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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:394,853
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Categories:Action Bar Mods, Mists of Pandaria Beta, Beta-version AddOns
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 08:01 AM
Addon
40300.1
15kB
11-29-11 07:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 02:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Old 10-19-10, 06:08 PM  
Killianti
A Kobold Labourer

Forum posts: 0
File comments: 5
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I'm having trouble making a reaction bar. The reaction option instead tags it with harm. It calls it a "hostile" state. It just makes the bar change whenever I target an enemy instead of as a reaction. Am I doing something wrong?
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Old 10-19-10, 05:57 PM  
Orenn
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Originally posted by Maul
Actually your flyout is correct, this is a bug and after reading your post I know exactly why it is happening. However, in the meantime you can use my version that I have used for a long time -

/flyout s+:allows,skill:linear:T:B:3:click
Thank you sir!
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Old 10-19-10, 05:54 PM  
Maxfunkey
A Defias Bandit
 
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Originally posted by KittyWitty
I put my trinkets on Macaroon hotbars and i cant seem to get the cooldown text to show for them. It showed before the patch and the text for my other abilities works just fine. Ive tried having cooldown text checked and even aura watch text checked. Neither works.

Also, quick question. What is the difference between cooldown text and aura watch text?
Beware of dragging mere items onto the macaroon macro buttons since they get plantet on them as /use itemnameputinhere which may have different effects on some items, especially trinkets, hence, if already equipped, it does nothing, try to either set the button to action ID and put the trinket on thet new button OR do the macro thing and say /use 13 for the first trinket and /use 14 for the second since that's the equipment slot number they reside on

Oh... and you should get some aura watch text and cooldown text both ways, hope that helped
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Old 10-19-10, 05:49 PM  
Maxfunkey
A Defias Bandit
 
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Re: Vehicle bar not working

Originally posted by drwoods

When I switch, I get no bar for controlling the abomination. If I go into edit mode after changing, I can see that the possess and pet bars both have the two spells supplied. Additionally the vehicle bar has them and the 3 'control' buttons for dismounting, etc.

Try going into edit mode, then cycle the bar states both to normal ( while you have neither pet nor minion under your control) then leave edit mode, now grab a yourself some vehicle and enjoy the ride
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Old 10-19-10, 04:41 PM  
KittyWitty
A Kobold Labourer

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I put my trinkets on Macaroon hotbars and i cant seem to get the cooldown text to show for them. It showed before the patch and the text for my other abilities works just fine. Ive tried having cooldown text checked and even aura watch text checked. Neither works.

Also, quick question. What is the difference between cooldown text and aura watch text?
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Old 10-19-10, 03:38 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Urbin
Hi Maul, thanks for the update, your addon is the single most vital addon I'm using!

However, I have encountered a couple of issues:

1) in the old version there was an option to have a numerical cooldown count on the buttons. This no longer shows and I can't for the life of me find the option to turn it back on. Is this feature gone?

2) on my hunter 3 of 5 traps always appear greyed out and if I try to click on them I get the "this action is not yet ready" error. However, clicking on them in my spellbook sets the trap, so they are obviously not on a cooldown. Pulling them from the speelbook to the bars has not helped.

3) my shaman no longer shows blizzard's Totem bar. I have downloaded the macaroon totem bar addon and will see if that fixes the issue but in the old version that was not necessary.

Apart from the fact that the sizing seems to have been busted (and that was easily fixed again) things seem to work well, so far.

Thanks for your work.

1) Unless I misunderstand the question it's in the general tab stated as Aura watch text

2) This is a known bug, unfortunately it's a blizzard one in macro interpretation.

3) The Macaroon version is still just like the Blizzard one. However I believe Maul has some intention to add his touch to it in the future.
As to why the Blizzard one isn't showing I'll leave to Maul to answer.
Last edited by Dwargh : 10-19-10 at 03:39 PM.
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Old 10-19-10, 03:29 PM  
Urbin
A Kobold Labourer
 
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Hi Maul, thanks for the update, your addon is the single most vital addon I'm using!

However, I have encountered a couple of issues:

1) in the old version there was an option to have a numerical cooldown count on the buttons. This no longer shows and I can't for the life of me find the option to turn it back on. Is this feature gone?

2) on my hunter 3 of 5 traps always appear greyed out and if I try to click on them I get the "this action is not yet ready" error. However, clicking on them in my spellbook sets the trap, so they are obviously not on a cooldown. Pulling them from the speelbook to the bars has not helped.

3) my shaman no longer shows blizzard's Totem bar. I have downloaded the macaroon totem bar addon and will see if that fixes the issue but in the old version that was not necessary.

Apart from the fact that the sizing seems to have been busted (and that was easily fixed again) things seem to work well, so far.

Thanks for your work.
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Old 10-19-10, 03:28 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by galvin
Well I must be doing something wrong cause the options are not working. I assume when I drag an ability from the spellbook it makes it into a macro on the bar. Cause in each macro I see:
#autowrite
/cast [] Raging Blow(Berserker Stance)

Not sure what #autowrite does it disappears when i edit the macro.

I assume the [] is an empty conditional. Not sure what (Berserker stance) is for unless thats just a comment or something.
That's right, (Berserker stance) is just the specification of the spell, used to be where spell rank was stated: (rank 2)
However empty brackets () will also work.

But the options just don't do anything. I have Current Bar checked, but that seems to be the only thing that sticks. If I try to check current button it doesn't stick.

So either something is bugged or the complexity of this addon is making it difficult for me to figure out.
The radio buttons are the ones you should chose first when you want to change something, as it tells Macaroon to what extent you want to change something(the bar, the button or the state), then you go ahead and change the settings.

aura watch text (not sure what this does)
aura watch hilight (not sure what this does either)
Aura watch text = buff/debuff CD
Aurea watch hilight = green border if active.


Also do I have to create 3 seperate bars that only show in combat only. Since the combat option for the stance bar only has one combat bar and not one for each stance.

I tried earlier doing a custom stance by adding in
[stance:3]
[combat]
But wasn't working.
You can either make a workhorse bar to control the combat state of the stance bar or do it bu custom state. the workhorse way is explained in the FAQ and the custom state way should be with.

[combat, stance:1]
[combat, stance:2]
[combat, stance:3]

with optional

[nocombat, stance:1]
[nocombat, stance:2]
[nocombat, stance:3]
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Old 10-19-10, 02:36 PM  
galvin
A Theradrim Guardian

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Originally posted by Maul
This is from trying to enter one of the config modes while in combat. Entering a config mode while in combat is blocked using the gui, but I did not block it from using the command line. I have this fixed in the next version.

Config mode changes many things that Blizzard expressly denies to be changed while in combat in the way that config mode changes things.
Well I must be doing something wrong cause the options are not working. I assume when I drag an ability from the spellbook it makes it into a macro on the bar. Cause in each macro I see:
#autowrite
/cast [] Raging Blow(Berserker Stance)

Not sure what #autowrite does it disappears when i edit the macro.

I assume the [] is an empty conditional. Not sure what (Berserker stance) is for unless thats just a comment or something.

But the options just don't do anything. I have Current Bar checked, but that seems to be the only thing that sticks. If I try to check current button it doesn't stick.

So either something is bugged or the complexity of this addon is making it difficult for me to figure out.

The options I'm talking about are
Keybind text
Count text
Macro text
Cooldown text
aura watch text (not sure what this does)
aura watch hilight (not sure what this does either)
All of these are unchecked. Yet I see cooldown text, and green border thingy light up.

Also do I have to create 3 seperate bars that only show in combat only. Since the combat option for the stance bar only has one combat bar and not one for each stance.

I tried earlier doing a custom stance by adding in
[stance:3]
[combat]
But wasn't working.
Last edited by galvin : 10-19-10 at 02:40 PM.
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Old 10-19-10, 08:36 AM  
drwoods
A Kobold Labourer

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Vehicle bar not working

I am trying to do the horde quest in howling fjord where you become an abomination and kill 20 mobs.

When I switch, I get no bar for controlling the abomination. If I go into edit mode after changing, I can see that the possess and pet bars both have the two spells supplied. Additionally the vehicle bar has them and the 3 'control' buttons for dismounting, etc.

I've tried deleting the bars, creating new bars for each type and adding the buttons, setting different states for vehicle, etc. I've enabled/disabled using blizzard's vehicle bar also. Nothing seems to give me the bar.

I'm using the latest version I downloaded yesterday. My char is a 73 Orc Warrior. Prior to the current patch Vehicles worked fine for all the chars I played. I don't have any Vehicle quests for my other chars currently so I haven't been able to verify the problem.

Any ideas/suggestions?

Thanks,
Don
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Old 10-19-10, 07:51 AM  
Vexacus
A Kobold Labourer

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Originally posted by Bruneor
No, not in the profiles, in the bar options. My Englisch is not the best, so don't know if I can get the correct words for the problem.

I try it again:

Computer 1: Bars set up for dualspec. Playing MM. Changing computer.
Computer 2: Playing with Macaroon! aswell, bars setup nearly identically. Switching to BM, bars change. Switching back to computer 1.
Computer 1: BM spec, but Macaroon! still has the bar layout/macros/actions for MM loaded. Switching specs on Computer 1 still has MM layout, now with MM spec, but switching back to BM on computer 1 and the MM layout/macros/actions are still there.

I had the same problem with my druid and DK, with my paladin, well, no comment what is happening there. ^^ It looses the Button Data on every logout. ^^
what did with my druid as a work around is make a profile for both specs and just tick the box for enable profile switching on spec change.
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Old 10-19-10, 07:49 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Xamael
Thanks man. I'll await this update. You're the best!
So far my tests show the fix should not cause rogues to rebuild their bars. I loaded up some older rogue configurations I had and the fix was applied and vanish worked as expected.

The change Blizzard did is they made Vanish a stance basically.

0 - Normal
1 - Normal Stealth
2 - Vanish (previously empty)
3 - Shadow Dance

So Macaroon now remaps stance 2 to 1.
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Old 10-19-10, 07:45 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by galvin
Also I have no idea why the options for buttons are not working. No one respondid.
Keybind text, macro text, etc don't work. I can't get rid of the green glow, and cooldown text even when they're not checked.

Getting tons of taint from this mod:
This is from trying to enter one of the config modes while in combat. Entering a config mode while in combat is blocked using the gui, but I did not block it from using the command line. I have this fixed in the next version.

Config mode changes many things that Blizzard expressly denies to be changed while in combat in the way that config mode changes things.
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Old 10-19-10, 07:43 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Bruneor
No, not in the profiles, in the bar options. My Englisch is not the best, so don't know if I can get the correct words for the problem.

I try it again:

Computer 1: Bars set up for dualspec. Playing MM. Changing computer.
Computer 2: Playing with Macaroon! aswell, bars setup nearly identically. Switching to BM, bars change. Switching back to computer 1.
Computer 1: BM spec, but Macaroon! still has the bar layout/macros/actions for MM loaded. Switching specs on Computer 1 still has MM layout, now with MM spec, but switching back to BM on computer 1 and the MM layout/macros/actions are still there.

I had the same problem with my druid and DK, with my paladin, well, no comment what is happening there. ^^ It looses the Button Data on every logout. ^^
I see. And I think I know what may be going on.
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Old 10-19-10, 07:41 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by daeger
I'm trying to figure out why I can't get my buttons the same exact size they were before 4.0.1. I've always used Macaroon with the Zoomed ButtonFacade skin, which always gave me 36x36 buttons. Now I can't ever get 36x36 quite right because the scaling always skews them.

Skins.lua in ButtonFacade shows the skin is supposed to be 36x36 but I'm just not able to get it. Did you change how Macaroon scales buttons?
Actually, I did bump up the size of buttons a bit. This should not affect texture sizes set but Button Facade, however. It is just the actual frame itself is a bit larger. If you explain more of what you are trying to accomplish, I will see if I can adjust things.
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