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The Adventure Continues (6.1)
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 08-31-09, 03:49 PM  
Maxfunkey
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Originally posted by Dwargh
Ok, I ment: in Macaroon main menu, in Bliss interface/keybind(wherever it is) or in Macaroon baredit.. or all 3 or one.. or two of them?

I'm not sure as to where the special pet abilities goes in the Blizz petbar
But if they go in to the 10pet buttons on Blizz petbar I'd guess they should automatically do the same for Macaroon. If not, There should absolutely be a way to do what you want. I don't have a hunter atm. so I'm not that into how hunters and their pet skills are used. /petcast or /petspell perhaps?

Well /cast spellname(modifier) works pretty good on my warlock, so why shouln't it do the trick for the licking of some pet wounds?

/cast Lick Your Wounds() - and you should be fine, if not, check the error message, if it needs to be targeted, change the macro accordingly.
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Unread 08-31-09, 11:20 AM  
Dwargh
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Originally posted by Khirsanth
Wherefore art thou Maul?
"Why are you Maul?" ?
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Unread 08-30-09, 07:50 AM  
Khirsanth
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Wherefore art thou Maul?
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Unread 08-29-09, 03:27 PM  
Lightbright
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Re: Minimap icon

Originally posted by erduker
My macaroon minimap icon has put it self under the zoon out button on several of my chars and I cant grab it.

Is there any other way to move it that I have missed?
If I need to edit wtf .lua file where do I fint the position?
The file is located at <World of Warcraft>/WTF/Account/<Account Name>/<Server Name>/<Character Name>/Saved Variables/Macaroon.lua

Search for "buttonLoc" and the values there represent the relational distance to the minimap. I don't know what values to tell you to use, but that's where the values are stored.
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Unread 08-29-09, 09:02 AM  
erduker
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Minimap icon

My macaroon minimap icon has put it self under the zoon out button on several of my chars and I cant grab it.

Is there any other way to move it that I have missed?
If I need to edit wtf .lua file where do I fint the position?
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Unread 08-29-09, 12:40 AM  
Paradoxum
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seems to be some kind of problem with macaroon.. every now and again it's memory usage will go to about 15mb and the buttons will not be "pressable", the usually invisible pet/vehicle bars will display even though I have no pet out etc, and my game will slow to a crawl and sometimes I can't even type to /reloadui, and have to open and close my game to fix it. I tried resetting the settings files and starting over to fix it, but it didn't help.
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Unread 08-26-09, 05:37 PM  
Dwargh
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Originally posted by MartinL
I have it set up at right click self cast


But have a new pronlem, the skill on my hunter called "Lick Your Wounds" cant place it in any slots. Even not nin the Pet bar, i have to get the Pet skills up everytime i need to use it.

Well same with Varrion Feeding, and some other pet ability.
Ok, I ment: in Macaroon main menu, in Bliss interface/keybind(wherever it is) or in Macaroon baredit.. or all 3 or one.. or two of them?

I'm not sure as to where the special pet abilities goes in the Blizz petbar
But if they go in to the 10pet buttons on Blizz petbar I'd guess they should automatically do the same for Macaroon. If not, There should absolutely be a way to do what you want. I don't have a hunter atm. so I'm not that into how hunters and their pet skills are used. /petcast or /petspell perhaps?
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Unread 08-26-09, 10:45 AM  
MartinL
A Deviate Faerie Dragon

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Originally posted by Dwargh
Well, how did you set it up to work with rightclick as self cast? such info might help.
I have it set up at right click self cast


But have a new pronlem, the skill on my hunter called "Lick Your Wounds" cant place it in any slots. Even not nin the Pet bar, i have to get the Pet skills up everytime i need to use it.

Well same with Varrion Feeding, and some other pet ability.
Last edited by MartinL : 08-26-09 at 12:28 PM.
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Unread 08-24-09, 03:26 PM  
Dwargh
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Originally posted by sindalee
i had lost petaggressive off of my pet bar earlier this week. i had gone to move one of its spell abilities to where that had been, and for some reason the ability dropped into a black hole, and took aggressive with it.

out of curiousity i just started swapping and few things back and forth. dropped passive to where aggressive had been, and poof, i now had agressive, but lost passive. i kept swapping stuff around i think spells into defaults, and eventually got them all back. it was like it was there, but wasn't.
So one way of getting the pet abilities back is to swap them around? does copying an ability from a button to another do the same thing perhaps?
Then if one have lost one of the pet abilities say aggressive.
Then copies passive to the aggressive button and the aggressive ability shows up there again?
Macaroon have a copy button ability.
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Unread 08-24-09, 01:25 PM  
sindalee
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@Phazz

i've never had whole configs wiped, but if you make changes and don't either /reload or log out/in it doesn't write to your saved variables even if you "saved" an option in game.

recommend to anyone with an involved set up to back up your wtf folder completely somewhere not in the wow files, this gives you a back up of all settings for all mods should something bad happen. then you can just go in and pick and choose what to copy in the wow wtf as needed or the whole thing on a reinstall etc.

i usually back up my wtf twice a month, more or less depending how many changes i do. just copy/paste it elsewhere and add a date onto the file name.

edit: also make sure you're creating profiles and saving them, too.
Last edited by sindalee : 08-24-09 at 01:32 PM.
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Unread 08-24-09, 01:20 PM  
sindalee
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i had lost petaggressive off of my pet bar earlier this week. i had gone to move one of its spell abilities to where that had been, and for some reason the ability dropped into a black hole, and took aggressive with it.

out of curiousity i just started swapping and few things back and forth. dropped passive to where aggressive had been, and poof, i now had agressive, but lost passive. i kept swapping stuff around i think spells into defaults, and eventually got them all back. it was like it was there, but wasn't.
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Unread 08-24-09, 02:45 AM  
Dwargh
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Originally posted by MartinL
Why do the right click not work for my healing spell, but works fine for the rest of my spell.

Its 1 solid button bar, the keys 1-0 works fine with right click for self cast, just not the healing spells.
Well, how did you set it up to work with rightclick as self cast? such info might help.
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Unread 08-23-09, 11:51 AM  
evantaur
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Originally posted by MartinL
Why do the right click not work for my healing spell, but works fine for the rest of my spell.



Its 1 solid button bar, the keys 1-0 works fine with right click for self cast, just not the healing spells.
is there /cast [target=self] in there?
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Unread 08-23-09, 09:57 AM  
Dwargh
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Re: vehicles glitchy since 3.2

Originally posted by rasmorace
I checked through a few pages of other posts but didnt see anyone else having this issue. ever since 3.2 anytime I get in a vehicle the vehicle buttons dont pop up when Im running macaroon. this applies to mounts for jousting or vehicles in battlegrounds, the other thing that happens on occasion and Im not sure why is sometimes when I drop a spell onto a macaroon bar it will sometimes edit the buttons on the default blizzard ui action bar. (but this only happens on occasion). I saw a post about making a vehicle bar but it didnt make much sense to me and only seemed to have info on making buttons for leaving the vehicle, but I would also need to be able to use things like throw shield breaker, charge or load self into catapult etc.

love the mod btw, overall its great.
Why there's sometime a change in the default action bar when you drag a spell to a Macaroon bar button is simply cos that specific Macaroon button is set to actionID with the same actionID # as the button in the default action bar. Fix this in button edit mode

Why you're not seeing a vehicle bar seems to me is because you haven't set up a vehicle/possess/control bar at all.
If you are using the default blizzard action bar along with Macaroon I'm not sure you need to, but if you are not using the default blizz action bar you need to set up the control bar learn how in the FAQ.(Note: control = (vehicle/possess))

However if you dont' like macaroon to handle such abilities.. go to the Main Options for Macaroon in the interface menu and select the option to have the blizz controllbar instead.
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Unread 08-23-09, 09:12 AM  
rasmorace
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vehicles glitchy since 3.2

I checked through a few pages of other posts but didnt see anyone else having this issue. ever since 3.2 anytime I get in a vehicle the vehicle buttons dont pop up when Im running macaroon. this applies to mounts for jousting or vehicles in battlegrounds, the other thing that happens on occasion and Im not sure why is sometimes when I drop a spell onto a macaroon bar it will sometimes edit the buttons on the default blizzard ui action bar. (but this only happens on occasion). I saw a post about making a vehicle bar but it didnt make much sense to me and only seemed to have info on making buttons for leaving the vehicle, but I would also need to be able to use things like throw shield breaker, charge or load self into catapult etc.

love the mod btw, overall its great.
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