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The Adventure Continues (6.1)
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 08-21-10, 06:18 AM  
Dwargh
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Re: Re: Re: Re: Re: Re: Re: Still being developed?

Originally posted by Arlaz
Tried it on Putricide yesterday...Macaroon bar didn't come up there either. Fortunately it didnt bug at all. Apparently the leave vehicle commands do not work on Putricide, neither does Blizzard's red 'leave vehicle' arrow.
OK, well are you still trying it with both a macaroon control bar and the blizzard at the same time? I think that might screw things up a bit. and are you certain you did set up your Macaroon control bar correctly?
Lots of users have not set it up correctly at first try.
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Unread 08-20-10, 05:41 PM  
Arlaz
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Re: Re: Re: Re: Re: Re: Still being developed?

Tried it on Putricide yesterday...Macaroon bar didn't come up there either. Fortunately it didnt bug at all. Apparently the leave vehicle commands do not work on Putricide, neither does Blizzard's red 'leave vehicle' arrow.


Originally posted by Dwargh
I'm not sure how it would work with both blizzard and a macaroon bar. I know the macaroon control bar has always worked for me. no problem. Then again I never got to ICC.
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Unread 08-20-10, 08:05 AM  
Dwargh
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Re: Re: Re: Re: Re: Still being developed?

Originally posted by Arlaz
I just tried that, not on Putricide yet, but it worked fine when I tested it for ToC5 (on the horses). But I was in ICC25 today and it did not work for the Gunship cannons...the Blizzard 'vehicle' bar came up fine, but the Macaroon bar did not.

I did find a couple of commands that might help, /leavevehicle and /script VehicleExit(); (case sensitive), it might allow me to retry quick. These do seem to get me out of the cannons ok, not sure if it will work if the glitch does occurs though (it has happened on the cannons before btw). /ReloadUI did fix the issue when the glitch occurred on Putricide, though that takes too long usually resulting in a wipe.

PS. I'm not certain this is caused by Macaroon, though it seems to be...it hasn't happened with it disabled.

Thanks for any help.
I'm not sure how it would work with both blizzard and a macaroon bar. I know the macaroon control bar has always worked for me. no problem. Then again I never got to ICC.
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Unread 08-19-10, 06:53 PM  
Arlaz
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Re: Re: Re: Re: Still being developed?

I just tried that, not on Putricide yet, but it worked fine when I tested it for ToC5 (on the horses). But I was in ICC25 today and it did not work for the Gunship cannons...the Blizzard 'vehicle' bar came up fine, but the Macaroon bar did not.

I did find a couple of commands that might help, /leavevehicle and /script VehicleExit(); (case sensitive), it might allow me to retry quick. These do seem to get me out of the cannons ok, not sure if it will work if the glitch does occurs though (it has happened on the cannons before btw). /ReloadUI did fix the issue when the glitch occurred on Putricide, though that takes too long usually resulting in a wipe.

PS. I'm not certain this is caused by Macaroon, though it seems to be...it hasn't happened with it disabled.

Thanks for any help.

Originally posted by Dwargh
Well, then a workaround might be just to make a Macaroon control bar .. as that seems to work for the most of us.
How to, should be in the faq I believe.
Last edited by Arlaz : 08-19-10 at 06:54 PM.
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Unread 08-19-10, 07:46 AM  
Dwargh
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Re: Re: Re: Still being developed?

Originally posted by Arlaz
I'm using the "Enable Blizzard Vehicle Bar" checkbox. I basically just use Macaroon to add additional buttons to the Blizzard UI. Should be mostly default settings.
Well, then a workaround might be just to make a Macaroon control bar .. as that seems to work for the most of us.
How to, should be in the faq I believe.
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Unread 08-18-10, 10:30 PM  
Arlaz
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Re: Re: Still being developed?

I'm using the "Enable Blizzard Vehicle Bar" checkbox. I basically just use Macaroon to add additional buttons to the Blizzard UI. Should be mostly default settings.

Originally posted by Phanx
I've been using Macaroon since it was first released, and have never, not even once, had my vehicle bar fail to appear. How do you have Macaroon configured with respect to vehicle bars? Are you using the "vehicle" checkbox, or defining "custom" page states?
Last edited by Arlaz : 08-18-10 at 10:33 PM.
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Unread 08-18-10, 10:25 PM  
Phanx
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Re: Still being developed?

I've been using Macaroon since it was first released, and have never, not even once, had my vehicle bar fail to appear. How do you have Macaroon configured with respect to vehicle bars? Are you using the "vehicle" checkbox, or defining "custom" page states?

Originally posted by Arlaz
There seems to be a bug were vehicle bars sometimes do not show up. For example, Malygos drakes, vehicles in Ulduar, horses in ToC5, and Rotface (results in a wipe). Anyone know of a workaround?
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Unread 08-18-10, 10:21 PM  
Arlaz
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Still being developed?

There seems to be a bug were vehicle bars sometimes do not show up. For example, Malygos drakes, vehicles in Ulduar, horses in ToC5, and Rotface (results in a wipe). Anyone know of a workaround?
Last edited by Arlaz : 08-18-10 at 10:23 PM.
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Unread 08-18-10, 02:13 PM  
anseloth
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Re: Re: bug

Originally posted by Darkorical
** I posted this just a couple pages back but here it is again

I have had the same issue with the curved bar moving for a long time I posted about it long ago and never found a solution either

2 options tho

1 if you use a broker display grab macaroon broker and then when you log in just double click the orb and they go right back

2 once you know you have your bars exactly where you want them and don't think you will be entering bar edit mode on a daily basis just move the offending bar down a little bit and reload your UI and repeat until the position it places it in incorrectly becomes the proper location.

of course with option 2 you will have to reload your UI every time you edit your bars but if you don't edit them much it will make life a bit easier
a third option, if the bars that are giving you trouble have SnapTo enabled, is to simply disable SnapTo for those bars, and just manually move them.

once you've manually moved them without SnapTo, then you shouldn't have any more of these misaligned bar issues.

btw, the credit for this solution goes to Dwargh, if i remember right. it might be originally Maul's suggestion, though. if it was, he suggested it a LLLLOOOONNNG time ago.
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Last edited by anseloth : 08-18-10 at 02:16 PM.
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Unread 08-18-10, 12:18 PM  
Darkorical
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Re: bug

Originally posted by drakeh
This is my first post here lol. I have 2 macaroon problems.
1. When I use teleport spell or heartstone, my buttons which are lowest (part of screen) gets locked, not only that, I cant unlock them unless I log in again. I really hate that.
2. I made my macaroon look like this after I log in again it looks like I want for it to look how it should be when I log in

Please help me to fix these
** I posted this just a couple pages back but here it is again

I have had the same issue with the curved bar moving for a long time I posted about it long ago and never found a solution either

2 options tho

1 if you use a broker display grab macaroon broker and then when you log in just double click the orb and they go right back

2 once you know you have your bars exactly where you want them and don't think you will be entering bar edit mode on a daily basis just move the offending bar down a little bit and reload your UI and repeat until the position it places it in incorrectly becomes the proper location.

of course with option 2 you will have to reload your UI every time you edit your bars but if you don't edit them much it will make life a bit easier
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Unread 08-14-10, 12:47 AM  
Fayreth
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PvP Option

Is there a way to set a bar so that it has a new set of buttons while PvP-enabled?

If not, would you pretty please add that?

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Unread 08-12-10, 03:05 PM  
Dwargh
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Re: bug

Originally posted by drakeh
This is my first post here lol. I have 2 macaroon problems.
1. When I use teleport spell or heartstone, my buttons which are lowest (part of screen) gets locked, not only that, I cant unlock them unless I log in again. I really hate that.
2. I made my macaroon look like this (IMG) after I log in again it looks like (IMG) I want for it to look how it should be when I log in

Please help me to fix these
Ok, As always I'll suggest to uncheck SnapTo if you have it checked. That might solve the problem you have with the displacement of your bars. If not, then it must have something to do with some saved variables.

For your teleport/HS problem I have no answer atm. Are there specific buttons that get locked or is it all of you buttons? Instead of logging, have you tried /reloadui ? Does it do the same thing to your design?
Last edited by Dwargh : 08-12-10 at 03:07 PM.
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Unread 08-12-10, 02:28 AM  
drakeh
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bug

This is my first post here lol. I have 2 macaroon problems.
1. When I use teleport spell or heartstone, my buttons which are lowest (part of screen) gets locked, not only that, I cant unlock them unless I log in again. I really hate that.
2. I made my macaroon look like this after I log in again it looks like I want for it to look how it should be when I log in

Please help me to fix these
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Unread 08-02-10, 03:04 PM  
anseloth
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Re: Re: Re: >< Need help

Originally posted by Kou
Ah, I thought that was the issue. I was saying this because if you look on the photos it has a check box for "Possess" and it wasn't there so I was thinking it was some type of additional addon.

The argent Tourny is a vehicle bar and my blizzard Vehicle bar still pops up so I don't have a problem there, though I'll probably mess with that later as well... What I mean is more like on the Queen fight where when you get the bite and the time is almost up and it replaces you main action bar with just one spell (The bite) till you bite someone else or get MC'd.

I tried linking a bar to the main bar but it doesn't seem to be working. I'll play around with it more. Thanks for your advice though.

EDIT! :

I figured it out, somewhat! As I was reading over the things I can do with macaroon I noticed that the action id's 121 - 132 (As it says in the guide) is the possess states so I managed my buttons to be the id for 121-132 and it worked on prophet in DTK HOWEVERRRRRRRRRRRRRR it appeared AFTER I was out of combat... So basically I need to figure a way out to make them appear in combat and disappear afterwards....
idea! have you tried making the control bar a separate bar from the main normal combat bar? and setting the key bindings for the control state to priority?

if you use this method, the control bar will need at least 2 states, one for when you are controlling, and one for when you are not controlling. for the second state, just make state with no buttons and especially no key bindings.
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Unread 08-02-10, 04:29 AM  
Kou
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Re: Re: >< Need help

Originally posted by anseloth
first off, the "possess" check box uses outdated, old code, try using the "control" box instead.

but to be fair, i've been having the same issues with control bar as you have described with the possess bar. but, that might be because of the way i am implementing the bar. i'm not sure.

i could try to describe the way i am using it, but knowing me, it'd be at insane length, so i think it'd probably be better for you to just mess around with different methods.

one last bit of advice, though. if you want to test a control bar setup, the Argent Tournament's mounted dueling stuff is a great way to test a setup without having to go into battle until you are ready.
Ah, I thought that was the issue. I was saying this because if you look on the photos it has a check box for "Possess" and it wasn't there so I was thinking it was some type of additional addon.

The argent Tourny is a vehicle bar and my blizzard Vehicle bar still pops up so I don't have a problem there, though I'll probably mess with that later as well... What I mean is more like on the Queen fight where when you get the bite and the time is almost up and it replaces you main action bar with just one spell (The bite) till you bite someone else or get MC'd.

I tried linking a bar to the main bar but it doesn't seem to be working. I'll play around with it more. Thanks for your advice though.

EDIT! :

I figured it out, somewhat! As I was reading over the things I can do with macaroon I noticed that the action id's 121 - 132 (As it says in the guide) is the possess states so I managed my buttons to be the id for 121-132 and it worked on prophet in DTK HOWEVERRRRRRRRRRRRRR it appeared AFTER I was out of combat... So basically I need to figure a way out to make them appear in combat and disappear afterwards....
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Last edited by Kou : 08-02-10 at 06:19 AM.
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