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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,650
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 07-14-10, 01:21 PM  
Stormrage
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should we expect macaroon to be updated for 4.0?
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Unread 07-07-10, 07:12 PM  
The Brain
A Kobold Labourer

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Dual Spec

I've had this issue for a while, but it's bothering me again as I am redoing the bars and many of my characters.

The Dual Spec checkbox on the bar properties: does leaving it unchecked mean that it's supposed to not change when switching specs? I ask this because that doesn't seem to be the case on many of my bars. Switching specs wind up changing all my bars whether the checkbox is toggled or not, and I was wondering if this is how it's designed or if I need to configure something else as well.
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Unread 07-07-10, 06:44 PM  
Dwargh
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Originally posted by KittyWitty
I use the WoW default bar along with Macaroon action bars. When i am on my hunter while mounted and i use an attack/ability it dismounts me (like it should because i have the option checked in WoW interface options) for some reason my pet bar doesnt pop up. Keep in mind, im not using a Macaroon customizable bar for my pet, its the default pet bar. If i manually dismount before using an attack then my pet bar will show up, but that defeats the whole purpose of the option to dismount when using an ability. It seems like i dismount and attack too fast for the bar to snap up or something. Im not sure if this is a Macaroon issue or WoW one. I just thought id ask here because i use the WoW default bars by having the option checked in Macaroon options, so i didnt know if the default bar still had some kind of connection with Macaroon. Any help would be appreciated.
As Anseloth said; easy way to test if this is a macaroon issue, log on with macaroon unchecked in the addon list. Mount up and go attack some low lvl mob. does it work as you want it to? then it's a macaroon thing and needs to be looked in to.. coz, as you say, it defeats the whole purpose.

Last edited by Dwargh : 07-07-10 at 06:52 PM.
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Unread 07-07-10, 06:40 PM  
Dwargh
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Originally posted by Darkorical
FYI I have had the same issue with the curved bar moving for a long time I posted about it long ago and never found a solution either

2 options tho

1 if you use a broker display grab macaroon broker and then when you log in just double click the orb and they go right back

2 once you know you have your bars exactly where you want them and don't think you will be entering bar edit mode on a daily basis just move the offending bar down a little bit and reload your UI and repeat until the position it places it in incorrectly becomes the proper location.

of course with option 2 you will have to reload your UI every time you edit your bars but if you don't edit them much it will make life a bit easier

PS in the fan made horizontal fix thread there are a few other people with the same issue that were hoping it would work for them.
That fix was made by me. on vacation atm so no updates in a while.

other than that. only moving problems I've had with bars. I've solved with the fix and as I told the previous Macaroon users.

@Sythz and CoogQT, I believe this has something to do with SnapTo. Simply place the bar back where it should be and then uncheck SnapTo. That should do it. If not, then I need to take another look at it, still havent figured out where or what in the code I should change to fix the issue.
That has worked for me on every bar. Now, I'm not entirely sure I have any curved bars.. except the lootbar, on which I never had Snap To checked.





On another note:
Without feedback I assume my fixes and suggestions work. so far I've had none that says the snap to thing doesn't work... if it doesn't, please tell me and I will try to get the same displacement you guys have and fix it.
I don't use the broker, perhaps there's something in there that's messing it up.
Last edited by Dwargh : 07-07-10 at 07:00 PM.
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Unread 07-07-10, 06:33 PM  
Dwargh
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Re: Driver-workhorse nonsense

Originally posted by Dethedrus
I had no problem setting up the generic driver-workhorse setup utilizing combat and retreat states. Easy peasy.

What I'd like to do is have two buttons that are basically toggle switches... one to minimize a chat frame and the other to maximize it (using Chicchai). I want only one to be visible at a time... I click on minimize which would in essence turn that button "off" and activate it's counterpart button.

Is this doable without having to rely on anything more than the button presses?
I believe I made such a thing some time ago..
kind of anyways.
a button that when clicked changed the bar it was on to be hidden and another bar to be unhidden. that should work here too..
think the hide command is just /hidden to toggle.. don't remember what command it was to choose what bar to hide/unhide though. unless it's as easy as:
/hidden bar3
/hidden bar4
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Unread 07-07-10, 08:21 AM  
CoogQT
A Kobold Labourer

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Thanks Darkorical.

I also read the horizontal placement thread and tried that and it didn't work. I do have the broker display and that is what I'm using every time I log in to fix the placement.

That's a good idea about shifting them down until the incorrect location becomes the correct location though. I might have to do that for now until someone can figure out what's wrong with it.
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Unread 07-06-10, 01:44 PM  
anseloth
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Originally posted by KittyWitty
I use the WoW default bar along with Macaroon action bars. When i am on my hunter while mounted and i use an attack/ability it dismounts me (like it should because i have the option checked in WoW interface options) for some reason my pet bar doesnt pop up. Keep in mind, im not using a Macaroon customizable bar for my pet, its the default pet bar. If i manually dismount before using an attack then my pet bar will show up, but that defeats the whole purpose of the option to dismount when using an ability. It seems like i dismount and attack too fast for the bar to snap up or something. Im not sure if this is a Macaroon issue or WoW one. I just thought id ask here because i use the WoW default bars by having the option checked in Macaroon options, so i didnt know if the default bar still had some kind of connection with Macaroon. Any help would be appreciated.
since the problem is that its the blizz UI default pet bar that isn't showing up, i find it hard to imagine that the problem is somehow related to macaroon.

there is an easy way to test this, though. just disable macaroon in the addon list, and then try to make do whatever you can to make that issue happen again.

if it still happens when macaroon is disabled, then almost certainly not macaroon-related.

if it doesn't happen, well, i guess it could mean that running macaroon is making your computer lag juuust enough to keep the pet bar from showing up.

if it is the first, then, i'd suggest asking on the forums on the WoW community site.

if it is the second, i'd suggest trying to disable unneeded mods, and (if you haven't done so already) turn your ingame graphics settings down as low as you can, without making the game unplayable. the default blizz settings for graphics are actually quite high.
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Unread 07-06-10, 12:54 PM  
KittyWitty
A Kobold Labourer

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I use the WoW default bar along with Macaroon action bars. When i am on my hunter while mounted and i use an attack/ability it dismounts me (like it should because i have the option checked in WoW interface options) for some reason my pet bar doesnt pop up. Keep in mind, im not using a Macaroon customizable bar for my pet, its the default pet bar. If i manually dismount before using an attack then my pet bar will show up, but that defeats the whole purpose of the option to dismount when using an ability. It seems like i dismount and attack too fast for the bar to snap up or something. Im not sure if this is a Macaroon issue or WoW one. I just thought id ask here because i use the WoW default bars by having the option checked in Macaroon options, so i didnt know if the default bar still had some kind of connection with Macaroon. Any help would be appreciated.
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Unread 07-05-10, 05:22 PM  
Darkorical
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Originally posted by CoogQT
I did do some reading about the snap to before and did that on all of my bars. I still have the same issue. Also, just to make sure it wasn't something wonky with my saved variables getting messed up, I deleted all of the Macaroon saved variables files (copied them somewhere for backup first), then deleted the Macaroon addon entirely. I reinstalled the addon and opened WoW fresh and made brand new bars. I logged out and back in, and the bars did the same exact thing.

Thanks for looking into it. I wasn't sure who (if anyone) was still working on this mod. It is more of an annoying thing than a real functional problem, so I've just been putting up with it. I can't find any other action bar mod that will do what Macaroon can do, so I'm not willing to change!
FYI I have had the same issue with the curved bar moving for a long time I posted about it long ago and never found a solution either

2 options tho

1 if you use a broker display grab macaroon broker and then when you log in just double click the orb and they go right back

2 once you know you have your bars exactly where you want them and don't think you will be entering bar edit mode on a daily basis just move the offending bar down a little bit and reload your UI and repeat until the position it places it in incorrectly becomes the proper location.

of course with option 2 you will have to reload your UI every time you edit your bars but if you don't edit them much it will make life a bit easier

PS in the fan made horizontal fix thread there are a few other people with the same issue that were hoping it would work for them.
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Unread 07-04-10, 10:52 AM  
Kuervoh
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Quick question about the stored buttons. When I switch between specs, my stored buttons dont' carry over from spec 1 to spec 2. I'm pretty sure it used to have this functionality. I disabled automatic profile switching but it still doesn't carry them over. Any ideas?
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Unread 07-04-10, 09:33 AM  
CoogQT
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Originally posted by Dwargh
@Sythz and CoogQT, I believe this has something to do with SnapTo. Simply place the bar back where it should be and then uncheck SnapTo. That should do it. If not, then I need to take another look at it, still havent figured out where or what in the code I should change to fix the issue.
I did do some reading about the snap to before and did that on all of my bars. I still have the same issue. Also, just to make sure it wasn't something wonky with my saved variables getting messed up, I deleted all of the Macaroon saved variables files (copied them somewhere for backup first), then deleted the Macaroon addon entirely. I reinstalled the addon and opened WoW fresh and made brand new bars. I logged out and back in, and the bars did the same exact thing.

Thanks for looking into it. I wasn't sure who (if anyone) was still working on this mod. It is more of an annoying thing than a real functional problem, so I've just been putting up with it. I can't find any other action bar mod that will do what Macaroon can do, so I'm not willing to change!
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Unread 07-04-10, 12:34 AM  
Dethedrus
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Driver-workhorse nonsense

I had no problem setting up the generic driver-workhorse setup utilizing combat and retreat states. Easy peasy.

What I'd like to do is have two buttons that are basically toggle switches... one to minimize a chat frame and the other to maximize it (using Chicchai). I want only one to be visible at a time... I click on minimize which would in essence turn that button "off" and activate it's counterpart button.

Is this doable without having to rely on anything more than the button presses?
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Unread 07-03-10, 05:52 AM  
Dwargh
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Re: Re: Re: duplicate buttons

Originally posted by tarloch
thanks for your reply, yes i changed the ID but it still reverts to a duplicate i did do wot u say and that solves the problem i just use blizz macro to store a copy now

could u give me a brief explanation of the stored buttons feature please?
thanks
Stored buttons feature are for saving buttons you remove from a bar with button count so you can add them to another bar without having to reconfigure the buttons.

You can also just lock the buttons in the stored area to not add them to your next bar.
You can use the buttons from the storeage as well without having them on a bar in your play-screen.

I recommend just playing around with any settings of Macaroon to learn how they work.
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Unread 07-03-10, 01:45 AM  
tarloch
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Re: Re: duplicate buttons

thanks for your reply, yes i changed the ID but it still reverts to a duplicate i did do wot u say and that solves the problem i just use blizz macro to store a copy now

could u give me a brief explanation of the stored buttons feature please?
thanks
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Unread 07-03-10, 12:19 AM  
Dwargh
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Re: duplicate buttons

Originally posted by tarloch
sometimes when i make a macro and place it in my bar it will duplicate itself on another bar. even if i change the id using button edit log off and start again it still duplicates itself. is there a way to stop this

thanks
It will only duplicate to another button with the same actionID#. If you're using Blizzard bars those buttons also share ID# with Macaroon buttons. same number same button/macro.

To be totally sure you won't have a duplicate macro you should use Macaroon macro buttons and edit the macro in button edit mode. Macaroon macro buttons are not action ID buttons so they won't share with anything else.
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