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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,557
Favorites:981
MD5:
6.0.2
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 04-21-09, 02:13 AM  
Trinora
A Kobold Labourer

Forum posts: 0
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Switching between profiles still takes a very long time.
I guess this is also the reason i keep getting disconnected during login.
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Unread 04-21-09, 01:55 AM  
Mrbob
A Murloc Raider

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Thanks

Thanks for fixing the dual spec issue, best bar addon ever keep it up.
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Unread 04-20-09, 11:52 PM  
Althor
A Kobold Labourer

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I noticed last night that I was given an empty vehicle bar when I was slag potted on Ignis.

You're supposed to be able to use your normal abilities while slag potted.

Would it be possible to mark the slag pot specially so that it doesn't trigger the vehicle stuff please?
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Unread 04-20-09, 10:54 PM  
Maul
Ion Engines, Engage!
 
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Re: 30100.1.8 - I made an error that messed up dual specs. Basically, if you loaded up your secondary, it overwrote it with your primary spec data no matter what. If you used this version and your spells got messed up, I am sorry

And 30100.1.9 lol....that version just deleted my whole bar layout on login.../sigh

This all has to do with trying to find a better load sequence so users who are having issues loading/dc'ing maybe will not
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Last edited by Maul : 04-20-09 at 11:56 PM.
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Unread 04-20-09, 10:25 PM  
Shadowblack
A Kobold Labourer

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Bind spell

Hello and first welcom back Maul! really I love this addon

I have my Main Bar binding with 1, 2, 3, 4, etc... when I create a Posses Bar like Vehicle Bar I have to bind that buttons... how can bind with 1, 2 , 3, etc. if I have already binding with that number my Main Bar. Thank you!

PD: I know my english sucks... sorry
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Unread 04-20-09, 10:25 PM  
baffled
A Kobold Labourer

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Im not having the disconnect problems on any of my toons, stance bar or not.

I gotta bring up an old issue though.

The "in a vehicle, but using your own abilities" is showing itself again. When ignus puts you in his pot, you are in a vehicle. But you can still heal while in there. Still dont know what the answer is, but I appreciate you efforts to make this addon awesome.
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Unread 04-20-09, 07:35 PM  
Lildrood
A Kobold Labourer

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Re: Re: DC on log in on my druid

I just loaded version 30000.31, And it works just fine for me. I never had any issues with Macaroon prior to 3.1. So for now I'll just run the older version. It was nice having the vehicle bar option. But I'm assuming I can still use vehicle controls with the posses bar. I guess I'll find out tomorrow in Uldar
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Unread 04-20-09, 05:56 PM  
anseloth
Coding Archmage
 
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Re: Re: DC on log in on my druid

Originally posted by Thalen
I may be having the same issue with disconnects...

For quite a while (can't tell you the versions), I've had my client lock up on login...the bars seem to be partially loaded only, and everyone comes up as 'unknown'. It's not consistent, but it happens occasionally.

Definitely not tied to dual specs or stance bars in my case, as it pre-dates 3.1, and happens mostly on my hunter who hasn't gotten dual specs yet. May be related to my pet somehow, but as it happens on my shammy as well I've pretty much discounted that.

Also, and what has kept me from pointing fingers yet (and still makes me question it) is that whatever is causing this actually knocks me off the internet, making me power cycle my DSL modem. Once this happens, I can't connect to anything in any program. This ONLY happens when I try to load in from the character screen in WoW, not at any other time, so it's narrowed down some. I can't point to Macaroon yet for sure, since I can't really play without it but reading the other posts makes me wonder.
well, i haven't noticed this problem affecting other programs, internet-based or otherwise. i often run Ventrilo (the voice chat program) while playing WoW, and the version i have of the issue doesn't seem to affect my connection to any ventrilo servers as far as i know.
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Unread 04-20-09, 05:47 PM  
Thalen
A Kobold Labourer

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Re: DC on log in on my druid

I may be having the same issue with disconnects...

For quite a while (can't tell you the versions), I've had my client lock up on login...the bars seem to be partially loaded only, and everyone comes up as 'unknown'. It's not consistent, but it happens occasionally.

Definitely not tied to dual specs or stance bars in my case, as it pre-dates 3.1, and happens mostly on my hunter who hasn't gotten dual specs yet. May be related to my pet somehow, but as it happens on my shammy as well I've pretty much discounted that.

Also, and what has kept me from pointing fingers yet (and still makes me question it) is that whatever is causing this actually knocks me off the internet, making me power cycle my DSL modem. Once this happens, I can't connect to anything in any program. This ONLY happens when I try to load in from the character screen in WoW, not at any other time, so it's narrowed down some. I can't point to Macaroon yet for sure, since I can't really play without it but reading the other posts makes me wonder.
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Unread 04-20-09, 05:33 PM  
Arcadian Del Sol
A Fallenroot Satyr

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Originally posted by Maul
It is most likely a bug which I am actively investigating.
If it helps, I too have a rogue and a few days ago I finally purchase dual spec and instantly, about 2/3rds of all my buttons turned into [?].
interstingly, no full bars did that - seemed like random buttons. and no bar was spared this problem - even bars that had nothing to do with spec talents or skills had buttons turn into [?].

While attempting to rebuild my UI, I discovered that buttons previously on Bar 4 were now on Bar 2, and buttons previoulsy on Bar 2 were on Bar 1 - and when I tried to replace some of the [?] buttons, I found that most of them were duplicating action #s so that if I set button #1 on Bar 1 as my attack skill, I would have 3 buttons in seemingly random places that would become that same attack button.

I scrapped my bars and started completely over, but I have not tried to load my 2nd spec yet. Waiting to hear if something is discovered on this.
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Unread 04-20-09, 04:45 PM  
anseloth
Coding Archmage
 
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Originally posted by Dwargh
Have you checked to see if your polymorph spell is set to the correct rank? there was this issue about not being able to cast polymorph penguin due to Macaroon autowriting the spell to

#autowrite
/cast Polymorph(Rank 1) if this is the case.

if this is the case you sould edit the button and make it simlpe

/cast polymorph()

to make it always cast the highest rank available
(same goes for any other spell, you're not still casting Firebolt(Rank 1) are you?)
if that was the case, i don't think Klysandral would be able to cast Polymorph: Pig, right? its Polymorph:Turtle that doesn't work, so we need to figure out what the differences are between the Polymorph: Pig and Polymorph:Turtle. one of those differences must be the key to this little problem.

i can't seem to think of any differences that could cause such an issue, atm, anyone else able to come up with any ideas?
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Unread 04-20-09, 04:34 PM  
Invertigo
A Defias Bandit
 
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Ahoy Macarooni's and ...yeah.

Only issue I'm getting with the new version(s) is, well, I'm not entirely sure how to explain. Let me just type up a quick macro example of something that is giving me grief.

#showtooltip
/cast [nomod] Hammer of the Righteous; [mod:shift] Shield of Righteousness

The macro itself works. However, when I hit SHIFT (which, because of #showtooltip should automagically switch the button tooltip to display the next skill, shield of righteousness in this case) the cooldown from the previous skill, hammer of the righteous, is displayed on the button instead of the cooldown for shield of righteousness.

God, that looks confusing. Let me try to reword this.

I use skill 1, then hit SHIFT to use skill 2, however the button displays the cooldown from skill 1 instead of the cooldown for skill 2.

I hope that last one makes a little more sense.

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Unread 04-20-09, 04:33 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Klysandral
Hi Maul
This Macaroon mod you have made is fanstic Dude, However I have noticed one slight problem Im having with it for some strange reason on my mage it not allowing me to have my polymorph Turtle on it only allows me my Polymorph Sheep and Pig. I was wondering if you had any suggestions to what might be causing this problem.
Have you checked to see if your polymorph spell is set to the correct rank? there was this issue about not being able to cast polymorph penguin due to Macaroon autowriting the spell to

#autowrite
/cast Polymorph(Rank 1) if this is the case.

if this is the case you sould edit the button and make it simlpe

/cast polymorph()

to make it always cast the highest rank available
(same goes for any other spell, you're not still casting Firebolt(Rank 1) are you?)
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Unread 04-20-09, 04:21 PM  
anseloth
Coding Archmage
 
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Originally posted by Maul
This is an excellent clue, though, thank you.
glad to help!

in any case, i have tried macaroon versions 30100.1.1 through 30100.1.7, and none of them worked for me. i will now try 30100.1, since i guess i forgot to try that version.

[edit] turns out 30100.1 doesn't work either. although, with this one, i think it only brought up the "you have DCed" login screen once i clicked on the game, until then, i had alt tabbed while i waited for it to log in. when i noticed that the game had finished loading (i play in windowed mode, and a small part of the game window was viewable; that's how i noticed it was done loading, i saw a corner of the game screen.). this might have also happened with some or maybe all of the other game versions i tried, i wasn't keeping an eye out for something like that. [/edit]
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Last edited by anseloth : 04-20-09 at 04:34 PM.
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Unread 04-20-09, 04:21 PM  
Klysandral
A Kobold Labourer

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Hi Maul
This Macaroon mod you have made is fanstic Dude, However I have noticed one slight problem Im having with it for some strange reason on my mage it not allowing me to have my polymorph Turtle on it only allows me my Polymorph Sheep and Pig. I was wondering if you had any suggestions to what might be causing this problem.
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