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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
Created:unknown
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-16-10, 09:19 AM  
isokarhu
A Kobold Labourer

Forum posts: 1
File comments: 20
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Thanks a bunch for this! <3

Originally posted by Maul
I am finding that these options seem to be too obscure for users unfortunately. Go into button edit mode, at the top is a tab called "General", click it to open the options. On the right-hand side is the keybind text option to turn it on or off. Before you click it, however, at the bottom of those options and above the macro edit box are some radio buttons to select if you want to edit the single current button or the whole bar. If you want to turn it off for the whole bar, make sure you select it.

I am re-thinking these options and on how to make them seem more accessible
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Unread 10-16-10, 09:18 AM  
Jzar
A Chromatic Dragonspawn
 
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Last I'd checked, I thought you were leaving Macaroon and possibly WoW. I must've missed the announcement that you were back, but boy do I appreciate it. I probably wouldn't quit the game if a few select people stopped updating their mods (you, Tekkub, Shadowed, Aezey) but ... I'm a programmer myself, and more than my toons themselves (which are just like every other high-level toon of the same class) my UI is where I really pour my heart into this game. Macaroon is such an integral part of my UI because it is so flexible, and I'm ecstatic to see all the changes that have been released recently. So from the bottom of my heart, thank you.

Oh, and see new bug report from me in ticket tracker.
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Unread 10-16-10, 09:16 AM  
Khirsanth
A Defias Bandit
 
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When Discord Action Bars died, I tried to take my outdated programming skills to lua and failed miserably. Keeping track of api changes, and jumping the hoops Blizz puts in front of mod devs can't be easy. You take the time to answer questions, consider feature requests, and do so with a pleasant tone. What you and your team do for this community is appreciated, and I for one salute you.
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Unread 10-16-10, 09:02 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by rakkarage
1. what does the 'raise button' button do?

2. what does the dual spec bar property do? i got dual spec working by saving two profiles in /mac menu->profiles without even noticing this dual spec bar property

thanks a lot
1) Raises the buttons above the bar. Sometimes when you are in bar edit mode you may just want to do something with the buttons themselves without exiting or going into button edit mode which places an editframe over the buttons. I needed this feature myself so I added it

2) These options are mutually exclusive and I probably should adjust the bar editor if the profile option is checked to hide that option. Switching profiles on spec changes basically re-builds then entire Macaroon UI. The option on the bar merely tells the buttons to load a second set of data, much like how the Blizzard buttons work.
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Last edited by Maul : 10-16-10 at 09:03 AM.
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Unread 10-16-10, 08:58 AM  
Maul
Ion Engines, Engage!
 
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Re: Re: Re: Re: Re: Re: Re: Bug

Originally posted by eberkain
I figured it was another mod that uses BF causing my skinning problem with the highlights, and the second guess I made was right. Raven

It is a buff bar mod that really has just amazed me, and its going to get alot of play cause everyone is looking for new buff mods since blizzard made removing buffs a secure function and broke everyones old buff mod.

There is a module in Raven called Highlights that is designed to work with Bartender4, Dominos and Macaroon and I did not have it configured properly.

All is well now though
Aha. Well, I made a change to the skin code for BF on Macaroon's side anyhow which should not change anything for you then
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Unread 10-16-10, 08:48 AM  
rakkarage
A Murloc Raider

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1. what does the 'raise button' button do?

2. what does the dual spec bar property do? i got dual spec working by saving two profiles in /mac menu->profiles without even noticing this dual spec bar property

thanks a lot
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Unread 10-16-10, 08:39 AM  
eberkain
A Fallenroot Satyr

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Re: Re: Re: Re: Re: Re: Bug

Originally posted by Maul
I think I know what the problem is then.
I figured it was another mod that uses BF causing my skinning problem with the highlights, and the second guess I made was right. Raven

It is a buff bar mod that really has just amazed me, and its going to get alot of play cause everyone is looking for new buff mods since blizzard made removing buffs a secure function and broke everyones old buff mod.

There is a module in Raven called Highlights that is designed to work with Bartender4, Dominos and Macaroon and I did not have it configured properly.

All is well now though
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Unread 10-16-10, 08:09 AM  
Maul
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Originally posted by moonshade
I am prob. blind & have missed it, but has the Macro Master function been removed in the 4.0 version of Macaroon? I love that function, especially when making new toons on diff. realms. Comes in real handy.
Removed, no. But the GUI for it is not in. The re-vamp of the new GUI was quite time consuming and there are some things I just have not gotten to yet.
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Last edited by Maul : 10-16-10 at 08:09 AM.
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Unread 10-16-10, 07:59 AM  
moonshade
A Kobold Labourer

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I am prob. blind & have missed it, but has the Macro Master function been removed in the 4.0 version of Macaroon? I love that function, especially when making new toons on diff. realms. Comes in real handy.
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Unread 10-16-10, 06:59 AM  
Warkitty
A Kobold Labourer

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Originally posted by Maul
I see. I added TukUI to fix another bug someone was having. If you are comfortable editing Lua, open the main Macaroon.lua file and remove TukUI from the optional dependency list.

I am not familiar with TukUI so I may need to download it and figure out how Macaroon can play nice with it. Macaroon is designed to be a secondary addon to those in that list if one desires to merely use Macaroon for more macro space.
Thanks so much, this fixed it
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Unread 10-16-10, 06:41 AM  
Maul
Ion Engines, Engage!
 
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Re: Alert Window

Originally posted by Redunder
Since Mac version 40000.1.1 the alert window is broken...
I have a few reports on this. I am looking into it.
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Unread 10-16-10, 06:40 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Warkitty
I have Tuk with the action bars disabled in LUA. This is how it was working prior to 4.0.1 as I have always preferred Mac over BT.
I see. I added TukUI to fix another bug someone was having. If you are comfortable editing Lua, open the main Macaroon.lua file and remove TukUI from the optional dependency list.

I am not familiar with TukUI so I may need to download it and figure out how Macaroon can play nice with it. Macaroon is designed to be a secondary addon to those in that list if one desires to merely use Macaroon for more macro space.
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Unread 10-16-10, 06:28 AM  
Redunder
A Defias Bandit
 
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Alert Window

Since Mac version 40000.1.1 the alert window is broken...
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Unread 10-16-10, 06:24 AM  
Warkitty
A Kobold Labourer

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Originally posted by Maul
Do you have any of the following addons installed? -

"BarKeep"
"Bartender4"
"Dominos"
"MagnetButtons"
"nMainbar"
"rActionBarStyler"
"StellarBars"
"Tukui"
"XBar"
I have Tuk with the action bars disabled in LUA. This is how it was working prior to 4.0.1 as I have always preferred Mac over BT.
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Unread 10-16-10, 06:22 AM  
Maul
Ion Engines, Engage!
 
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Re: Re: Re: Totem bars

Originally posted by eberkain
Last I looked that was still broken since 4.0.1

Maul is going to add proper support for a totem bar.
I redid Totem Bar for 4.0. If it is not working, please submit a bug report

And yes, I am working on a schnazy version for Macaroon
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