Quantcast
Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(563 Kb)
Download
Updated: 02-25-15 12:12 AM
Pictures
File Info
Compatibility:
The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
Created:unknown
Downloads:405,610
Favorites:993
MD5:

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 11-24-10, 04:20 AM  
razoon
A Fallenroot Satyr

Forum posts: 21
File comments: 63
Uploads: 0
Right clicking a pet skill (Growl) on the petbar doesnt activate it.
Is that a bug?
Last edited by razoon : 11-24-10 at 04:21 AM.
razoon is offline Report comment to moderator  
Reply With Quote
Unread 11-24-10, 04:01 AM  
Aleysha
A Kobold Labourer
 
Aleysha's Avatar

Forum posts: 0
File comments: 11
Uploads: 0
Originally posted by Dwargh

It should now be:
/flyout companion:#critter:linear:right:left:12:click
Or dhortened:
c:#critter:l:r:l:12:c

You can also add :hide at the end to hide the flyout arrow
dang! the only variation I didn't try

Thanks a bunch Dwargh. You're a saviour as usual!
Aleysha is offline Report comment to moderator  
Reply With Quote
Unread 11-24-10, 03:04 AM  
Xanthan
A Kobold Labourer
 
Xanthan's Avatar

Forum posts: 0
File comments: 15
Uploads: 0
Re: Re: Re: major strata issue

Originally posted by Dwargh
Originally posted by anseloth
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.


I understand it perfectly, I know what the issue he is having means. I can not however reproduce it since I can't use my storage at all. Therefor I also cannot recode what's in the code. since I can't try it out to see if it'll work. So I'll leave it to Maul.
Sorry for the run on's. And it's not just on storage page, it also does it on any button. The edit window is on a lower strata then the text that says BIND or MACRO on a button.

Making it really hard to edit a macro because even when you enter edit mode MACRO MACRO MACRO MACRO is all printed on top of the edit macro entry window.

Here is a screenshot... http://bayimg.com/daAlKAADn

As you can see the buttons show as one strata, and the MACRO text shows as a higher strata. And strangely enough the cast bars, rep bars etc. are all set at LOW strata, which means somehow the edit window is set lower then that yet not background since it is still higher then the buttons it covers.
Last edited by Xanthan : 11-24-10 at 03:05 AM.
Xanthan is offline Report comment to moderator  
Reply With Quote
Unread 11-24-10, 12:27 AM  
saltorio
A Murloc Raider
 
saltorio's Avatar

Forum posts: 8
File comments: 151
Uploads: 0
Re: Re: Key Combinations Not Working

Originally posted by Dwargh

Well, as you use the conditional for alt.. Shift should not do anqything. Furthermore I am not sure using a capital letter in Alt will work, I'd use lower case letters only to be sure.
Oops. My bad. I copied the macro I was using which actually worked (by using "Alt"... yes, capitalized does work).

The macro that didn't work and produced the issue I reported was as follows:

Code:
#showtooltip
/cast [mod:shift]Shadow Bolt; Incinerate
Last edited by saltorio : 11-24-10 at 12:27 AM.
saltorio is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 11:46 PM  
tnbp
A Kobold Labourer

Forum posts: 1
File comments: 92
Uploads: 0
Re: Re: Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by tnbp
Yes. All four boxes are checked, as is the profile switching checkbox. I double-checked the profile names, as well.
I did notice something, though. It turns out that it's only my stance bar. I use one main bar where the buttons should change on the profile switch but that's the bar that isn't actually changing, despite other, less important (non-stance) bars doing so. Is there something I need checked somewhere that isn't, do you think?

EDIT: Should I have the "lock" checkbox checked or not on bars that I want to change when I switch profiles?
Last edited by tnbp : 11-24-10 at 12:26 AM.
tnbp is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 11:12 PM  
tnbp
A Kobold Labourer

Forum posts: 1
File comments: 92
Uploads: 0
Re: Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by Dwargh
Just to be sure: Are you having all the checkboxes checked when saving the profiles?
Yes. All four boxes are checked, as is the profile switching checkbox. I double-checked the profile names, as well.
tnbp is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 08:04 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Originally posted by Burnum
on the default UI it seems some spells now have an effect around the edges when they suggest it's time to use them. Is that possible to see with Macaroon?

You mean the glow effect? that should be defaulted as on in Macaroon and it only tells you when some spell has proced and has a special ability.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 08:03 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Re: Re: major strata issue

Originally posted by Xanthan
I never got a response to my question last time so I'll try rephrasing it. I have been having issues with the strata of the text when I enter bind or macro edit mode from within storage page. The text that would show on each button as BIND or MACRO is on a higher strata then everything else, including the macro edit window that pops on top of it , hence showing MACRO for all buttons right thru the edit window making text entry very difficult.

I don't see anywhere to change the strata of this text since it seems this is macaroons core strata itself. Now originally this only affected the buttons on my storage page if I tried to edit binds or macros from within that page so I could drag a button from storage to a bar, edit it then drag it back. But after the most recent update now all the buttons on my main interface show BIND or MACRO on the highest strata when I enter edit mode for bindings or macros, (even on bars with different strata). The macro edit window itself appears on a lower strata then the text notating BIND or MACRO on every button when in edit mode. How can I fix this? Is there a way to raise the strata of the macro edit popup itself, also the bar edit window?

It is very hard to read what I am entering or editing when I have a page of MACRO MACRO MACRO MACRO showing right thru the edit window.
Originally posted by anseloth
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.
I understand it perfectly, I know what the issue he is having means. I can not however reproduce it since I can't use my storage at all. Therefor I also cannot recode what's in the code. since I can't try it out to see if it'll work. So I'll leave it to Maul.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 04:11 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by tnbp
Not that it needs another user to corroborate it but I have this exact same profile-switching issue. I loaded up a profile, made some changes, saved that profile. Then changed specs. The profile didn't switch the button contents. I know it switched the buttons, themselves, because the buttons aren't in the exact same spot for each profile and I could see them move slightly. So the button layout and location change but the button data does not.
Just to be sure: Are you having all the checkboxes checked when saving the profiles?
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 03:33 PM  
Burnum
A Defias Bandit
 
Burnum's Avatar

Forum posts: 2
File comments: 81
Uploads: 0
on the default UI it seems some spells now have an effect around the edges when they suggest it's time to use them. Is that possible to see with Macaroon?

Burnum is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 03:26 PM  
anseloth
Coding Archmage
 
anseloth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 50
File comments: 266
Uploads: 3
Re: major strata issue

Originally posted by Xanthan
I never got a response to my question last time so I'll try rephrasing it. I have been having issues with the strata of the text when I enter bind or macro edit mode from within storage page. The text that would show on each button as BIND or MACRO is on a higher strata then everything else, including the macro edit window that pops on top of it , hence showing MACRO for all buttons right thru the edit window making text entry very difficult.

I don't see anywhere to change the strata of this text since it seems this is macaroons core strata itself. Now originally this only affected the buttons on my storage page if I tried to edit binds or macros from within that page so I could drag a button from storage to a bar, edit it then drag it back. But after the most recent update now all the buttons on my main interface show BIND or MACRO on the highest strata when I enter edit mode for bindings or macros, (even on bars with different strata). The macro edit window itself appears on a lower strata then the text notating BIND or MACRO on every button when in edit mode. How can I fix this? Is there a way to raise the strata of the macro edit popup itself, also the bar edit window?

It is very hard to read what I am entering or editing when I have a page of MACRO MACRO MACRO MACRO showing right thru the edit window.
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.
__________________



Last edited by anseloth : 11-23-10 at 03:32 PM.
anseloth is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 03:26 PM  
tnbp
A Kobold Labourer

Forum posts: 1
File comments: 92
Uploads: 0
Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by TyBudd
I've having a slight problem with the spec / profile change issue, I've seen others have had it but they use the "check for dual spec option" I just use the Primary and 2ndary spec profile slots at the bottom. I've Linked multiple saved profiles to my primary spec, same issue.

Well what is happening is at times when I choose to change specs, it keeps the buttons to the spec that I originally was. If I then try to manually load it, it still doesn't load, but if I reload my UI, I can load it fine. This is happening with the Primary Spec, haven't seen it with the 2ndary yet.

Now with the alert bar, I make 1, give it 4 buttons. But when I try to loot, nothing shows up, it doesn't even active.

Not that it needs another user to corroborate it but I have this exact same profile-switching issue. I loaded up a profile, made some changes, saved that profile. Then changed specs. The profile didn't switch the button contents. I know it switched the buttons, themselves, because the buttons aren't in the exact same spot for each profile and I could see them move slightly. So the button layout and location change but the button data does not.
tnbp is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 08:45 AM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Re: Key Combinations Not Working

Originally posted by saltorio
I was trying to setup a macro (WoW default, not Macaroon) today, and couldn't get it to work.

Code:
#showtooltip
/cast  [mod:Alt]Shadow Bolt; Incinerate
The problem appears to be that the button I am placing the macro in (a Macroon ActionID button) is bound to key '3'. Pressing it works fine, but holding Shift and pressing it does nothing whatsoever.

I don't have Shift+3 bound to any actions that I am aware of. But if I go into the key bind editor, and try to map Shift+3 to something (to see what it is being interpreted as), I get:

The same happens for Shift+1 through Shift+6. So I'm guessing that Macaroon has some sort of binding for these keys, though I can't find anything in the keybind editor, nor my Macaroon binds.

Before I post a bug report, is there something I'm missing or doing wrong?

Well, as you use the conditional for alt.. Shift should not do anqything. Furthermore I am not sure using a capital letter in Alt will work, I'd use lower case letters only to be sure.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 07:17 AM  
Xanthan
A Kobold Labourer
 
Xanthan's Avatar

Forum posts: 0
File comments: 15
Uploads: 0
major strata issue

I never got a response to my question last time so I'll try rephrasing it. I have been having issues with the strata of the text when I enter bind or macro edit mode from within storage page. The text that would show on each button as BIND or MACRO is on a higher strata then everything else, including the macro edit window that pops on top of it , hence showing MACRO for all buttons right thru the edit window making text entry very difficult.

I don't see anywhere to change the strata of this text since it seems this is macaroons core strata itself. Now originally this only affected the buttons on my storage page if I tried to edit binds or macros from within that page so I could drag a button from storage to a bar, edit it then drag it back. But after the most recent update now all the buttons on my main interface show BIND or MACRO on the highest strata when I enter edit mode for bindings or macros, (even on bars with different strata). The macro edit window itself appears on a lower strata then the text notating BIND or MACRO on every button when in edit mode. How can I fix this? Is there a way to raise the strata of the macro edit popup itself, also the bar edit window?

It is very hard to read what I am entering or editing when I have a page of MACRO MACRO MACRO MACRO showing right thru the edit window.
Last edited by Xanthan : 11-23-10 at 07:22 AM.
Xanthan is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 06:57 AM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Originally posted by Aleysha


Ok, I'm being dense here. But how exactly should the flyout be constructed?

Instead of "/flyout companion:critter:linear:right:left:12:click" what should the syntax be? [/b]

It should now be:
/flyout companion:#critter:linear:right:left:12:click
Or dhortened:
c:#critter:l:r:l:12:c

You can also add :hide at the end to hide the flyout arrow
Dwargh is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: