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Legion (7.0.3)
Updated:08-15-16 11:31 PM
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Ion  Popular! (More than 5000 hits)

Version: Helium 2.0.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium 2.0.1
43kB
08-15-16 11:32 PM
Addon
Helium 2.0.1
19kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:30 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (8)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 04-02-09, 09:15 PM  
Abacinate
A Kobold Labourer

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cooldown alpha

Anyway to make this per bar rather than all bars ?

thanks ?

I also am wondering what is reaction bar menu option for ?
Last edited by Abacinate : 04-02-09 at 09:19 PM.
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Unread 04-02-09, 05:38 PM  
Lightbright
A Defias Bandit
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Forum posts: 3
File comments: 41
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frames go to 0 when in combat

I'm using version 3.1.Preview.3 on live. Just started a new DK and finding that with Macaroon on my fps goes straight to 0 every time I get into combat (embarrassed to say I died in the first fight in Acherus for the first time). Also checked it on a 15 lock and 49 druid, same issue. I'm guessing this is related to the same issue moonshade reported.

As always, let me know if I help by testing anything!

EDIT: reverting to the first preview fixed this issue for me, I'll post back about whether second preview works.

EDIT AGAIN: preview 2 seems to be fine. The combat issues may be localized to preview 3.
Last edited by Lightbright : 04-02-09 at 07:04 PM.
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Unread 04-02-09, 04:06 PM  
SkunkWerks
A Fallenroot Satyr
 
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Re: Hunter and pets

Originally posted by Corbeau
Not sure if this is an issue with Macaroons, but I think it used to be an issue with Trinity (I could be wrong, and totally be thinking about something else) but I have an issue with my pet spellbook. I have a cat, and I have learned the Prowl and Cower abilities. I don't want them on. However, sometimes when I log on, or when I mount and then dismount, they are on, in my spellbook. I'll turn them off, but then they come back on again.
I don't believe this is an issue with Macaroon. My wife has this same issue and uses the default action bars.



On a different note, I am having an issue with Macaroon regarding pet and vehicle bars not appearing when I gain a pet or enter a vehicle.
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Unread 04-02-09, 12:42 PM  
gagou
A Deviate Faerie Dragon
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I don't know if it's possible but in case a spell is a buff with a duration and has a cooldown, would it be possible to duration left and cooldown time at two different places of the icon. (I'm using omniCC for the cooldown effect)
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Unread 04-02-09, 05:59 AM  
Mithoron
A Murloc Raider

Forum posts: 4
File comments: 51
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Originally posted by Maul
Yup! And it should fully work when 3.1 hits, whichever preview version is up. The "preview" aspect of it is two fold -

1) Make sure the non-preview version data upgrades properly, as the data needs to be re-formatted to work with the up-coming dual-spec feature.

2) And to give users are look-see at how dual-spec will work in Macaroon.
Thanks Maul...and welcome back!
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Unread 04-02-09, 05:10 AM  
dav777
A Kobold Labourer

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Re: Re: modifier keys

Thx a lot for the info. Will give it a try and check my bindings.

Cheers


Originally posted by Maul
When writing macros, you always want your more complex conditionals first -

/cast [mod:shift] Blood Boil; Blood Strike

or

/cast [mod:shift] Blood Boil; [nomod] Blood Strike

The above would be considered a better way to write the same macro

Also, you need to make sure that <modifier>-<key> is not bound in the default UI to something. The default UI binds override the type of *implied* bindings Macaroon uses if they exist. Unless you specifically set a binding to shift-<key>, then the binding is implied when you hold shift for a key bound to <key>. It's just the way Blizzard made bindings work
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Unread 04-02-09, 04:08 AM  
Flinger
A Deviate Faerie Dragon

Forum posts: 19
File comments: 3
Uploads: 0
Hi. I'dd like to congratulate you for your addon. Can't live without it :P

There's a question i'd like to make. Don't know if it has been made before, couldn't find it, so i i'll make it here.

Is there any way of making a macro to change a button's visual properties on a proc?

To be more specific, i'd like a macro to change a button whenever Bloodsurge's Proc, Slam!, is up.

Ideally it would grey out the button whenever is'nt up, and lit it when it procs. I've tried to #tooltip it to Bloodsurge and SLam!, without success. Being a macro noob, i can't think of anything else.

It could also put a colored border around the button, or change it's back color. Just really wanted to get a sign on the bars whenever Bloodsurge is up for the take.

I know there are other ways of knowing when it procs, by combat text addons, buff bar addons, etc. but i find myself too many times looking to the bars to manage all the CD's, and loose some of the procs.
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Unread 04-01-09, 11:55 PM  
draculsturm
A Defias Bandit

Forum posts: 2
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Pet Bar Spells

I accidentally dragged the "passive" command for my pet off the bar and deleted it, how can I get it back on my pet's bar?
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Unread 04-01-09, 10:15 PM  
Maul
Ion Engines, Engage!
 
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Re: Hunter and pets

Originally posted by Corbeau
Not sure if this is an issue with Macaroons, but I think it used to be an issue with Trinity (I could be wrong, and totally be thinking about something else) but I have an issue with my pet spellbook. I have a cat, and I have learned the Prowl and Cower abilities. I don't want them on. However, sometimes when I log on, or when I mount and then dismount, they are on, in my spellbook. I'll turn them off, but then they come back on again.

As I mentioned above, I had thought that this was an issue with Trinity way back when, so was curious if it may be a Macaroon issue. If not, just tell me to be away with myself.

Love the addon, Maul. Have been using it since the old Trinity, and it has never failed to impress me.
Hmm, not sure about Trinity (could have been :P) however, Macaroon should not do this. I will look into it, though
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Unread 04-01-09, 10:14 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by moonshade
Scrollbars seem to work, however the latest version causes MASSIVE lag & screen refresh issues for me. Druid form changes can take up to 5 seconds to complete (change starts, screen freezes for X number of seconds, then form completes, usually with the mob or player in a location far from where they were when i started my form change). Just running around looks like i have only 10-15fps when i have anywhere from 45-75 fps.

Going back to Macaroon_30100.patch.pre & Macaroon Xtras_30100.patch.pre seems to have corrected the issues.
Would you mind emailing me your saved vars? Can't think of anything that changed that would cause that

[email protected]
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Unread 04-01-09, 10:09 PM  
moonshade
A Kobold Labourer

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Scrollbars seem to work, however the latest version causes MASSIVE lag & screen refresh issues for me. Druid form changes can take up to 5 seconds to complete (change starts, screen freezes for X number of seconds, then form completes, usually with the mob or player in a location far from where they were when i started my form change). Just running around looks like i have only 10-15fps when i have anywhere from 45-75 fps.

Going back to Macaroon_30100.patch.pre & Macaroon Xtras_30100.patch.pre seems to have corrected the issues.
Last edited by moonshade : 04-01-09 at 10:10 PM.
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Unread 04-01-09, 09:01 PM  
Corbeau
A Kobold Labourer

Forum posts: 0
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Hunter and pets

Not sure if this is an issue with Macaroons, but I think it used to be an issue with Trinity (I could be wrong, and totally be thinking about something else) but I have an issue with my pet spellbook. I have a cat, and I have learned the Prowl and Cower abilities. I don't want them on. However, sometimes when I log on, or when I mount and then dismount, they are on, in my spellbook. I'll turn them off, but then they come back on again.

As I mentioned above, I had thought that this was an issue with Trinity way back when, so was curious if it may be a Macaroon issue. If not, just tell me to be away with myself.

Love the addon, Maul. Have been using it since the old Trinity, and it has never failed to impress me.
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Unread 04-01-09, 03:12 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Mithoron
Tried to pour through the posts and did not see it...does the Preview version work with 3.0 or is this ONLY for the PTR version of testing?
Yup! And it should fully work when 3.1 hits, whichever preview version is up. The "preview" aspect of it is two fold -

1) Make sure the non-preview version data upgrades properly, as the data needs to be re-formatted to work with the up-coming dual-spec feature.

2) And to give users are look-see at how dual-spec will work in Macaroon.
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Unread 04-01-09, 02:02 PM  
Mithoron
A Murloc Raider

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Tried to pour through the posts and did not see it...does the Preview version work with 3.0 or is this ONLY for the PTR version of testing?
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Unread 04-01-09, 11:55 AM  
Psylock
A Murloc Raider

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No Bugs either... Thanks for the great addon Maul hope u start feeling better :P
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