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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
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Downloads:399,309
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-13-10, 09:55 AM  
MartinL
A Deviate Faerie Dragon

Forum posts: 16
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Where is the casting bar i used to have, where you could see the time you used to cast a spell?

And the exp bar, and reputaion bar ?
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Unread 10-13-10, 09:22 AM  
Kuervoh
A Kobold Labourer

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This might be tied into "Aimed Shot" issue someone reported earlier but I am getting the same behavior from my traps. They are greyed-out on my bars and clicking them does nothing. However, if I first use Trap Launcher then select a trap it works. The only trap that seems to work as normal is Snake Trap. There are no special macros with these buttons either.

And clicking the traps directly from the spellbook works as well.

Also, the minimap button appears to be missing.
Last edited by Kuervoh : 10-13-10 at 09:24 AM.
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Unread 10-13-10, 09:15 AM  
Nasrahn
A Kobold Labourer

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Macaroon seems not to fit with OmniCC anymore ... or did i do something wrong ?


(sry for bad english)
Last edited by Nasrahn : 10-13-10 at 09:23 AM.
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Unread 10-13-10, 08:54 AM  
Maul
Ion Engines, Engage!
 
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@Rytram - The macro master still exists, just the option to pull it up I have not gotten to yet. I will add it back as soon as I can. As you see, the GUI was a complete re-write and making custom GUI's is time consuming

@Angrysteel - I will look into the hunter issue. However, this almost sounds like something on Blizzard's end. Go into Blizzard's interface option and enable the right-hand side bar and place the Aimed Shot spell on it. If the behavior is different than Macaroon, then yes something needs to be fixed in Macaroon. If both the Macaroon and Blizzard button act the same, it is a Blizzard issue.

@Rathe - This is something I am looking into.

@Rytram - Thanks for the report, I am checking into it.

@Corbeau - Glad the mystery is solved, and it most likely is just a one time thing

@sindalee - In the button editor at the top is a tab called "General", if you click on it new options show. On the right-hand side is the option to enable cooldown text. If you want to enable it for a whole bar, click the Modify: [x] Current bar option. If that does not work, then I shall investigate.

@Phanx - Thanks Phanx! That is a very good third option As for the custom editor not saving as expected, it should also save on pressing "TAB" I am still working it out on that edit box as well as the macro edit box. But explicitly hitting ESC or TAB should save the data. I was having issues with saving on merely losing focus that I am still working out.

@Thortok2000 - I'm sorry that you are getting so frustrated. Macaroon is very flexible and with that comes some complecity in configuration. Looking at your screenshot, the bar is empty and has no buttons on it. Those buttons that are showing near the bar, did you create those with Macaroon? Unless you specifically told Macaroon to create buttons by using the "Btn Count" option in the lower right-hand corner, I do not think those buttons are Macaroon buttons but perhaps some other addon. Your "Btn Count" is showing zero buttons.

@Zaorina - It looks like Phanx got you going in the right direction As for your question -

1 = Bear Form
2 = Aquatic Form (If learned, otherwise shift the next ones up one number)
3 = Cat Form
4 = Travel Form
5 = Moonkin Form
6 = Tree of Life Form
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Unread 10-13-10, 08:52 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Trimble Epic
I just wanted to post to say that I'm glad you're still around, Maul!

Kudos for a great addon!


(If I had to whine about something, it would be that storage is linked to stored profiles. I wish it weren't. I wish I could copy a button to storage, switch profiles, then pull that same button out of storage and use it in the different profile.)
Originally posted by Maul
Thanks!

That request would be a tough one to figure out, but I will certainly ponder on it.
Could you not just add an option to save that bar or button globally for all the characters?
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Unread 10-13-10, 07:45 AM  
Zaorina
A Kobold Labourer

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Re: Re: New to Macaroon. I need some helps.

Originally posted by Phanx
You'll want to use custom bar states for that. Bear Form is stance:1, and Cat Form is stance:3 (or stance:2 if you never learned Aquatic Form). So:

[stance:1, actionbar:1]
[stance:1, actionbar:2]
[stance:3, actionbar:1]
[stance:3, actionbar:2]
[actionbar:1]
[actionbar:2]
[actionbar:3]
[actionbar:4]
[actionbar:5]
[actionbar:6]

There are actually 6 actionbar pages, by the way.

Finally, I've noticed there's no obvious way to save custom bar states after you enter them; clicking in other fields or hitting Okay/Cancel will discard the changes. The only way I've found to get them to save is to press Escape while the cursor is in the text box. This will un-focus the text box, and save its contents.

ahhhh, now this looks familiar. nurfed ui did actionbar states in a very similar manner. thank you.

Would you happen to know what all the stances are in regards to their number?
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Unread 10-13-10, 07:36 AM  
MartinL
A Deviate Faerie Dragon

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Found out my self
Last edited by MartinL : 10-13-10 at 09:53 AM.
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Unread 10-13-10, 06:49 AM  
Thortok2000
A Defias Bandit
 
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I am SOOOOOOOO lost and confused by this addon

All I wanna do is set up about 30 macros or so and bind them to buttons. I don't care if it's one bar or 30 little 1-button bars.

I don't even care if the bars I make are visible or not as long as the keybindings work.

SO FREAKIN' CONFUSED it makes me wanna hit something!

Macrotexter was soooo much easier to set up then this. The in game macro system is so much easier to set up than this. If the in-game macro system didn't have a character limit of 255, and didn't have a macro limit of 18 account 18 character, then I'd be good to go and I'd just use that. Someone recommended this addon to help break those limits, and I'm having the hardest time in the world figuring out how to get set up.

I have no idea what I'm doing wrong.

http://i55.tinypic.com/rsg0w5.jpg

I have this bar behind the other bar but apparently I only have one bar? The buttons are kind of where I want them but I can't seem to edit the bar the buttons are actually on, reposition it or make the empty buttons go away and such.


so.....confused.....


All I really want to do is bind a macro to 1. Bind a macro to 3. Bind a macro to 4. 5, 6, 7, 8, 9, 0, -, =, Shift-E, E, Q, well you get the point. I also need these bindings/macros to be character-specific since a different class will need different macros for the same keybindings. And finally, it'd be nice to switch to a second set of macros (for the same keybindings) when in my alternate spec and to have those automatically switch when I switch specs.

As long as I can go in and edit the macros (and their keybindings) at some point, and the keybindings work, I can use Blizzard's UI because I like how it looks. Everything else can stay hidden except for when I need to config it.

That's all I need. How do I do that? =(
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Last edited by Thortok2000 : 10-13-10 at 07:05 AM.
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Unread 10-13-10, 06:18 AM  
Phanx
A Pyroguard Emberseer
 
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Re: New to Macaroon. I need some helps.

Originally posted by Zaorina
caster form: 5 pages, 8 buttons on each page, only 1 page shown at a time

cat form: pages 1 + 2 of the caster form would swap over to my catform buttons. pages 3,4, and 5 would remain the same as my caster form buttons.

cat form prowl: pages 1 + 2 would change from normal cat form to new bars for prowl. pages 3,4, and 5 would remain the same as caster form buttons.

bear form: pages 1 + 2 of caster form would swap over to bearform buttons. pages 3,4, and 5 would remain as caster form buttons.

travel + flight form: same exact pages and buttons as caster form
You'll want to use custom bar states for that. Bear Form is stance:1, and Cat Form is stance:3 (or stance:2 if you never learned Aquatic Form). So:

[stance:1, actionbar:1]
[stance:1, actionbar:2]
[stance:3, actionbar:1]
[stance:3, actionbar:2]
[actionbar:1]
[actionbar:2]
[actionbar:3]
[actionbar:4]
[actionbar:5]
[actionbar:6]

There are actually 6 actionbar pages, by the way.

Finally, I've noticed there's no obvious way to save custom bar states after you enter them; clicking in other fields or hitting Okay/Cancel will discard the changes. The only way I've found to get them to save is to press Escape while the cursor is in the text box. This will un-focus the text box, and save its contents.
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Unread 10-13-10, 06:04 AM  
sindalee
A Defias Bandit
 
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Originally posted by Maul
Is this with OmniCC as well?
no sir, never used omniCC. just mac.
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Unread 10-13-10, 05:40 AM  
Corbeau
A Kobold Labourer

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Old layout being used - Revisited!

Ok Maul, here's what happened:

I logged onto my PC, and switched my spec to spec 1. I then logged out of my PC, and logged into my laptop, after upgrading Macaroon. My bars were still my old ones. However, when I switched to spec 2, all my new buttons and bars were back!

The only issue was my vehicle bar was screwed up, but hey, I can deal with that, now that my bars and buttons are back! Now to try and get them copied over.
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Unread 10-13-10, 05:33 AM  
Zaorina
A Kobold Labourer

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Re: Re: Re: Re: New to Macaroon. I need some helps.

Originally posted by Maul
Just to let you know I am thinking on this. One way involves writing complex macros for each button, which may be tedious but minimal button creation. The other way involves making a lot of buttons. I am trying to figure out a third way that will be better than the first two. I may not have an answer until tomorrow, as I am sleepy
Thank you very much for taking the time to help me out.

If it would make things easier, is there a way for me to just make stance bars with multiple pages? Even if they dont carry over buttons from other stances, I could just setup each set of bars to mirror each other even if they weren't attached to each other in any way.

For instance, i could setup my 5 pages in caster form. Then setup say 3 pages in cat form. Page 1 and 2 of catform would have cat abilities but page 3 i would setup to look just like page 3 of caster form. They wouldnt be connected in any way at all, just look like it since i'd have the same abilities in the same spots.

I'm not sure if this is easier or not, but i figured i'd mention it as a possible way to do things. That way i'd just need to be able to have multiple pages in a stance bar (something i havent figured out how to do. if it's even possible).
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Unread 10-13-10, 05:10 AM  
Abacinate
A Kobold Labourer

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Omni

Angry - I have the same thing, I guess the cooldown count was removed no big deal just need to get it to work with Omni

Not sure if its a macaroon thing or an omni thing but hope it gets fixed
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Unread 10-13-10, 02:09 AM  
Rytram
A Kobold Labourer

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Re: Problem with certain abilities

Originally posted by Rytram
Hi, I'm having problems with certain spells/abilities being greyed out when they shouldn't be. For example; as a Hunter, Aimed Shot is greyed out and cannot be triggered unless Master Marksman (after 5 stacks, Aimed Shot's cost is free and cast time is none), procs it. But even when I'm able to use Aimed Shot from the skill bar, it has a cast time. I'm able to freely use Aimed Shot directly from the Spell Book with enough focus as well as it not casting during the 5 stack proc.

A few of my spells and abilities on my DK are greyed out as well, some with proc abilities and some without. I'm able to use the abilities directly from the Spell Book though.

Thanks for any insight on what may be wrong.
Okay, I figured out the problem on my DK. I had a lot of my spells macro'd with Rune Strike, which apparently doesn't work anymore unless Rune Strike is activated.

Aimed Shot on my hunter is still bugged, being non-clickable until it gets procc'd, even after dragging straight from the spell book onto the spell bars.
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Unread 10-13-10, 01:15 AM  
Rathe
A Kobold Labourer

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New on on startup

You didnt have plans to day right? rofl

Apprecaite all the hard work.. wow would be a sad place without you


----------

Message: Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1134: Usage: GetActionInfo(slot)
Time: 10/13/10 00:12:57
Count: 7
Stack: [C]: ?
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1134: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1132>
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1422: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1335>

Locals: (*temporary) = nil
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