1.7 (2/8/09)
•*Made the macro list better
- Color-coded the different macro types
- Created a slider below the menu to adjust the size of the icons
- Added drop-down menus to filter the list by type and character
•*Changed the storage of macros in preparation for a future version that will include a sortable macro list with user-defined folders
•*Bug fixes
- The save confirmation dialog box now shows while dead
- Fixed a typo in the "Usage..." text for scripts

1.6.1 (1/27/09)
•*Fixed a serious bug that happened upon login after leaving "different name on button" blank. You may now safely leave it blank if you wish to show no text on the button.

1.6 (1/19/09)
• Changed the slash command to run a floating macro. Also added a command to run button macros. Click the "Usage..." button for more details.
•*Added an interface for changing the name and icon of a macro within the SDM window.
• Button macro names now conflict with each other (unless they are specific to different characters)
• Disallowed some characters in macro/script names because they were causing problems. You may find that some of these problematic characters still work on button macros, for which you can select a different name in the Change Name/Icon frame.
•*Changed the appearance of button macros when viewed in the default macro frame
• Added a clickable, scrolling menu of macros. This will be further improved later.
•*Several efficiency improvements. As a consequence, your SDM-created button macros will be removed from action bars and lose thieir icons. Sorry!

1.5.1 (1/12/09)
•*Minor bug fixes

1.5 (1/12/09)
•*Added the ability to share macros with other players (click "Send/Receive" to check it out!)
• Fixed a bug where the Save button was sometimes inappropriately disabled

1.4.1 (1/9/09)
•*Fixed a minor bug that sometimes occurred while loading

1.4 (1/8/09)
• Added an option to show/hide the text on macro buttons
• Fixed ">" to be more accurate
• SDM will no longer attempt to create, delete, or modify macros during combat. You can still do these things, but the changes will not take effect until after combat.
•*Deleting floating macros will now actually disable them
• Greatly increased the efficiency of operations like saving and deleting
•*Increased the limit on the length of each line to 1023, and made the number of lines limitless (actually, the maximum length of any string is 2^24 characters, so the limit is somewhere below that, but that's the length of about 20 average novels and it will probably crash your client).
•*Changed the structure of the macro frames to eliminate the chance of a recently discovered "C stack overflow" error on very long macros

1.3.1 (12/16/08)
•*Fixed an occasional bug with the "Get Link" and "Delete" buttons
• Blocked you from attempting to make more button macros than the standard macro interface can hold

1.3 (12/15/08)
• You can now use the addon to store long scripts and call them via a function or slash command.
• SDM now keeps track of the button macros it creates, and deletes orphaned ones upon login. If you are upgrading from a previous version, you can delete the old button macros that SDM created (the text of the new ones all start with "#sdm").
• Because of this, SDM will no longer ever replace your macros, and their names do not need to be unique at all. Floating macros and Scripts still have some restrictions on naming, you will get a warning it you try to violate them.
• Added many UI improvements to make working with the addon more intuitive:
- Pressing tab will now add four spaces
- Pressing enter will now be equivalent to the appropriate button click
- Moved some buttons around to more appropriate places
- Added buttons that link between the regular macro window and the SDM window
- Buttons will now "gray out" when appropriate
- The SDM window will now become unresponsive during confirmation dialogs

1.2 (12/13/08)
Fixed a bug that caused major problems when there were no macros in the list.

1.1 (12/12/08)
More UI improvements. Some UI elements are still placeholders.

1.0 (11/13/08)
just two minor updates in code to make it 3.0-ready. More UI improvements to come!
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.5
128kB
03-04-12 10:27 PM
Patch
1.8.3-4
16kB
06-30-11 11:50 AM
Patch


Archived Files (26)
File Name
Version
Size
Author
Date
2.4.5
124kB
hypehuman
01-17-12 10:43 PM
2.4.4
124kB
hypehuman
12-17-11 09:12 AM
2.4.3
124kB
hypehuman
11-30-11 07:03 PM
2.4.2
124kB
hypehuman
11-30-11 05:53 PM
2.4.1
123kB
hypehuman
11-30-11 03:12 AM
2.4
123kB
hypehuman
11-20-11 05:39 AM
2.3
57kB
hypehuman
11-16-11 09:21 PM
2.2.1
55kB
hypehuman
11-15-11 12:57 PM
2.2
55kB
hypehuman
11-04-11 01:46 PM
2.1
28kB
hypehuman
10-19-11 01:48 AM
2.1
29kB
hypehuman
10-16-11 10:53 AM
1.8.3
29kB
hypehuman
02-26-09 09:23 PM
1.8.3
28kB
hypehuman
02-25-09 11:20 PM
1.8.1
25kB
hypehuman
02-21-09 11:24 AM
1.8
25kB
hypehuman
02-20-09 11:38 AM
1.7
23kB
hypehuman
02-08-09 11:13 PM
1.6.1
21kB
hypehuman
01-27-09 10:55 PM
1.6
21kB
hypehuman
01-19-09 08:50 PM
1.5.1
18kB
hypehuman
01-12-09 09:12 PM
1.5
17kB
hypehuman
01-12-09 05:46 PM
1.5
14kB
hypehuman
01-09-09 04:20 AM
1.4
13kB
hypehuman
01-08-09 11:12 PM
1.3.1
10kB
hypehuman
12-16-08 12:46 PM
1.3
10kB
hypehuman
12-15-08 06:55 PM
1.2
8kB
hypehuman
12-13-08 09:59 AM
1.1
8kB
hypehuman
12-12-08 03:06 AM


Post A Reply Comment Options
Unread 09-11-09, 09:24 PM  
Raum
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally posted by woonieq
This is still happening and I can't edit it. Please help!
This occurs because you moved the original frame, and for some reason, the "button" locations don't update.

The way to fix this is quit the game. Edit the file "layout-local.txt" in your WTF\Account\Realm ---- Or WTF\Account\Realm\Player if you have individual settings.

Find the following block of text - the numbers may be different:

Frame: sdm_mainFrame
FrameLevel: 22
Anchor: LEFT
X: 0
Y: 99
W: 832
H: 447

Delete it. All set. Be careful not to move the frame.
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Unread 10-22-09, 09:42 PM  
Nuín
A Kobold Labourer

Forum posts: 0
File comments: 4
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Actually this is one of my favourite addons!

It's handy to use and the function to store the macros in selfcreated folders is just awesome.

But I have one problem with this addon...the function to CREATE folders is nice as I said, but it also should give a function to DELETE the folders aswell when you doesn't need it anymore.

Can perhabs anybody tell me how I can delete the folders that I don't need anymore?

Thanks in advance for your answers!

Nuín

P.S.: I hope ya can understand me, I'm a german and eventually my english is a lil bit rusty^^
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Unread 11-06-09, 08:45 AM  
morikal
A Kobold Labourer

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I've been using SDM without issue for a while now. Today, I started having this problem:

When opening SDM, its frames are all over the place. (I.e., one frame shows my macros, but the edit box is way across the screen instead of next to them. There is just a black background where it is supposed to be). I tried quitting my game and coming back in, and now its even worse. The box now takes up the entire screen, with the closing X and "About SDM" being in the far upper right, the edit box being in the bottom left, the macro list being in the upper left...

Whats going on here? I've tried exitting and reentering the game, no dice.

I looked for that layout-local.txt file, in case that was the problem, but it wasn't there...
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Unread 01-04-10, 01:01 PM  
gezus
A Deviate Faerie Dragon

Forum posts: 10
File comments: 46
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I am trying to create a nice LFW macro .. on that really stands out .. with both a Enchanting and Jewelcrafting link in them. However I have 2 problems.

1) I can't put a trade skill link in the macro with SDM.

2) with 2 trade links the Macro FAR exceeds the 255 char limit, so I would need 1 macro to call the second macro and hopefully get something like this..

/2.Trade: Gezus' Old Fashioned
/2.Trade: [Jewelcrafting] & [Enchanting]
/2.Trade: No job to small. Disenchanting/Prospecting!
/2.Trade: Working for Tips!

With both links being click able. Though .. I "think" it is impossible to have 2 links on 1 line. In that case something like...

/2.Trade: Gezus' Old Fashioned
/2.Trade: [Jewelcrafting] &
/2.Trade: [Enchanting]
/2.Trade: No job to small. Disenchanting/Prospecting!
/2.Trade: Working for Tips!

Would love to keep it to 4 lines though .. 5 is getting a bit overwhelming.

:P
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Unread 01-19-10, 03:46 PM  
Mithuata
A Kobold Labourer

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#showtooltip question

Greetings! I just discovered SDM today for macros longer than 255 characters, and it looks very promising! However, I am having an issue with a long macro not showing the tooltip. Here is the full macro:

Code:
#showtooltip
/console Sound_EnableSFX 0
/castsequence reset=target/combat/6 Icy Touch,Plague Strike,Blood Strike,Blood Strike,Death Coil,Scourge Strike,Horn of Winter,Scourge Strike,Death Coil,Scourge Strike,Scourge Strike
/cast !Blood Fury
/use 13
/console Sound_EnableSFX 1
In standard macros, this works just fine (so long as you don't go over the 255 character limit). Here, once you go over the 255 limit, showtooltip stops working and it just shows the default "?" icon with the default macro text. Any suggestions?
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Unread 01-20-10, 03:51 PM  
Hempelchen
A Kobold Labourer

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Does somewhere exist an actual version of this addon?
I've problems with critical errors if I use a sdm makro...
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Unread 02-07-10, 10:59 PM  
AnthonyK
WTF
 
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Re: #showtooltip question

Originally posted by Mithuata
Greetings! I just discovered SDM today for macros longer than 255 characters, and it looks very promising! However, I am having an issue with a long macro not showing the tooltip. Here is the full macro:

In standard macros, this works just fine (so long as you don't go over the 255 character limit). Here, once you go over the 255 limit, showtooltip stops working and it just shows the default "?" icon with the default macro text. Any suggestions?
I'm having the same issue with my macros that are longer than 255 chars. Is there a way to fix this or do I have to just deal with it if I want a more than 255 char macro.
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Unread 02-09-10, 09:05 AM  
deep92
A Murloc Raider

Forum posts: 5
File comments: 103
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I would like to notify EVERYBODY that uses this AddOn or is going to use it:

Hypehuman (the creator, developer and founder of this AddOn) is no longer active. Not on the AddOn, not on the site. He suddenly vanished from WoWInterface more then a year ago (11-1-2009 to be exact).

This AddOn has NOT been taken over by anyone, and nobody seems to be interested enough in taking this over. You can use it, but bugs will most likely not be fixed or hot-fixed.
If you're having severe problems with this and really need those longer macro's, a good AddOn I know of that can do this is Macaroon! (by Maul). This is however a complete bar mode, which may be not your choice.

If I ever get a good hang on AddOn writing I might see if I can take this over, but this won't be any soon, and most likely never.

Thanks for reading

About the #showtooltip problem, it's a known issue. It just bugs out after 255 character because the #showtooltip command doesn't read behind 255 characters (due to Blizzard's 255 character limit) and it hasn't been fixed. You can try taking #showtooltip <spellname> (without the < >) to get the tooltip of one spell, but it can't change to the other spells in the macro automatically.
Hope this answers your question.. Somewhat

~Deep
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Unread 03-21-10, 03:16 PM  
spiralofhope
A Deviate Faerie Dragon
 
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I found a bug:
- will predictably crash wow if I have a whole lot of comments at the start of the file. Fix it by adding some code at the very top, like:
/run local f=1
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Unread 03-21-10, 03:17 PM  
spiralofhope
A Deviate Faerie Dragon
 
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Originally posted by deep92
Hypehuman (the creator, developer and founder of this AddOn) is no longer active. Not on the AddOn, not on the site. He suddenly vanished from WoWInterface more then a year ago (11-1-2009 to be exact).

This AddOn has NOT been taken over by anyone, and nobody seems to be interested enough in taking this over.
SDM is a critical part of my playing WoW. I'm saddened to hear that it's been abandoned and that nobody else has picked it up. I'm investigating some other AddOns and I will try to report back if I find anything good.
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Unread 03-24-10, 05:09 AM  
XXXmahakalaXXX
A Murloc Raider

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Last edited by XXXmahakalaXXX : 03-24-10 at 08:08 AM.
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Unread 08-29-10, 03:37 AM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
Uploads: 1
Originally posted by gezus
I am trying to create a nice LFW macro .. on that really stands out .. with both a Enchanting and Jewelcrafting link in them.

With 2 trade links the Macro FAR exceeds the 255 char limit, so I would need 1 macro to call the second macro and hopefully get something like this..

/2.Trade: Gezus' Old Fashioned
/2.Trade: [Jewelcrafting] & [Enchanting]
/2.Trade: No job to small. Disenchanting/Prospecting!
/2.Trade: Working for Tips!
I'm sorry for the long reply but I didn't visit the site until today.
Here's the script :

#showtooltip (This is just if you want the Jewelcrafting tooltip and icon to show)
/2 Gezus' Old Fashioned
/cast Jewelcrafting
/script Prof1 = GetTradeSkillListLink();
/cast Jewelcrafting
/cast Enchanting
/script Prof2 = GetTradeSkillListLink();
/cast Enchanting
/script SendChatMessage(Prof1..Prof2 , "CHANNEL", nil, "2")
/2 No job too small. Disenchanting/Prospecting!
/2 Working for Tips!

Tested it with Forge and Cooking just to be sure and it worked so it should worked for you too if you haven't found an alternative yet.
You will get a little lag though when you click it.

EDIT: Shortened the quote and corrected "to small" to "too small"
Last edited by lepaperwan : 08-29-10 at 03:43 AM.
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Unread 08-29-10, 03:40 AM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
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Originally posted by Nuín
Can perhabs anybody tell me how I can delete the folders that I don't need anymore?
Simply Alt+Left Click the folder
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Unread 09-13-10, 09:34 PM  
dgnht
A Kobold Labourer

Forum posts: 1
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Question Links

I just downloaded this SDM add-on. Is there a way to put your trade skill links into the macro when you use the super version? I tried to click my jc link like I do in the bliz macro but it does not show up. How do I put the link into the SDM macro style?
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Unread 10-02-10, 05:55 PM  
lepaperwan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 10
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Re: Links

Originally posted by dgnht
How do I put the link into the SDM macro style?
As I've posted below, the links can be obtained through a script :

#showtooltip (This is just if you want the Jewelcrafting tooltip and icon to show)
/cast Jewelcrafting
/script Prof1 = GetTradeSkillListLink();
/cast Jewelcrafting
/script SendChatMessage(Prof1 , "CHANNEL", nil, "2")

Hope this helps
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