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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,342
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-28-08, 07:06 AM  
itelene
A Kobold Labourer

Forum posts: 0
File comments: 13
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Nothing Special, JUST THANKS FOR THE GREAT ADDON!!!!!!!!!!!!

Been using Trinity since it was there.....you amazed us every time u come up with something new. Sorry for poor english..
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Unread 10-28-08, 06:57 AM  
Plexico
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Thanks for this addon. I used trinity for a while and now switched to this after playing with other action bar addons. The reason I loved trinity was the ability to add as many buttons to one row as you wanted. This has that plus more, so thank you for making a great addon and keep up the good work!
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Unread 10-28-08, 06:37 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by erduker
It is gone from the original bar as well.
/scratch head

I am not sure I have ever seen this before. I even logged onto my warlock and tried as best as I could to "get rid" of a pet spell/button, I just couldn't.

Maybe a GM ticket is in order to fix it.

In the mean-time, you can make a /petdefensive macro.
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Last edited by Maul : 10-28-08 at 06:37 AM.
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Unread 10-28-08, 06:33 AM  
Maul
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Re: Luv it!! but a small issue

Originally posted by Nalfeshnee
I just love the freedom this mod gives me but there is a couple teensy irritant problems. My bag menu bar relocates to center screen upon login on some of the toons on the computer but not all. The other issue is that periodically a spell will suddenly become replaced with a copy of the spell next to it on the bar. It seems pretty random and I haven't noticed anything strange right before it happens. I don't know how long it is normally before I even notice. I'm running Win XP and the most recent versions of Macaroon and Macaroon Xtras.
Is this with the latest versions?
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Unread 10-28-08, 06:33 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Demascus
Just wanted to say the latest version of Macaroon seems to have fixed the FPS issues and the memory issues while in a raid attacking mobs. Awesome job Maul keep up the outstanding work. =D Haven't had any problems with anything else. =)
Woot!
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Unread 10-28-08, 03:23 AM  
erduker
A Kobold Labourer

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Originally posted by erduker
I managed to drag the defensive stance button from my locks pet bar. It is still pet id 9 but no icon and no function.
I did make a macro to solve it but it would still be nice to know how to get it back if anyone knows. I have deleted and recreated the bar.
Originally posted by Maul
Is it gone on the default UI pet bar too?
It is gone from the original bar as well.
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Unread 10-28-08, 02:08 AM  
Nalfeshnee
A Kobold Labourer

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File comments: 7
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Luv it!! but a small issue

I just love the freedom this mod gives me but there is a couple teensy irritant problems. My bag menu bar relocates to center screen upon login on some of the toons on the computer but not all. The other issue is that periodically a spell will suddenly become replaced with a copy of the spell next to it on the bar. It seems pretty random and I haven't noticed anything strange right before it happens. I don't know how long it is normally before I even notice. I'm running Win XP and the most recent versions of Macaroon and Macaroon Xtras.
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Unread 10-27-08, 10:36 PM  
Antediluvian
A Kobold Labourer

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File comments: 9
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Thanks for the super-fast response to fixing the Item Rack issues. Maul, I just want to say that I greatly appreciate the fantastic work you're doing developing and maintaining this mod. It truly is excellent and is a vast improvement over the default wow ui (or any other bar mod that I've seen). Keep up the great work!
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Unread 10-27-08, 09:31 PM  
Demascus
A Kobold Labourer

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Just wanted to say the latest version of Macaroon seems to have fixed the FPS issues and the memory issues while in a raid attacking mobs. Awesome job Maul keep up the outstanding work. =D Haven't had any problems with anything else. =)
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Unread 10-27-08, 09:23 PM  
Skan
A Deviate Faerie Dragon

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Darn it admin! Approve faster!


O.O
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Last edited by Skan : 10-27-08 at 09:24 PM.
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Unread 10-27-08, 08:36 PM  
Sideswipe
A Defias Bandit

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Maul:

I saw you mentioned to others in another thread about using: /mac hidden <bar name> to make it so bars don't hide if the target requirements aren't met, however I tried to use it on a bar set up for focustarget, and it still stays hidden. Also sometimes the button on that bar will just disappear and its says the bar is not indexed.
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Unread 10-27-08, 08:03 PM  
Maul
Ion Engines, Engage!
 
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Re: Possession (again!)

Originally posted by Bill
Hi Maul; do you ever sleep?! I have toons of different classes but like to have the same UI. For my non-pet toons I'm using the pet bar as a possession bar and it works OK, but in two of them the ID nos come up in the range 140 to 150. Will this cause problems?
With the current status of the addon are you any closer to sorting out the Macro Master?
Strange. The limit is set to 132. If you edit them, can you set them to 121-132? There is no valid action ID above 132 that I am aware of.

Yes, anchor buttons, bar toggle key binds and the macro master are some of the main things I have left to do. The release candidate status is in reference to stability and performance and that Macaroon is ready to go and the remaining features should not impact those I should have all features that I planned for Macaroon implemented when I move it to release.
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Unread 10-27-08, 06:45 PM  
davidcollantes
A Kobold Labourer

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Re: Form buttons

Originally posted by davidcollantes
How do I go to have form buttons (like a druid, and warrior, for example, that have many forms (druid) / stances (warriors))?

Thanks!
Duh! Found the answer on the FAQ. There is none at the moment. Cheers!
Last edited by davidcollantes : 10-27-08 at 06:45 PM.
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Unread 10-27-08, 06:43 PM  
davidcollantes
A Kobold Labourer

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Question Form buttons

How do I go to have form buttons (like a druid, and warrior, for example, that have many forms (druid) / stances (warriors))?

Thanks!
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Unread 10-27-08, 06:41 PM  
Bill
A Kobold Labourer

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Possession (again!)

Hi Maul; do you ever sleep?! I have toons of different classes but like to have the same UI. For my non-pet toons I'm using the pet bar as a possession bar and it works OK, but in two of them the ID nos come up in the range 140 to 150. Will this cause problems?
With the current status of the addon are you any closer to sorting out the Macro Master?
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