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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
Created:unknown
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6.1

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-13-10, 07:22 PM  
brittyboi
A Kobold Labourer

Forum posts: 0
File comments: 5
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Re: weird behavior

he just rolled out the fix for the cast bars, go ahead and give it a whirl

Originally posted by Maxfunkey
Unfortunaletely after 6 hours of patching issues now macaroon fails me

Cast bar not being consistent is one issue, then there is one with some bar-groups dissappearing and the main framework not allowing to recreate the same, finally, seemingly random appearing resets auf bar-positions and strata when doing a /rl or complete restart of the game posing some problems to usability...

I've looked into the new shnazzy code of yours, Maul, however I cant pin down the problem... just some weirdness, hope that'll be over in the days to come 'cause this is driving me bananas the way it is right now >.<
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Unread 10-13-10, 07:03 PM  
Maul
Ion Engines, Engage!
 
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I cleared out the bug reports and the feature requests of anything that was prior to the WoW 4.0.1 patch. Please submit bug reports via the link found on the info page of Macaroon. Thanks!
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Unread 10-13-10, 06:17 PM  
Blue442
A Kobold Labourer

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Originally posted by anseloth
Blue442? an easy way for you to test if it is an issue with blizzard's code, or not, would be to simply disable all of your mods, and see if the error still happens....

i had previously already done this.

Im not sure what i did to the bar. but today when i got home from work i destroyed that bar, deleted all the stored buttons. exited the game. logged back into the game, recreated the bar, and its working perfectly now.

so as i said, i'm not sure what i did to the bar but it borked it good.

i suspect it happened when i used macaroons menu to change bars, then to drag an ability to it since i couldn't switch to tree of life yet.

either way, its working for me now as it should have.
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Unread 10-13-10, 06:14 PM  
EvilNapkin
A Kobold Labourer

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Re: amied shot

Originally posted by Psychokitty
for some strange unknown reason if i drag aimed shot to a macaroon bar it will not let me use it. it tells me i cant do that yet. however if i disable macaroon and use the default bars it will let me use it.
^^
This but about my hunter traps. tho if i use trap launcher i can use them then. just can't place them on the ground.
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Unread 10-13-10, 06:10 PM  
Psychokitty
A Murloc Raider

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amied shot

for some strange unknown reason if i drag aimed shot to a macaroon bar it will not let me use it. it tells me i cant do that yet. however if i disable macaroon and use the default bars it will let me use it.
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Unread 10-13-10, 06:10 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Sassyxo
Hey Maul, thanks for your reply. I have lua errors on and I am not getting any errors pop up. When I got to add buttons it just stays at 0 and doesnt do anything no matter how many times I press the arrow over. =/
are you sure you don't have the old menu bar somewhere hidden then?
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Unread 10-13-10, 05:53 PM  
Maxfunkey
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weird behavior

Unfortunaletely after 6 hours of patching issues now macaroon fails me

Cast bar not being consistent is one issue, then there is one with some bar-groups dissappearing and the main framework not allowing to recreate the same, finally, seemingly random appearing resets auf bar-positions and strata when doing a /rl or complete restart of the game posing some problems to usability...

I've looked into the new shnazzy code of yours, Maul, however I cant pin down the problem... just some weirdness, hope that'll be over in the days to come 'cause this is driving me bananas the way it is right now >.<
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Unread 10-13-10, 05:27 PM  
Sassyxo
An Aku'mai Servant

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Originally posted by Maul
Good news! I got a fix for the OmniCC issue.

Dwargh, I probably should have cleared it out. I have used it a lot in the past.

Sassyxo - sounds like you are getting an error. Turn on Display Lua Errors in the Blizzard interface options and see if you are getting one.

Hey Maul, thanks for your reply. I have lua errors on and I am not getting any errors pop up. When I got to add buttons it just stays at 0 and doesnt do anything no matter how many times I press the arrow over. =/
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Unread 10-13-10, 05:18 PM  
HashBrownJM
A Kobold Labourer

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Originally posted by Maul
Good news! I got a fix for the OmniCC issue.

Dwargh, I probably should have cleared it out. I have used it a lot in the past.

Sassyxo - sounds like you are getting an error. Turn on Display Lua Errors in the Blizzard interface options and see if you are getting one.
Awesome! You going to hold off on the update till you have lots fixed or push out incremental updates?
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Unread 10-13-10, 05:13 PM  
Maul
Ion Engines, Engage!
 
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Good news! I got a fix for the OmniCC issue.

Dwargh, I probably should have cleared it out. I have used it a lot in the past.

Sassyxo - sounds like you are getting an error. Turn on Display Lua Errors in the Blizzard interface options and see if you are getting one.
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Unread 10-13-10, 05:05 PM  
Sassyxo
An Aku'mai Servant

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Menu Bar

Ugh okay so my menu bar was gone, so I went to make a new one, and I created the menu bar, yet it won't let me add buttons to it? What am I missing here?
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Unread 10-13-10, 04:55 PM  
saltorio
A Murloc Raider
 
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Hey Maul,

I know you're inundated with stuff right now, but I thought I'd bring this to your attention:

I have submitted the following bug report - First Binding on Every Bar Gets Forgotten
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Unread 10-13-10, 04:49 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Maul
Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
Is the Bug section operational? What I mean is. do you check that out as well? Then most things that just don't work as they should could be reported there.. as intended.. a tip about the bug report section though.. as this is Cata and Macaroon is so revamped, perhaps a total clean out of the bug section would be good , less to read through when adding a bug and easier for you to see them.
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Unread 10-13-10, 04:49 PM  
HashBrownJM
A Kobold Labourer

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Originally posted by Maul
Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
Thanks, Maul. I've really got to extend my appreciation for you and this great addon. I'm sure it takes a lot of time but it's really a staple of my UI.
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Unread 10-13-10, 04:33 PM  
Maul
Ion Engines, Engage!
 
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Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
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Last edited by Maul : 10-13-10 at 04:34 PM.
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