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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
Created:unknown
Downloads:400,606
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6.1

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 04-25-09, 12:51 PM  
Maul
Ion Engines, Engage!
 
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The saved var files only update on two events - logout or a UI reload. They do not update while in the game...which is why sometimes data can get nuked if you d/c and the WoW client does not get a chance to write the data.
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Unread 04-25-09, 12:32 PM  
Dwargh
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Question Saved Vars vs In Game Visuals

For those of you who can understand some of the lua codes.
Humor me by checking if your saved vars really says what you have set up in game. Coz I believe my saved vars, at least for my mage, just don't update as they should, even though it seems as if it does while in game.
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Unread 04-25-09, 11:03 AM  
Nightsyte
A Kobold Labourer

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ActionID buttons Disappearing

Hey,

Another bit of bug reporting for you, that may or may not relate to the previous posts:

On several of my bars, I have a mix of "Macro" buttons and "ActionID" buttons... upon login or reloadui, all of the buttons that are set as "ActionID"s are hidden, even if the rest of the bar ("macro" buttons) is perfectly normal.

The only way I've found to re-show the actionID buttons is to turn on and then turn off "Bar edit" which will make them reappear.

Thanks for a great addon, btw.
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Unread 04-25-09, 09:58 AM  
Shakari
A Kobold Labourer

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Originally posted by evantaur
/wow/WTF/account/Realm/Toon/SavedVariables/Macaroon.lua

edit. Fixed typo
Thanks

Sent them maul
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Unread 04-25-09, 07:20 AM  
Angrysteel
A Murloc Raider

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While you are looking at the rank tooltip issues, any chance of getting pet tooltips fixed as well?

Sometimes the tooltip gets extremely screwed up and say.... you are using a macro such as:

#showtooltip Spell Lock
/cast Spell Lock

This will show the passive pet avoidance skill instead of Spell Lock.



Even trying to get the tooltip to display properly with a macro such:

#showtooltip [pet] Freeze;Frostbolt will not work. It shows the frostbolt just fine, but when your pet comes out, the macro defaults to "?".

For now, i simply change the button to a real button id, and it works fine, but would like to be able to use the button as a macro instead of real button IDs.
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Unread 04-25-09, 05:35 AM  
nighthaven
A Kobold Labourer

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Re: Re: Tooltips and dual-spec

Originally posted by Maul
Do you happen to see the words "Invalid Profile Name" flash on the screen when swapping specs?

As for the tooltip issue I have a probable fix in the next update.
No, I didn't see anything like that. But for some reason it's working now. o.O

I'll keep you updated if it happens again.
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Unread 04-25-09, 05:12 AM  
Bonescrolls
A Kobold Labourer

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Update to layouts / buttons not coming back:

I re-removed my prog directories and re-installed latest ver Macaroon and extras to be sure. I left the files under WTF.

When I load up WoW the bar layouts are not loading up as I saved them - but I have just noticed that if I go into my spellbpook and drag any item out of the book, the macaroon bars refresh and the buttons do come back. Its not even necessary to drop the icon from the spellbook onto the macaroon bar. I have tried this for two chars and is the same. Keybinds remain.

Bones
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Unread 04-25-09, 03:30 AM  
Charrfireloc
A Kobold Labourer
 
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Alright, I finally finished raiding for the night and got a chance to fiddle with my bar more.

The problem seems to be that after my bar switches to vehicle state, it will never switch back to normal state, no matter if the vehicle is exited or destroyed or what. It stays in vehicle state even if I reloadui or log out. The only way I can get my bar back to normal state is to delete it and recreate it.

I'm still gettin the hang of macaroon (and I LOVE it so far) so I feel I could just be missing something, but at this rate it just feels like a bug, so I'm a little lost
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Unread 04-25-09, 02:32 AM  
evantaur
A Kobold Labourer
 
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Originally posted by Shakari
[b]Sure thing, one question for an idiot what file (s) do you mean by "setup".
/wow/WTF/account/Realm/Toon/SavedVariables/Macaroon.lua

edit. Fixed typo
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Last edited by evantaur : 04-25-09 at 06:28 AM.
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Unread 04-25-09, 12:55 AM  
phyltr
A Kobold Labourer

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Re: Re: Re: Re: Pet bar broken

Originally posted by Maul
Not sure what is happening. I have been testing in the AT for vehicle bars without issue. This may be a specific issue to your configuration, if you don't mind emailing me it I can load it up and check it out - trinityui@live.com
Sent.
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Unread 04-24-09, 11:22 PM  
Shakari
A Kobold Labourer

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Originally posted by Maul
Email me your setup as well if you would - trinityui@live.com
Sure thing, one question for an idiot what file (s) do you mean by "setup".

Note: Also found an issue with the quest "The Drakkensryd" part of the quests for opening the sons of hodir dailies where your riding a drake but have to fight npc after leaping onto there drake. Its being treated as a Possession/Vehicle when you actually need your normal combat abilities.

Is there anyway to toggle bars while in combat to get around this or is it another issue. I had to disable vehicle/possession on my main bar to complete this quest.
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Unread 04-24-09, 11:13 PM  
cento
A Kobold Labourer

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Thanks for your help earlier, Maul.

I ended up rolling back to a version of my shaman set up that I saved a few days before 3.1 released, and started rebuilding from there. Unfortunately, I did not realize I had forgotten to re-add a vehicle bar until I was in phase 3 of Maly tonight... >.<

LOL!

Anyway, as a data point, I know you mentioned a page back or so in comments that you had done a lot of crash tests with Macaroon, but tonight my wife had the same problem I did - world server crapped out, and when it came back up, her UI was toast. Luckily she is far more diligent than I about backing up her profiles, so she was back up and running in minutes. :P


Last, any update on my rogue's NON-dual spec combat swapping bar that swaps with spec swaps?

cheers, and thanks again for an awesome mod!
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Unread 04-24-09, 10:54 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Charrfireloc
So I was giving my new UI a test drive in Ulduar tonight.

I realized there are vehicles, so I opened my Bar 1 options and checked the vehicle option, then I switched it to vehicle state and added buttons and bound them.

Everything was fine until later when my vehicle died - my Bar 1 disappeared entirely. If I go into config mode and click in the bars area it will toggle back to normal state, but when I leave config mode, the bar disappears again.

I've reloaded UI, relogged, turned off the vehicle option, but I can't seem to fix it.

Any ideas?
It is supposed to be a feature to restore the bars to the state they were in before you entered config mode However, I have gotten some confusion on this and I am disabling it for the next update.
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Unread 04-24-09, 10:43 PM  
Charrfireloc
A Kobold Labourer
 
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So I was giving my new UI a test drive in Ulduar tonight.

I realized there are vehicles, so I opened my Bar 1 options and checked the vehicle option, then I switched it to vehicle state and added buttons and bound them.

Everything was fine until later when my vehicle died - my Bar 1 disappeared entirely. If I go into config mode and click in the bars area it will toggle back to normal state, but when I leave config mode, the bar disappears again.

I've reloaded UI, relogged, turned off the vehicle option, but I can't seem to fix it.

Any ideas?
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Unread 04-24-09, 10:30 PM  
Maul
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Re: Tooltips and dual-spec

Originally posted by nighthaven
For some reason, the tooltips on my mages' bars are showing the 1st rank, rather than what the spell cast is. For instance, Arcane Intellect shows it gives 2 intellect, but when pushed it casts the 60 intellect one.

Also, on my druid, when I activate the second spec, it no longer automatically changes my bars even with the feature enabled and the profiles selected.
Do you happen to see the words "Invalid Profile Name" flash on the screen when swapping specs?

As for the tooltip issue I have a probable fix in the next update.
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