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Updated: 05-21-13 04:32 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-21-13 04:32 PM
Created:unknown
Downloads:390,687
Favorites:978
MD5:
Categories:Action Bar Mods, Mists of Pandaria Beta, Beta-version AddOns
5.3
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-6 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-4 Beta
11kB
05-21-13 04:31 PM
Addon
Hydrogen-3 Beta
5kB
05-21-13 04:30 PM
Addon
Hydrogen-3 Beta
5kB
05-21-13 04:29 PM
Addon
Hydrogen-3 Beta
43kB
05-21-13 04:28 PM
Addon
40300.1
6kB
11-29-11 08:01 AM
Addon
40300.1
15kB
11-29-11 07:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 02:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-5 Beta
398kB
Maul
12-14-12 02:26 PM
 Ion
Hydrogen-4 Beta
392kB
Maul
12-12-12 07:10 AM
 Ion
Hydrogen-3 Beta
416kB
Maul
11-27-12 03:53 PM
 Ion
Hydrogen-2 Beta
404kB
Maul
08-30-12 02:59 AM
 Ion
Hydrogen-1 Beta
405kB
Maul
08-29-12 07:16 AM


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Old 06-15-09, 10:06 AM  
darkangel
A Kobold Labourer
 
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making the bars

i am new to macroon a friend of mine suggested it for me.....i have my action bars set the way i want but when i go to make my bag bar and the bar with the bar with my toon/spellbook/talents/ect it wont let me.....what am i doing wrong or how can i make them
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Old 06-14-09, 09:55 PM  
nighthaven
A Kobold Labourer

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Re: Re: Auto-Config At Logon

Originally posted by MUTEant
Update it. One of versions was doing that after one of last patches. Update to current version solved problem for me.
I thought I had updated it, but it seems it was the Macaroon Xtras I didn't update, and it fixed my problems.

Thanks!
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Old 06-14-09, 03:44 PM  
Gorgrim
A Kobold Labourer

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Great thanks
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Old 06-14-09, 02:55 PM  
Dwargh
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Re: paged bars

Originally posted by Gorgrim
Hello, trying out this add on for the first time, seems nice so far. I am having one issue though. I am trying to set up some paged bars but the button binds from the first bar do not carry over to the paged bars. When I try to rebind them they remove the binds from the first bar. I am sure I am doing something wrong just dont know what.
EZ You just have to left click the buttons after binding them to lock them to the keys. Then you can bind the same key to another button and lock that one as well.
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Old 06-14-09, 11:40 AM  
Gorgrim
A Kobold Labourer

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paged bars

Hello, trying out this add on for the first time, seems nice so far. I am having one issue though. I am trying to set up some paged bars but the button binds from the first bar do not carry over to the paged bars. When I try to rebind them they remove the binds from the first bar. I am sure I am doing something wrong just dont know what.
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Old 06-14-09, 08:38 AM  
MUTEant
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Re: Re: Re: Re: Re: Re: Bars in storage

Originally posted by Dwargh
OK. guess I could try out your vars for you if you want. not sure I can come up with a solution even with them since I ain't Maul, but I could try. I guess eventually I have to learn how to check for bugs like that anyway since I'm learning how to make addons.
Ok, NVM. I guess it's just bugged only on one of my chars.
I have recently found another char that I haven't used for long with the same problem. Bag and menu bars in storage. After creating bars I simply added buttons to them so they automatically moved from storage to bars. No problems.
I guess I will have to reset my druids' bars then ;p
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Ravenholdt EU - <The Unforgiven>
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Old 06-14-09, 08:33 AM  
MUTEant
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Re: Auto-Config At Logon

Originally posted by nighthaven
How do you turn it off so it stops going into configuration mode when you log on? It never used to do this, but one of the updates, every time I log on I'm in configuration mode and need to left click the minimap icon to get out.
Update it. One of versions was doing that after one of last patches. Update to current version solved problem for me.
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Old 06-13-09, 10:23 PM  
wizeowel
A Kobold Labourer

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Re: Re: Druid: forms vs. reaction bars

Originally posted by Dwargh
As things are now it seems you would have to do just that or make 2 bars on top of eachother both with stance and prowl but only 1 with reaction. Set the first bar to your caster form with no buttons in the other forms or prowl and set the other to have no buttons in caster form. That way when in cat/bear.. whatever you have your buttons and no 'reaction' to those bars but when in caster form your 1st bar pops and there you have your reaction bar as well.
I'm pretty sure this would lead to the same problem. Surely it's easier to use a custom state like this?

[nostance,help]
[nostance,harm]
[stance:1]
[stance:3]
[stance:3,stealth]
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Old 06-13-09, 12:50 PM  
nighthaven
A Kobold Labourer

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Auto-Config At Logon

How do you turn it off so it stops going into configuration mode when you log on? It never used to do this, but one of the updates, every time I log on I'm in configuration mode and need to left click the minimap icon to get out.
Last edited by nighthaven : 06-13-09 at 12:55 PM.
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Old 06-13-09, 09:50 AM  
Dwargh
A Theradrim Guardian
 
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Re: Druid: forms vs. reaction bars

Originally posted by gamecat
Hey--having a little trouble setting up my main bars on a new druid alt. Is the reaction conditional meant to override stances? I'd like my caster (normal) form bar to change according to reaction (i.e. help/harm) but in feral forms I want one bar per form, plus a prowl (stealth) bar. Currently I've checked "stance", "prowl" and "reaction." If I shift to cat form, the bar changes as expected but if I then target a hostile mob I get my harm caster action bar.

This is where it gets strange--if I then attack using the caster skill it pops me out of my feral form (as expected). BUT--if I then shift back into cat form I get my feral bar and can attack with it. Presumably, because Macaroon doesn't do another help/harm check as my target hasn't changed. That means that if a fight starts in caster form, and I shift into feral everthing works as expected. But if I then target and attack another mob while still in feral form, I wind up with a caster bar due to the help/harm detection upon selecting the new target.

Do I need to create a driver bar, workhorse bars and custom states to deal with this?
As things are now it seems you would have to do just that or make 2 bars on top of eachother both with stance and prowl but only 1 with reaction. Set the first bar to your caster form with no buttons in the other forms or prowl and set the other to have no buttons in caster form. That way when in cat/bear.. whatever you have your buttons and no 'reaction' to those bars but when in caster form your 1st bar pops and there you have your reaction bar as well.
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Old 06-13-09, 09:08 AM  
gamecat
A Kobold Labourer

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Druid: forms vs. reaction bars

Hey--having a little trouble setting up my main bars on a new druid alt. Is the reaction conditional meant to override stances? I'd like my caster (normal) form bar to change according to reaction (i.e. help/harm) but in feral forms I want one bar per form, plus a prowl (stealth) bar. Currently I've checked "stance", "prowl" and "reaction." If I shift to cat form, the bar changes as expected but if I then target a hostile mob I get my harm caster action bar.

This is where it gets strange--if I then attack using the caster skill it pops me out of my feral form (as expected). BUT--if I then shift back into cat form I get my feral bar and can attack with it. Presumably, because Macaroon doesn't do another help/harm check as my target hasn't changed. That means that if a fight starts in caster form, and I shift into feral everthing works as expected. But if I then target and attack another mob while still in feral form, I wind up with a caster bar due to the help/harm detection upon selecting the new target.

Do I need to create a driver bar, workhorse bars and custom states to deal with this?
Last edited by gamecat : 06-13-09 at 09:16 AM.
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Old 06-12-09, 05:24 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Neverwhere
We're mid-raid so I don't have a lot of time to write up a question and perhaps it's listed here somewhere else, but whenever we're on Yogg and a constrictor grabs me, my bars, which are set to do vehicles for AT dailies and FL and the like completely remove my healing bars and replace them with a blank vehicle bar. Any way to keep my caster bar for Ignis and Yogg?
It should be possible to deactivate the vehicle/posess bar in Ulduar only.
by coding it to if your in Ulduar then the swapping to vehicle bar is disabled.
I don't have time to check up the code atm. and I'm not sure Maul likes his code being tampered with like that. but you can always just disable the swapping before entering Ulduar or before those specific fights.
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Old 06-12-09, 05:17 AM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: Re: Re: Bars in storage

Originally posted by MUTEant
I tried adding buttons both using GUI and command line. Doesn't work.
If I create a new char or reset macaroon on existing one everything works fine. Problem only exists after loading profile that was made when bag&menu bars addon was disabled. It's not a big problem. I just don't want to create those bars again. It's druid so i just don't want to set up bars for all forms in both builds again ;p
OK. guess I could try out your vars for you if you want. not sure I can come up with a solution even with them since I ain't Maul, but I could try. I guess eventually I have to learn how to check for bugs like that anyway since I'm learning how to make addons.
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Old 06-11-09, 08:45 PM  
Neverwhere
A Murloc Raider

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We're mid-raid so I don't have a lot of time to write up a question and perhaps it's listed here somewhere else, but whenever we're on Yogg and a constrictor grabs me, my bars, which are set to do vehicles for AT dailies and FL and the like completely remove my healing bars and replace them with a blank vehicle bar. Any way to keep my caster bar for Ignis and Yogg?
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Old 06-11-09, 06:37 PM  
MUTEant
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Re: Re: Re: Re: Bars in storage

I tried adding buttons both using GUI and command line. Doesn't work.
If I create a new char or reset macaroon on existing one everything works fine. Problem only exists after loading profile that was made when bag&menu bars addon was disabled. It's not a big problem. I just don't want to create those bars again. It's druid so i just don't want to set up bars for all forms in both builds again ;p
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