Download
(454 Kb)
Download
Updated: 04-08-14 05:30 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:396,576
Favorites:982
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 08-06-09, 01:41 PM  
Aanson
A Flamescale Wyrmkin

Forum posts: 123
File comments: 13
Uploads: 0
It worked for me

Thanks matey, that did the business.

Ty!!
Aanson is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 01:21 PM  
anseloth
Coding Archmage
 
anseloth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 50
File comments: 267
Uploads: 3
Re: Re: Patch 3.2.0

Originally posted by FarseerLolotea
I don't like doing this (makes me feel like a cheat) but the following ghetto-fix worked for me:

1) WoW folder
2) Interface folder.
3) Macaroon folder.
4) Open the "Macaroon.toc" folder with Notepad. You'll see a line that says "Interface" and a number. Replace that number with "30200." It should work fine after that.
messing with a mod's code like that can royally backfire, if not done EXACTLY right. just a warning to anyone who wants to try doing what FarseerLolTea suggested
__________________



anseloth is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 01:12 PM  
FarseerLolotea
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 110
Uploads: 2
Re: Patch 3.2.0

Originally posted by Aanson
When the new patch was installed, Macaroon became out of date.

I can't find a newer version. Is there a way to force the game into thinking that the addon is for 3.2.0?

Cheers!
I don't like doing this (makes me feel like a cheat) but the following ghetto-fix worked for me:

1) WoW folder
2) Interface folder.
3) Macaroon folder.
4) Open the "Macaroon.toc" folder with Notepad. You'll see a line that says "Interface" and a number. Replace that number with "30200." It should work fine after that.
FarseerLolotea is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 12:59 PM  
Aanson
A Flamescale Wyrmkin

Forum posts: 123
File comments: 13
Uploads: 0
Patch 3.2.0

When the new patch was installed, Macaroon became out of date.

I can't find a newer version. Is there a way to force the game into thinking that the addon is for 3.2.0?

Cheers!
Aanson is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 12:48 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 660
Uploads: 2
Re: trouble with spellbook

Originally posted by cryowolf
when mousing over the spellbook icon on toons that have Macaroon installed, I get this:

Message: Interface\AddOns\MacaroonXtras\MacaroonXtras.lua:833: attempt to call global 'PlayerHasSpells' (a nil value)
Time: Thu Aug 6 06:25:05 2009
Count: 2
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `PlayerHasSpells'
Interface\AddOns\MacaroonXtras\MacaroonXtras.lua:833: in function `SpellbookButton_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

Locals: self = MacaroonSpellbookButton {
normaltexture = MacaroonSpellbookButtonNormalTexture {
}
0 = <userdata>
icontexture = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = "attempt to call global 'PlayerHasSpells' (a nil value)"


is this a known issue?
Shefki have posted some kind of fix and his thought about this in the Macaroon: Xtras forum.
Last edited by Dwargh : 08-06-09 at 12:49 PM.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 10:32 AM  
Boo Diddly
A Kobold Labourer
 
Boo Diddly's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 16
Uploads: 2
It seems they got rid of "PlayerHasSpells"; I went in and changed it to just true. Works fine for now.


Edit: seems that when you change specs part of the blizzard bar pops back up.
Last edited by Boo Diddly : 08-06-09 at 11:51 AM.
Boo Diddly is offline Report comment to moderator  
Reply With Quote
Unread 08-06-09, 05:08 AM  
cryowolf
A Murloc Raider

Forum posts: 4
File comments: 10
Uploads: 0
trouble with spellbook

when mousing over the spellbook icon on toons that have Macaroon installed, I get this:

Message: Interface\AddOns\MacaroonXtras\MacaroonXtras.lua:833: attempt to call global 'PlayerHasSpells' (a nil value)
Time: Thu Aug 6 06:25:05 2009
Count: 2
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `PlayerHasSpells'
Interface\AddOns\MacaroonXtras\MacaroonXtras.lua:833: in function `SpellbookButton_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

Locals: self = MacaroonSpellbookButton {
normaltexture = MacaroonSpellbookButtonNormalTexture {
}
0 = <userdata>
icontexture = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = "attempt to call global 'PlayerHasSpells' (a nil value)"


is this a known issue?
cryowolf is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 08:32 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 660
Uploads: 2
Totembar

I believe Maul is on this if he hasn't cought the same thing, whatever it was, that held him away from Macaroon last time. For now though there should be workarounds. And if any of you good coders out there take a look at it I'm confident you can find a way to have Macaroon to let the new totembar passed through as it is.

I haven't been able to try this new totembar out and I won't be able to untill after August 17th. But I'm about as confident that there is good enough ways to make a setup with macaroon that would work about the same.

Keep on figuring out different temporary solutions till Maul's got his mind on it.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 05:12 PM  
sindalee
A Defias Bandit
 
sindalee's Avatar

Forum posts: 2
File comments: 136
Uploads: 0
i just temporarily enabled the bliz main bar and set up my basic calls, then you can either bind the calls in your spellbook, via good old blizz keybindings, or drag them to a bar.

doesn't give you as on the fly configuration if you need to modify the set before the fight, but also using a totem mod every totem i'd want to drop is at my finger tips for an easy switch.

having that bar all the time would indeed be uber though.
sindalee is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 04:53 PM  
CyberZombie
A Deviate Faerie Dragon
 
CyberZombie's Avatar

Forum posts: 16
File comments: 9
Uploads: 0
Originally posted by H0PE
Sorry for dumbing around...

This isn't a new featured "totem bar" isn't it?
Any tricks to make that work somehow?
It is an attempt to access Blizzard's new Totem capabilities - i.e., the ability to drop 4 totems in a single cast.
CyberZombie is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 04:48 PM  
anseloth
Coding Archmage
 
anseloth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 50
File comments: 267
Uploads: 3
Originally posted by H0PE
Sorry for dumbing around...

This isn't a new featured "totem bar" isn't it?
Any tricks to make that work somehow?
no, unless i am very much mistaken, they are just talking about using the already-existing features to pull this off.

if you want to see how to do it, then i'd recommend reading through the last 2, though more likely 3 or maybe 4 pages of posts.
__________________



Last edited by anseloth : 08-05-09 at 04:50 PM.
anseloth is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 03:11 PM  
rakkarage
A Murloc Raider

Forum posts: 6
File comments: 100
Uploads: 1
Originally posted by Burnum
Thanks! Those are great for normal totem buttons, but they don't let you select the "totem bar" items for the 3 different preset combinations you can drop all together. (with the 3 new spells Call of Elements, Spirits, and Ancestors)

It may be rather complex to code that function on Maul's part... I think we need to start lots of donations of Coke! Unless he can make it simply show the actual totem bar 'only' and let us move it around.
i agree donations and coke all around...

just make a new mac button? "/use Call of Elements"? or bind in keybind menu
Last edited by rakkarage : 08-05-09 at 03:12 PM.
rakkarage is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 01:36 PM  
H0PE
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 19
File comments: 279
Uploads: 1
Sorry for dumbing around...

This isn't a new featured "totem bar" isn't it?
Any tricks to make that work somehow?

Originally posted by Burnum
Thanks! Those are great for normal totem buttons, but they don't let you select the "totem bar" items for the 3 different preset combinations you can drop all together. (with the 3 new spells Call of Elements, Spirits, and Ancestors)

It may be rather complex to code that function on Maul's part... I think we need to start lots of donations of Coke! Unless he can make it simply show the actual totem bar 'only' and let us move it around.
H0PE is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 11:51 AM  
Burnum
A Defias Bandit
 
Burnum's Avatar

Forum posts: 2
File comments: 81
Uploads: 0
Originally posted by rakkarage
install macaroon extensions

http://www.wowinterface.com/download...xtensions.html

then u can make a macro button like:

/select spell+:fire totem:linear:right:left:9
/select spell+:earth totem:linear:left:right:9
/select spell+:air totem:linear:right:left:9
/select spell+:water totem:linear:left:right:9

which pops up a list of fire totems... can do same for each or even weapon buffs etc

/select spell:weapon,!weapons:linear:right:left:10
Thanks! Those are great for normal totem buttons, but they don't let you select the "totem bar" items for the 3 different preset combinations you can drop all together. (with the 3 new spells Call of Elements, Spirits, and Ancestors)

It may be rather complex to code that function on Maul's part... I think we need to start lots of donations of Coke! Unless he can make it simply show the actual totem bar 'only' and let us move it around.
Burnum is offline Report comment to moderator  
Reply With Quote
Unread 08-05-09, 11:08 AM  
tnbp
A Kobold Labourer

Forum posts: 1
File comments: 92
Uploads: 0
Originally posted by rakkarage
install macaroon extensions

http://www.wowinterface.com/download...xtensions.html

then u can make a macro button like:

/select spell+:fire totem:linear:right:left:9
/select spell+:earth totem:linear:left:right:9
/select spell+:air totem:linear:right:left:9
/select spell+:water totem:linear:left:right:9

which pops up a list of fire totems... can do same for each or even weapon buffs etc

/select spell:weapon,!weapons:linear:right:left:10
That's pretty cool. So now I have a totem bar setup. But how would you get it to cast all the buttons on the bar? You'd have to set up a separate macro cast for each configuration but you couldn't have it simply cast the 4 totems that are showing at any given time, right?
tnbp is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.