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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
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Downloads:399,288
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 11-16-10, 05:34 PM  
zeroNth
A Kobold Labourer

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Unhappy Profile Functionality Wiped Out

So, patch 4.0.3 rolled today and I checked all the posts here with todays date on them and I don't see a solution to my problem.

Clicking on the Profiles button anywhere does nothing, no error, no nothing. All functionality related to Macaroon! profiles is non-existent.

I promise to buy Maul a Coke when this is fixed... there is a fix in the works right? Please!?

Thanks.
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Unread 11-16-10, 04:47 PM  
MADhase
A Defias Bandit

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Question Shadowdance

Sorry, I've been away a few months.

How do I re-enable my main bar to react when enabling "Shadowdance"? (in german: Schattentanz).

Somehow I can enable a stealth mode like in the old fashion, but it won't react on shadowdance).

mh.. sry, for that maybe stupid question.
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Unread 11-16-10, 03:53 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Mordreade
I don't think there should be a MacaroonProfiles folder anywhere Dwargh, I might not have that plugin though...... I can't seem to find it anywhere either, can ya throw me a link so I can download it?
The profiles folder comes with Macaroon main addon.
Or at least did until today.
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Unread 11-16-10, 03:23 PM  
Mordreade
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I don't think there should be a MacaroonProfiles folder anywhere Dwargh, I might not have that plugin though...... I can't seem to find it anywhere either, can ya throw me a link so I can download it?
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Unread 11-16-10, 09:22 AM  
Dwargh
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Re: Re: Re: Re: Re: Re: Re: Dual spec still not quite working

Originally posted by swehba
Correct, seems If you have the profile swap on spec change enabled you are not able to see or set dual spec option on the bars.

So, I guess you have 2 profiles and set them up to load on different specs.
Are the 2 profiles set up correctly, ie, when manually loaded without swaping spec do they appear as they should?
Do you still have any old versions of Macaroon addons or Macaroon saved vars from Macaroon 3.x ?
I have loads of Macaroon.lua, MacaroonBound.lua, MacaroonCB.lua, etc. files in my Warcraft folders. is there any easy way to tell if they relate to Macaroon 3.x or 4.x?
I can tell you what Macaroon.lua files you should have in the WTF/Account/<account>/<realm>/<toon>/SavedVariables

Macaroon.lua
MacaroonAlerts.lua
MacaroonBound.lua
MacaroonStatusBars.lua
MacaroonTotembar.lua
MacaroonXtras.lua

And their respective *lua.bak files ofc.
and what Macaroon folders you should have in the Interface/AddOn folder.

MacaroonAlerts
MacaroonBound
MacaroonProfiles
MacaroonStatusBars
MacaroonTotembar
MacaroonXtras
Any thing else with Macaroon in it should be removed.
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Unread 11-16-10, 05:14 AM  
Dwargh
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Re: Remapping

Originally posted by TyBudd
I have a druid, somebody help me out, doesn't have to be Dwargh, anyone that knows. I've been looking and can't really get a clear understanding of:
Bar State to Remap:
Remap to state:

Normally on my toons, I make my main action bar (paged), and to compensate for stance changes, I just make macros, with stance conditionals on the first page, to mirror how blizzard does it. But it seems that with my druid, Prowl is not considered a stance condition. Prowl can be selected as a Stance bar, but not paged for some reason. How do I work around this, from what I've read it seems that remapping is the answer, but the people that have written about it word it with the assumption that others already know what it is, help me out u guys.

I see at the top of the Edit bar, where I can link to bar, and link to state, but if doing so, how can I make it that my Prowl(stance) bar shows up, and the paged bar disappears, from page 1 is where I tried linkin them. I don't want another seperate bar to pop up on my screen, I want it to convert the same way blizz's does.

Edit: I have read your post again and think I misinterpreted it before.
What macro conditional are you using for prowl?
[stance:3, stealth] should work
I have helped someone earlier to set up a workhorse relation between a Macaroon stance bar with prowl to have paged bars for every stance.

I dont know in what way you have the other stances/forms setup to be paged bars, if you go by custom states or workhorse relation(linked) or what. But if you tell me I can tell you how to make it work for the prowl as well.

Last edited by Dwargh : 11-16-10 at 10:07 AM.
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Unread 11-16-10, 05:02 AM  
Dwargh
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Re: Re: Re: Create New Bars w/o saved data

Originally posted by TyBudd
I do this and end up with the same issue, 1 thing to note I did try and load the format of the bar setup from the other toon by just having:
Bar Layout
Button Settings checked.

I Tried what you said, I can get in no problem, I lock each row, delete the bar and try and create a new 1, and still comes up with the data from the other saved toon. Could it be the
Number of stored Buttons: 220
Overflow 100??

I doubt there is anything to do with owerflow. Might have something to do with loading the other toons profile.
Have you saved a profile for your toon with the problem so it has its own profile?
If not then try that to see if you then can remove whatever's in the stored buttons and make a new empty bar. I'm just guessing now have not seen this myself.
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Unread 11-16-10, 03:46 AM  
TyBudd
A Deviate Faerie Dragon

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Remapping

I have a druid, somebody help me out, doesn't have to be Dwargh, anyone that knows. I've been looking and can't really get a clear understanding of:
Bar State to Remap:
Remap to state:

Normally on my toons, I make my main action bar (paged), and to compensate for stance changes, I just make macros, with stance conditionals on the first page, to mirror how blizzard does it. But it seems that with my druid, Prowl is not considered a stance condition. Prowl can be selected as a Stance bar, but not paged for some reason. How do I work around this, from what I've read it seems that remapping is the answer, but the people that have written about it word it with the assumption that others already know what it is, help me out u guys.

I see at the top of the Edit bar, where I can link to bar, and link to state, but if doing so, how can I make it that my Prowl(stance) bar shows up, and the paged bar disappears, from page 1 is where I tried linkin them. I don't want another seperate bar to pop up on my screen, I want it to convert the same way blizz's does.
Last edited by TyBudd : 11-16-10 at 04:20 AM.
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Unread 11-16-10, 03:34 AM  
TyBudd
A Deviate Faerie Dragon

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Re: Re: Create New Bars w/o saved data

Originally posted by Dwargh
If you can go in to the stored buttons(I can't coz of some bug I got) then you can lock the bars in there and empty bars should be made..

however since you get buttons from another toon I fear you too have some bug that might prevent you from doing so.
I do this and end up with the same issue, 1 thing to note I did try and load the format of the bar setup from the other toon by just having:
Bar Layout
Button Settings checked.

I Tried what you said, I can get in no problem, I lock each row, delete the bar and try and create a new 1, and still comes up with the data from the other saved toon. Could it be the
Number of stored Buttons: 220
Overflow 100??
Last edited by TyBudd : 11-16-10 at 04:02 AM.
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Unread 11-15-10, 11:20 PM  
Yuriko
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Alright, I just had an odd "misfire", and it seems localized to my Rogue (Subtlety).. In the fight with the "The Prophet of Tharon'ja", the boss' ability [Gift of Tharon'ja] seems to be triggering my own Shadow Dance ability's bar..

Any of you fine guys and gals know how I can fix that?

<3
__________________
"...but you and I, we've been through that, and this is not our fate. So let us not talk falsely now. The hour's getting late."
Last edited by Yuriko : 11-16-10 at 09:42 PM.
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Unread 11-15-10, 06:13 PM  
swehba
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Dual spec still not quite working

Originally posted by Dwargh
I have "Enable profile switching upon spec change" checked (i.e. enabled). Other than that, I'm not sure what you mean by the "bar dual spec option." I don't see anything on the bar edit screen/dialog box that has the words "dual" or "spec" in it.
Correct, seems If you have the profile swap on spec change enabled you are not able to see or set dual spec option on the bars.

So, I guess you have 2 profiles and set them up to load on different specs.
Are the 2 profiles set up correctly, ie, when manually loaded without swaping spec do they appear as they should?
Do you still have any old versions of Macaroon addons or Macaroon saved vars from Macaroon 3.x ?
[/b][/quote]

I have loads of Macaroon.lua, MacaroonBound.lua, MacaroonCB.lua, etc. files in my Warcraft folders. is there any easy way to tell if they relate to Macaroon 3.x or 4.x?
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Unread 11-15-10, 01:12 PM  
Dwargh
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Re: Create New Bars w/o saved data

Originally posted by TyBudd
I've noticed that when I go to create bars on a new toon, it shows all the macro contents of another toon I have on teh account, how do I create a fresh bar with absolutely no saved content in it?
If you can go in to the stored buttons(I can't coz of some bug I got) then you can lock the bars in there and empty bars should be made..

however since you get buttons from another toon I fear you too have some bug that might prevent you from doing so.
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Unread 11-15-10, 11:39 AM  
TyBudd
A Deviate Faerie Dragon

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Create New Bars w/o saved data

I've noticed that when I go to create bars on a new toon, it shows all the macro contents of another toon I have on teh account, how do I create a fresh bar with absolutely no saved content in it?
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Unread 11-15-10, 11:32 AM  
Dwargh
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Re: Re: Re: Re: Re: Various small issues with Macaroon

Originally posted by Corbeau
Ok, I had all three bars, but for some reason, they all had pet IDs. Which also makes no sense, that the vehicle bar would still be showing the abilities, even though it was set as pet buttons.

Thank you for the response, this fixed the issue, once I set the buttons to the action IDs you mentioned above.

I do have another question, though. Whenever I have a bar up, be it pet, possess or vehicle, I like to use Control 1-10 (0, technically) for the abilities. Is there a way to set it up so that those bars will use those key bindings? I tried setting it up that way, but when I set Ctrl-1 for one button, it removes it on the others. Thanks!
Absolutely, just left click the button after binding to lock the bindings. then bind the same button on another state, or another bar.
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Unread 11-15-10, 09:49 AM  
Corbeau
A Kobold Labourer

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Re: Re: Re: Re: Various small issues with Macaroon

Originally posted by Dwargh
So I took a look at it.. did it with Macaroon.. and the buttons poped up as they should on the Possess bar.

So make sure you got one.

My guess is that before the 4.x patch you used a control bar.. which was a combined Vehicle and Possess bar as the two were hard to figure out which to pop atm. Now it's easier and you get to set up separate Vehicle and Possess bars.
Why the actions are shown in the Vehicle bar is cause of the simple fact the Vehicle and Possess abilities both uses actionID 121 - 132.
Ok, I had all three bars, but for some reason, they all had pet IDs. Which also makes no sense, that the vehicle bar would still be showing the abilities, even though it was set as pet buttons.

Thank you for the response, this fixed the issue, once I set the buttons to the action IDs you mentioned above.

I do have another question, though. Whenever I have a bar up, be it pet, possess or vehicle, I like to use Control 1-10 (0, technically) for the abilities. Is there a way to set it up so that those bars will use those key bindings? I tried setting it up that way, but when I set Ctrl-1 for one button, it removes it on the others. Thanks!
Last edited by Corbeau : 11-15-10 at 10:50 AM.
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