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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,707
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-12-10, 09:35 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by chelseak
It's not showing any cooldowns with omniCC on the bars, and I can't seem to find a macaroon specific cooldown setting in my menu.
OmniCC hooks the cooldown widgets directly, so there would be no option in Macaroon for it. I will check it out.

For cooldown text in Macaroon, in the button editor where you edit macros there is tab at the top that says "General". Click it to open new options and on the right-hand side is an option called "Cooldown Text". Below those options are ones to set what you want to change that option for: Current Button, Current Bar State, Current Bar. If you check "Current Bar" it will change that option for all buttons on the bar.
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Last edited by Maul : 10-12-10 at 09:37 PM.
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Unread 10-12-10, 09:30 PM  
sindalee
A Defias Bandit
 
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Originally posted by Maul
Cooldowns were one of the last things I was working on in the beta. I did not notice anything strange on live and I logged onto all my characters. Is this with anything specific or just all spells all classes?
not seeing any cooldown texts for my priest. everything else seems to work smashingly.
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Unread 10-12-10, 09:27 PM  
Atomicstrike
A Kobold Labourer

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I don't know if anyone else is having this problem

The cast bar seems to reset back to zero, and disappear, whenever my pet finishes a cast.

For instance:

Warlock casts Soul Fire (2.64 sec cast)
Imp casts Fireball (1.54 sec cast)

When the Imp finishes casting, the warlocks cast bar resets halfway through casting Soul Fire. The spell still casts, but the cast bar doesn't show it finishing.
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Unread 10-12-10, 09:26 PM  
HashBrownJM
A Kobold Labourer

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Can't hide macro text/names?

This sounds simple, but it's an option I always really appreciated.

Is there a way to disable/hide the names of the macros I drag on from the actual /macro menu?

I have one for recruiting and one with our ventrilo information and I don't like that they're they only two icons with words on top of them.
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Unread 10-12-10, 09:04 PM  
brittyboi
A Kobold Labourer

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Problem with Macaroon Extras

I am having an issue where when trying to apply new glyphs an error is showing up telling me to disable macaroon extras and I cannot apply new glyphs until I disable the addon. Is this a bug or is it something I can fix?
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Unread 10-12-10, 08:49 PM  
Trimble Epic
An Aku'mai Servant
 
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Originally posted by Maul
I just wanted to post to say that I'm glad you're still around, Maul!

Kudos for a great addon!


(If I had to whine about something, it would be that storage is linked to stored profiles. I wish it weren't. I wish I could copy a button to storage, switch profiles, then pull that same button out of storage and use it in the different profile.)
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Unread 10-12-10, 08:35 PM  
chelseak
A Kobold Labourer

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It's not showing any cooldowns with omniCC on the bars, and I can't seem to find a macaroon specific cooldown setting in my menu.
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Unread 10-12-10, 08:21 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by chelseak
Is anyone else having issues with not being able to see cooldowns on the abillity bars?
Cooldowns were one of the last things I was working on in the beta. I did not notice anything strange on live and I logged onto all my characters. Is this with anything specific or just all spells all classes?
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Unread 10-12-10, 08:13 PM  
chelseak
A Kobold Labourer

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Is anyone else having issues with not being able to see cooldowns on the abillity bars?
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Unread 10-12-10, 05:31 PM  
Maul
Ion Engines, Engage!
 
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Re: Interested in a how to on a few neat options

Originally posted by Xanthan
I have been using Macaroon for over a year now and have introduced a few friends to the awesomeness that is Macaroon! And while I know how to use many options in Macaroon, I have come across a video of some button options I have yet to achieve.

http://www.youtube.com/watch?v=p64TVWGRJxA

shows what I'm after, when a single button is clicked an entirely new bar then pops out, the bar appears to stay up until 1 of the sub bar buttons is pressed or the button that first triggered the pop up bar is pressed again. If I could be directed to how this is achieved it would be most appreciated.
In previous versions of Macaroon, that was Macaroon: Extensions. However, with WoW 4.0 Blizzard introduced a new spell type called a "flyout" spell. This spell type was given to a few classes like mages for consolidation of their teleport spells. Because of that, I integrated Extensions into the main Macaroon addon itself.

The flyout spells can be custom made with the /flyout command Macaroon adds. Previously, you had to learn the sometimes cryptic syntax to get them to work correctly. However, Macaroon 40000.x introduces an option to create a flyout macro via GUI. You will see in-game an option "Create Flyout" when editing buttons.

I hope this answers your question too, Dwargh
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Last edited by Maul : 10-12-10 at 05:32 PM.
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Unread 10-12-10, 05:05 PM  
Dwargh
A Theradrim Guardian
 
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Extension gone?

Is the capabilities of Macaroon: Extensions implemented into the new Macaroon main addon? or will all those tweaks be lost?
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Unread 10-12-10, 05:02 PM  
Xanthan
A Kobold Labourer
 
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Interested in a how to on a few neat options

I have been using Macaroon for over a year now and have introduced a few friends to the awesomeness that is Macaroon! And while I know how to use many options in Macaroon, I have come across a video of some button options I have yet to achieve.

http://www.youtube.com/watch?v=p64TVWGRJxA

shows what I'm after, when a single button is clicked an entirely new bar then pops out, the bar appears to stay up until 1 of the sub bar buttons is pressed or the button that first triggered the pop up bar is pressed again. If I could be directed to how this is achieved it would be most appreciated.
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Unread 10-12-10, 03:08 PM  
anseloth
Coding Archmage
 
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Re: Re: a list of what to keep and what to delete

Originally posted by Maul
This is correct! save for the UI Elements one. While it is not updated, and won't be for a week or so, this addon was the Minimap plugin for Macaroon that will eventually manage any UI element designated attached to a Macaroon bar. The first release will attach the Minimap and the Zone Status bars to a Macaroon bar. I am looking into doing other elements such as the vehicle seat indicator as well as the durability frame I have to confess I have not tested it yet. I can think of one thing that will be broken and will look into it.
well, the only change i made when making that fan update was to make the mod show up ingame as up to date. (Lightbright's old version is, well, old, and was showing as an out-of-date mod.)

just letting you know, so you have a better idea what to expect when you start working on the coding.
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Unread 10-12-10, 02:56 PM  
Maul
Ion Engines, Engage!
 
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Re: a list of what to keep and what to delete

Originally posted by anseloth
please correct me if i mess this up!
This is correct! save for the UI Elements one. While it is not updated, and won't be for a week or so, this addon was the Minimap plugin for Macaroon that will eventually manage any UI element designated attached to a Macaroon bar. The first release will attach the Minimap and the Zone Status bars to a Macaroon bar. I am looking into doing other elements such as the vehicle seat indicator as well as the durability frame



and while i am at it, does Broker Macaroon - fan update or the original
Broker Macaroon still work?
I have to confess I have not tested it yet. I can think of one thing that will be broken and will look into it.
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Last edited by Maul : 10-12-10 at 02:58 PM.
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Unread 10-12-10, 02:52 PM  
anseloth
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a list of what to keep and what to delete

please correct me if i mess this up!

if i got it right, the macaroon addons we want are:

and the macaroon addons we want to delete are:

and while i am at it, does Broker Macaroon - fan update or the original
Broker Macaroon still work?
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