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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,665
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-26-08, 10:58 AM  
Maul
Ion Engines, Engage!
 
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Re: Pet bar

Originally posted by HashBrownJM
I know this has probably been asked already, but I couldn't search through all the 1000s of comments to try and find the answer, so I'll ask again.

Pet bar, limited to 10 buttons? I know my pet has at least one skill not showing up anywhere on the pet bar, and I can't drag it on (if I make more empty buttons), so what should I do?

I checked out the FAQ and it told me HOW to make a pet bar, but I already had one imported from Trinity and it's workin' alright up until this bizznazz.
Blizzard's current pet ID limit is 10. However, you can add more buttons to the pet bar and make them macros and go about it that way (/cast some pet spell).
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Unread 10-26-08, 10:56 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by erduker
I managed to drag the defensive stance button from my locks pet bar. It is still pet id 9 but no icon and no function.
I did make a macro to solve it but it would still be nice to know how to get it back if anyone knows. I have deleted and recreated the bar.
Is it gone on the default UI pet bar too?
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Unread 10-26-08, 10:52 AM  
Maul
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Originally posted by H0PE
Error:

<string>:"SetRaidTarget("target"8,);":1: ')' expected near '8'

With script on button:

/script SetRaidTarget("target"8,);

Ohh and new issue as well with the last version (25ish?):
holding down modifying button (CRT, ALT, SHIFT) and releasing it the bar doesn't go back to nonmodified bar, I have to swap to next then back to the original page to reset it.

Comment:
You have a misplaced comma needs to be - /script SetRaidTarget("target",8);

And I see, I fixed something else and undo a prior fix, hehe. Okay, thanks. Be sure to make a bug report so I don't forget on my portal.
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Unread 10-26-08, 09:46 AM  
JAVO
A Kobold Labourer

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Originally posted by JAVO
I'm having a problem with my warrior.. Just started happening last night.. I've been updaing as the releases come out..

When I am in Battle Stance all my buttons are there.. If I shift to Berserker Sance or Defensive Stance all my buttons are there, but if I go back to Battle Stance all my buttons are gone.

If I edit the bar there are no buttons in the Battle Stance bar, so I will left click to cycle through the stances, when I make a full round, all my battle stance buttons are there.. I will get out of the bar edit mode and everything will work fine till I switch stances and try to come back to Battle Stance.

Any ideas?

Maul do you need the saved vars for this?
Really appreciate the help, love the mod..
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Unread 10-26-08, 09:44 AM  
HashBrownJM
A Kobold Labourer

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Pet bar

I know this has probably been asked already, but I couldn't search through all the 1000s of comments to try and find the answer, so I'll ask again.

Pet bar, limited to 10 buttons? I know my pet has at least one skill not showing up anywhere on the pet bar, and I can't drag it on (if I make more empty buttons), so what should I do?

I checked out the FAQ and it told me HOW to make a pet bar, but I already had one imported from Trinity and it's workin' alright up until this bizznazz.
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Unread 10-26-08, 07:00 AM  
erduker
A Kobold Labourer

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File comments: 27
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I managed to drag the defensive stance button from my locks pet bar. It is still pet id 9 but no icon and no function.
I did make a macro to solve it but it would still be nice to know how to get it back if anyone knows. I have deleted and recreated the bar.
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Unread 10-26-08, 03:33 AM  
H0PE
A Fallenroot Satyr
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Error:

<string>:"SetRaidTarget("target"8,);":1: ')' expected near '8'

With script on button:

/script SetRaidTarget("target"8,);

Ohh and new issue as well with the last version (25ish?):
holding down modifying button (CRT, ALT, SHIFT) and releasing it the bar doesn't go back to nonmodified bar, I have to swap to next then back to the original page to reset it.

Comment:
Last edited by H0PE : 10-26-08 at 04:35 AM.
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Unread 10-26-08, 01:37 AM  
Maul
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Re: Buttons randomly changing

Originally posted by Skan
Similar to the previous poster, I have been trying since a recent update to set up my wifes druid bars. To date they have been fine - but when we updated yesterday these problems ahve began.

Whiel we're not having entirely the same issue, what does seem to be happening is that buttons are moving about on the bars randomly. For example we might drop rip into button once of the stance/form bar, only to find it has suddenly moved to button 4 on the same bar. Similar things are happening in other forms (eg: caster, bear and so on..)

I use Macaroon on a hunter, paladin and warrior and have not seen anything like this on any of those toons. Could it be a druid specific thing?

Just a heads up, I'll install a bug grabber and see if anything is popping up as an error. Sorry I can't give any more detail about this - I haven't actually seen any error coming up as such. Just this random moving about of the buttons on the bars.

Cheers,
Skan
Indeed I have gotten a few reports on this. This best thing that can be done is to email me the saved vars so I can load them up.
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Unread 10-26-08, 01:36 AM  
Maul
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Originally posted by Chargin
My keybinds arent saving..

Im a druid.
I use the same key for a different action in each form.
But Macaroon currently is only allowing me to bind a key to one ability only.

Set letter p to rejuv in Tree form bar.
Switch to cat fom set p to rip.

Now I go to Tree form and p does nothing. p works for rip though.

I deleted all the macaroon WTF files for the druid and started fresh but that didnt help, Im using the latest version of Macaroon.
When I first grabbed Macaroon it all worked prfectly.. I think this happened after I grabbed an update along with Xtras etc. I did try disabling the Xtras mods too but that didnt change anything.
You will want to use the binding lock feature. While in binding mode, left-click the button to lock its bindings.
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Unread 10-26-08, 01:25 AM  
Skan
A Deviate Faerie Dragon

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Buttons randomly changing

Similar to the previous poster, I have been trying since a recent update to set up my wifes druid bars. To date they have been fine - but when we updated yesterday these problems ahve began.

Whiel we're not having entirely the same issue, what does seem to be happening is that buttons are moving about on the bars randomly. For example we might drop rip into button once of the stance/form bar, only to find it has suddenly moved to button 4 on the same bar. Similar things are happening in other forms (eg: caster, bear and so on..)

I use Macaroon on a hunter, paladin and warrior and have not seen anything like this on any of those toons. Could it be a druid specific thing?

Just a heads up, I'll install a bug grabber and see if anything is popping up as an error. Sorry I can't give any more detail about this - I haven't actually seen any error coming up as such. Just this random moving about of the buttons on the bars.

Cheers,
Skan
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Unread 10-25-08, 10:04 PM  
Chargin
A Murloc Raider

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My keybinds arent saving..

Im a druid.
I use the same key for a different action in each form.
But Macaroon currently is only allowing me to bind a key to one ability only.

Set letter p to rejuv in Tree form bar.
Switch to cat fom set p to rip.

Now I go to Tree form and p does nothing. p works for rip though.

I deleted all the macaroon WTF files for the druid and started fresh but that didnt help, Im using the latest version of Macaroon.
When I first grabbed Macaroon it all worked prfectly.. I think this happened after I grabbed an update along with Xtras etc. I did try disabling the Xtras mods too but that didnt change anything.
Last edited by Chargin : 10-26-08 at 12:23 AM.
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Unread 10-25-08, 06:21 PM  
Jzar
A Chromatic Dragonspawn
 
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lol And all this time I thought that Lua error was what was keeping me from having that ulti-cool feature. Just tried it with a new bar, and it works great.

Your support is top-rate, Maul! Thanks so much. Now, if you can just fix the snap-to bug and the thing where it always shows keybindings on login, it'll be feature complete and bug free for my use. (Both of those are now fairly minor complaints for me, though)
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Unread 10-25-08, 05:59 PM  
malathar
A Cliff Giant
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Originally posted by Maul
I see.

I suppose I could add in a function to call so you can do it via another addon. You could do it right now, just need to know what you are looking for. Basically it is: MacaroonBar1.handler:Hide(), using the frame name reference.
Ah, thanks, you're so great!
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Unread 10-25-08, 04:45 PM  
felix2000
A Kobold Labourer

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Re: Re: Warlock Metamorphasis

Originally posted by Maul
Nope, no way to use buffs to change bars, but Metamorphosis is actually a stance change. Enable stance for a bar, then left-click it to cycle the states to set the bar up.

Make sure you read over the FAQ on possession bars and make sure you have the latest updates. So far on my side everything is working as it should with the zombie event.
Think my problem was an older version. Both Meta changes and possession now work correctly.
The older version only allowed action buttons upto 120.

One of my favorite must have addons. Thanks for all the hard work.

Thanks
Felix2000
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Unread 10-25-08, 04:34 PM  
Tweeker
A Cobalt Mageweaver
 
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Just checking in to see the status of Mouse Over Popup bars
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