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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,892
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-13-10, 04:55 PM  
saltorio
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Hey Maul,

I know you're inundated with stuff right now, but I thought I'd bring this to your attention:

I have submitted the following bug report - First Binding on Every Bar Gets Forgotten
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Unread 10-13-10, 04:49 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Maul
Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
Is the Bug section operational? What I mean is. do you check that out as well? Then most things that just don't work as they should could be reported there.. as intended.. a tip about the bug report section though.. as this is Cata and Macaroon is so revamped, perhaps a total clean out of the bug section would be good , less to read through when adding a bug and easier for you to see them.
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Unread 10-13-10, 04:49 PM  
HashBrownJM
A Kobold Labourer

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Originally posted by Maul
Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
Thanks, Maul. I've really got to extend my appreciation for you and this great addon. I'm sure it takes a lot of time but it's really a staple of my UI.
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Unread 10-13-10, 04:33 PM  
Maul
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Just some FYI, I am looking into the OmniCC issue. Before the 4.0 patch someone said they had issues on the live servers. So while working on the beta server with this new version of Macaroon, I had OmniCC installed there and made sure everything worked as it should and it did. Now back to live and obviously there is an issue. At this point I really am not sure why as Macaroon uses the same Cooldown object as any other button which OmniCC hooks into.

Also, the comments section is moving a bit fast right now for me to keep up with replies but I am reading. I will address issues as I can
__________________

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Last edited by Maul : 10-13-10 at 04:34 PM.
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Unread 10-13-10, 04:28 PM  
Thortok2000
A Defias Bandit
 
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So, I found out that I don't have to worry about bars at all. I can just go to 'stored buttons' and have plenty of fun with that, making macros and binding.

Except now I'm getting lua errors. -.-

Date: 2010-10-13 18:24:45
ID: 9
Error occured in: Global
Count: 5
Message: ..\AddOns\Macaroon\Macaroon_Bars_Editor.lua line 889:
attempt to index field 'text' (a nil value)
Debug:
[C]: ?
Macaroon\Macaroon_Bars_Editor.lua:889: ChangeBar()
Macaroon\Macaroon_Object_Editor.lua:1056: ChangeObject()
Macaroon\Macaroon_Object_Editor.lua:1076: EditFrame_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
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I dont know half of you half as well as I should like; and I like less than half of you half as well as you deserve. Bilbo Baggins, from his speech on his eleventy-first birthday.
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Unread 10-13-10, 03:52 PM  
Dwargh
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Re: bag bars?

Originally posted by Bregar
Is there a way to reset the bag and main menu bars? Mine disappeared today and nothing I do gets them back
Just as old times.. you go

/mac create bag
/mac create menu
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Unread 10-13-10, 03:49 PM  
Dwargh
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Re: Reply

The bar called XP bar, I believe is the old XP bar from the old Macaroon. I would suggest you use the Mirrir bars instead. Go to button edit mode and left click the bars some to change what they should show you.

Originally posted by brittyboi
I am having the same issue with the XP and rep bar not having any interaction and would love to see that changed back to how it was, but to change the size just right click the bar and go to button edit and change it there. It is the same as the last time just rearranged. I personally love the new changes, though it is a bit glitchy, it is what happens with all newly redone and updated addons, especially in a new patch environment. I understand your criticisms but you have to also understand that Maul creates this addon that we depend on by himself and for free, so I wouldn't be so quick to criticize the fact that you "dont like" the changes he made, when we should be happy he's back and making changes to begin with. Constructive criticism is great, but lets make sure it stays constructive.

Keep up the good work Maul! And thanks for fixing the issue with glyphs, its working perfectly now.
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Unread 10-13-10, 03:29 PM  
Bregar
A Defias Bandit

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bag bars?

Is there a way to reset the bag and main menu bars? Mine disappeared today and nothing I do gets them back
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Unread 10-13-10, 03:18 PM  
HashBrownJM
A Kobold Labourer

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OmniCC/Textual CD timers?

OmniCC says it's been updated for Cata.. does it no longer work with Macaroon?

And if it doesn't, will you be readding the option for Macaroon to handle it's own cooldown timers?

That's all!
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Unread 10-13-10, 03:12 PM  
zamolxisdacus
A Kobold Labourer

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Originally posted by sindalee
@ Thortok2000
as for bars, when you're in edit mode and have right clicked on a bar of choice, that brings up the gui to edit. on the bottom right of this window there's something resembling the words "button count" click on it and you get arrows to add or remove buttons.
heh, I just found that a few messages below - it's not a very intuitive way - imho - to add buttons. Because I had "add bar" and "delete bar" buttons in the gui, I was expecting a "add button" and "delete button" also, so did not think of looking in those options.
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Unread 10-13-10, 03:08 PM  
zamolxisdacus
A Kobold Labourer

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Adding buttons to new bar

When creating a new bar, I can't find an easy way to add buttons to it. I had to use the "/mac add" command to add buttons to it. Personally I would have expected to see an "Add button" somewhere in the "edit buttons" gui window.
Maybe there is something somewhere, but I did not find it. What I am doing is adding a new bar from the gui, then selecting the bar, then editing the buttons.
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Unread 10-13-10, 02:59 PM  
brittyboi
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Reply

I am having the same issue with the XP and rep bar not having any interaction and would love to see that changed back to how it was, but to change the size just right click the bar and go to button edit and change it there. It is the same as the last time just rearranged. I personally love the new changes, though it is a bit glitchy, it is what happens with all newly redone and updated addons, especially in a new patch environment. I understand your criticisms but you have to also understand that Maul creates this addon that we depend on by himself and for free, so I wouldn't be so quick to criticize the fact that you "dont like" the changes he made, when we should be happy he's back and making changes to begin with. Constructive criticism is great, but lets make sure it stays constructive.

Keep up the good work Maul! And thanks for fixing the issue with glyphs, its working perfectly now.

Originally posted by Piflintstone
phew...no Idea why you had to do a complete overhaul of a perfectly nice and working addon...but anyway.

1. XP bar seems to do just that, nothing more. The old bar showed XP/Rep when clicking....now there does not seem to be any reaction on clicking on the bar.
2. How exactly can we change the bars size. I mean, I found the "scale" option which is uselss for an XP Bar....I want it longer not overall fatter.
3. Where did the control + drag option go for dragging buttons around? I mean, I can not "lock" the bar and "unlock" the bar in the minimap button, but thats pretty much useless...I want that feature back.

Not sure if its any better than it was. I preferred the old one....the settings now might be powerful, but its terrible to get an overlook on the features.

edit: Found the drag options...you added them on bar level? Thats not that cool actually....
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Unread 10-13-10, 02:53 PM  
Jalandar
A Cliff Giant
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Awesome

I expected many days before I'd have a working Macaroon, only to be so very pleasantly surprised by a patch day update.

Kudos all around. I'm sure you are hearing about bugs and problems a lot, and just thought some pats on the back would be appreciated, because they are definitely well earned.
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Unread 10-13-10, 02:52 PM  
rakkarage
A Murloc Raider

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http://wow.curse.com/downloads/wow-a...ker-xpbar.aspx

can attach to any window, like main or bar, not just ldb window
Last edited by rakkarage : 10-13-10 at 02:53 PM.
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Unread 10-13-10, 02:50 PM  
brittyboi
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Problem with Priest ability "Holy Word: Chastise" in combination with my chakra

Hi I am having a problem with my priest tallent that converts my holy word chastise ability into another aka "holy work: aspire" whenever i'm in a different chakra state. The weird thing about this unique spell is that it changes what it does depending on my chakra state. The problem is that when I have the ability set into my bars, even tho the tooltip changes to the new ability, the ability itself wont cast, it either says "has no target" or "invalid target".

I have verified that it is a macaroon issue, as with the blizzard action bar's i do not have this problem. I was able to temporarily fix it by creating an action bar with id:1 and put the ability there. It seems like it will only work properly with action id buttons.

Also on a different note, I am having problems with action buttons. It seems like any of the higher level action id's, IE id:60 or id: 150, wont work. I had to set my action id to 1 just to get it to show the ability normal. While this isn't incredibly important as most my abilities are macro's, it is still weird that the option to use action id's is kind of broken.
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