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Updated: 05-21-13 04:32 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-21-13 04:32 PM
Created:unknown
Downloads:390,710
Favorites:978
MD5:
Categories:Action Bar Mods, Mists of Pandaria Beta, Beta-version AddOns
5.3
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-6 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-4 Beta
11kB
05-21-13 04:31 PM
Addon
Hydrogen-3 Beta
5kB
05-21-13 04:30 PM
Addon
Hydrogen-3 Beta
5kB
05-21-13 04:29 PM
Addon
Hydrogen-3 Beta
43kB
05-21-13 04:28 PM
Addon
40300.1
6kB
11-29-11 08:01 AM
Addon
40300.1
15kB
11-29-11 07:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 02:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-5 Beta
398kB
Maul
12-14-12 02:26 PM
 Ion
Hydrogen-4 Beta
392kB
Maul
12-12-12 07:10 AM
 Ion
Hydrogen-3 Beta
416kB
Maul
11-27-12 03:53 PM
 Ion
Hydrogen-2 Beta
404kB
Maul
08-30-12 02:59 AM
 Ion
Hydrogen-1 Beta
405kB
Maul
08-29-12 07:16 AM


Post A Reply Comment Options
Old 04-16-09, 08:38 AM  
Trifler
A Defias Bandit

Forum posts: 3
File comments: 11
Uploads: 0
I just wanted to post a little more to maybe help find the possession bar problems. Not only does mine not show up sometimes where it should but when it does it may on the wrong bar. So I have a bar that is like my bar #1/possession bar. I also have a different bar that is a pet bar. So during fights with vehicles I have had 2 things happen so far

1. It works like it should. Bar #1 turns in to my vehicle bar
2. My pet bar becomes my vehicle bar.

Bad thing about my pet bar becoming my vehicle bar is then all my binds are no good so Im clicking. Thanks Maul
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Old 04-16-09, 08:37 AM  
Kuervoh
A Kobold Labourer

Forum posts: 0
File comments: 14
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Originally posted by Crowfeather
Huh? Didn´t have those issues with my hunter on yesterdays raid. May it be dependant on another CD addon? I´m using OmniCC which seems to be more in control of what/how CDs are shown on Macaroons buttons than Macaroon itself.
Interesting thought. I have Elkano's Buff Bars running which I noticed is also showing other hunters' shots. Maul, are they related in any way?
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Old 04-16-09, 07:30 AM  
Neverwhere
A Murloc Raider

Forum posts: 4
File comments: 50
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Possession bar is borked still. To get around it, tried creating a pet bar so I could at least click "keybindings aren't sticking" but that disappears as soon as I leave bar edit mode and leave vehicle/re-enter.

Thank you Maul for helping out in the past with my stance issues on my warrior.

I know you're working super hard to get these taken care of, so thank again for your efforts.
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Old 04-16-09, 06:15 AM  
Quickslay
A Kobold Labourer
 
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snap to

Yes I am also having problems with the snap to..... easy fix for now was to create a seperate posession bar that would say blank till the criteria was met

I love how macaroons works and am looking forward to when it is working how U designed it to. I also know that this is not a 2 second step to repair the minor errors that the change in blizzard coding are causing.
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Old 04-16-09, 05:28 AM  
Aerador
A Fallenroot Satyr

Forum posts: 23
File comments: 3
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I too am having issues where the Leave Vehicle, Aim Up, Aim Down buttons are not working. They can be click on the vehicle bar but nothing happens when they are clicked.
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Old 04-16-09, 05:11 AM  
mccarlson
A Defias Bandit

Forum posts: 2
File comments: 9
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Originally posted by Urbin
Hi Maul

Thanks for bringing Macaroon up to date with 3.1. Generally it works nicely but I have one problem:

When I mount/enter a vehicle, the possession bar does not reliably show up. I have to go into the bar edit mode, click on the bar once to change it from "normal" (which has no keys) to "possession" (where I have placed my keys). When I dismount/exit it hides the bar, but when I next mount/enter, sometimes it shows, sometimes it does not.
Same thing happens to me... all the time. The only huge issue I have with it. And once you are in combat, you can't go into bar edit mode until you are out of combat... so you spend the entire boss fight running around in your tank doing nothing LOL.
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Old 04-16-09, 05:08 AM  
Urbin
A Kobold Labourer
 
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Hi Maul

Thanks for bringing Macaroon up to date with 3.1. Generally it works nicely but I have one problem:

When I mount/enter a vehicle, the possession bar does not reliably show up. I have to go into the bar edit mode, click on the bar once to change it from "normal" (which has no keys) to "possession" (where I have placed my keys). When I dismount/exit it hides the bar, but when I next mount/enter, sometimes it shows, sometimes it does not.
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Old 04-16-09, 04:52 AM  
Phanx
A Pyroguard Emberseer
 
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Forum posts: 2624
File comments: 1696
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Unfortunately 30100.1.2 did not fix any issues for us either. Additionally, a few new issues have been identified.

1) Binding buttons to F-keys does not fully persist between sessions. The binding is displayed on the button, but is not actually bound (or at least isn't bound to the button, since nothing happens when pressing the binding). Binding macros in the Blizzard macro interface, or spells in the Blizzard spellbook, both work fine with MacaroonBound.

2) Some bars lose their position when changing specs, zoning, reloading the UI, and possibly other events. This affects a holy/disc priest, but not a BM/survival hunter, both of whom have learned a second spec and set up Macaroon to switch between profiles for each spec in exactly the same way. It has not occured on my resto shaman with no second spec, or my feral/feral druid with all spec swapping features disabled. Snap-to is disabled in all cases, and consistently only one of four bars is affected.

Something to note is that when entering configuration mode, the drag area for the misbehaving bar is in the correct location, but the buttons are not returned to their proper places.

Further experimentation shows that using the simple "swap each button per spec" feature, this issue does not occur. If profiles are involved in any way, whether it is simply having saved the current setup as a profile, having loaded a profile to the current setup, or setting up the "swap profiles per spec" feature, positioning is broken.

3) Bars placed against the left or right edge of the screen jump about 20 pixels away from the edge of the screen when leaving configuration mode. Does not occur with bars against the top or bottom edge of the screen. Occurs both with and without snap-to enabled. Is not affected by the use of profiles.

4) Buttons in the button storage area are almost impossible to see due to appearing underneath the light gray panel texture. Not really anything else to add on this one.

Finally, if you could make buttons in storage a little bigger, and inherit from Blizzard font templates for your font strings so that they can be enlarged by standard font-changing addons, so I could actually read stuff normally, I would love you forever.
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Old 04-16-09, 03:59 AM  
Crowfeather
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 113
Uploads: 2
Originally posted by Kuervoh
I'm also having an issue with the cooldown timers. If there are other hunters in the raid their shots are triggering my timers. For example, if another hunter does Aimed Shot, the timer on my Aimed Shot button starts ticking. This is really messing up my rotation especially since we run w/ 3 hunters.
Huh? Didn´t have those issues with my hunter on yesterdays raid. May it be dependant on another CD addon? I´m using OmniCC which seems to be more in control of what/how CDs are shown on Macaroons buttons than Macaroon itself.
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Old 04-16-09, 03:02 AM  
Kuervoh
A Kobold Labourer

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File comments: 14
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I'm also having an issue with the cooldown timers. If there are other hunters in the raid their shots are triggering my timers. For example, if another hunter does Aimed Shot, the timer on my Aimed Shot button starts ticking. This is really messing up my rotation especially since we run w/ 3 hunters.
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Old 04-16-09, 03:01 AM  
Crowfeather
A Fallenroot Satyr
 
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Cheers Maul and thanks for your continued support.

The moving vertical bars-problem still persists for me too with the latest version and I´m getting the same error message as Althor. There´re a few (maybe obvious) observations I´ve made though:

1. snapto has no influence on the behaviour whatsoever.
2. It isn´t tied to changing talents but happens independant of other events when loading profiles
3. turning off saving the bar layout for the profile fixes the problem for me

Unfortunatly turning off saving the bar layout won´t be an option for every class.
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Old 04-16-09, 02:30 AM  
Argone
A Kobold Labourer
 
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Originally posted by Argone
Hello, French here again (sorry for my bad english )

So, with the dual spec.

I have a problem with 2 bars.

When I change my spec, 2 bars are broken.

On these bars, there are no modificator.

I just add a mod (shift bar for exemple) and now, it's ok.
Hello !

With the new version, the problem still persist.

And now, when I change a bar for "custom", a lot of spell disappeared (transformed into "?")
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Old 04-16-09, 02:24 AM  
Althor
A Kobold Labourer

Forum posts: 0
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Just tried the latest version.

I now get interface errors when I zone:

[2009/04/16 18:21:07-2281-x3]: Interface\FrameXML\RestrictedExecution.lua:781: Call failed: Interface\FrameXML\RestrictedExecution.lua:781: Call failed: [string "..."]:6: bad argument #1 to 'gmatch' (string expected, got nil):
Interface\FrameXML\RestrictedExecution.lua:781: in function <Interface\FrameXML\RestrictedExecution.lua:774>:
(tail call): ?:
(tail call): ?:
Interface\FrameXML\SecureHandlers.lua:168: in function <Interface\FrameXML\SecureHandlers.lua:163>:
<in C code>: ?
<in C code>: in function `SetAttribute'
Interface\FrameXML\SecureStateDriver.lua:150: in function <Interface\FrameXML\SecureStateDriver.lua:120>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\SecureStateDriver.lua:11: in function `RegisterStateDriver':
Macaroon-30100.1\Macaroon_Bars.lua:609: in function <Interface\AddOns\Macaroon\Macaroon_Bars.lua:603>
Macaroon-30100.1\Macaroon_Bars.lua:795: in function <Interface\AddOns\Macaroon\Macaroon_Bars.lua:741>
Macaroon-30100.1\Macaroon_Bars.lua:849: in function `updateBar'
Macaroon-30100.1\Macaroon_Bars.lua:2468: in function `v'
MacaroonProfiles-30100.1\MacaroonProfiles.lua:351: in function `LoadProfile'
Macaroon-30100.1\Macaroon.lua:882: in function `LoadFromProfile'
Macaroon-30100.1\Macaroon.lua:1774: in function <Interface\AddOns\Macaroon\Macaroon.lua:1654>

---


(And my bar is still moved down from where it should be, and it doesn't have Snap-To enable).

That it is with 30100.1.2
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Old 04-16-09, 12:16 AM  
Clavicle
A Kobold Labourer

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Now I can't replicate the problem that caused me to lose my bars. Sorry Maul, looks like it was something odd at my end.
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Old 04-15-09, 11:51 PM  
Pixol
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 13
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Re: Changing zones breaks shift keybindings.

I got the same problem with my set of bars being hidden and whenever I go inside arena skirmish, the key bindings for the hidden buttons stop working until I enter Bar Edit. Also with the new update and patch, entering Bar Edit feels like it freezes up WoW for 1-2 seconds, it may have frozen WoW in the pre-3.1 for a fraction of a second.
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