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Tomb of Sargeras (7.2.0)
Updated:04-16-17 02:23 PM
Created:unknown
Downloads:411,703
Favorites:990
MD5:
7.2.0

Ion  Popular! (More than 5000 hits)

Version: Helium_2.1.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium_2.2
44kB
04-23-17 06:14 PM
Addon
Helium_2.1a
5kB
04-15-17 10:06 PM
Addon
Helium_2.1a
5kB
04-15-17 05:31 PM
Addon
Helium_2.1a
18kB
04-15-17 05:19 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (12)
File Name
Version
Size
Author
Date
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 04-30-09, 12:55 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Disco Stan
Awesome fix on the vehicle/possess bars Maul. remade it with the fixed bar and it works perfectly!

Peanut butter jelly time
Woot!
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Unread 04-30-09, 12:54 PM  
Maul
Ion Engines, Engage!
 
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For the mysterious backpack button, I think this may be a symptom of changing loading sequences and in the midst of adjusting it, a version of Macaroon that was loading different than a version of Macaroon Xtras were running together, so basically Mac Xtras created corrupted data.

I think if you make sure you have the latest downloads of both, and perhaps kill any saved data that is Xtras related (remember, it is up to five addons) and redo the xtras stuff, then the mysterious backpack button should go away.

To explain what is happening, the texture for the backpack button is created (Macaroon Xtras creates its own bag buttons) but the loading process fails and the texture has no were to go (get attached to). This is a similar problem some people had with Trinity and seeing xp/cast bars stuck in the middle of the screen, because those special bars somehow became corrupt. Which is the whole reason I move those extra bars to Macaroon Xtras =)
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Unread 04-30-09, 12:42 PM  
Disco Stan
A Kobold Labourer

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Awesome fix on the vehicle/possess bars Maul. remade it with the fixed bar and it works perfectly!

Peanut butter jelly time
Last edited by Disco Stan : 04-30-09 at 12:43 PM.
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Unread 04-30-09, 12:36 PM  
MMOGames
A Murloc Raider
 
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Same problem.

How to fix that?

Originally posted by sindalee
about that mysterious backpack icon.
seems to be just a shadow button. can't interact with it, completely click through.
it does not dissapear for me like someone else mentioned by simply entering bar edit mode, i either need to load my profile, or it goes away when i go into the button storage area. just discovered the storage area thing today.

i do not use a bag bar at all, use ark inventory so no need for wasted screen space. wondering if that has something to do with it since it dissapears when entering the storage area?

this happens on every character on initial log on or reload of my ui. i've deleted the mac extras .lua multiple times and it persists.

like we all said, no biggy, but maybe that'll help the mystery :O

spec switching is perfecto, nice not having to manually load back to primary ^_^
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Unread 04-30-09, 11:51 AM  
sindalee
A Defias Bandit
 
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about that mysterious backpack icon.
seems to be just a shadow button. can't interact with it, completely click through.
it does not dissapear for me like someone else mentioned by simply entering bar edit mode, i either need to load my profile, or it goes away when i go into the button storage area. just discovered the storage area thing today.

i do not use a bag bar at all, use ark inventory so no need for wasted screen space. wondering if that has something to do with it since it dissapears when entering the storage area?

this happens on every character on initial log on or reload of my ui. i've deleted the mac extras .lua multiple times and it persists.

like we all said, no biggy, but maybe that'll help the mystery :O

spec switching is perfecto, nice not having to manually load back to primary ^_^
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Unread 04-30-09, 08:33 AM  
slickwalker
A Deviate Faerie Dragon
 
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Re: Re: Vehicle Bar

Originally posted by Vexacus
do you use a vehicle bar or the new control osses/vehicle bar?
if you use the old one try updating too the new setup first.
LOL. You caught me! Thought I got the delete post off before anyone could read it. Yeah the new control bar works perfectly, just added the three vehicle macros to the end, voila, beautiful
Last edited by slickwalker : 04-30-09 at 08:34 AM.
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Unread 04-30-09, 08:09 AM  
Lephturn
A Defias Bandit

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Thumbs up Storage was causing funkiness

I figured out what was causing some of the weird stuff to happen with the control bar. It was doing very odd things to the button storage area.

So for example, I had 3 buttons in storage, macros for pet attack etc. I make a control bar, and it seems to sorta work. I notice that my normal binds for my stored buttons no longer work... so I open storage and see 2 rows of buttons in there, my original 3 are gone, and I see a pile of buttons in storage including some from the control bar (Aces High drake buttons) and buttons from my pet bar.

Some funkiness is still happening, but for now I deleted everything from button storage and I'll just put those buttons on an action bar and bind them. I wanted to point this out in case the storage interaction has something to do with the control bar weirdness.

Love you mod overall though Maul. I'm going to try ripping everything out and re-building at some point here to see if I can get this all working. The control bar for possess/vehicles is the only thing that doesn't work consistently, but I hate playing without this awesome addon.
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Unread 04-30-09, 07:09 AM  
Vexacus
A Kobold Labourer

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Re: Vehicle Bar

Originally posted by slickwalker
Im having problems with my vehicle bar.

When mounting in Uldua, or the Bear form the Brunnhielder daily, I get the exit, aim up, aim down icons on both the left 3 and right 3 of the bar, and zero abilities.
do you use a vehicle bar or the new control osses/vehicle bar?
if you use the old one try updating too the new setup first.
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Unread 04-30-09, 06:40 AM  
lodewijk
A Deviate Faerie Dragon

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ok, so i added 2 new profiles; 1 for resto and 1 for balance and activated the option to use different profiles for different specs only to find out it still didnt work. it turned out to be the obvious ... on the general tab the option "enable dual spec" was unchecked for some reason :0 (tho i'm pretty sure i havent touched that). but all is working perfectly again! thanks for the tips.

sorry for my ignorance.
Last edited by lodewijk : 04-30-09 at 06:41 AM.
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Unread 04-30-09, 05:42 AM  
bwh
A Murloc Raider

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Originally posted by lodewijk
no, i havent set up specific profiles for each spec, nor was i aware i should. i will try that now. tho i must say it would be more userfriendly if the addon did that itself.
I don't think it would be easy for the addon to know which profile to use for each spec.
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Unread 04-30-09, 05:27 AM  
lodewijk
A Deviate Faerie Dragon

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Originally posted by Feles
Have you set up and saved a profile for each spec and assigned those profiles in the Talent 1, Talent 2 section of the profile window?
no, i havent set up specific profiles for each spec, nor was i aware i should. i will try that now. tho i must say it would be more userfriendly if the addon did that itself.
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Unread 04-29-09, 11:14 PM  
Feles
A Kobold Labourer

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Originally posted by lodewijk
i just downloaded and installed version 30100.2.5. but i still have problems. i'm a druid and have a bar with stance and dual checked. previously ther was no problem when i changed spec. but now the moonkin and tree of life setups dont change their buttons anymore after the talentchange. i keep having to manually drag all skill onto the bars
Have you set up and saved a profile for each spec and assigned those profiles in the Talent 1, Talent 2 section of the profile window?

I've been using Macaroon with a Balance/Resto druid without issue with the bars auto-updating when I change specs.
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Unread 04-29-09, 10:09 PM  
rahven32
A Defias Bandit

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Noticing a bug with my pet bar. When my pet dies or when i just dont have a pet a bar is supposed to be where the pet bar is currently. However, the bars aren't switching so the pet bar stays up. This ONLY happens when the pet dies if i mount the bar changes normally. Thanks in advance =)
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Unread 04-29-09, 09:37 PM  
Phanx
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30100.2.5 - Logging on a level 80 troll priest with dual spec (disc and holy) with or without cleared saved variables and opening the character sheet causes an immediate disconnection from the server. This problem does not occur on my resto shaman (different account, did not try with cleared SVs), and does not occur on the priest with 30100.2.4.
Last edited by Phanx : 04-29-09 at 09:37 PM.
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Unread 04-29-09, 06:19 PM  
Vexacus
A Kobold Labourer

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Originally posted by lodewijk
i just downloaded and installed version 30100.2.5. but i still have problems. i'm a druid and have a bar with stance and dual checked. previously ther was no problem when i changed spec. but now the moonkin and tree of life setups dont change their buttons anymore after the talentchange. i keep having to manually drag all skill onto the bars
i know it sounds hard but take a screenshot, delete the macaroon saved variables and start from nothing. im a druid with moonkin and feral pvp spec and i got no problems.
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