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Legion (7.0.3)
Updated:08-15-16 11:31 PM
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Ion  Popular! (More than 5000 hits)

Version: Helium 2.0.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium 2.0.1
43kB
08-15-16 11:32 PM
Addon
Helium 2.0.1
19kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:30 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (8)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-18-10, 05:30 PM  
Bruneor
A Kobold Labourer

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File comments: 9
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Little update to the thing with dualspec: Bars won't change anymore with the actual version in any way, its weired, and when they change, they change to the wrong spec profile. Or they do not change at all. Don't know how this could happen, I had a crash during eventboss like many others had and after this, the bug occured. I deleted Macaroon! and alf Saved Variables from it, but still same bugs
Last edited by Bruneor : 10-18-10 at 05:31 PM.
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Unread 10-18-10, 03:06 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Maul
I will have to see if I can make a work-a-round. For some weird reason Blizzard is forcing this bar update on Vanish. It is either a bug or they have something in mind and did not complete it. Or it could be they want Vanish to be a vanish-and-get-away ability and not a "reset" to use stealth attacks in active combat (unless you have shadowdance, of course)
I have a fix for this, Blizzard changed some things back in 3.2/3.3 on this that I did not account for. This was after I did the last live update in WoW 3.x. However, it may mean rebuilding rogue bars to get them to work right.
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Unread 10-18-10, 02:36 PM  
Bruneor
A Kobold Labourer

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Maybe I found a bug:

When I play with Marksman on my computer, all the bars are like I set them up, but than, I go to my laptop, play on it and switch my spec to beastmaster play some hours and than go back to my computer and want to play there, the Macaroon! setup is still on Marksman bars, and I got several red questionmarks and the setup of the MM spec even when I'm BM.

Before 4.0.x this was no problem, I was able to play on different computers and the bars where always showing the current spec.
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Unread 10-18-10, 02:28 PM  
daeger
A Murloc Raider

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I'm trying to figure out why I can't get my buttons the same exact size they were before 4.0.1. I've always used Macaroon with the Zoomed ButtonFacade skin, which always gave me 36x36 buttons. Now I can't ever get 36x36 quite right because the scaling always skews them.

Skins.lua in ButtonFacade shows the skin is supposed to be 36x36 but I'm just not able to get it. Did you change how Macaroon scales buttons?
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Unread 10-18-10, 02:13 PM  
tebryn
A Kobold Labourer

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Originally posted by Maul

As for the issue you are having with the quest, while I have not done it in a while, that would not be considered a pet but a possession and would require a bar with "possess" active on it.
*facepalm* I used to have that set up pre 4.0.1 too. thanks, the buttons on the pet bar populating threw me off completely, tested with Rediscovering Your Roots (which is an actual pet) and the pet bar worked fine.

thanks for the help with my own stupidity, and for the fast response with the tukui conflict
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Unread 10-18-10, 01:51 PM  
Maul
Ion Engines, Engage!
 
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Re: Pet action bar for Felguard showing wrong/missing spells

Originally posted by kittykatmax
The pet action bars aren't showing the correct spells for the Felguard. The bars properly show PetIDs 1-10 under mac edit, but the spells themselves do not match what my husband gets on his warlock with the default UI, which seems really weird.

The correct order is:

Attack, Follow, Move to, Pursuit, Legion Strike, Axe toss, Felstorm, Aggressive, Defensive, Passive.

What I'm getting is:

Attack, Follow, empty button, Move to, empty button, Pursuit, Legion Strike, Aggressive, Defensive, Passive

again, with the correct Pet ID numbers configured in the correct order when examined using /mac edit.

I had to go in and manually make some of the buttons macro buttons to get it to display the correct spells in the default UI order, but obviously selecting different warlock pets (whom I haven't checked out yet) will be incorrect because of it.

I did try creating a new bar and configuring it from scratch and I had the same issue, so it's not a corrupt bar if such a thing is even possible.
The contents of the action ID for pets is stored server-side and what spells they contain can differ from character to character, just like what someone has for regular action ID buttons will differ from another player.

You should be able to go into your spell book and click on the pet tab (while your pet is out) and drag the spells you want for each ID to the button. If this does not work, let me know.
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Unread 10-18-10, 01:28 PM  
kittykatmax
A Deviate Faerie Dragon
 
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Pet action bar for Felguard showing wrong/missing spells

The pet action bars aren't showing the correct spells for the Felguard. The bars properly show PetIDs 1-10 under mac edit, but the spells themselves do not match what my husband gets on his warlock with the default UI, which seems really weird.

The correct order is:

Attack, Follow, Move to, Pursuit, Legion Strike, Axe toss, Felstorm, Aggressive, Defensive, Passive.

What I'm getting is:

Attack, Follow, empty button, Move to, empty button, Pursuit, Legion Strike, Aggressive, Defensive, Passive

again, with the correct Pet ID numbers configured in the correct order when examined using /mac edit.

I had to go in and manually make some of the buttons macro buttons to get it to display the correct spells in the default UI order, but obviously selecting different warlock pets (whom I haven't checked out yet) will be incorrect because of it.

I did try creating a new bar and configuring it from scratch and I had the same issue, so it's not a corrupt bar if such a thing is even possible.
Last edited by kittykatmax : 10-18-10 at 01:29 PM.
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Unread 10-18-10, 01:06 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by tebryn
I have a conflict with your recent update for the blizz bar and tukui, with tukui enabled (his actionbars disabled) the blizz bar and vehicle bar are showing up and the option to disable them via your options menu is grayed out. didn't have this issue before updating to 4000.1.7 and my tukui version hasn't had any changes regarding the actionbars recently . (eclipse edit, latest commit Link)

also, unrelated to TukUI (tested when it was disabled) the pet bar isn't switching to pet mode when i have a pet on my rogue, the bar populates in pet mode with the buttons, but stays switched to no pet mode (and going into edit mode to force the bar into pet then switching out of bar edit mode doesn't work either, it snaps right back to no pet mode) I have tried deleting and creating a new bar and pet mode buttons, but still no effect.
the pet is from the Ogri'la Shartuul event, started by Crystalforged Darkrune

Currently using a macro to hide the blizz bar whenever it comes up (incase anyone else needs it);
Code:
/run RemoveMainActionBar()
/run MainMenuBar:Hide()
/run MainMenuBarLeftEndCap:Hide()
/run MainMenuBarRightEndCap:Hide()
/run ShapeshiftBarFrame:Hide()
I downloaded TukUI and I am working it out. Hopefully I will have a fix that will be good for both sides, those who want to use Macaroon to replace TuKUI's bars and those who want to supplement TuKUI's bars.

As for the issue you are having with the quest, while I have not done it in a while, that would not be considered a pet but a possession and would require a bar with "possess" active on it.
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Unread 10-18-10, 01:03 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by kelwinm
that explains feral faerie fire as well
I also noticed that on feral the swirls were jittery, which I fixed to. I should be posting another update soon.
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Unread 10-18-10, 12:54 PM  
tebryn
A Kobold Labourer

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I have a conflict with your recent update for the blizz bar and tukui, with tukui enabled (his actionbars disabled) the blizz bar and vehicle bar are showing up and the option to disable them via your options menu is grayed out. didn't have this issue before updating to 4000.1.7 and my tukui version hasn't had any changes regarding the actionbars recently . (eclipse edit, latest commit Link)

also, unrelated to TukUI (tested when it was disabled) the pet bar isn't switching to pet mode when i have a pet on my rogue, the bar populates in pet mode with the buttons, but stays switched to no pet mode (and going into edit mode to force the bar into pet then switching out of bar edit mode doesn't work either, it snaps right back to no pet mode) I have tried deleting and creating a new bar and pet mode buttons, but still no effect.
the pet is from the Ogri'la Shartuul event, started by Crystalforged Darkrune

Currently using a macro to hide the blizz bar whenever it comes up (incase anyone else needs it);
Code:
/run RemoveMainActionBar()
/run MainMenuBar:Hide()
/run MainMenuBarLeftEndCap:Hide()
/run MainMenuBarRightEndCap:Hide()
/run ShapeshiftBarFrame:Hide()
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Unread 10-18-10, 12:50 PM  
kelwinm
A Kobold Labourer

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that explains feral faerie fire as well
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Unread 10-18-10, 11:55 AM  
Maul
Ion Engines, Engage!
 
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Re: Aura Watch

Originally posted by kelwinm
Trying to get the Aura Cooldowns/Highlights to Work, they seem to work when I cast a spell on my self (ie Barkskin) but debuffs on my target are not highlighting or CC (Mangle/Rake, Etc)
Hmm. I did not check feral. I will look into it.

Edit: This is because the debuff does not have the subname. It is just Mangle and not Mangle(Cat Form), which is what the aura watcher is looking for. Fixed for the next update.
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Last edited by Maul : 10-18-10 at 12:28 PM.
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Unread 10-18-10, 11:54 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by rakkarage
tried this in wintergrasp... when i check pet on my vehicle/posses bar it no longer shows when i get in a vehicle... i can uncheck pet and regetin and vehicle bar shows... thanks
What class did this happen on?
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Unread 10-18-10, 11:53 AM  
Maul
Ion Engines, Engage!
 
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Re: Default Blizzard Stance Bar visible/can't disable

Originally posted by kittykatmax
As of 40000.1.7 the default blizz stance bar is showing where normally it's hidden. Can't find an option to disable it.
The option to disable it is in the Main Menu, right-click the minimap button and select it from the list to open.
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Unread 10-18-10, 11:47 AM  
kelwinm
A Kobold Labourer

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Aura Watch

Trying to get the Aura Cooldowns/Highlights to Work, they seem to work when I cast a spell on my self (ie Barkskin) but debuffs on my target are not highlighting or CC (Mangle/Rake, Etc)
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