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The Adventure Continues (6.1)
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-30-08, 10:16 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by iceravenVI
some stuff:

Firstly, i requested for the linked autohide feature, and wonderfully, you obliged. Unfortunately, i have no clue how to get it to work. I enter config mode, select one bar and select anothe rbar under the link dropdown menu, but nothing seems to happen.

issue with the pet bars, i created a hunter alt so i may not be so clear on this, but the pet bar limits the pet buttons to 10, but my pet has 6 abilities, combined with stay/follow/attack and aggressive/passive/defensive, that's more than i can fit onto the bar.
You have to link it to the "Normal" state.

The 10 ID limit is Blizzard's limit. I have seen posts that Blizzard is supposed to be changing this, though I myself have not seen anything directly said by a Blizzard rep.
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Last edited by Maul : 10-30-08 at 10:16 AM.
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Unread 10-30-08, 10:00 AM  
iceravenVI
A Kobold Labourer

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some stuff:

Firstly, i requested for the linked autohide feature, and wonderfully, you obliged. Unfortunately, i have no clue how to get it to work. I enter config mode, select one bar and select anothe rbar under the link dropdown menu, but nothing seems to happen.

issue with the pet bars, i created a hunter alt so i may not be so clear on this, but the pet bar limits the pet buttons to 10, but my pet has 6 abilities, combined with stay/follow/attack and aggressive/passive/defensive, that's more than i can fit onto the bar.
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Unread 10-30-08, 09:50 AM  
YouSmell
A Kobold Labourer

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Re: Re: Hopefully Not a Noob Issue....

Tyvm for the help
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Unread 10-30-08, 08:21 AM  
Maul
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Originally posted by funkydude
Can you change your minimap icon please, you're using the same one as BigWigs for reasons I can't comprehend.
I did not know I don't use BigWigs and I chose an icon I liked...hmm, I will have to see what I can do. There were not many that I like for Macaroon, might have to create my own.
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Unread 10-30-08, 08:20 AM  
Maul
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Re: Hopefully Not a Noob Issue....

Originally posted by YouSmell
Ok so I'm not sure if this issue has been addressed here before but I read a few pages and didn't see anyone mention it. Sorry if it was brought up before

This is my first addon of this kind and so far I like it a lot. I use a few of the default blizzard action bars and also the default pet bar, and then I have like 4 macaroon bars too.

My issue is, sometimes when I put a new spell in one of the Macaroon bars it also appears somewhere in a default blizzard bar I'm using. If I remove the spell from the default bar, it is also removed from the macaroon bar. This happens even if there's already a full set of spells in the default bar - the new spell will just replace it.

It's pretty annoying because I have to work around it to a large degree...

Any help is appreciated, ty
This is because one or more of your buttons are set to "action" as button types. Buttons that share the same action ID will share the same contents. The easy fix for this is to type /mac edit and change your buttons to "macro" then re-drag your spells from you spell book to that button.
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Unread 10-30-08, 08:18 AM  
Maul
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Re: Re: Re: Re: Re: Re: Re: Hi

Originally posted by jayznpeeps
The glyph only affects Sheep, not Pig or Turtle. The problem is WoW considers Pig and Turtle to be higher ranks of Polymorph(Rank4). So when you use /cast Polymorph it will cast the highest rank (pig or turtle). I checked the lua settings and its using /cast Polymorph . I would suggest having it include the ranks of the spells being used (ie: /cast Polymorph(Rank4) ) to avoid the problem.
Quite true. But what I got from his original post is that when he casts sheep, he gets an actual sheep and not a penguin and not a higher non-sheep version, and it seems to only happen on Macaroon buttons. So this is the part that has me puzzled, since all Macaroon does is send the macro command to the Blizzard macro interpreter to process.

If you have the penguin glyph, I am not sure it is supposed to be even possible for you to have an actual sheep polymorph
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Unread 10-30-08, 08:15 AM  
Maul
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Originally posted by HashBrownJM
It's my birthday! Whoo hoo!
Congratulations!

/cake
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Unread 10-30-08, 08:14 AM  
Maul
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Re: lua error?

Originally posted by slizz
kk so yeah....I love macaroon...but for some reason everytime i log out and back in on only one of my toons my bars are never in the same place...i always have to move them back to where they were...i also keep getting an error message.i copied it to notepad and not sure if i even need to post it here but...it's only one toon all the others are just fine. not sure why that is but hey, not my job to know that. any help would be appreciated. thanks

p.s. yes i'm too lazy to remake all the bars...plus i shouldn't have to right?
also not sure if that would fix my problem.
Did you completely restart wow after updating? Or are you using Vista?
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Unread 10-30-08, 08:12 AM  
funkydude
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Can you change your minimap icon please, you're using the same one as BigWigs for reasons I can't comprehend.
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Unread 10-30-08, 06:33 AM  
YouSmell
A Kobold Labourer

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Hopefully Not a Noob Issue....

Ok so I'm not sure if this issue has been addressed here before but I read a few pages and didn't see anyone mention it. Sorry if it was brought up before

This is my first addon of this kind and so far I like it a lot. I use a few of the default blizzard action bars and also the default pet bar, and then I have like 4 macaroon bars too.

My issue is, sometimes when I put a new spell in one of the Macaroon bars it also appears somewhere in a default blizzard bar I'm using. If I remove the spell from the default bar, it is also removed from the macaroon bar. This happens even if there's already a full set of spells in the default bar - the new spell will just replace it.

It's pretty annoying because I have to work around it to a large degree...

Any help is appreciated, ty
Last edited by YouSmell : 10-30-08 at 06:34 AM.
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Unread 10-30-08, 06:13 AM  
jayznpeeps
A Defias Bandit
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Re: Re: Re: Re: Re: Re: Hi

Originally posted by Maul
I have been trying to replicate it The glyph is supposed to make them a penguin no matter which rank you use. Type /mac edit and right-click on the button and paste its contents here so I can try the exact same thing on my mage.
The glyph only affects Sheep, not Pig or Turtle. The problem is WoW considers Pig and Turtle to be higher ranks of Polymorph(Rank4). So when you use /cast Polymorph it will cast the highest rank (pig or turtle). I checked the lua settings and its using /cast Polymorph . I would suggest having it include the ranks of the spells being used (ie: /cast Polymorph(Rank4) ) to avoid the problem.
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Unread 10-30-08, 12:08 AM  
HashBrownJM
A Kobold Labourer

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It's my birthday! Whoo hoo!
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Unread 10-29-08, 11:58 PM  
slizz
A Kobold Labourer

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lua error?

kk so yeah....I love macaroon...but for some reason everytime i log out and back in on only one of my toons my bars are never in the same place...i always have to move them back to where they were...i also keep getting an error message.i copied it to notepad and not sure if i even need to post it here but...it's only one toon all the others are just fine. not sure why that is but hey, not my job to know that. any help would be appreciated. thanks

p.s. yes i'm too lazy to remake all the bars...plus i shouldn't have to right?
also not sure if that would fix my problem.
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Unread 10-29-08, 09:56 PM  
Maul
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Re: Re: Re: Re: Re: Hi

Originally posted by Lynx0
I have it in my glyph book, correctly. Like I said before, it only gives me probs while im clicking on the sheep rank 4 on my bar. if i manualy open my spellbook, and go to rank 4 sheep, and click it there it turns the mob into the penguin as its suppose to. ive removed it from my bar and re added it. relogged, etc. cant figure it out. >.<
I have been trying to replicate it The glyph is supposed to make them a penguin no matter which rank you use. Type /mac edit and right-click on the button and paste its contents here so I can try the exact same thing on my mage.
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Unread 10-29-08, 07:42 PM  
Lynx0
A Flamescale Wyrmkin
 
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Re: Re: Re: Re: Hi

Originally posted by Maul
I wound tend to agree. However, I think as long as you have the penguin glyph in your glyph book, it should never cast sheep. Maybe the glyph did not properly apply when using the lexicon of power.
I have it in my glyph book, correctly. Like I said before, it only gives me probs while im clicking on the sheep rank 4 on my bar. if i manualy open my spellbook, and go to rank 4 sheep, and click it there it turns the mob into the penguin as its suppose to. ive removed it from my bar and re added it. relogged, etc. cant figure it out. >.<
Last edited by Lynx0 : 10-29-08 at 07:42 PM.
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