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Updated: 04-08-14 05:30 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:396,284
Favorites:983
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 08-02-09, 08:34 AM  
Froagh
A Murloc Raider
 
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Originally posted by baffled
OK, now, my own questions.

Macaroon does not currently include class bars. This isnt really a problem as it has the ability to duplicate any of the existing bars. Till now.

The new shaman totem UI is a class bar with very unique functionality.

Will macaroon be able to duplicate this? Can it already through existing fuctions?

Can an option be added to enable a macaroon skinned and mobile version of it that retains its functionality?

Thank you in advance. I really enjoy macaroon and enjoyed trinity before that.
I have previously asked about this also. Maul is an option available for this already or were you planning on implementing one? The totem addon authors o not seem to have any working solutions.
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Unread 07-29-09, 08:00 AM  
sindalee
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Originally posted by Pyrates
Linking actually works, mac shows the right bar when I change forms. But the hotkeys always stay "on the same bar". The key "1" for example always makes me cast Nourish (which is the first button on the caster-form bar), no matter in what form I am. Needless to say, that's not what I want. When I am in Cat form, I want the key "1" to be bound to the first key of the bar that shows (the cat form bar), and if I am in casterform, the key "1" should be bound to the button that's first on the caster form bar.
are you "locking" your bindings per stance? i don't do any linking with my bars for my druid, but i am able to do bindings per stance with the binds locked per bar. believe it's left click that locks them, should say on the tooltip.

here is an example for priority bindings. i have faerie fire bound to g not on a stance bar for all around usage. but when my bear or kitty bars are up, i have faerie fire feral on those stance bars bound to g with priority binding set so that over rides the normal bobo ff when i'm in those forms.
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Unread 07-26-09, 03:27 PM  
Pyrates
A Theradrim Guardian
 
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Hi there!

Macaroon looks really great for my needs, and I'm just starting to use it. But I'm having trouble with the key bindings. I do have a driver bar stance-enabled for the druid forms, and for each form I have a bar linked to the proper stance (the bars themselves have pages, I don't know if that's important). Each of the stance-bars has 12 buttons, most of which are populated, and I have managed to bind keys to alle the buttons on all bars (the first button alwasy has 1, the second always 2, etc).

Linking actually works, mac shows the right bar when I change forms. But the hotkeys always stay "on the same bar". The key "1" for example always makes me cast Nourish (which is the first button on the caster-form bar), no matter in what form I am. Needless to say, that's not what I want. When I am in Cat form, I want the key "1" to be bound to the first key of the bar that shows (the cat form bar), and if I am in casterform, the key "1" should be bound to the button that's first on the caster form bar.

What do I have to do? Thanks for any help, I hope I could explain myself

(e) Just a quick thought, am I right thinking I can't enable both Stances and Pages on a bar? I think the Blizzard Bars are doing that, but Macaroon can't, right? That would save me quite some trouble...

(ee) I've just found out about priority bindings, but this doesn't actually help
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Last edited by Pyrates : 07-27-09 at 10:16 AM.
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Unread 07-24-09, 10:12 PM  
Burnum
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Re: Re: Sync between computers of different size.

Originally posted by Dwargh
Macaroon should work with any display setup. I believe it's made to auto change to the current display setup. Only thing that seems to happen for you is you have to log off and on again. If you havent allready tried with /reloadui when things are displayed wrong. I'd advise you to do so. that should make Macaroon load up as you want it.
so what you are saying is, when I copy my SaveVars over to the laptop with a smaller screen and they end up shifting out of place, (because the screen is smaller) they should fix themselves? I will try that next time.
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Unread 07-22-09, 10:07 AM  
Dwargh
A Theradrim Guardian
 
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Re: Weird bar behavior

Originally posted by kittykatmax
I have a one button bar I created, which became Bar 8. It used to work just fine, then out of nowhere it bugged out. I can change the skins, but if I do a /mac config, it doesn't change to config mode (just that one bar, everything else changes as it should) so I can't move it - instead, it removes the spell from the button. I also can't delete the bar, add buttons, etc.

If I go into the lua for my character, I can play with x and y values to move the button (which is painful because I'm trying to get the button in a very particular spot), but ideally I want to fix it or delete it. I can fake a few things in lua, but I have no idea where to identify the problem, or, how to safely remove all references to Bar 8 so I can keep all of the other configuration, and just recreate Bar 8 from scratch.

Any suggestions you can make off the top of your head?

Thanks so much.
The setup to load the button and bar is in the saved vars. and you should be able to figure out what part of the lua code is that specific bar and button.
Just deliting it from the Saved Vars should be enough.

Ah found another post about it:
Originally posted by vanchezzz
You can delete bar by editting SavedVariables file. You need to go in "C:\World of Warcraft\WTF\Account\<Account name>\<Realm>\<CharName>\SavedVariables\" and open "Macaroon.lua". Find a bar name, and delete all about him
Code:
{
{
["arcLength"] = 360,
["prowl"] = false,
["hotKeys"] = "",
["hotKeyText"] = "",
["arcStart"] = 90,
["snapToPoint"] = false,
["buttonList"] = {
["homestate"] = "2;3;4;5;6",
},
["stored"] = false,
["snapTo"] = true,
["hidden"] = false,
["visuals"] = {
["color6"] = {
0, -- [1]
0.8, -- [2]
0, -- [3]
},
["color10"] = {
0, -- [1]
0.82, -- [2]
0, -- [3]
},
["setpoint5"] = {
0, -- [1]
0, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
["color4"] = {
0.7, -- [1]
0.15, -- [2]
0.15, -- [3]
},
["color8"] = {
1, -- [1]
0.82, -- [2]
0, -- [3]
},
["color7"] = {
0.8, -- [1]
0, -- [2]
0, -- [3]
},
["setpoint1"] = {
-2, -- [1]
9, -- [2]
"RIGHT", -- [3]
"CENTER", -- [4]
},
["setpoint2"] = {
-2, -- [1]
-9, -- [2]
"RIGHT", -- [3]
"CENTER", -- [4]
},
["dimensions"] = {
36, -- [1]
36, -- [2]
},
["color1"] = {
1, -- [1]
1, -- [2]
1, -- [3]
},
["color2"] = {
0.1, -- [1]
0.1, -- [2]
1, -- [3]
},
["hitbox"] = {
0, -- [1]
0, -- [2]
0, -- [3]
0, -- [4]
},
["color3"] = {
0.1, -- [1]
1, -- [2]
0.1, -- [3]
},
["color9"] = {
1, -- [1]
0.1, -- [2]
0.1, -- [3]
},
["setpoint4"] = {
0, -- [1]
0, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
["color11"] = {
1, -- [1]
0.1, -- [2]
0.1, -- [3]
},
["color5"] = {
0.2, -- [1]
0.3, -- [2]
0.7, -- [3]
},
["setpoint3"] = {
0, -- [1]
-10, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
},
["y"] = 81.91998726664764,
["x"] = 0,
["name"] = "Barrr2",
["dualSpec"] = true,
["padH"] = 0,
["barStrata"] = "MEDIUM",
["shape"] = 1,
["snapToFrame"] = false,
["alt"] = false,
["autoHide"] = false,
["point"] = "CENTER",
["remap"] = false,
["scale"] = 1,
["companion"] = false,
["currentstate"] = "homestate",
["customNames"] = false,
["padV"] = 0,
["showstates"] = "",
["customRange"] = false,
["barLink"] = false,
["custom"] = false,
["vehicle"] = false,
["shift"] = false,
["target"] = false,
["combat"] = false,
["control"] = false,
["columns"] = 12,
["group"] = false,
["possess"] = false,
["homestate"] = true,
["alpha"] = 1,
["laststate"] = "homestate",
["alphaUp"] = "none",
["ctrl"] = false,
["reaction"] = false,
["pagedbar"] = false,
["showGrid"] = false,
["stealth"] = false,
["buttonStrata"] = "LOW",
["stance"] = false,
}, -- [1]
like this
Just to make sure though: I have some problems at times where either a shift, alt, or ctrl key has been locked in pressed mode. I can't see in on my keyboard but WoW takes all commands like if I held one or more of them down(Usuallu happens after I've tabed out and back). I've grown used to it so I just go hitting all those keys once and it's all good again. It shouldn't interfere with chat commands like /mac config but.. anyways.
Last edited by Dwargh : 07-22-09 at 10:12 AM.
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Unread 07-22-09, 09:57 AM  
Dwargh
A Theradrim Guardian
 
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Re: Sync between computers of different size.

Originally posted by Burnum
I have a minor issue.

If I'm going to play on my laptop, I need to be able to keep my Bars and Key binds etc in sync.

My issue is this... I run the game on my tower at 1920x1200, and my laptop is 1440x900.

When I copy my Macaroon SavedVariables over to my laptop, some of my bars seem to fall out of place because, the laptop's screen is smaller. I would love to be able to manually tell each bar to place it's self relative to the Bottom Right corner of the screen. (as an example)

Thanks for this Mod, it's great!
Macaroon should work with any display setup. I believe it's made to auto change to the current display setup. Only thing that seems to happen for you is you have to log off and on again. If you havent allready tried with /reloadui when things are displayed wrong. I'd advise you to do so. that should make Macaroon load up as you want it.
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Unread 07-22-09, 09:53 AM  
Dwargh
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Re: 3.2 PTR Error Message

Originally posted by JMHammer
I have seen this error message several times on the 3.2 PTR. It seems to occur most often when I drag a spell from the spellbook to one of the default Blizzard action buttons on a default Blizzard bar (I leave the MainActionBarFrame alone so I don't have vehicle/possession problems).


Date: 2009-07-17 11:57:02
ID: 1
Error occured in: Global
Count: 1
Message: ...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua line 1359:
Usage: GetContainerItemLink(index, slot)
Debug:
[C]: ?
[C]: GetContainerItemLink()
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1359:
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1318
[C]: ?
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:252: SetSpell()
Macaroon\Macaroon_Buttons.lua:2134:
Macaroon\Macaroon_Buttons.lua:2130
Macaroon\Macaroon_Buttons.lua:2191:
Macaroon\Macaroon_Buttons.lua:2169
Macaroon\Macaroon_Buttons.lua:3421: Button_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
I think the Macaroon part of this errormessage is just a reaction to the error from Blizzard_FeedbackUI.
Usually the line causing the problem is the first line mentioned. Then the other lines are code that's dependant on that error-code to be fixed.
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Unread 07-22-09, 04:23 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Weird bar behavior

I have a one button bar I created, which became Bar 8. It used to work just fine, then out of nowhere it bugged out. I can change the skins, but if I do a /mac config, it doesn't change to config mode (just that one bar, everything else changes as it should) so I can't move it - instead, it removes the spell from the button. I also can't delete the bar, add buttons, etc.

If I go into the lua for my character, I can play with x and y values to move the button (which is painful because I'm trying to get the button in a very particular spot), but ideally I want to fix it or delete it. I can fake a few things in lua, but I have no idea where to identify the problem, or, how to safely remove all references to Bar 8 so I can keep all of the other configuration, and just recreate Bar 8 from scratch.

Any suggestions you can make off the top of your head?

Thanks so much.
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Unread 07-19-09, 01:24 AM  
Burnum
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almost! when I entered Bar Edit they flew out of place again...
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Unread 07-19-09, 01:20 AM  
Burnum
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Hmmmm.
maybe this version of Mac stores the bar locations in a different way? I moved my setup to my laptop like a week ago for the first time in a long time and the bars moved out of place, but just tonight, I copied my saved vars over and the bars stayed where I had them on the laptop. nice.
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Unread 07-18-09, 11:23 PM  
Burnum
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Sync between computers of different size.

I have a minor issue.

If I'm going to play on my laptop, I need to be able to keep my Bars and Key binds etc in sync.

My issue is this... I run the game on my tower at 1920x1200, and my laptop is 1440x900.

When I copy my Macaroon SavedVariables over to my laptop, some of my bars seem to fall out of place because, the laptop's screen is smaller. I would love to be able to manually tell each bar to place it's self relative to the Bottom Right corner of the screen. (as an example)

Thanks for this Mod, it's great!
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Unread 07-17-09, 09:59 AM  
JMHammer
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3.2 PTR Error Message

I have seen this error message several times on the 3.2 PTR. It seems to occur most often when I drag a spell from the spellbook to one of the default Blizzard action buttons on a default Blizzard bar (I leave the MainActionBarFrame alone so I don't have vehicle/possession problems).


Date: 2009-07-17 11:57:02
ID: 1
Error occured in: Global
Count: 1
Message: ...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua line 1359:
Usage: GetContainerItemLink(index, slot)
Debug:
[C]: ?
[C]: GetContainerItemLink()
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1359:
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1318
[C]: ?
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:252: SetSpell()
Macaroon\Macaroon_Buttons.lua:2134:
Macaroon\Macaroon_Buttons.lua:2130
Macaroon\Macaroon_Buttons.lua:2191:
Macaroon\Macaroon_Buttons.lua:2169
Macaroon\Macaroon_Buttons.lua:3421: Button_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
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Unread 07-16-09, 12:22 PM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: Vehicle Bar

Originally posted by high55555
The Vehicle Bar is a little buggy. Yesterday in Ulduar at the first boss. I were in caster form, I entered a vehicle and the vehicle bar appeared for about 1 second. Then it switched automatically back to the caster form bar. The workaround was to go to the edit mode and changed to the vehicle bar manually but this is really annoying.

Regards
Sounds like you are using the Vehicle bar.
Have you tried the Control bar?
As people experienced troubles with Possess/Vehicle bars in Malygos fight and in Ulduar Maul made the Control bar to deal with both possess and vehicles.
Last edited by Dwargh : 07-16-09 at 12:22 PM.
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Unread 07-15-09, 10:19 PM  
high55555
A Fallenroot Satyr

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Re: Re: Vehicle Bar

Originally posted by Dwargh
The 3 vehicle buttons I believe should be auto created for the vehicle state(button 10, 11, 12). However if it somehow fails to do so:
#macaroon-vehicleup
#macaroon-vehicledown
#macaroon-vehicleleave

are the macro commands to get them working.

I thought the Druid issue was fixed since I haven't heard about it for a long time.
For the moment I suggest you make a separate control bar on top of your form bar and make it the driver bar for your form bar.

I'm starting to get worried about Maul again. no sign of him for a while
The Vehicle Bar is a little buggy. Yesterday in Ulduar at the first boss. I were in caster form, I entered a vehicle and the vehicle bar appeared for about 1 second. Then it switched automatically back to the caster form bar. The workaround was to go to the edit mode and changed to the vehicle bar manually but this is really annoying.

Regards
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Unread 07-14-09, 09:52 AM  
sindalee
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Re: Re: Dual spec wierdness

Originally posted by Dwargh
Do you get any lua errors?
Do you use any other addon specifically for your shaman that you're not using on the other toons. Other than that it should work just fine.
Dualspec issues are the 1 thing I cannot help with in any way since I am a 1 spec/toon guy.
actually having similar with my shaman :O

my priest, zero issues, and i have 3-4 specs i go through, reassigning the second spec name always works like a charm.

shaman is an alt, elemental spec. just recently learned dual spec, second spec is more of a pvp ele build. loaded my primary spec, then saved a second mac profile for her, with all proper options checked, and entered it down in the profile changer for dual spec. swap spec and all my bars are empty. the set up is there, the button counts are there, what it's lacking is the button data. everything is shiny new empty macro buttons.

for the moment i just disabled dual spec for her since there really wasn't any difference in set up, to get back to later will try and mess with it later with other addons off, but i use far more mods for my priest with no troubles, doesn't make sense for the sham.

oh and when i loaded the second profile manually, it still came up blank, whether in first or second spec, with and without dual spec enabled.
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