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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
Created:unknown
Downloads:400,589
Favorites:988
MD5:
6.1

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 04-23-09, 01:12 PM  
Spikehead7
A Kobold Labourer

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Originally posted by Maul
Currently, no. I have been debating this. I had the option in Trinity, however, if an update happens to mess up bar positioning, unclamped bars can get lost. We actually saw this issue with Macaroon where the bars got squished to the bottom of the screen. If they were not clamped, retrieval would have been problematic

But I am not totally against the idea. Convince me

p.s. I am easy to convince
I have created some bars and a custom ButtonFacade skin to go with my UI. I also created a template UI with positions of where my bars and everything will go. Unfortunately, bars that are on the edge of the screen are slightly offset by a few pixels, and it's bothering me. XD

A possibility, is if clamping is disabled, you can place bars outside of the screen. When clamping becomes enabled, any bars that are outside of the screen immediately move back into the screen.
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Unread 04-23-09, 12:32 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Spikehead7
Is it possible to toggle clamping bars to the screen boundary on and off? I can't find a checkbox for it.
Currently, no. I have been debating this. I had the option in Trinity, however, if an update happens to mess up bar positioning, unclamped bars can get lost. We actually saw this issue with Macaroon where the bars got squished to the bottom of the screen. If they were not clamped, retrieval would have been problematic

But I am not totally against the idea. Convince me

p.s. I am easy to convince
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Unread 04-23-09, 12:13 PM  
Spikehead7
A Kobold Labourer

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Is it possible to toggle clamping bars to the screen boundary on and off? I can't find a checkbox for it.
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Unread 04-23-09, 12:06 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Mrthi
This is probably a stupid question.. but how do you delete or edit existing keybinds?
There a few ways to enter/exit binding mode.

- Right click the minimap button, second from the top should be the "Bind Edit" option.

- Shift-clicking the minmap button takes you right into binding edit mode

- Typing "/mac bind" will also toggle binding mode.

Once in binding mode, special frames appear over bindable buttons. Just mouse over the buttons and hit a key to bind it, hit ESC over the button to clear all bindings on that button. If you make sure you have beginner tooltips enabled in the main menu, the tooltip while you mouse over the buttons should give you hints on what to do.
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Unread 04-23-09, 11:58 AM  
Mrthi
A Kobold Labourer

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This is probably a stupid question.. but how do you delete or edit existing keybinds?
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Unread 04-23-09, 11:53 AM  
Maul
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Well, I did happen to experience the tooltip error with 30100.2, but it reset itself and has not happen again lol

However, I am double checking everything, thanks for the reports
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Unread 04-23-09, 08:08 AM  
Maul
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Originally posted by terjer
Since people posted here that they got the vehicles working in WG and at Leviathan I suspected there could be something wrong with my installation.

Installed .13 on a clean WoW. Created a mac bar with buttons 1-6.

Used a vehicle with Blizz vehicle bar enabled and I get the same problem. 1-6 is only trying to use the buttons on my Macaroon bar.

What am I doing wrong?
Actually, I think the people reporting they got the vehicle bar working are the ones who made a Macaroon vehicle bar. The ones using the default UI bar with the same keybinds as Macaroon buttons...well, I am figuring that one out

I have to find a way to make the default UI bindings priority without tainting them (making them not work in combat)

And thanks Dwargh!
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Unread 04-23-09, 07:54 AM  
terjer
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Originally posted by terjer
I enabled the Blizz vehicle bar which is marked with 1-6 when I use a vehicle.

Sadly the buttons doesn't work and instead it keeps trying to use my usual spell that are bound to those buttons. Clicking works, but that's tedious and awkward.

How do I make Blizz vehicle bar have priority on the 1-6 buttons?
Or bind the Blizz vehicle bar to other buttons?
Since people posted here that they got the vehicles working in WG and at Leviathan I suspected there could be something wrong with my installation.

Installed .13 on a clean WoW. Created a mac bar with buttons 1-6.

Used a vehicle with Blizz vehicle bar enabled and I get the same problem. 1-6 is only trying to use the buttons on my Macaroon bar.

What am I doing wrong?
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Unread 04-23-09, 07:38 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Maul

This next version is essentially a (hopefully) final sweep/pass at all the patch 3.1 dual spec issues. Thanks for enduring what was essentially a short "beta" time while I got the dual spec features worked out. During the PTR I had a small group that essentially "alpha" tested the features for me and were tremendous in making the dual spec features work at all

Thanks
Way to to! give it up for Maul! \o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/

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Unread 04-23-09, 06:20 AM  
Maul
Ion Engines, Engage!
 
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Most of the latest reports of issues should be fixed in the next update.

-Bars should be where you placed them
-I *think* I was able to push everything back far enough so that if you d/c in combat, when you come back everything should be where it needs to be and not in config mode.
-I looked into the tooltip issue and was unable to figure out why it was showing lower spells than the spell was, but this might have something to do with the prior tweaks to the auto-write code. Re-drag the spell to the button to see if that helps.
-Spec switching with profiles not working is fixed, it was just an oversight on my part when tweaking the loading sequence (I changed a variable it relies on)

This next version is essentially a (hopefully) final sweep/pass at all the patch 3.1 dual spec issues. Thanks for enduring what was essentially a short "beta" time while I got the dual spec features worked out. During the PTR I had a small group that essentially "alpha" tested the features for me and were tremendous in making the dual spec features work at all

Thanks
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Unread 04-23-09, 03:55 AM  
Craker
A Defias Bandit

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Originally posted by Footrot
Anyone else with the latest Macaroon having a problem whereby when you log in, all of your bars are dead-center of the screen? /mac config fixes it though. Very odd and painful having to /mac config everytime I log in or reload my UI.
Sure do
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Unread 04-23-09, 03:49 AM  
Nightedahs
A Kobold Labourer

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Originally posted by Clavicle
30100.1.13 is having problems with spec swap. I have "Enable profile switching upon spec change" selected - but swapping specs I need to manually load the profiles.

More than half of the time on login, the bar positioning problem is back too.
same here
automatic profile switch enabled I get an error message: invalid profile name
switching profiles manually works...

reloading ui sometimes sticks all bars to the center of the screen
Last edited by Nightedahs : 04-23-09 at 03:52 AM.
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Unread 04-23-09, 03:34 AM  
Footrot
A Defias Bandit
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Anyone else with the latest Macaroon having a problem whereby when you log in, all of your bars are dead-center of the screen? /mac config fixes it though. Very odd and painful having to /mac config everytime I log in or reload my UI.
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Unread 04-23-09, 01:34 AM  
Angrysteel
A Murloc Raider

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Well, shoot, I thought we were passed the bar problem
For myself, this version has incredibly fast load times, and i have had no issues at all with vehicles. WG vehicles and Ulduar vehicles worked just fine for me tonight.

I guess problems will vary from machine to machine, which just has to be a nightmare!
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Unread 04-23-09, 12:33 AM  
Yuriko
A Murloc Raider
 
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Thanks for your patience!
Are you kidding?! We <3 you and this addon!
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I know you're in there
I sense your fear

Surrender
I know you're hiding here
Come, my dear
You can hide in the night while I'm waiting here, all alone
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