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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,341
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-27-08, 06:29 PM  
Maul
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Originally posted by Antediluvian
In version 30000.27.2 rc, I am getting crippling "lag" when I change gear. This is especially noticeable when I change an entire set with ItemRack, but still quite profound when moving gear around in bags or simply using an /equip macro. I have a high-end PC with plenty of CPU and RAM. Seems the issue has not been fixed with the latest version. Any chance for an option to disable the new item-count code?
Hmm, I should try Item Rack to see. Sorry for the problem If it continues to be a problem, I will just remove the feature until Blizzard adds it to their own function. If it causes hiccups on some computers, no need for the option to really be there. I will test 30000.27.3 with Item Rack and pay close attention to cpu cycles used between set swaps.
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Unread 10-27-08, 06:26 PM  
Maul
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Originally posted by Liantha
First off, excellent mod. Loved Trinity, and never really took to the bartender mods for some reason, so this mod is a godsend.

I seem to be having a problem with the mod though. Everytime I update my bars with higher level of spells talents etc, I seem to get....duplicates of the spell or lower levels of the same spell start appearing on random and empty action buttons. Currently running the most up to date version as well.

Anyone help me sort this? Its not mod breaking, just annoying that I have to keep sorting the action bars every 2 levels
There was a recent fix that addressed this issue. However, some bad data may be on the buttons. Re-drag your all your spells to your buttons and as for empty ones, just drag something to them then re-empty them.
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Unread 10-27-08, 06:25 PM  
Antediluvian
A Kobold Labourer

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In version 30000.27.2 rc, I am getting crippling "lag" when I change gear. This is especially noticeable when I change an entire set with ItemRack, but still quite profound when moving gear around in bags or simply using an /equip macro. I have a high-end PC with plenty of CPU and RAM. Seems the issue has not been fixed with the latest version. Any chance for an option to disable the new item-count code?
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Unread 10-27-08, 06:15 PM  
kenyon
A Kobold Labourer

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It has its own drop down called "Right click target". Just select the option "self"
Awesome I saw this but now I know how to use it.

Thanks again
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Unread 10-27-08, 06:10 PM  
Liantha
A Kobold Labourer

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First off, excellent mod. Loved Trinity, and never really took to the bartender mods for some reason, so this mod is a godsend.

I seem to be having a problem with the mod though. Everytime I update my bars with higher level of spells talents etc, I seem to get....duplicates of the spell or lower levels of the same spell start appearing on random and empty action buttons. Currently running the most up to date version as well.

Anyone help me sort this? Its not mod breaking, just annoying that I have to keep sorting the action bars every 2 levels
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Unread 10-27-08, 04:38 PM  
Maul
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Originally posted by kenyon
Hi Maul, thanks for a great add-on. I am transitioning over to macaroon but don't use macros as much and if I do they are very simple ones.

I have used the tool to import the trinity bars from macaroon. I was able to make every thing look great but I am having a small issue. I used to use Right Click as my self cast. I do not see this in the options. I made a macro I thought worked but then I realized no matter what mouse button I press, it casts on me.

The right click self cast will still work on my priest and looking at button edit, they seem like they are action bars.

Is there an easy macro or some instructions that will help me with this?

Any help is appreciated and I also apologize if this questions was asked and answered already. I didnt see it.
It has its own drop down called "Right click target". Just select the option "self"
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Unread 10-27-08, 04:32 PM  
kenyon
A Kobold Labourer

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Hi Maul, thanks for a great add-on. I am transitioning over to macaroon but don't use macros as much and if I do they are very simple ones.

I have used the tool to import the trinity bars from macaroon. I was able to make every thing look great but I am having a small issue. I used to use Right Click as my self cast. I do not see this in the options. I made a macro I thought worked but then I realized no matter what mouse button I press, it casts on me.

The right click self cast will still work on my priest and looking at button edit, they seem like they are action bars.

Is there an easy macro or some instructions that will help me with this?

Any help is appreciated and I also apologize if this questions was asked and answered already. I didnt see it.
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Unread 10-27-08, 03:45 PM  
Mekh
A Kobold Labourer

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Re: Re: Re: small screen freeze

Originally posted by Maul
Oops, some debug code left in, gone for 30000.27.3
Thanks. This is the greatest addon mod I've ever used, all the way back from XAB back in vanilla WoW. I've been getting along (unhappily) with Bartender and Bongos and you blow them out of the water. You rock Maul!
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Unread 10-27-08, 03:44 PM  
Maul
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Re: Re: small screen freeze

Originally posted by Mekh
I'm currently getting an irritating issue, although I'm not sure if it's a bug, where Macaroons prints "homestate" to my general chat tab when targeting an enemy with a reaction-based bar and "reaction1" when not targeting anything or targeting a friendly. I'm currently on the latest version of Macaroons and just deleted my WTF folder.
Oops, some debug code left in, gone for 30000.27.3
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Unread 10-27-08, 03:40 PM  
Maul
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Re: small screen freeze

Originally posted by Wulfstryke
Hi maul,

I got to say that so far this Mod is super.. I love it.. and wont use anything else. but i must say i have noticed something Odd as i patched to 3000.27.1, this is when i move things from one bag slot to another, my screen or game seems to hit a sec or two screen freeze. I dont know what is causing it. but i know that it is repeatable as it does it to me all the time now. Also, not sure if your aware but when i am in combat I cannot bring up my Char. screen via the char button, but i can bring it up when i hit the "C" button. is that also a bug? or intensional? orther wise this is super great man..
Yup, I was kinda expecting it to happen. Though I finally after 4 years got a new computer where I don't see that hiccup, I had a feeling others might. That is why I already posted 27.2

And 30000.27.3 is on the way...I made some more refinements that I think allows Macaroon to put item charges on custom macro buttons without a performance hit.

Tooltip scanning is always a performance sink hole, and unfortunately that is the only way I can get this done. But changes in 27.2 and 27.3 I have minimized the need to re-scan items.
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Last edited by Maul : 10-27-08 at 03:42 PM.
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Unread 10-27-08, 03:39 PM  
Mekh
A Kobold Labourer

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Re: small screen freeze

I'm currently getting an irritating issue, although I'm not sure if it's a bug, where Macaroons prints "homestate" to my general chat tab when targeting an enemy with a reaction-based bar and "reaction1" when not targeting anything or targeting a friendly. I'm currently on the latest version of Macaroons and just deleted my WTF folder.
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Unread 10-27-08, 03:33 PM  
Wulfstryke
A Kobold Labourer

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small screen freeze

Hi maul,

I got to say that so far this Mod is super.. I love it.. and wont use anything else. but i must say i have noticed something Odd as i patched to 3000.27.1, this is when i move things from one bag slot to another, my screen or game seems to hit a sec or two screen freeze. I dont know what is causing it. but i know that it is repeatable as it does it to me all the time now. Also, not sure if your aware but when i am in combat I cannot bring up my Char. screen via the char button, but i can bring it up when i hit the "C" button. is that also a bug? or intensional? orther wise this is super great man..
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Unread 10-27-08, 03:05 PM  
Maul
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Re: pet bar....

Originally posted by slagdemon
I created a pet bar but am at work and havent had time to test the latest build from today, but as of the 2nd to most recent build, the pet bar was still broken. It always reverts to <no pet> and I have to go into edit mode, click the bar to make it pet again after every encounter so that it works propertly.

How do i make it so that it only shows up when I have a pet? If i set it to autohide, it is always there when i mouse over it and if I set it to hidden, it never shows up when i have a pet I can control.

I've read the faq and it does not work like the way its described or I'm still doing something wrong.
After reading this I logged onto both my hunter and warlock. I called/summoned and dismissed pets several times. I mounted/dismounted several times and even used "stay", went away from the pet until it despawned then re-summoned. I let the pet die, let its corpse despawn, then revived/re-summoned. In all cases the pet bar worked just as expected.

So I am not sure what to say Except maybe create a new bar and make it a pet bar and /mac delete the old one. If you have been using Macaroon over a few versions, it could be that the pet bar you are using is corrupted. Up until 30000.27 I considered Macaroon a beta and that means that sometimes I might do something that changes how a bar works.

If that does not work, the last thing left to do is email me your saved vars so I can load it up and see if anything is going on that is not happening with my setup.
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Unread 10-27-08, 03:05 PM  
JMHammer
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Suggestion: Macaroon and Macaroon Extras

Maul- Just a suggestion: You might want to consider folding Macaroon Extras into the Macaroon download and begin treating them as a single project. Perhaps add some options in the Macaroon main menu to enable/disable individual "extras" elements so that players don't have to do so by managing their addon loading at the character selection screen. The ability to enable/suppress the UI elements which the different Macaroon elements replace using a simple configuration option, such as the "Enable Blizzard Main Bar

Macaroon is doing everything TrinityBars2 was doing for me, and more. It just does it better (usually). You should be very proud of this project. In my opinion, it is far and away the best action bar replacement mod currently available.
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Unread 10-27-08, 02:18 PM  
slagdemon
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pet bar....

I created a pet bar but am at work and havent had time to test the latest build from today, but as of the 2nd to most recent build, the pet bar was still broken. It always reverts to <no pet> and I have to go into edit mode, click the bar to make it pet again after every encounter so that it works propertly.

How do i make it so that it only shows up when I have a pet? If i set it to autohide, it is always there when i mouse over it and if I set it to hidden, it never shows up when i have a pet I can control.

I've read the faq and it does not work like the way its described or I'm still doing something wrong.
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