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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,594
Favorites:981
MD5:
6.0.2
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-16-09, 08:42 AM  
Froagh
A Murloc Raider
 
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Forum posts: 9
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So last night I had to equip my dual spec. I FAILED to save my settings before switching specs and lost all the changes I made over the past month. Now I can fix them all EXCEPT the minimap. It has disappeared. I still see the coordinates but the map is gone.
What does Mac do to our map, I never even knew it was incorporated with it.

Thanks for any suggestions.
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Unread 10-14-09, 06:02 PM  
Aurorablade
A Deviate Faerie Dragon
 
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Originally posted by Dwargh
Doesn't the control bar cover those glitches?
I thought using the control bar made those episodes work fine
for the most part yes, i just like having the possess bar on my hunter, I was just point it out rgardless.
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Unread 10-14-09, 05:43 PM  
Topless
A Defias Bandit

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Re: Re: Re: Re: start over

not working at all. the strange thing is everything works fine on my other toon. main toon lost bags and cast bars. So how do I clear everything and start over?

Originally posted by Dwargh
Macaroon Xtras don't have any graphical menu.
If you want to create a new bag bar I think the command is
/mac create bag

You will get a command list if you just go
/mac create
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Unread 10-14-09, 07:09 AM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: start over

Originally posted by Topless
How do i get ot the options on mac extras?
Macaroon Xtras don't have any graphical menu.
If you want to create a new bag bar I think the command is
/mac create bag

You will get a command list if you just go
/mac create
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Unread 10-13-09, 11:46 PM  
Topless
A Defias Bandit

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Re: Re: start over

How do i get ot the options on mac extras?

Originally posted by Dwargh

You got your bag bar on Auto Hide?
and now it's gone/don't show on mouse over?

bag bar = Macaroon Xtras
So I'd look in the saved vars for Macaroon Xtras to see if there is any setting that might need an adjustment.

If that doesn't work or you wouldn't know what to do in the vars.
You can try creating a new bag bar..
/mac create
for a list.

Or Delete the saved vars for Macaroon Xtras to start the Xtras bit over from scratch. (just removing the file might be better if you still want it as a backup)
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Unread 10-13-09, 05:36 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Aurorablade
hmmm...for 3.3

New macro conditionals: "vehicleui" (if the player has a vehicle UI) and "unithasvehicleui" (if the target of the macro has a vehicle UI).

this might help with some of the bar vehicle issues for somekind of vehicles(IE malygos disks?)
Doesn't the control bar cover those glitches?
I thought using the control bar made those episodes work fine
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Unread 10-13-09, 03:45 PM  
Aurorablade
A Deviate Faerie Dragon
 
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hmmm...for 3.3

New macro conditionals: "vehicleui" (if the player has a vehicle UI) and "unithasvehicleui" (if the target of the macro has a vehicle UI).

this might help with some of the bar vehicle issues for somekind of vehicles(IE malygos disks?)
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Unread 10-13-09, 08:25 AM  
Dwargh
A Theradrim Guardian
 
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Re: start over

Originally posted by Topless
i have some issue with my bags (mouse over only) have disappeared on the latest patch. i want to clear everything and start it over so what do i need to delete to do that?

I know maul is not making any updates but i want to fix this until the next patch and give me time to find something new to use.

any suggestions on a new ui?

Thnx
Topless

You got your bag bar on Auto Hide?
and now it's gone/don't show on mouse over?

bag bar = Macaroon Xtras
So I'd look in the saved vars for Macaroon Xtras to see if there is any setting that might need an adjustment.

If that doesn't work or you wouldn't know what to do in the vars.
You can try creating a new bag bar..
/mac create
for a list.

Or Delete the saved vars for Macaroon Xtras to start the Xtras bit over from scratch. (just removing the file might be better if you still want it as a backup)
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Unread 10-12-09, 11:12 PM  
Topless
A Defias Bandit

Forum posts: 2
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start over

i have some issue with my bags (mouse over only) have disappeared on the latest patch. i want to clear everything and start it over so what do i need to delete to do that?

I know maul is not making any updates but i want to fix this until the next patch and give me time to find something new to use.

any suggestions on a new ui?

Thnx
Topless
Last edited by Topless : 10-12-09 at 11:13 PM.
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Unread 10-11-09, 05:58 PM  
MartinL
A Deviate Faerie Dragon

Forum posts: 16
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Originally posted by anseloth
hmm, did you have the latest version when you lost your minimap?

if so, try checking to see if you can enable the macaroon minimap.
Yeah i had the newest version installed.
But i cant find anywhere to enable the minimap, well i have tried to enable the normal miniumap with shortcut key, but that dident work either.
And there is no options for macaroon minimap, at least none that i have found

I got my minimap back, when i disabled Macaroon minimap addone.
Last edited by MartinL : 10-11-09 at 06:17 PM.
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Unread 10-11-09, 04:25 PM  
anseloth
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Originally posted by MartinL
Any 1 that can help me here?
hmm, did you have the latest version when you lost your minimap?

if so, try checking to see if you can enable the macaroon minimap.
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Unread 10-11-09, 02:28 PM  
MartinL
A Deviate Faerie Dragon

Forum posts: 16
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Originally posted by MartinL
For some reason i lost my minimap on my priest, i found out that its macaroon that is the problem, or rather the SavedVariables of macaroon.

Any idea why this happens ?


I deleted the Lau files in SavedVariables, and used Load Profile, and the minimap disaperes right away.

Just got dual spec for my hunter, and same thing happend to it there, minimap disapered right away

Do you need the lau file to look at?
Any 1 that can help me here?
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Unread 10-10-09, 04:00 PM  
anseloth
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Originally posted by SkipMayfield
To the rest of the users:

I have read some books and done some minor LUA coding/debugging. I am not a LUA expert by any means but am a programmer by trade. I do not have the time/energy to "lead" a project like this, but am certainly willing to contribute some development time if anyone is trying to put together a team. I've seen some very knowledgable posters here that I think could do a fine job leading this project. Please feel free to send me a message if you would like assistance with this project and we can exchange personal contact info.
i am in, so if i can help in any way, just let me know.
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Unread 10-10-09, 07:32 AM  
SkipMayfield
A Kobold Labourer

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First, to Maul:

Thank you so much for all of your time developing such a wonderful addon. There are obviously legions of users that love this thing. It is far superior to any other bar mod I've tried. I know it is a huge burden to maintain something like this. Especially when you have users that may not appreciate the effort required. You have always handled the users with class and that in itself takes a lot of energy. Thank you for your efforts.

To the rest of the users:

I have read some books and done some minor LUA coding/debugging. I am not a LUA expert by any means but am a programmer by trade. I do not have the time/energy to "lead" a project like this, but am certainly willing to contribute some development time if anyone is trying to put together a team. I've seen some very knowledgable posters here that I think could do a fine job leading this project. Please feel free to send me a message if you would like assistance with this project and we can exchange personal contact info.
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Unread 10-09-09, 09:27 AM  
sindalee
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i also use xperl, and when in any vehicle it converts my player frame to the vehicle, and displays power just fine.

if you want the bells and whistles instead of plain utility, you can always enable the blizz bar for vehicles.

Originally posted by tarloch
i honestly fail to see wot this has to do with my unit frames mod

i use x-perl and the pet frames shows buffs, happiness etc and everything else as it should do why would it show the power bar when it is alongside the vehicle buttons on the vehicle bar on default Ui ?
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