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Warlords of Draenor (6.0.3)
Updated:12-11-14 12:45 AM
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 04-24-09, 11:22 PM  
Shakari
A Kobold Labourer

Forum posts: 1
File comments: 58
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Originally posted by Maul
Email me your setup as well if you would - trinityui@live.com
Sure thing, one question for an idiot what file (s) do you mean by "setup".

Note: Also found an issue with the quest "The Drakkensryd" part of the quests for opening the sons of hodir dailies where your riding a drake but have to fight npc after leaping onto there drake. Its being treated as a Possession/Vehicle when you actually need your normal combat abilities.

Is there anyway to toggle bars while in combat to get around this or is it another issue. I had to disable vehicle/possession on my main bar to complete this quest.
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Unread 04-24-09, 11:13 PM  
cento
A Kobold Labourer

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Thanks for your help earlier, Maul.

I ended up rolling back to a version of my shaman set up that I saved a few days before 3.1 released, and started rebuilding from there. Unfortunately, I did not realize I had forgotten to re-add a vehicle bar until I was in phase 3 of Maly tonight... >.<

LOL!

Anyway, as a data point, I know you mentioned a page back or so in comments that you had done a lot of crash tests with Macaroon, but tonight my wife had the same problem I did - world server crapped out, and when it came back up, her UI was toast. Luckily she is far more diligent than I about backing up her profiles, so she was back up and running in minutes. :P


Last, any update on my rogue's NON-dual spec combat swapping bar that swaps with spec swaps?

cheers, and thanks again for an awesome mod!
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Unread 04-24-09, 10:54 PM  
Maul
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Originally posted by Charrfireloc
So I was giving my new UI a test drive in Ulduar tonight.

I realized there are vehicles, so I opened my Bar 1 options and checked the vehicle option, then I switched it to vehicle state and added buttons and bound them.

Everything was fine until later when my vehicle died - my Bar 1 disappeared entirely. If I go into config mode and click in the bars area it will toggle back to normal state, but when I leave config mode, the bar disappears again.

I've reloaded UI, relogged, turned off the vehicle option, but I can't seem to fix it.

Any ideas?
It is supposed to be a feature to restore the bars to the state they were in before you entered config mode However, I have gotten some confusion on this and I am disabling it for the next update.
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Unread 04-24-09, 10:43 PM  
Charrfireloc
A Kobold Labourer
 
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So I was giving my new UI a test drive in Ulduar tonight.

I realized there are vehicles, so I opened my Bar 1 options and checked the vehicle option, then I switched it to vehicle state and added buttons and bound them.

Everything was fine until later when my vehicle died - my Bar 1 disappeared entirely. If I go into config mode and click in the bars area it will toggle back to normal state, but when I leave config mode, the bar disappears again.

I've reloaded UI, relogged, turned off the vehicle option, but I can't seem to fix it.

Any ideas?
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Unread 04-24-09, 10:30 PM  
Maul
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Re: Tooltips and dual-spec

Originally posted by nighthaven
For some reason, the tooltips on my mages' bars are showing the 1st rank, rather than what the spell cast is. For instance, Arcane Intellect shows it gives 2 intellect, but when pushed it casts the 60 intellect one.

Also, on my druid, when I activate the second spec, it no longer automatically changes my bars even with the feature enabled and the profiles selected.
Do you happen to see the words "Invalid Profile Name" flash on the screen when swapping specs?

As for the tooltip issue I have a probable fix in the next update.
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Unread 04-24-09, 10:24 PM  
Angrysteel
A Murloc Raider

Forum posts: 6
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Still getting tooltip errors. Showing rank 1 of certain skills, even tho it will use the max rank of the spells.

This usually goes away with a reloadui, but comes back after logging out and back in.

Very minor bug, but a bug non the less.
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Unread 04-24-09, 09:12 PM  
nighthaven
A Kobold Labourer

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Tooltips and dual-spec

For some reason, the tooltips on my mages' bars are showing the 1st rank, rather than what the spell cast is. For instance, Arcane Intellect shows it gives 2 intellect, but when pushed it casts the 60 intellect one.

Also, on my druid, when I activate the second spec, it no longer automatically changes my bars even with the feature enabled and the profiles selected.
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Unread 04-24-09, 08:41 PM  
Maul
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Originally posted by Mordreade
I have a little problem in that Macaroon seems to forget bars, and puts my aspect bar buttons under my main bar, not the aspect bar, just the buttons. It has been also putting my possesion/vehicle buttons on my pet bar, I have no clue why. I thought there was another addon frakkin it up, so I disabled the ones I downloaded today, but it didn't fix it. I have to reload a saved profile to get anything back. HELP MAUL!!
Like the other response, this is quite strange. I will need to see saved vars for the characters in question.
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Unread 04-24-09, 08:40 PM  
Maul
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Re: Possible bug second spec when coming into the game

Originally posted by Abacinate
Hi there. I have my Alpha's set to not display these days when on cooldown, and when i come into the game on a few of my resto profile settings it seems that the "bars" never come off of alpha cool down, i believe the abilities still work.

Seems like it might be isolated to just the action ID buttons.

A quick re-load of the profile seems to fix it but I thought you should know.
Thanks. It has been a while since I looked at the alpha cooldown code, I will look it over.
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Unread 04-24-09, 08:39 PM  
Maul
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Originally posted by daeger
Any chance of making vehicle priority bindings override non-vehicle priority bindings?
If you are talking about a Macaroon vehicle bar, yes. While in binding edit mode just right-click the button to make it priority.

If you are talking about the Blizzard vehicle bar, it is going to be involved making it so, though I am working on it.
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Unread 04-24-09, 08:37 PM  
Maul
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Originally posted by sindalee
small aside, the issue people are having with the vehicle bar coming up when in the slag pot, and other similar things. we did ignis wednesday night and have a girl that uses the default blizzard bars fully. she gets a partial vehicle bar from blizzard that only has the exit and aim up/down controls in it.
If I could get a screen shot of that, that would be cool
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Unread 04-24-09, 08:35 PM  
Maul
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Originally posted by Bonescrolls
Hi - apols if already raised in this thread

I have different set ups stored for each character. Since 3.1 when WoW loads up it doesnt seem to apply the profile I saved / exited the game with

Example. I load up WoW. Buttons and keybinds are not correct. I correct the buttons and keybinds and save it back - to profile called "FB Spec". All four tickboxes are checked at the top (layout, buttons etc)

If I exit the game and log back in, the buttons dont load as I left them - and if I man manually load back the "FB spec" profile not all keybinds come back and the odd button comes back wrong. I tried the process by saving a new profile but same issue.

When I updated the addon I deleted the Macaroon prog directories under Interface but not the files under WTF

Any suggestions ?

Thanks

B.
So the buttons are on the wrong bars? Ever curious. Seems Mordreade has the same issue. The bar/button relation code has not really been touched since Trinity Bars. I will investigate.
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Unread 04-24-09, 08:31 PM  
Maul
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Re: Re: Re: Pet bar broken

Originally posted by phyltr
They all show as pet:id buttons, but when I mount my Argent Tournament Elekk, the buttons just don't activate. I can enter config mode and click them to see the pet buttons with icons and everything, but when I leave config mode they are gone, just not activated.
Not sure what is happening. I have been testing in the AT for vehicle bars without issue. This may be a specific issue to your configuration, if you don't mind emailing me it I can load it up and check it out - trinityui@live.com
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Unread 04-24-09, 08:29 PM  
Maul
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Originally posted by Shadowblack
Yes, I am going on when my pet still exists, that is, for example with my pet and I'm going to do a quest where I need to get on a cannon of Strand of the Ancients, for example, and my pet disappears ... but let's say this "active" in some way and the bar is not hidden.
I added an extra conditional to the pet bar for the next release - [nobonusbar:5]
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Unread 04-24-09, 08:19 PM  
Mordreade
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I have a little problem in that Macaroon seems to forget bars, and puts my aspect bar buttons under my main bar, not the aspect bar, just the buttons. It has been also putting my possesion/vehicle buttons on my pet bar, I have no clue why. I thought there was another addon frakkin it up, so I disabled the ones I downloaded today, but it didn't fix it. I have to reload a saved profile to get anything back. HELP MAUL!!
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