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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,368
Favorites:989
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
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Hydrogen-7 Beta
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10-15-14 08:37 AM
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Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
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Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
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40300.1
6kB
11-29-11 09:01 AM
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40300.1
15kB
11-29-11 08:59 AM
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40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
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11-12-14 02:23 PM
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10-21-14 12:00 AM
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Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
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10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 08-04-09, 09:08 AM  
rakkarage
A Murloc Raider

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Originally posted by Froagh
I have previously asked about this also. Maul is an option available for this already or were you planning on implementing one? The totem addon authors o not seem to have any working solutions.
well mac already has good totem bars with select... all we would need would be the 3 new spells that place 4 totems at once? which is just a /cast macro

so it should work fine?
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Unread 08-02-09, 01:38 PM  
Dwargh
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Re: Re: Re: Sync between computers of different size.

Originally posted by Burnum
so what you are saying is, when I copy my SaveVars over to the laptop with a smaller screen and they end up shifting out of place, (because the screen is smaller) they should fix themselves? I will try that next time.
Excuse a tad late reply. Vacation tends to slow me down on checking in here.
But, yeah. I think that should work.. I guess you 've tried it by now. Please do tell if it indeed worked or not. Any info is is interesting if nothing else
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Unread 08-02-09, 08:34 AM  
Froagh
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Originally posted by baffled
OK, now, my own questions.

Macaroon does not currently include class bars. This isnt really a problem as it has the ability to duplicate any of the existing bars. Till now.

The new shaman totem UI is a class bar with very unique functionality.

Will macaroon be able to duplicate this? Can it already through existing fuctions?

Can an option be added to enable a macaroon skinned and mobile version of it that retains its functionality?

Thank you in advance. I really enjoy macaroon and enjoyed trinity before that.
I have previously asked about this also. Maul is an option available for this already or were you planning on implementing one? The totem addon authors o not seem to have any working solutions.
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Unread 07-29-09, 08:00 AM  
sindalee
A Defias Bandit
 
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Originally posted by Pyrates
Linking actually works, mac shows the right bar when I change forms. But the hotkeys always stay "on the same bar". The key "1" for example always makes me cast Nourish (which is the first button on the caster-form bar), no matter in what form I am. Needless to say, that's not what I want. When I am in Cat form, I want the key "1" to be bound to the first key of the bar that shows (the cat form bar), and if I am in casterform, the key "1" should be bound to the button that's first on the caster form bar.
are you "locking" your bindings per stance? i don't do any linking with my bars for my druid, but i am able to do bindings per stance with the binds locked per bar. believe it's left click that locks them, should say on the tooltip.

here is an example for priority bindings. i have faerie fire bound to g not on a stance bar for all around usage. but when my bear or kitty bars are up, i have faerie fire feral on those stance bars bound to g with priority binding set so that over rides the normal bobo ff when i'm in those forms.
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Unread 07-26-09, 03:27 PM  
Pyrates
A Cliff Giant
 
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Hi there!

Macaroon looks really great for my needs, and I'm just starting to use it. But I'm having trouble with the key bindings. I do have a driver bar stance-enabled for the druid forms, and for each form I have a bar linked to the proper stance (the bars themselves have pages, I don't know if that's important). Each of the stance-bars has 12 buttons, most of which are populated, and I have managed to bind keys to alle the buttons on all bars (the first button alwasy has 1, the second always 2, etc).

Linking actually works, mac shows the right bar when I change forms. But the hotkeys always stay "on the same bar". The key "1" for example always makes me cast Nourish (which is the first button on the caster-form bar), no matter in what form I am. Needless to say, that's not what I want. When I am in Cat form, I want the key "1" to be bound to the first key of the bar that shows (the cat form bar), and if I am in casterform, the key "1" should be bound to the button that's first on the caster form bar.

What do I have to do? Thanks for any help, I hope I could explain myself

(e) Just a quick thought, am I right thinking I can't enable both Stances and Pages on a bar? I think the Blizzard Bars are doing that, but Macaroon can't, right? That would save me quite some trouble...

(ee) I've just found out about priority bindings, but this doesn't actually help
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Last edited by Pyrates : 07-27-09 at 10:16 AM.
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Unread 07-24-09, 10:12 PM  
Burnum
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Re: Re: Sync between computers of different size.

Originally posted by Dwargh
Macaroon should work with any display setup. I believe it's made to auto change to the current display setup. Only thing that seems to happen for you is you have to log off and on again. If you havent allready tried with /reloadui when things are displayed wrong. I'd advise you to do so. that should make Macaroon load up as you want it.
so what you are saying is, when I copy my SaveVars over to the laptop with a smaller screen and they end up shifting out of place, (because the screen is smaller) they should fix themselves? I will try that next time.
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Unread 07-22-09, 10:07 AM  
Dwargh
A Theradrim Guardian
 
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Re: Weird bar behavior

Originally posted by kittykatmax
I have a one button bar I created, which became Bar 8. It used to work just fine, then out of nowhere it bugged out. I can change the skins, but if I do a /mac config, it doesn't change to config mode (just that one bar, everything else changes as it should) so I can't move it - instead, it removes the spell from the button. I also can't delete the bar, add buttons, etc.

If I go into the lua for my character, I can play with x and y values to move the button (which is painful because I'm trying to get the button in a very particular spot), but ideally I want to fix it or delete it. I can fake a few things in lua, but I have no idea where to identify the problem, or, how to safely remove all references to Bar 8 so I can keep all of the other configuration, and just recreate Bar 8 from scratch.

Any suggestions you can make off the top of your head?

Thanks so much.
The setup to load the button and bar is in the saved vars. and you should be able to figure out what part of the lua code is that specific bar and button.
Just deliting it from the Saved Vars should be enough.

Ah found another post about it:
Originally posted by vanchezzz
You can delete bar by editting SavedVariables file. You need to go in "C:\World of Warcraft\WTF\Account\<Account name>\<Realm>\<CharName>\SavedVariables\" and open "Macaroon.lua". Find a bar name, and delete all about him
Code:
{
{
["arcLength"] = 360,
["prowl"] = false,
["hotKeys"] = "",
["hotKeyText"] = "",
["arcStart"] = 90,
["snapToPoint"] = false,
["buttonList"] = {
["homestate"] = "2;3;4;5;6",
},
["stored"] = false,
["snapTo"] = true,
["hidden"] = false,
["visuals"] = {
["color6"] = {
0, -- [1]
0.8, -- [2]
0, -- [3]
},
["color10"] = {
0, -- [1]
0.82, -- [2]
0, -- [3]
},
["setpoint5"] = {
0, -- [1]
0, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
["color4"] = {
0.7, -- [1]
0.15, -- [2]
0.15, -- [3]
},
["color8"] = {
1, -- [1]
0.82, -- [2]
0, -- [3]
},
["color7"] = {
0.8, -- [1]
0, -- [2]
0, -- [3]
},
["setpoint1"] = {
-2, -- [1]
9, -- [2]
"RIGHT", -- [3]
"CENTER", -- [4]
},
["setpoint2"] = {
-2, -- [1]
-9, -- [2]
"RIGHT", -- [3]
"CENTER", -- [4]
},
["dimensions"] = {
36, -- [1]
36, -- [2]
},
["color1"] = {
1, -- [1]
1, -- [2]
1, -- [3]
},
["color2"] = {
0.1, -- [1]
0.1, -- [2]
1, -- [3]
},
["hitbox"] = {
0, -- [1]
0, -- [2]
0, -- [3]
0, -- [4]
},
["color3"] = {
0.1, -- [1]
1, -- [2]
0.1, -- [3]
},
["color9"] = {
1, -- [1]
0.1, -- [2]
0.1, -- [3]
},
["setpoint4"] = {
0, -- [1]
0, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
["color11"] = {
1, -- [1]
0.1, -- [2]
0.1, -- [3]
},
["color5"] = {
0.2, -- [1]
0.3, -- [2]
0.7, -- [3]
},
["setpoint3"] = {
0, -- [1]
-10, -- [2]
"CENTER", -- [3]
"CENTER", -- [4]
},
},
["y"] = 81.91998726664764,
["x"] = 0,
["name"] = "Barrr2",
["dualSpec"] = true,
["padH"] = 0,
["barStrata"] = "MEDIUM",
["shape"] = 1,
["snapToFrame"] = false,
["alt"] = false,
["autoHide"] = false,
["point"] = "CENTER",
["remap"] = false,
["scale"] = 1,
["companion"] = false,
["currentstate"] = "homestate",
["customNames"] = false,
["padV"] = 0,
["showstates"] = "",
["customRange"] = false,
["barLink"] = false,
["custom"] = false,
["vehicle"] = false,
["shift"] = false,
["target"] = false,
["combat"] = false,
["control"] = false,
["columns"] = 12,
["group"] = false,
["possess"] = false,
["homestate"] = true,
["alpha"] = 1,
["laststate"] = "homestate",
["alphaUp"] = "none",
["ctrl"] = false,
["reaction"] = false,
["pagedbar"] = false,
["showGrid"] = false,
["stealth"] = false,
["buttonStrata"] = "LOW",
["stance"] = false,
}, -- [1]
like this
Just to make sure though: I have some problems at times where either a shift, alt, or ctrl key has been locked in pressed mode. I can't see in on my keyboard but WoW takes all commands like if I held one or more of them down(Usuallu happens after I've tabed out and back). I've grown used to it so I just go hitting all those keys once and it's all good again. It shouldn't interfere with chat commands like /mac config but.. anyways.
Last edited by Dwargh : 07-22-09 at 10:12 AM.
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Unread 07-22-09, 09:57 AM  
Dwargh
A Theradrim Guardian
 
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Re: Sync between computers of different size.

Originally posted by Burnum
I have a minor issue.

If I'm going to play on my laptop, I need to be able to keep my Bars and Key binds etc in sync.

My issue is this... I run the game on my tower at 1920x1200, and my laptop is 1440x900.

When I copy my Macaroon SavedVariables over to my laptop, some of my bars seem to fall out of place because, the laptop's screen is smaller. I would love to be able to manually tell each bar to place it's self relative to the Bottom Right corner of the screen. (as an example)

Thanks for this Mod, it's great!
Macaroon should work with any display setup. I believe it's made to auto change to the current display setup. Only thing that seems to happen for you is you have to log off and on again. If you havent allready tried with /reloadui when things are displayed wrong. I'd advise you to do so. that should make Macaroon load up as you want it.
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Unread 07-22-09, 09:53 AM  
Dwargh
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Re: 3.2 PTR Error Message

Originally posted by JMHammer
I have seen this error message several times on the 3.2 PTR. It seems to occur most often when I drag a spell from the spellbook to one of the default Blizzard action buttons on a default Blizzard bar (I leave the MainActionBarFrame alone so I don't have vehicle/possession problems).


Date: 2009-07-17 11:57:02
ID: 1
Error occured in: Global
Count: 1
Message: ...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua line 1359:
Usage: GetContainerItemLink(index, slot)
Debug:
[C]: ?
[C]: GetContainerItemLink()
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1359:
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1318
[C]: ?
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:252: SetSpell()
Macaroon\Macaroon_Buttons.lua:2134:
Macaroon\Macaroon_Buttons.lua:2130
Macaroon\Macaroon_Buttons.lua:2191:
Macaroon\Macaroon_Buttons.lua:2169
Macaroon\Macaroon_Buttons.lua:3421: Button_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
I think the Macaroon part of this errormessage is just a reaction to the error from Blizzard_FeedbackUI.
Usually the line causing the problem is the first line mentioned. Then the other lines are code that's dependant on that error-code to be fixed.
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Unread 07-22-09, 04:23 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Weird bar behavior

I have a one button bar I created, which became Bar 8. It used to work just fine, then out of nowhere it bugged out. I can change the skins, but if I do a /mac config, it doesn't change to config mode (just that one bar, everything else changes as it should) so I can't move it - instead, it removes the spell from the button. I also can't delete the bar, add buttons, etc.

If I go into the lua for my character, I can play with x and y values to move the button (which is painful because I'm trying to get the button in a very particular spot), but ideally I want to fix it or delete it. I can fake a few things in lua, but I have no idea where to identify the problem, or, how to safely remove all references to Bar 8 so I can keep all of the other configuration, and just recreate Bar 8 from scratch.

Any suggestions you can make off the top of your head?

Thanks so much.
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Unread 07-19-09, 01:24 AM  
Burnum
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almost! when I entered Bar Edit they flew out of place again...
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Unread 07-19-09, 01:20 AM  
Burnum
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Hmmmm.
maybe this version of Mac stores the bar locations in a different way? I moved my setup to my laptop like a week ago for the first time in a long time and the bars moved out of place, but just tonight, I copied my saved vars over and the bars stayed where I had them on the laptop. nice.
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Unread 07-18-09, 11:23 PM  
Burnum
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Sync between computers of different size.

I have a minor issue.

If I'm going to play on my laptop, I need to be able to keep my Bars and Key binds etc in sync.

My issue is this... I run the game on my tower at 1920x1200, and my laptop is 1440x900.

When I copy my Macaroon SavedVariables over to my laptop, some of my bars seem to fall out of place because, the laptop's screen is smaller. I would love to be able to manually tell each bar to place it's self relative to the Bottom Right corner of the screen. (as an example)

Thanks for this Mod, it's great!
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Unread 07-17-09, 09:59 AM  
JMHammer
A Defias Bandit
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3.2 PTR Error Message

I have seen this error message several times on the 3.2 PTR. It seems to occur most often when I drag a spell from the spellbook to one of the default Blizzard action buttons on a default Blizzard bar (I leave the MainActionBarFrame alone so I don't have vehicle/possession problems).


Date: 2009-07-17 11:57:02
ID: 1
Error occured in: Global
Count: 1
Message: ...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua line 1359:
Usage: GetContainerItemLink(index, slot)
Debug:
[C]: ?
[C]: GetContainerItemLink()
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1359:
...e\AddOns\Blizzard_FeedbackUI\Blizzard_FeedbackUI.lua:1318
[C]: ?
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:252: SetSpell()
Macaroon\Macaroon_Buttons.lua:2134:
Macaroon\Macaroon_Buttons.lua:2130
Macaroon\Macaroon_Buttons.lua:2191:
Macaroon\Macaroon_Buttons.lua:2169
Macaroon\Macaroon_Buttons.lua:3421: Button_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
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Unread 07-16-09, 12:22 PM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: Vehicle Bar

Originally posted by high55555
The Vehicle Bar is a little buggy. Yesterday in Ulduar at the first boss. I were in caster form, I entered a vehicle and the vehicle bar appeared for about 1 second. Then it switched automatically back to the caster form bar. The workaround was to go to the edit mode and changed to the vehicle bar manually but this is really annoying.

Regards
Sounds like you are using the Vehicle bar.
Have you tried the Control bar?
As people experienced troubles with Possess/Vehicle bars in Malygos fight and in Ulduar Maul made the Control bar to deal with both possess and vehicles.
Last edited by Dwargh : 07-16-09 at 12:22 PM.
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