Category: Action Bar Mods
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Version:
30200_Public
Date:
09-27-2009 04:11 PM
Size:
393.93 Kb
Downloads:
330,331
Favorites:
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Bar Editor
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Button Editor
Macaroon!   Popular! (More than 5000 hits)
Updated license: You are free to copy, distribute and to make derivatives of this addon. Maul is undecided if he shall return to the addon making business at this time.

Macaroon!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 3.x Wrath of the Lich King addon.

Visit this thread for more information on Macaroon!
Official Thread

Visit the Macaroon! FAQ page on WoWInterface
FAQ

Report bugs here - Bugs

Request features here - Feature Requests

Be sure to check out Macaroon Xtras, a supplemental addon for Macaroon.
Gives you all the extra bar addon goodies if you so desire (bags, menubar, castbar, xpbar, etc)



Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /macaroon or /mac alone to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Macaroon, a World of Warcraft® user interface addon.
Copyright© 2009 Connor H. Chenoweth, aka Maul


  Change Log - Macaroon!
30100.2.6 -
Minor fixes, but I was updating the other addons so why not the primary one

30100.2.5 -
Dual spec w/profiles fix.

30100.2.4 -
-Profiles loading fix.

30100.2.3 -
-Button Facade fix.

30100.2.2 -
-If you choose to use the default UI vehicle bar, Macaroon will now set the bindings on those buttons as priority override.
-Control Bar and Possess/Vehicle are now mutually exclusive states. If you check Control Bar, it will erase the any Possess/Vehicle states set on that bar.

The Control Bar is a pure [bonusbar:5] state, so it will show anytime [bonusbar:5] is true. The Possess and Vehicle states attempt to determine if the [bonusbar:5] state is a possession or a vehicle, but at this time it is not guaranteed. The only purpose to the Possess and Vehicle states are to show the special buttons that control those states. However, a user may create these buttons on their own for any macro button using the following syntax-

#macaroon-vehicleup
#macaroon-vehicledown
#macaroon-vehicleleave
#macaroon-possessaction
#macaroon-possesscancel

Placing these # commands in a macro will cause the macro to be re-written with the appropriate commands as well as display the special icons and tooltips associated with those buttons.

Some very small changes to loading.


30100.2.1 -
-Tooltip issue should be fixed.
-Dual spec loading when using profiles should load "cleaner"
-Added a new state "Control Bar", this state should respond to all possess/vehicle states. The intent of the possess/vehicle states are purely to provide the extra buttons for those states. As you add buttons to the possess/vehicle bars Macaroon will create the appropriate macros.
-Other small fixes to things no one probably notices.

30100.2 -
Loading sequence is figured out and should be good for all users.
Dual specs should work as expected.

30100.1.13 -
Save as .12, but reloads work

30100.1.12 -
Same as .11, but without the spec bug.

30100.1.11 - removed - spec bug
Better loading sequence, may solve the problem of logging back in after a disconnect while in combat.
I think I finally cracked the possess/vehicle bar issues, let me know.
Other small changes and fixes.

30100.1.10 -
When entering combat, the slight delay should no longer happen.
Re-worked some of the dual-spec code to be friendlier...not all yet.
Some performance tweaks that are aimed at the loading sequence.

30100.1.9 - removed

30100.1.8 - removed

30100.1.7 -
Binding fix for the default UI if left active.

30100.1.6 -
Hopefully the final autowrite fix
Fixed a bug that would cause the new Blizz vehicle bar option to not initialize properly.
Changes to some core functions to accommodate Macaroon Extensions future changes.
Other small things I can't remember.

30100.1.5 -
More fixes on autowrite macros.
Added a new option in the main menu to enable the blizzard vehicle bar.
Fixed the issue of bars near the left/right edges of the screen not staying on the edge.

30100.1.4 -
- Didn't go to sleep tonight, so I got another update out earlier than I anticipated
- Shadowdance is now a workable stance for rogues. You must re-create your stance bars for them to remap correctly (uncheck then recheck the "Stance" option)
- Fixed the buff/debuff highlighting issue where it would show any buff/debuff cast by any other player
- I think I have the hidden binding issue fixed. Let me know if not.
- Added a new feature to deignate if a binding is a priority binding or not. While in binding mode, right-click the bind frame to toggle this. What this means is that if at any moment you have two buttons on the screen showing that happen to have the same bindings, you can deisgnate which one has priority.
- Re-worked the editing modes. You can now enter bind/button edit modes without exiting bar edit mode. You can however still enter bind/button edit modes on their own. While in bar config mode, when you exit it turns off all modes. This is to make configuring different states a bit easier.

30100.1.3 -
Bars "squished" to the bottom should be fixed.
Specs are no longer reloaded upon zoning
An error when loading a profile has been fixed.
Other small fixes.

30100.1.2 -
Worked on most reported issues, report again if issues persist. Thanks!

30100.1.1 -
A couple changes for dual spec functionality

30100.1 -
Release version for patch 3.1

3.1.Preview.8 -
Some compatibility changes to let Macaroon Extensions work properly.
Integrated MacaroonFu into Macaroon itself. No longer need a separate addon. Working on a LDB version.

3.1.Preview.7 -
Performance fixes.
Anchor code re-vamped (works on PTR only atm)
Added logo.

3.1.Preview.6 -
Found the small piece of offending code causing the performance issues

3.1.Preview.5 -
Forgot to disable a new feature that is in its early stages from .4 >.<

3.1.Preview.4 -
Did a performance pass through of the button code, hopefully addresses current performance issue reports.

3.1.Preview.3 -
Redid the data loading sequence to use a new event.
Hopefully got the pet/possess/vehicle conditionals fine-tuned.
Finished off the storage button area as was the original design/intent.
Added two new button types to the possess bar, they are similar to the two buttons that put on the default UI when you possess a creature.
Fixed some reported issues (scrollframes, etc)
Other things that I can't remember right now :P

3.1.Preview.2 -
Adjusted pet/possess/vehicle conditionals.
Re-ordered how when some elements are created/loaded.
Small bug fixes.

30100.patch.preview -
A preview of some of the changes made to Macaroon for patch 3.1. Make sure you backup your Saved Variables and current version before installing.

30000.30 -
3.0.9 Update - Updated for maul by a friend. Any interested in becoming involved in keeping the project updated please email trinityui@live.com.

30000.30 -
3.0.8 Update - Updated for maul by a friend.

30000.28.1 -
- Minimap icon fix.
- Showgrid issue fixed.

30000.28 -
- Charges on macro buttons re-enabled. Item equip addons should no longer cause game pauses because of Macaroon.
- Button anchors are in!
- Button scaling and button offsets are in!
- Added a neat feature for /castrandom and /userandom macros that will update to the current spell/mount/vanity pet you have out. Seems to work well. Also, the macros will auto-rewrite themselves so the last item cast is taken out of the random choices, so no repeats
- Fixed reported bug fixes.
- I tried to finish of the profile system with shared profiles for this version, but it is proving more difficult than I thought it would
- Not much left to do until release status, though

30000.27.4 -
- This version has the macro item charges disabled for those who are using gear swap mods until I can figure out a way to handle those addons

30000.27.3 -
- Item Rack adjustment for macro button item charges, plus some more refinements.

30000.27.2 -
- Item charges on macro buttons reworked for better performance.

30000.27.1 -
- Fix for the mysteriously spell hopping macro buttons!
- Users experiencing this problem will have to re-drag their spells from their spells books. This was a bug with the new auto-rewrite feature.

30000.27 -
- This is a "release candidate" version.
- Finished many options for the profile system. Only thing left is shared profiles.
- Polished the storage button area.
- Added item counts to macro buttons...say what!?! Yes, I am scanning tooltips to get this info...I hope it does not sap preformance.
- Fixed reported bugs.

30000.26.2 -
- It's one of those days...minor fix for a silly error.

30000.26.1 -
- Fixed a profile loading issue.
- Other minor fixes.

30000.26 -
- Possess bar visual improvements-
- Fixed issue of BF and Macaroon not playing nicely together when the default Blizz button textures are used.
- Fixed polymorph on buttons.
- Finally fixed the bar resetting issue.
- Fixed issues of bars with multiple states not always returning to the correct state after a state is finished being used.
- Other minor fixes.

30000.25.1 -
- Fixed some minor reported bugs.
- Temp fixed the possess bar issue. I know what the issue is know, but I am looking for a better way to solve it. For now, all possess buttons using action ID's higher than 120 should show themselves reliably with this version.

30000.25 -
- pet/possess bar changes. When buttons are added to either state, they will auto-set themselves with the settings needed for that state.

30000.24.3 -
- Removed debug code.

30000.24.2 -
- More performance stuff.

30000.24.1 -
- Performance tweak...

30000.24 -
- Macros made via a drag from the spell book will now auto-rewrite themselves anytime a relevant option changes (such as self-cast)
- Added "focustarget" to targeting options.
- Mount/Pet icons should reflect properly in macros.
- Pet abilities such as /petattack should have the proper icon, still no highlighting yet, though.
- Some performance tweaks
- Other minor changes
- Fixed a bug of bars not positioning correctly upon login in some cases.

30000.23 -

Bug fixes -
- I believe I fixed the issue of some non-English keys not binding.
- Fixed some self-cast issues. Note, macros still need to be re-written when the self-cast options change. The easy way to do this is just re-drag your spells from the spellbook.
- Reworked the minimap button slightly. Still not sure what is causing the issue, but hopefully these tweaks fix it.
- Some changes to make bar positions save better.
- Fixed an issue of buff highlighting not updating properly when moving macros/spells around.
- Fixed an issue of states added onto a page bar returns the page bar to its proper state.
- Bars that are snapped to another bar reflect that in their displayed coordinates.
- Re-centered bag bar buttons so they aligned properly when using snap-to.
- Redid the state definitions for the pet par to allow it to also have a possess bar. Needed for hunter's eyes of the beast.
- Fixed an issue causing buttons to not hide properly when empty and not set to showgrid.
- Many other small bug fixes.

New features-
- Added a completely new scheme for adjusting values on a bar. The tooltips gives basic instructions, however I will explain it here a bit:

------ This is a feature to complement using the mousewheel to change values.
------ When a value is selected to be changed, the bar will now turn green.
------ While green, the mousewheel will continue to work as normal
------ While green, left/right clicks on the bar itself will adjust values. Holding
------ left/right clicks will repeat value adjustment.
------ To exit this edit option, middle-click the bar or simple take the mouse off the
------ bar for a short period. The bar will then rest to a blue color, indicating that the
------ cycle bar and toggle menu clicks now work again.

- Added a focus-cast option.
- Bars can now be linked to the "Normal" state of a bar, allowing linked auto-hide and other possibilities.
- Added a means to toggle a bar's hidden/shown state via macro command - /mac hidden <bar name>
- Bar/Button editors can now be "floated" on the screen and re-positioned off the bars/buttons. Option to toggle in the main menu
- The editor animations of opening/closing can be turned off. Option to toggle in the main menu.
- The minimap button can be toggle on/off. Option in the main menu.
- It is now possible to select "no icon" for a button. A new "no icon" option is added at the end of the icon list.
- During a current config session, a middle-click on a bar will hide it. Exiting config will restore the bar to its current state.
- Added a state remapping feature for paged and stance bars. The options are in the text edit panel of the on-bar bar editor.
- Warlocks now have stance enabled as an available bar type for their new form Metamorphosis.
- Perhaps more features that I can't remember :P

30000.22.12 -
- One small thing I forgot to change back related to performance.

30000.22.11 -
- Used wrong source file for 22.10, this has 22.10's changes plus previous changes that were undone by using the wrong source.

30000.22.10 -
- Some performance tweaks

30000.22.9 -
- A small syntax error.
- Bar linking should be working better.

30000.22.8 -
- Hmm...many small fixes for reported issues since patch day.
- Setting the bar target should work better with the reaction setting.
- Faerie Fire (Feral) and Polymorph spells should correctly macro'd when dragging from the spell book.
- An issue with buttons not setting up correctly upon login is fixed.
- And other stuff...check the bug report on my portal for anything else I may have fixed this update

30000.22.7 -
- Fix for hidden bars.

30000.22.6 -
- Updated localization for MacaroonProfiles which apparently I have not done since I released it O_o

30000.22.5 -
- Small adjustments to bar linking
- Stance/Form/Aura/Presence buttons should now act and behave like the default UI shapeshift bar.

30000.22.4 -
- Fixed a bar-linking issue.
- Bars should update to their current state after exiting config mode.

30000.22.3 -
- Some 3.0 patch adjustments.

30000.22.2 -
- Button Facade fix

30000.22.1 -
- Yes, I always find something after I upload...grrrr

30000.22 -
- Profiles! Early stages, got to shake the basic framework loose

30000.21.2 (beta) -
- Because I didn't fix what I thought I fixed

30000.21.1 (beta) -
- Small reported bug fixes

30000.21 (beta) -
-Mainly pass-through polish of the GUI
-Added a new slider option which I am having difficulty naming.
-Minor bug fixes.

30000.20 (beta) -
- If item data is not available in the local cache when logging in, Macaroon will now query the server for item info (icons, tooltips). Should not see ? icons on items no longer in inventory.
- Shift-clicking of spells from the spellbook and items from bags will now copy that item or spell to the macro edit window. Shift+Ctrl click on spells will add rank.
- Added a slider to adjust SnapTo tolerance
- Added an option to have up or down clicks on buttons
- Dummy options for self-cast and right click cast are in, but not working yet.
- Small bug fixes

30000.19.2 (beta) -
-More localization adjustments/fixes.
-Each language has it's own localization file now.

30000.19.1 -
-Localization fix for the new petbar stuff.

30000.19 -
- Reworked pet/possession states. Pet bars are now created via two step process. 1) In the list of states available in bar-edit mode, check "pet". Then change the buttons to type "pet". Possession bars work the same way, except you check "possess".
- Cooldowns/buffups should be working properly now.
- Minor bug fixes
- Added the beginnings of the profile system, but nothing much there yet, so don't get excited

30000.18.3 -
- Macro cooldown fixes.

30000.18.2 -
- And yet more macro icon fixes...you change one little thing and it starts an avalanche...

30000.18.1 -
- More macro icon fixes

30000.18 -
- Fixed not being able to change button types.
- Fixed button colors.
- Fixed issues with macros and using #show
- Added German localization - thanks Dragonir!
- Added Korean localization - thanks DroArc!

30000.17.1 -
- Minor hide grid bug fix

30000.17 -
-Update for compatibility to Macaroon Xtras

30000.16 -
- Added a new option "hidden". Allows a bar to be always hidden.
- Fixed some key binds not initializing properly.
- Fixed some drag/drop issues.
- Other minor fixes.


30000.15 (try #2)-
- Working version of 30000.15
- Binding fix. Bindings should be properly applied when first logging in.
- Fixed an issue with icon selection in the macro editor.

30000.14 -
- 30000.15 does not like Button Facade

30000.15 -
- Binding fix. Bindings should be properly applied when first logging in.
- Fixed an issue with icon selection in the macro editor.

30000.14 -
-Bug fixes, nothing major.

30000.13 -
-Bug fixes mainly.
-Too tired to think of anything else :P

30000.12 -
-The positioning code has been re-written to adapt to changes in scale. Because of this, all bar positions set in previous version will be lost.
-Added a new feature: Bar Linking - This feature allows one bar to be linked to another bar's state, hiding/showing itself when the other bar's state is true. This allows for some very complex setups. The main reason one might use this is to emulate the default UI bar by creating a paged bar and a stance bar, then linking the stance bar to page 1 of the paged bar.
-Added a new SnapTo point: CENTER - Allows users to "stack" bars perfectly ontop of one another. Useful with the new bar linking feature.
-Added in the ability to cycle through states without actually having to execute the state to allow for easier editing. Left-click a bar while it is selected to cycle through all available states.
-Pet buttons should now show/hide themselves based on pet/posses existence.
-Added in the ability to designate a bar's target. The bar will hide/show itself based on unit existence and action-ID based buttons will auto-target the set target.
-Enabled editing of custom states in the on-bar GUI
-Added GUI elements to the button editor to adjust action ID values.
-A supplemental addon is now available, MacaroonXtras, to handle the menu and bag bar.

30000.11 -
-Added a new button type "pet". This type allows you to turn a normal button into a pet bar button. Currently, I am still working on the GUI to adjust action ID's, so the ID's are assigned by button position from left to right. If you add 10 buttons to a bar and make them pet buttons, the first button will be pet action ID 1 and the last pet action ID 10. Mainly I want to see if there are any bugs. These are completely written for Macaroon and do not "borrow" from the default UI, which has been the typical means of action bar addons having a pet bar. So I need to see if there are any bugginess about them.

-The "pet" buttons should also work for any possession situations. I am still testing that out, though.

30000.10 -
-Mainly a keybinder update. Made some improvements -
-Binds will now copy to other states.
-Added a new option: Ability to lock a button's bindings.
-Binds *should* leave Blizzard bindings alone now.
-Worked on the bar editor GUI a bit.

30000.9 -
-Fixed an issue of buttons on "plain" bars not initializing correctly.
-Added in buttons of type "action" to accommodate the new pet/mount spells and to allow for buttons that show item charges (the pet/mount spells are difficult to work with)
-Added in a special "prowl" state for druids, can only be used on a bar with "stance" active.
-Worked on the text-attribute editing gui, would appreciate feedback on it's functionality even though most features are not editable yet

30000.8 -
-Fixed a big bug in the shape code.
-Minor adjustments.

30000.7 -
-Added the bar edit GUI. Right click on a bar while in config mode to toggle.
-Reworked the bar shape code. Bars should re-size themselves correctly while editing in all configurations. Horizontal, Vertical and MultiColumn have been merged into "Linear". Adjust column value to get the desired effect.Because of the reworked code, current setups may load with a different bar shape.
-Added a comprehensive feedback tooltip to bars while in config mode.

-Reworked the Button Facade code a bit so buttons update more consistantly with new choices.

30000.6 -
Added custom state support, type /macaroon or /mac statelist for instructions.

30000.5 -
-States are in! Previous saved settings may get messed up when loading due to some changes to the saved var format. A saved var wipe may be needed. However, I would really like feedback on how well states work!
-Added options to the main menu, like the ability to hide Blizz's main bar.
-Added a mini-map button
-Partial support for companions. You can drag them from your companion book, but you cannot change its icon nor can your drag from any other action button.

30000.4 -
Added Button Facade support.
Changed a Blizzard hook.

30000.3 -
Some showgrid tweaks.


30000.2 -
Fixed a bug with drag/dropping Blizzard macros.
Added showgrid support.

30000.1 -
Initial beta release.
  Optional Files - Macaroon!
File Name
Version
Size
Author
Date
Type
30300.1
4kB
11-15-2009 10:04 AM
Addon
30200_Public
85kB
09-27-2009 04:10 PM
Addon
30200.1
10kB
08-06-2009 11:23 PM
Addon
no current vers
5kB
10-12-2008 12:44 PM
Addon
  Archived Versions - Macaroon!
File Name
Version
Size
Author
Date
30100.2.6
391kB
Maul
05-05-2009 12:03 PM
30100.2.5
391kB
Maul
04-29-2009 04:16 PM
30100.2.4
391kB
Maul
04-27-2009 06:32 PM
30100.2.3
391kB
Maul
04-27-2009 05:34 PM
30100.2.2
391kB
Maul
04-27-2009 02:52 PM
30100.2.1
392kB
Maul
04-25-2009 11:35 PM
30100.2
392kB
Maul
04-23-2009 10:54 AM
30100.1.13
390kB
Maul
04-22-2009 04:55 PM
30100.1.12
390kB
Maul
04-22-2009 03:05 PM
30100.1.10
390kB
Maul
04-22-2009 02:34 PM
30100.1.7
390kB
Maul
04-21-2009 01:05 AM
30000.31
246kB
Maul
02-10-2009 10:26 AM
  Comments - Macaroon!
Post A Reply Comment Options
Old 09-13-2009, 09:10 PM  
cryowolf
A Defias Bandit

Forum posts: 2
File comments: 7
Uploads: 0
Re: Re: Duel Spec cause Profile issues

Quote:
Originally posted by Dwargh
Did you type in both profiles for the profile swapping?
and did you save them both after making them as you want them?
I just added a dual spec to one of my toons and cannot get the new profiles saving correctly, either. I recall having to do a lot of trial&error fiddling with a prior toon, saving with new names a couple of times before I could get the correct profiles associated with each spec.
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Old 09-13-2009, 03:31 PM  
Dwargh
A Defias Bandit
 
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Forum posts: 2
File comments: 261
Uploads: 0
Re: Duel Spec cause Profile issues

Quote:
Originally posted by usshall
So My DK just turned 80. I gace him duel spec and created another profile. I turned on the new profile and set all to auto switch and then both went to my template which is all blanks. I turned of duel spec and still can not get profiles to even load. I swithc toons and can load profiles so I know they still exisit.

I had this happen once before and ended up having to delete every profile and start over. I can't do that again. Any ideas out there? Are there any other mods out there and maybe are still being supported?

I got so hooked on Trintity and Macaroon that this is killing me.

Conian
Did you type in both profiles for the profile swapping?
and did you save them both after making them as you want them?
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Old 09-13-2009, 12:32 PM  
usshall
A Kobold Labourer

Forum posts: 0
File comments: 4
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Duel Spec cause Profile issues

So My DK just turned 80. I gace him duel spec and created another profile. I turned on the new profile and set all to auto switch and then both went to my template which is all blanks. I turned of duel spec and still can not get profiles to even load. I swithc toons and can load profiles so I know they still exisit.

I had this happen once before and ended up having to delete every profile and start over. I can't do that again. Any ideas out there? Are there any other mods out there and maybe are still being supported?

I got so hooked on Trintity and Macaroon that this is killing me.

Conian
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Old 09-11-2009, 03:16 AM  
mccarlson
A Defias Bandit

Forum posts: 2
File comments: 8
Uploads: 0
Best WoW add on ever!

Macaroon, in my humble opinion, is still the most essential add on for wow ever.

Thanks for your work!
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Old 09-10-2009, 08:40 AM  
Dwargh
A Defias Bandit
 
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Forum posts: 2
File comments: 261
Uploads: 0
Re: Need a fix~~

Quote:
Originally posted by uitachi
Perfect addon, couldnt play without it anymore... Thank you so much.

Im having a really annoying issue that might be easy to fix even with some extra configuration on my part... Thing is every time I get on those demolishers (wg/bg) extra seats (where you cant control anything on the vehicle at all but you can cast spells normally) my bar overlap with some blank vehicle bar and i end up not being able to cast my normal skill... Hope someone helps me, how can i fix this?

Thank you all again~~ =]
Is this with a Vehicle, Possess or Control bar?

I think the Control bar works as intended. Although, if not... using the Blizz Controlbar might do the trick* Other than that you can set the cast spell-bindings to have higher priority than the vehicle ones in bind edit.


*Note: this is found in Macaroon Main Options, should be one to use Blizz bars only in possess/vehicle mode.
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Old 09-08-2009, 02:29 PM  
uitachi
A Kobold Labourer

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Need a fix~~

Perfect addon, couldnt play without it anymore... Thank you so much.

Im having a really annoying issue that might be easy to fix even with some extra configuration on my part... Thing is every time I get on those demolishers (wg/bg) extra seats (where you cant control anything on the vehicle at all but you can cast spells normally) my bar overlap with some blank vehicle bar and i end up not being able to cast my normal skill... Hope someone helps me, how can i fix this?

Thank you all again~~ =]

Last edited by uitachi : 09-08-2009 at 02:30 PM.
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Old 09-06-2009, 02:15 PM  
H0PE
A Deviate Faerie Dragon

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Long time I got icon issues on some macro I got:

/startattack [harm, nodead]
/assist [help, combat]
/cast [nocombat, equipped:Fishing Poles] Fishing
/cleartarget [harm, dead]
/targetenemy [nodead, noharm]

This one shows ? mark. I have to add #show Attack at the end of the macro in order to have a proper icon, but in that way I cant really add more serious castsequence to anything really (I use /castsequence [combat] blabla but then the icon is screwed I never know where the macro is standing. The macro is working fine, if you use WoW built-in macro you can even see the icons in their normal state, no need to add the "#show" line.

Thanks for giving some ideas or... fix or something?
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Old 09-06-2009, 12:54 PM  
Dwargh
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Quote:
Originally posted by tarloch
hi Dwargh
i turned off beginners tooltips and button tooltips in macaroon also disabled questhelper and heres wot happens now

Message: Error: Original call failed while running hooks: GameTooltip.SetText
1 : Usage: GameTooltip:SetText("text" [, color])
Debug:
(tail call): ?
..\FrameXML\GameTooltip.lua:212: GameTooltip_AddNewbieTip()
MacaroonXtras\MacaroonXtras.lua:839: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1


u say it realtes to linr "xx" how do i find the line number when i edit in notepad

thanks
For easier modification of addons, google notepad++
and download.. it's free.
To get to the correct line in normal Notepad, go Edit->Go to... and insert line number.

I'm not sure why you have this error. I don't have it. and all I did was comment out the same part as was described by ppl here.
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Old 09-05-2009, 06:19 PM  
tarloch
A Kobold Labourer

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hi Dwargh
i turned off beginners tooltips and button tooltips in macaroon also disabled questhelper and heres wot happens now

Message: Error: Original call failed while running hooks: GameTooltip.SetText
1 : Usage: GameTooltip:SetText("text" [, color])
Debug:
(tail call): ?
..\FrameXML\GameTooltip.lua:212: GameTooltip_AddNewbieTip()
MacaroonXtras\MacaroonXtras.lua:839: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1


u say it realtes to linr "xx" how do i find the line number when i edit in notepad

thanks
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Old 09-05-2009, 04:39 PM  
sindalee
A Kobold Labourer

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@ Paradoxum

have you run macaroon as the only addon present to test this?
neither myself nor my boyfriend have issues as such, could be a conflict you're having with another addon possibly.


@ Maegelin

did you check the state of the bar in config to make sure control was still selected? and yes ans, you can run your control bar on a main bar with no issue, just need to lock bindings in both areas if you use them.
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Old 09-05-2009, 05:59 AM  
Dwargh
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Quote:
Originally posted by tarloch
hi i treid the commenting out mentioned on earlier posts but i am still getting the following error can anybody hlp fix this

Message: Error: Original call failed while running hooks: GameTooltip.SetText
1 : Usage: GameTooltip:SetText("text" [, color])
Debug:
(tail call): ?
QuestHelper\collect.lua:26: SetText()
..\FrameXML\GameTooltip.lua:212: GameTooltip_AddNewbieTip()
MacaroonXtras\MacaroonXtras.lua:839: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1

also any news from maul if this adon gona be maintained
thanks
Maul won't just leave unless he dies. (God forbid)
He's either very busy trying to fix these errors or he's fallen sick again.
Just hang in there.

Seems to me you either have 2 errors or one error that's between 2 addons:
Questhelper and MacaroonXtras

The MacaroonXtras error calls back to line 839 of MacaroonXtras.lua:
Code:
GameTooltip_AddNewbieTip(self, self.tooltipText, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_SPELLBOOK)
You have the newbie tooltips on?
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Old 09-05-2009, 04:37 AM  
tarloch
A Kobold Labourer

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hi i treid the commenting out mentioned on earlier posts but i am still getting the following error can anybody hlp fix this

Message: Error: Original call failed while running hooks: GameTooltip.SetText
1 : Usage: GameTooltip:SetText("text" [, color])
Debug:
(tail call): ?
QuestHelper\collect.lua:26: SetText()
..\FrameXML\GameTooltip.lua:212: GameTooltip_AddNewbieTip()
MacaroonXtras\MacaroonXtras.lua:839: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1

also any news from maul if this adon gona be maintained
thanks
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Old 09-03-2009, 04:12 PM  
Ajmar
A Kobold Labourer

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Quote:
Originally posted by anseloth
it might only require you take the LUA files in for macaroon in Account 1 and paste them into Account 2. but make sure you copy all the macaroon LUA files in the following directory:

Code:
\World of Warcraft\WTF\Account\[Account_Name]\SavedVariables
the names of the macaroon files i have in that directory, the names of the files that i would have to copy if i were to do this, are as follows:

Macaroon.lua
MacaroonProfiles.lua

you may want to get some other macaroon LUA files from the toon who's profile you want to copy, mainly anything whos name starts with the name macroon.
thank you mate that helped
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Old 09-03-2009, 02:32 PM  
anseloth
A Defias Bandit
 
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Quote:
Originally posted by Ajmar
Hello

I love this addon, I've been using Trinity before and both are the best.
I have a question. How do I copy profiles from Account 1 to Account 2?
It seems I can't get an answer on google.

thank you in advance for the answers.
it might only require you take the LUA files in for macaroon in Account 1 and paste them into Account 2. but make sure you copy all the macaroon LUA files in the following directory:

Code:
\World of Warcraft\WTF\Account\[Account_Name]\SavedVariables
the names of the macaroon files i have in that directory, the names of the files that i would have to copy if i were to do this, are as follows:

Macaroon.lua
MacaroonProfiles.lua

you may want to get some other macaroon LUA files from the toon who's profile you want to copy, mainly anything whos name starts with the name macroon.
__________________



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Old 09-03-2009, 11:10 AM  
Ajmar
A Kobold Labourer

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File comments: 2
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Hello

I love this addon, I've been using Trinity before and both are the best.
I have a question. How do I copy profiles from Account 1 to Account 2?
It seems I can't get an answer on google.

thank you in advance for the answers.
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