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Updated: 04-08-14 05:30 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:395,954
Favorites:984
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 08:01 AM
Addon
40300.1
15kB
11-29-11 07:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 02:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Old 04-17-09, 09:10 PM  
t_gun
A Murloc Raider
 
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Forum posts: 7
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Since I didn't get a chance to start active raiding right after patch 3.1 release and didn't want to install newly-updated addons, so I decided to play without any addons for a couple of days.
While making daily quests in Icecrown and Howling Fjord I got some bugs with default vehicle UI. For example in Icecrown switching from "repair mode" to "bombing mode" in "Putting the Hertz: The Valley of Lost Hope" quest didn't work.
In Fjord after finishing daily q and leaving vehicle actionbars locked and didn't swapped back from "vehicle mode", and only UI reloading fixed this issue. So If you're encountering bugs with vehicle UI while having Macaroon - that's probably Blizz fault and not the addons bug.
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Old 04-17-09, 08:48 PM  
virtualmadden
A Kobold Labourer

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Originally posted by Rilynn
i'm sorry but i'm just not getting it.

My main is a priest healer. My dual spec is shadow.

My action bars are configured for shadow because I use Grid/Clique for healing.
While I'm Holy my action bar has a bunch of question marks.

If I add my holy offensive spells to my action bar while in Holy spec and then switch to shadow I see my holy spells, not a question mark.

Sooo, figuring maybe I need to create a new bar from scratch, I am in shadow, create a bar and add my shadow spells.
Switch to Holy and add my holy spells.
Switch back to shadow and my Holy spells "stick"
Where I've added holy spells my shadow spells are gone

should I blow out the macaroon files completely and start from scratch?
My main is a spriest and holy off. Try setting up your bars in your main spec and enabling dual spec on those that change. Then saved your profile and activate your secondary spec. That's what I did and it worked perfectly. Pet and vehicle bars setup perfectly as long as I didn't combine them into one. The one thing I wonder about is the snap-to on all the bars fits them close except the xp bar has a decent size gap when snap is enabled. Meh, still got it all setup perfectly though. Thanks for providing a great addon.
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Old 04-17-09, 07:32 PM  
moonshade
A Kobold Labourer

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Using the latest build, when i go into bar edit mode & swap a bar state (normal to group or raid) & NOT in a raid or group, the bar will not stay in that state. this prevents preconfiguring buttons unless i am in a raid or a group, which is very impractal in most instances.

Sorry if i missed this issue &/or a fix in a previous post, but there have been so many its hard to keep track. :-)

Thanks again for all ur hard work.
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Old 04-17-09, 06:25 PM  
MMOGames
A Murloc Raider
 
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Macarron freezes for too long when changing profiles ... Last update was the problem ...
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Old 04-17-09, 06:13 PM  
Decima
A Kobold Labourer

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Originally posted by Rilynn
i'm sorry but i'm just not getting it.

My main is a priest healer. My dual spec is shadow.

My action bars are configured for shadow because I use Grid/Clique for healing.
While I'm Holy my action bar has a bunch of question marks.

If I add my holy offensive spells to my action bar while in Holy spec and then switch to shadow I see my holy spells, not a question mark.

Sooo, figuring maybe I need to create a new bar from scratch, I am in shadow, create a bar and add my shadow spells.
Switch to Holy and add my holy spells.
Switch back to shadow and my Holy spells "stick"
Where I've added holy spells my shadow spells are gone

should I blow out the macaroon files completely and start from scratch?
I was having a LOT of trouble with profiles screwing up. Basically I got to the point of deleting all my saved variables for macaroon, turning off all the dual spec stuff and just manually switching to another profile, rather then dual spec. Seems ok now. I never figured out what the real problem was though.
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Old 04-17-09, 06:10 PM  
Decima
A Kobold Labourer

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Maul,

do you have time to figure out how to connect your addon with Reflux for me?

Reflux is supposed to grab profile data out of an Ace2/3 DB. Doesn't work with your addon. It's also supposed to be able to emulate profiles for addons that don't have profiles.

Reflux links:
wow ace forum thread
Project Page

I think a quick skim of the project page should be enough for you to help me out, hopefully.
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Old 04-17-09, 05:44 PM  
Rilynn
A Defias Bandit

Forum posts: 3
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i'm sorry but i'm just not getting it.

My main is a priest healer. My dual spec is shadow.

My action bars are configured for shadow because I use Grid/Clique for healing.
While I'm Holy my action bar has a bunch of question marks.

If I add my holy offensive spells to my action bar while in Holy spec and then switch to shadow I see my holy spells, not a question mark.

Sooo, figuring maybe I need to create a new bar from scratch, I am in shadow, create a bar and add my shadow spells.
Switch to Holy and add my holy spells.
Switch back to shadow and my Holy spells "stick"
Where I've added holy spells my shadow spells are gone

should I blow out the macaroon files completely and start from scratch?
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Old 04-17-09, 05:35 PM  
Xiiph
A Murloc Raider
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Re: Re: Possess / Vehicle states

Originally posted by Cryx
But read what maul said below. Set it to vehicle, setup same as possession.
I might be slightly less intelligent than average, but I really dont understand what you/maul mean with that. Right now I tried setting it to Possession only, Vehicle only, or both. None works.
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Old 04-17-09, 05:01 PM  
Jzar
A Chromatic Dragonspawn
 
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Thank you so much for putting in the dual-spec auto bar switch function! Makes one-click switching truly easy. However, I was wondering if you could include an option to have it save the profile for the old spec before it switches to the profile for the new spec. That way I don't have to go in and manually save my bar profile every time I change it so that I still have new abilities on my bar after switching to a different spec and back.

Thanks!
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Old 04-17-09, 04:38 PM  
Urbin
A Kobold Labourer
 
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Originally posted by Maul
@Urbin, mccarlson - how is it working with 30100.1.3?
I just tried the icecrown tournament. It seems that the tournament mount now uses the pet bar instead of the possesion bar and that seemed to work nicely. The only thing is, when dismounting, my pet re-appears but the pet bar only shows the 6 buttons available for the tournament mount. However, this is easily fixed by dismissing and resummoning the pet (I'm a hunter).

I haven't been able to test any other vehicles (or anything that uses the possesion bar) but it definitely works better than last night.

Thanks Maul, for investing so much time in a great addon!
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Old 04-17-09, 04:25 PM  
Cryx
A Kobold Labourer
 
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Re: Possess / Vehicle states

Originally posted by Xiiph
Read through the comments but it seems nobody described the exact same kind of problem as I have.

Noticed this at Malygos. First off, when landing on the drake I dont get my bar to change to possession (it used to before Vehicle were implemented), and henceforth I cant use my drake abilities.

So now I figured, hmm... ok maybe its a Vehicle. So i changed it to Vehicle, and this time, on the drake, it works! Yay can use my abilities. But then what? When Im on a hoover disk to DPS those annoying adds... it also changes and I get an empty bar seeing im not supposed to get a vehicle bar ><

So I cant really solve it. One way I can DPS phase 2, on the disks, but not on the drake, the other way I cant DPS phase 2, but I can on the drake...

Any advice? Kinda frustrating

And as a final comment, Maul, you are a GOD.
Best frigging mod ever.
I'm having the SAME problem.

Any 'vehicle' like the argent tournament means I cannot use my abilities.


But read what maul said below. Set it to vehicle, setup same as possession.
Last edited by Cryx : 04-17-09 at 04:27 PM.
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Old 04-17-09, 02:42 PM  
Xiiph
A Murloc Raider
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Forum posts: 6
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Possess / Vehicle states

Read through the comments but it seems nobody described the exact same kind of problem as I have.

Noticed this at Malygos. First off, when landing on the drake I dont get my bar to change to possession (it used to before Vehicle were implemented), and henceforth I cant use my drake abilities.

So now I figured, hmm... ok maybe its a Vehicle. So i changed it to Vehicle, and this time, on the drake, it works! Yay can use my abilities. But then what? When Im on a hoover disk to DPS those annoying adds... it also changes and I get an empty bar seeing im not supposed to get a vehicle bar ><

So I cant really solve it. One way I can DPS phase 2, on the disks, but not on the drake, the other way I cant DPS phase 2, but I can on the drake...

Any advice? Kinda frustrating

And as a final comment, Maul, you are a GOD.
Best frigging mod ever.
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Old 04-17-09, 02:28 PM  
Stosh
A Kobold Labourer

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Originally posted by Maul

@Kuervoh, Stosh - Fixed for the next update. I forgot Blizzard changed a parameter for unit auras and I did not update the code.
Thanks Maul. I just sent you a couple of cases of cokes to help you stay awake.
Last edited by Stosh : 04-17-09 at 02:30 PM.
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Old 04-17-09, 01:57 PM  
Wulfstryke
A Kobold Labourer

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possession bar problem

Ok SO i had my bar working fine before the updates and now for some reason I cannot get the damned thing to open when i am in possession of something, like in Maly, I get on the dragon and i get no bar.. I get on a vehicle and i get nothing.. but when I can edit the bars and right click on the bar that i also made as possession i see all the icons and crap.. how do i fix this so i can actually be of some use??


thanks in advance




NVM i figured it out.. LAWLS
Last edited by Wulfstryke : 04-17-09 at 02:10 PM.
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Old 04-17-09, 01:35 PM  
sindalee
A Defias Bandit
 
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people having trouble with vehicles showing on the "possession" bar,
make sure you're enabling that bar to "vehicle" in the same manner.
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