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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 09:12 PM
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TipTop  Popular! (More than 5000 hits)

Version: 2.14
by: Seerah [More]

In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.



Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.

FEATURE REQUESTS AND BUG REPORTS NEED TO BE PUT ON MY PORTAL. IF YOU PUT THEM IN MY COMMENTS, THEY WILL MOST LIKELY BE FORGOTTEN AND/OR IGNORED.
I appreciate the time that you take to report bugs and request things, but please appreciate the time/effort that it takes me to go through them and remember them, and please just put them in the correct location.



Features:
  • optional class-colored border for units (optional support for !ClassColors)
  • optional difficulty-colored border for units
  • option to display class icon before unit's name in tooltip (off by default)
  • option to display guild rank (off by default)
  • added target text line
  • "faded" tip if unit is tapped, dead, or offline
  • custom border, background, and status bar textures
  • custom font selection, plus option of Outline, etc.
  • custom background color/alpha
  • custom health bar color, including class-colored
  • ability to move the tooltip or attach to cursor
  • can show health on statusbar in four different formats
  • health bar may be above or below the tooltip, or be contained inside the tooltip
  • item-quality colored border for items
  • raid icon display
  • added talent text line
  • displays (Rare), (AFK), and (DND) when possible, next to the unit's name
  • option to display elite/rare elite graphic for those units
  • adjust tip background alpha
  • SharedMedia support
  • each character has a choice of using either a global or character specific profile



FAQ:

Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see TipTop listed there. You can also use the slash commands /tiptop or /tip

How do I move the tooltip?
In the TipTop config window, scroll down until you see the anchor settings. You may either anchor the mouse to the cursor, or to a side/corner of the screen. Note that x,y offsets only work when the tip is *not* anchored to the cursor. This is a limitation set by the game's API, and I will not code in the hacks that other tooltip addons use to get around this. I suggest using the alpha setting instead so the tip doesn't block your view so much.

I want the tooltip offset from the cursor - will you add it or is it bugged?
See above.

Where can I find more fonts/borders/bar textures?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/textures?
All use of my code and custom textures separate from TipTop must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute this addon?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.

2.14
- updated for WoD
- added :ClearAllPoints() call when reanchoring GameTooltip
- Removed references to ShoppingTooltip3 and ItemRefShoppingTooltip3 which were removed from the UI.

2.13.3
- added missing logic check to fix error on line 296

2.13.2
- logic check to fix error in 5.4
- updated Ace3 libs
- updated TOC for 5.4

2.13.1
- fix for nil error reported by Ookami.kun

2.13
- updated TOC for 5.2
- updated libraries
- added new feature: ability to display guild rank (off by default)

2.12
- updated TOC to 5.1
- put in fix for white borders on clickable tooltips when border is hidden or not set to color by item quality
- skin Blizz's new compare tips for clickable tooltips
- fixed level logic for difficulty coloring

2.11.1
- put in check to only set percent health text if <= 100%
- this fixes errors where the client would wrongly report a maxhp of 1

2.11
- updated TOC for MoP
- updated libs
- added Monk class icon
- fixed talents - they now only show Specialization, no talent points
- added option to truncate health text
- cleaned up code a tad
- localized new globals in the upvalues list
- added optional faction icon to tooltip (settings located in "Extra Stuff" section)
- removed "MONOCHROME" font flag because it currently crashes the client
- changed "THICK OUTLINE" font flag to "MONOCHROME OUTLINE" (this won't crash you)
- changed two included statusbar textures - converted to .blp properly this time

2.9.4
- updated TOC for 4.3
- updated libs

2.9.3
- fixed a bug with the short talents option when mousing over someone with no talent spec

2.9.2
- that was quick! today's mini-patch fixed heirloom item colors (removed override code from TipTop)

2.9.1
- attempt to fix Blizz bug where Heirloom items are colored white (this only fixes the tooltip borders, I filed a bug report to fix on the servers)

2.9
- added option to only show main spec name (hiding the talent points)

2.8.3
- updated libs
- tweaked options layout for larger window

2.8.2
- bumped TOC number for 4.2
- all seems to be working as expected!

2.8.1
- updated libs
- fixed: health bars now stay your custom color!

2.8
- the health bar on the tooltip may now be colored by class

2.7
- FIXED: nil error when trying to get talents from players who haven't chosen their spec yet
- NEW: draggable frame for quick repositioning of the tooltip. X,Y coordinates are still available for fine tuning. Don't want to use the mover frame? It's not created or anything until you click the config button for it.

2.6
- optimizations to talent gathering code

2.5
- updated for Cataclysm
- changed "INSPECT_TALENT_READY" to "INSPECT_READY"
- use GUID returned by new event to only grab talents for the unit I requested
- fix for changes to GetTalentTabInfo()
- updated all libraries

2.4
- fiddled with padding between statusbar and frame border when the health bar is inside
- can now color the border by level difficulty (if class and difficulty are *both* selected, friendly units will be colored by class, and others will be by difficulty)
- changed hp display for units with no maxhp (ex. walls in WG) so that maxhp is 1 - this displays their current health, at least, instead of forcing the text to be blank
- fix for random/rare error with talents

2.3.2
- refix for talent spam

2.3.1
- hopefully fixed: nil error and repeating icon bug
- fixed: minimum width for tooltip (code is for aesthetics and to fit in health display)
- updated: libs and TOC number

2.3
- Fixed: talent text spamming the tooltip for some raid frames
- Fixed: Elite graphic not obeying its checkbox in options
- Added: option to display class icon next to name in tooltip (off by default)

2.2
- you can now set the font flags for the tooltips' text (Outline, etc)
- if you have the elite graphic enabled, it will now show for bosses too

2.1.1
- added support for WorldMapTooltip
- fixed health percent display for "units" with no health (gates in Wintergrasp, for example)

2.1
- added a couple additional checks to silence a couple errors
- added some additional options for profiles (copy from default profile and reset profile)

2.0.1
- fixed error for custom created frames/tooltips that try to look like the game tooltip - let me know if something's still awry
- fixed an oopsie - target text works again (had accidentally deleted the line that called its function >.< )

2.0
- semi-rewrite of 1.x
- the ability to have the health bar inside the tip is back
- rearranged options
- new health bar color option
- added an elite/rare elite graphic option for hubby
- changed directory structure and pushed media into a media subdirectory
Optional Files (0)


Archived Files (46)
File Name
Version
Size
Author
Date
2.13.3
164kB
Seerah
02-13-14 05:18 PM
2.13.2
164kB
Seerah
09-14-13 10:20 PM
2.13.1
163kB
Seerah
03-20-13 07:55 PM
2.13
163kB
Seerah
03-13-13 03:58 PM
2.12
163kB
Seerah
01-29-13 10:17 PM
2.11.1
163kB
Seerah
08-29-12 09:14 PM
2.11
163kB
Seerah
08-26-12 09:56 PM
2.9.4
162kB
Seerah
11-29-11 10:41 PM
2.9.3
162kB
Seerah
08-11-11 11:34 AM
2.9.2
162kB
Seerah
08-08-11 04:36 PM
2.9.1
162kB
Seerah
08-03-11 02:50 PM
2.9
162kB
Seerah
07-28-11 10:33 PM
2.8.3
162kB
Seerah
07-08-11 01:13 PM
2.8.2
161kB
Seerah
06-28-11 10:22 PM
2.8.1
161kB
Seerah
02-15-11 08:57 PM
2.8
160kB
Seerah
12-03-10 03:32 PM
2.7
160kB
Seerah
11-05-10 10:25 PM
2.6
160kB
Seerah
10-18-10 09:40 PM
2.5
160kB
Seerah
10-11-10 10:38 PM
2.4
189kB
Seerah
05-30-10 05:10 PM
2.3.2
188kB
Seerah
12-12-09 09:34 PM
2.3.1
188kB
Seerah
12-10-09 11:07 PM
2.3
184kB
Seerah
10-18-09 08:35 PM
2.2
155kB
Seerah
10-05-09 03:42 PM
2.1.1
154kB
Seerah
09-23-09 09:50 PM
2.1
154kB
Seerah
09-17-09 02:28 PM
2.0.1
154kB
Seerah
09-15-09 01:14 PM
2.0 release
154kB
Seerah
09-14-09 12:07 PM
1.9.1
127kB
Seerah
08-20-09 02:51 PM
1.9
127kB
Seerah
08-20-09 02:22 PM
1.8.9
133kB
Seerah
08-16-09 11:03 PM
1.8.8
117kB
Seerah
06-03-09 09:38 PM
1.8.7
117kB
Seerah
05-18-09 09:52 PM
1.8.6
117kB
Seerah
04-13-09 01:30 PM
1.8.5
117kB
Seerah
02-21-09 10:40 PM
1.8.4
117kB
Seerah
02-14-09 10:33 PM
1.8.3
117kB
Seerah
02-13-09 11:15 PM
1.8.2
117kB
Seerah
02-03-09 09:55 PM
1.8.1
117kB
Seerah
01-22-09 11:51 AM
1.8
113kB
Seerah
01-17-09 11:37 PM
1.7
125kB
Seerah
01-02-09 01:58 PM
1.6.1
125kB
Seerah
11-30-08 10:39 PM
1.6
125kB
Seerah
11-30-08 12:18 AM
1.5.3
125kB
Seerah
11-26-08 10:13 PM
1.5.2
125kB
Seerah
11-14-08 11:28 PM
1.5.1
125kB
Seerah
11-14-08 12:54 AM


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Unread 05-09-09, 01:40 PM  
Kerecha
A Deviate Faerie Dragon
 
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Not sure why, but today i have had huge lags whenever a toltip is generated, turning of tiptop stops the lags.
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Unread 04-27-09, 04:57 PM  
Supernico
A Defias Bandit

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Color options

Hey ! I did a feature request on your portal for more color options in tiptop, do you think it's something you could do ?

Thanks
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Unread 04-25-09, 09:49 AM  
Seerah
Fishing Trainer
 
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You have another addon installed providing those. TipTop does not have a slash command to open the options and does not provide those icons.
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Unread 04-24-09, 10:18 PM  
rlindberg
A Kobold Labourer

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Originally posted by Seerah
1. EquipCompare must create its own compare tooltips... You could use tekKompare, which uses the built in ones. These will be skinned.

2. Faction icon?
Wow, thanks for the quick reply. I will be sure to try out Tekkompare.

And what I meant by faction icon is the alliance/horde icons. /tip > Icon has an option for it. "Show Raid and Faction Icon." Is there a way to just show the raid icon? I don't really need to see if the enemy is horde .
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Unread 04-24-09, 10:10 PM  
Seerah
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1. EquipCompare must create its own compare tooltips... You could use tekKompare, which uses the built in ones. These will be skinned.

2. Faction icon?

Originally posted by rlindberg
Seerah, thank you for this addon. I've recently switched over from Cowtip to Tiptop at a recommendation from a friend, and I couldn't be happier. I did have two request/question though.

1) I use equipcompare (linked) and I've noticed that the compared panel is not skinned as a tiptop skin, but rather a default tooltip skin.

2) I realize there is an option to show faction/raid icon, but is there a way to make it only one? I don't need to see the faction icon, but raid icon is very helpful. Not a big deal but just curious.

Thank you and please help.
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Unread 04-24-09, 05:45 PM  
rlindberg
A Kobold Labourer

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Seerah, thank you for this addon. I've recently switched over from Cowtip to Tiptop at a recommendation from a friend, and I couldn't be happier. I did have two request/question though.

1) I use equipcompare (linked) and I've noticed that the compared panel is not skinned as a tiptop skin, but rather a default tooltip skin.

2) I realize there is an option to show faction/raid icon, but is there a way to make it only one? I don't need to see the faction icon, but raid icon is very helpful. Not a big deal but just curious.

Thank you and please help.
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Unread 04-15-09, 07:43 PM  
Seerah
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Thank you for your feedback, however please post bug reports and feature requests at my portal. Though actually, an answer already exists for your second request/question in the mod's FAQ.

Originally posted by Niveras
I recently switched to using TipTop from CowTip, since CowTip is resource-intensive and is slowly becoming broken due to the developer being missing in action for a while. While TipTop has limited customizability, it is aesthetically simple and functional.

However, in my use I have noticed two minor issues:

In cases with two unitframes are close together (particularly touching), sliding the mouse from one unitframe to another causes the tooltip to disappear. If I move my mouse off a unit frame and back, the tooltip reappears. Specifically this occurs for both Grid and ag_uf; I'm not strictly able to test where this occurs with native unit frames, since classic frames are not positioned directly next to each other.

Also, when anchoring the tooltip to the mouse, the mouse cursor itself partially covers the health text. This is also causes difficulty when trying to move something that creates a tooltip, specifically raid members (it makes it hard to see exactly where I am putting the person). By no means a major problem, but the ability to offset the tooltip even when anchored to the mouse may be a simple solution.
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Unread 04-15-09, 06:07 PM  
Niveras
A Murloc Raider

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I recently switched to using TipTop from CowTip, since CowTip is resource-intensive and is slowly becoming broken due to the developer being missing in action for a while. While TipTop has limited customizability, it is aesthetically simple and functional.

However, in my use I have noticed two minor issues:

In cases with two unitframes are close together (particularly touching), sliding the mouse from one unitframe to another causes the tooltip to disappear. If I move my mouse off a unit frame and back, the tooltip reappears. Specifically this occurs for both Grid and ag_uf; I'm not strictly able to test where this occurs with native unit frames, since classic frames are not positioned directly next to each other.

Also, when anchoring the tooltip to the mouse, the mouse cursor itself partially covers the health text. This is also causes difficulty when trying to move something that creates a tooltip, specifically raid members (it makes it hard to see exactly where I am putting the person). By no means a major problem, but the ability to offset the tooltip even when anchored to the mouse may be a simple solution.
Last edited by Niveras : 04-15-09 at 06:32 PM.
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Unread 04-13-09, 02:53 PM  
Seerah
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Thanks for keeping me informed, Bouvi.
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Unread 04-13-09, 01:36 PM  
Bouvi
A Chromatic Dragonspawn
 
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OK beginning to think it was that session. i have been playing for a bit now with no disappear. Weird stuff.
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Unread 04-13-09, 12:56 PM  
Bouvi
A Chromatic Dragonspawn
 
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No, I am trying to track when it disappears now. Could be an addon conflict but I was not experiencing it on my PC desktop (same addons on both). I will keep on it and see when it happens and let you know.

Originally posted by Seerah
My husband and I haven't experienced anything like this, and this is the first report of the sort. Have you tried with only TipTop enabled?
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Unread 04-13-09, 12:45 PM  
Seerah
Fishing Trainer
 
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My husband and I haven't experienced anything like this, and this is the first report of the sort. Have you tried with only TipTop enabled?
Originally posted by Bouvi
Something weird is going on. I am playing along and I notice my tooltip just disappears. It works when I reloadui for a bit then goes away again. Not noticed what I am going when it disappears yet. I have deleted the preferences from the WTF folder and set it up but has disappeared twice on me so far. Using a Macbook right now. Today is the first day I have noticed it going bye bye. I did just update to the lastest version on here yesterday.
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Unread 04-13-09, 12:03 PM  
Bouvi
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Something weird is going on. I am playing along and I notice my tooltip just disappears. It works when I reloadui for a bit then goes away again. Not noticed what I am going when it disappears yet. I have deleted the preferences from the WTF folder and set it up but has disappeared twice on me so far. Using a Macbook right now. Today is the first day I have noticed it going bye bye. I did just update to the lastest version on here yesterday.
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Unread 04-10-09, 10:41 AM  
runamonk
A Kobold Labourer
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Re: Price error on tooltip

I just fixed this exact issue on my machine. I had installed the new version of Auctioneer and when I did this I somehow left behind the version of EnhToolTip that was previously installed and it was causing this problem after I had opened the character screen and moused over my gear a bit. Once I blew away all the original auctioneer folders and put the new version out there this problem has gone away.

Btw I had this issue with RantTooltip and Tinytip in testing those out so this issue is not related to TipTop. What addons do you currently have installed?

Originally posted by snowcrash512
Not sure whats causing this, tooltip looks like for a while but after visiting a vendor and selling things the prices get stuck to the tooltip perm. So i have a tooltip covered with overlapping prices constantly until i reload.

Read some stuff about auctioneer causing stuff like that but i dont and never have used it?

Last edited by runamonk : 04-10-09 at 10:42 AM.
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Unread 03-22-09, 11:36 AM  
Seerah
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Originally posted by Kayja
Is there any way I can get it to change the Target: info to be together, rather then spaced apart (such as I wanted "Target: <<YOU>>" rather than "Target:" on the left and the a big space and "<<YOU>>" on the right side").
In the target section of the code, change You'll need to change the AddDoubleLine bit to just AddLine. But then you'd need to fiddle with the updating function, too. In short, unless you want to get your hands dirty, no.
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