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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-05-16 03:23 PM
Created:unknown
Downloads:123,719
Favorites:819
MD5:
7.1.0

TipTop  Popular! (More than 5000 hits)

Version: 2.16.2
by: Seerah [More]

In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.


Known Issue: the disappearing/flickering tooltip issue is on Blizzard's end. People have been reporting the issue with various tooltip addons as well as with only the default UI. There are several posts about it on the Technical Support forums, but no blue response that I know of so far.

Update: the Blizzard bug may have something to do with quickly mousing over minimap tracking icons at the edge of your minimap. Try mousing over another tracking icon to try to bring back the tooltip.




Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.

FEATURE REQUESTS AND BUG REPORTS NEED TO BE PUT ON MY PORTAL. IF YOU PUT THEM IN MY COMMENTS, THEY WILL MOST LIKELY BE FORGOTTEN AND/OR IGNORED.
I appreciate the time that you take to report bugs and request things, but please appreciate the time/effort that it takes me to go through them and remember them, and please just put them in the correct location.



Features:
  • optional class-colored border for units (optional support for !ClassColors)
  • optional difficulty-colored border for units
  • option to display class icon before unit's name in tooltip (off by default)
  • various class icon textures to choose from (thanks, gossipgirlxo and Flat Player Icons!)
  • option to display guild rank (off by default)
  • added target text line
  • "faded" tip if unit is tapped, dead, or offline
  • custom border, background, and status bar textures
  • custom font selection, plus option of Outline, etc.
  • custom background color/alpha
  • custom health bar color, including class-colored
  • ability to move the tooltip or attach to cursor
  • can show health on statusbar in five different formats
  • health bar may be above or below the tooltip, or be contained inside the tooltip
  • item-quality colored border for items
  • raid icon display
  • added talent text line
  • displays (Rare), (AFK), and (DND) when possible, next to the unit's name
  • option to display elite/rare elite graphic for those units
  • adjust tip background alpha
  • SharedMedia support
  • each character has a choice of using either a global or character specific profile



FAQ:

Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see TipTop listed there. You can also use the slash commands /tiptop or /tip

How do I move the tooltip?
In the TipTop config window, scroll down until you see the anchor settings. You may either anchor the mouse to the cursor, or to a side/corner of the screen. Note that x,y offsets only work when the tip is *not* anchored to the cursor. This is a limitation set by the game's API, and I will not code in the hacks that other tooltip addons use to get around this. I suggest using the alpha setting instead so the tip doesn't block your view so much.

I want the tooltip offset from the cursor - will you add it or is it bugged?
See above.

Where can I find more fonts/borders/bar textures?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/textures?
All use of my code and custom textures separate from TipTop must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute this addon?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.

2.16.2
- update TOC for 7.1
- tweaked specialization line code
- tweaked tooltip anchor code (should play nice with the updates to LibItemUpgradeInfo using by Auctionator, etc)

2.16.1
- possible fix for repeated specialization lines
- "specialization" is now localized

2.16
- added new class icon textures
- removed old class icon texture files (used straight from default UI now)
- updated LibSharedMedia-3.0

2.15
- added new health format, 1.2k / 1.2k (100%), as requested

2.14.4
- fix for anchor not showing

2.14.3
- update for Legion
- fixed for new API to check if unit is tapped

2.14.2
- fixed nil error if you don't have the elitetexture setting enabled

2.14.1
- fixed elite texture bug (where it wouldn't hide after mousing over an elite unit)
- fixed typo that's been there for years and no one's ever noticed - rare elite texture (silver dragon) should now display
- fixed oversight that I haven't updated the manual level number for units with a level of -1 (skull texture) for a couple of xpacs... >.>

2.14
- updated for WoD
- added :ClearAllPoints() call when reanchoring GameTooltip
- Removed references to ShoppingTooltip3 and ItemRefShoppingTooltip3 which were removed from the UI.

2.13.3
- added missing logic check to fix error on line 296

2.13.2
- logic check to fix error in 5.4
- updated Ace3 libs
- updated TOC for 5.4

2.13.1
- fix for nil error reported by Ookami.kun

2.13
- updated TOC for 5.2
- updated libraries
- added new feature: ability to display guild rank (off by default)

2.12
- updated TOC to 5.1
- put in fix for white borders on clickable tooltips when border is hidden or not set to color by item quality
- skin Blizz's new compare tips for clickable tooltips
- fixed level logic for difficulty coloring

2.11.1
- put in check to only set percent health text if <= 100%
- this fixes errors where the client would wrongly report a maxhp of 1

2.11
- updated TOC for MoP
- updated libs
- added Monk class icon
- fixed talents - they now only show Specialization, no talent points
- added option to truncate health text
- cleaned up code a tad
- localized new globals in the upvalues list
- added optional faction icon to tooltip (settings located in "Extra Stuff" section)
- removed "MONOCHROME" font flag because it currently crashes the client
- changed "THICK OUTLINE" font flag to "MONOCHROME OUTLINE" (this won't crash you)
- changed two included statusbar textures - converted to .blp properly this time

2.9.4
- updated TOC for 4.3
- updated libs

2.9.3
- fixed a bug with the short talents option when mousing over someone with no talent spec

2.9.2
- that was quick! today's mini-patch fixed heirloom item colors (removed override code from TipTop)

2.9.1
- attempt to fix Blizz bug where Heirloom items are colored white (this only fixes the tooltip borders, I filed a bug report to fix on the servers)

2.9
- added option to only show main spec name (hiding the talent points)

2.8.3
- updated libs
- tweaked options layout for larger window

2.8.2
- bumped TOC number for 4.2
- all seems to be working as expected!

2.8.1
- updated libs
- fixed: health bars now stay your custom color!

2.8
- the health bar on the tooltip may now be colored by class

2.7
- FIXED: nil error when trying to get talents from players who haven't chosen their spec yet
- NEW: draggable frame for quick repositioning of the tooltip. X,Y coordinates are still available for fine tuning. Don't want to use the mover frame? It's not created or anything until you click the config button for it.

2.6
- optimizations to talent gathering code

2.5
- updated for Cataclysm
- changed "INSPECT_TALENT_READY" to "INSPECT_READY"
- use GUID returned by new event to only grab talents for the unit I requested
- fix for changes to GetTalentTabInfo()
- updated all libraries

2.4
- fiddled with padding between statusbar and frame border when the health bar is inside
- can now color the border by level difficulty (if class and difficulty are *both* selected, friendly units will be colored by class, and others will be by difficulty)
- changed hp display for units with no maxhp (ex. walls in WG) so that maxhp is 1 - this displays their current health, at least, instead of forcing the text to be blank
- fix for random/rare error with talents

2.3.2
- refix for talent spam

2.3.1
- hopefully fixed: nil error and repeating icon bug
- fixed: minimum width for tooltip (code is for aesthetics and to fit in health display)
- updated: libs and TOC number

2.3
- Fixed: talent text spamming the tooltip for some raid frames
- Fixed: Elite graphic not obeying its checkbox in options
- Added: option to display class icon next to name in tooltip (off by default)

2.2
- you can now set the font flags for the tooltips' text (Outline, etc)
- if you have the elite graphic enabled, it will now show for bosses too

2.1.1
- added support for WorldMapTooltip
- fixed health percent display for "units" with no health (gates in Wintergrasp, for example)

2.1
- added a couple additional checks to silence a couple errors
- added some additional options for profiles (copy from default profile and reset profile)

2.0.1
- fixed error for custom created frames/tooltips that try to look like the game tooltip - let me know if something's still awry
- fixed an oopsie - target text works again (had accidentally deleted the line that called its function >.< )

2.0
- semi-rewrite of 1.x
- the ability to have the health bar inside the tip is back
- rearranged options
- new health bar color option
- added an elite/rare elite graphic option for hubby
- changed directory structure and pushed media into a media subdirectory
Optional Files (0)


Archived Files (54)
File Name
Version
Size
Author
Date
2.16.1
808kB
Seerah
09-15-16 09:17 PM
2.16
808kB
Seerah
08-19-16 12:48 PM
2.15
165kB
Seerah
07-30-16 01:45 PM
2.14.4
165kB
Seerah
07-27-16 09:13 PM
2.14.3
165kB
Seerah
07-19-16 12:58 PM
2.14.2
164kB
Seerah
12-22-14 01:11 PM
2.14.1
164kB
Seerah
12-20-14 10:38 PM
2.14
164kB
Seerah
10-22-14 09:12 PM
2.13.3
164kB
Seerah
02-13-14 05:18 PM
2.13.2
164kB
Seerah
09-14-13 10:20 PM
2.13.1
163kB
Seerah
03-20-13 07:55 PM
2.13
163kB
Seerah
03-13-13 03:58 PM
2.12
163kB
Seerah
01-29-13 10:17 PM
2.11.1
163kB
Seerah
08-29-12 09:14 PM
2.11
163kB
Seerah
08-26-12 09:56 PM
2.9.4
162kB
Seerah
11-29-11 10:41 PM
2.9.3
162kB
Seerah
08-11-11 11:34 AM
2.9.2
162kB
Seerah
08-08-11 04:36 PM
2.9.1
162kB
Seerah
08-03-11 02:50 PM
2.9
162kB
Seerah
07-28-11 10:33 PM
2.8.3
162kB
Seerah
07-08-11 01:13 PM
2.8.2
161kB
Seerah
06-28-11 10:22 PM
2.8.1
161kB
Seerah
02-15-11 08:57 PM
2.8
160kB
Seerah
12-03-10 03:32 PM
2.7
160kB
Seerah
11-05-10 10:25 PM
2.6
160kB
Seerah
10-18-10 09:40 PM
2.5
160kB
Seerah
10-11-10 10:38 PM
2.4
189kB
Seerah
05-30-10 05:10 PM
2.3.2
188kB
Seerah
12-12-09 09:34 PM
2.3.1
188kB
Seerah
12-10-09 11:07 PM
2.3
184kB
Seerah
10-18-09 08:35 PM
2.2
155kB
Seerah
10-05-09 03:42 PM
2.1.1
154kB
Seerah
09-23-09 09:50 PM
2.1
154kB
Seerah
09-17-09 02:28 PM
2.0.1
154kB
Seerah
09-15-09 01:14 PM
2.0 release
154kB
Seerah
09-14-09 12:07 PM
1.9.1
127kB
Seerah
08-20-09 02:51 PM
1.9
127kB
Seerah
08-20-09 02:22 PM
1.8.9
133kB
Seerah
08-16-09 11:03 PM
1.8.8
117kB
Seerah
06-03-09 09:38 PM
1.8.7
117kB
Seerah
05-18-09 09:52 PM
1.8.6
117kB
Seerah
04-13-09 01:30 PM
1.8.5
117kB
Seerah
02-21-09 10:40 PM
1.8.4
117kB
Seerah
02-14-09 10:33 PM
1.8.3
117kB
Seerah
02-13-09 11:15 PM
1.8.2
117kB
Seerah
02-03-09 09:55 PM
1.8.1
117kB
Seerah
01-22-09 11:51 AM
1.8
113kB
Seerah
01-17-09 11:37 PM
1.7
125kB
Seerah
01-02-09 01:58 PM
1.6.1
125kB
Seerah
11-30-08 10:39 PM
1.6
125kB
Seerah
11-30-08 12:18 AM
1.5.3
125kB
Seerah
11-26-08 10:13 PM
1.5.2
125kB
Seerah
11-14-08 11:28 PM
1.5.1
125kB
Seerah
11-14-08 12:54 AM


Post A Reply Comment Options
Unread 11-30-08, 01:11 PM  
Stanzilla
An Aku'mai Servant
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Forum posts: 34
File comments: 137
Uploads: 1
First, lovely Addon!

But I have one feature request: *posts on portal*
Last edited by Stanzilla : 11-30-08 at 01:19 PM.
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Unread 11-30-08, 12:47 PM  
Seerah
Fishing Trainer
 
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Quoted from the FAQ in the description:
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.
@Hjalte: I'll look into it, but still post it on my to-do list (the portal)

@alrit: the default tip doesn't do this either, it's not anything I'm taking away. I'll think about it. Still put it where it needs to go if you want me to remember.
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 11-30-08, 12:07 PM  
Hjalte
A Fallenroot Satyr

Forum posts: 21
File comments: 48
Uploads: 0
Hi Seerah

Is it possible to add an indication if a mob is a rare mob to the tooltip?

I believe my old tooltip addon was doing this, but I really like yours
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Unread 11-30-08, 08:12 AM  
alrit
A Defias Bandit

Forum posts: 2
File comments: 24
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Nice..
Better with an AFK/DND display... Now I am not able to know others (even group members)' status...LoL
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Unread 11-27-08, 02:17 PM  
Seerah
Fishing Trainer
 
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Originally posted by lapingultah
Otherwise great add on, just one thing I'm missing. Would it be possible to have ALL tooltips anchored as set? Currently at least buffs and debuffs are anchored to mouse which is quite annoying.
Eh... I don't think I'm going to try to go that far. I, personally, prefer to have buff tooltips by the buffs because that's where I'm looking at that moment. I'm sure that's why Blizzard coded it that way, too.
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 11-27-08, 04:45 AM  
lapingultah
A Kobold Labourer

Forum posts: 0
File comments: 3
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Otherwise great add on, just one thing I'm missing. Would it be possible to have ALL tooltips anchored as set? Currently at least buffs and debuffs are anchored to mouse which is quite annoying.
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Unread 11-14-08, 11:28 PM  
Seerah
Fishing Trainer
 
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Sorry, Vranx. I forgot to put in the other part of the fix that Cirk suggested. ><
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 11-14-08, 05:40 PM  
Vranx
A Warpwood Thunder Caller
 
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Forum posts: 93
File comments: 166
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Just tried it, getting this error:
TipTop-1.5.1\tiptop.lua:288: attempt to index upvalue 'db' (a nil value)
<in C code>: in function `SetText'
Targetz-3.0.1\Targetz.lua:1297: in function `PlayerLogin'
Targetz-3.0.1\Targetz.lua:1608: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
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Unread 11-14-08, 06:35 AM  
Vranx
A Warpwood Thunder Caller
 
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File comments: 166
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Thanks for that fix Seerah. I reported it to Cirk.
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Unread 11-09-08, 10:01 AM  
OarisJM
A Murloc Raider

Forum posts: 4
File comments: 28
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Once in a blue moon I stumble upon a mod that looks slick by default, has 'just enough' options without 'way too many' options, and is easily customized to taste in 30 seconds.

This is one such mod... kudos!
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Unread 11-08-08, 12:00 AM  
Seerah
Fishing Trainer
 
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Originally posted by JMHammer
Seerah- He is experiencing the same error I have reported in your portal area. This occurs when offsetting from one of the on-screen anchor positions (top, left, etc.), not the tooltip.
And I *still* cannot reproduce it. I spent 10-15 minutes changing anchor positions, offsets, whether it's on the cursor or not, and reloading the UI every so often. Not once did I have a problem with TipTop not going where I told it to. Are you two *certain* that you don't have another addon interfering?
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 11-06-08, 02:40 PM  
JMHammer
A Defias Bandit
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Forum posts: 3
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Originally posted by Seerah
You aren't trying to offset it while it's anchored to the cursor, are you?
Seerah- He is experiencing the same error I have reported in your portal area. This occurs when offsetting from one of the on-screen anchor positions (top, left, etc.), not the tooltip.
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Unread 11-05-08, 10:13 AM  
Seerah
Fishing Trainer
 
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I suggest fiddling with the tooltip's alpha.
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Unread 11-05-08, 12:49 AM  
Harwel
A Murloc Raider

Forum posts: 5
File comments: 21
Uploads: 0
Cursor Anchor + Offset please!

The only thing this addon is missing to make to it perfect is anchoring to cursor with offset. Directly anchoring to the cursor with no offset makes it hard to see what you're mousing over.

Reading further down, I see you've kiboshed that idea. Oh well.
Last edited by Harwel : 11-05-08 at 12:50 AM.
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Unread 11-04-08, 10:30 AM  
Seerah
Fishing Trainer
 
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Originally posted by Tweeker
Is there an alternate way to offset the anchor?
I tried in the tiptop's gui but no matter what number i choose and click "okay" next to it, it still is unchanged.
You aren't trying to offset it while it's anchored to the cursor, are you?
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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