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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,265
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MD5:
6.0.3

Ion  Updated this week!  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-16-08, 02:21 AM  
corveroth
A Fallenroot Satyr
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Originally posted by Maul This is a bit much for me and my time restraints So if you have a bug report, please also use the bug reporting feature on WoWInterface.
Thanks!
-Maul
But I don't know if I'm hitting a bug or just doing it wrong.
Last edited by corveroth : 10-16-08 at 02:21 AM.
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Unread 10-16-08, 02:06 AM  
junbin
A Kobold Labourer
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Page transitions don't work after loading profiles

After loading a new profile with transitions (basically just a replicate of the blizzard default bar with stance/paging), the transitions won't work with stances and/or paging.

Doing a reload of the UI either via logging out or /console reloadui will restore functionality.

Not horribly broken, but pretty irritating at this stage when I'm testing new configs out.
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Unread 10-16-08, 02:05 AM  
Maul
Ion Engines, Engage!
 
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To everyone and anyone!

This is a bit much for me and my time restraints So if you have a bug report, please also use the bug reporting feature on WoWInterface. You can find it at my author portal. Posting here is fine, but tracking everything is becoming cumbersome


Bug Report

or

Maul's Kitchen

Thanks!
-Maul
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Last edited by Maul : 10-16-08 at 02:07 AM.
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Unread 10-16-08, 02:04 AM  
seebs
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Finally got to actually play! Mostly loving it. I was a bit surprised that, when I dragged a spell from the spellbook onto a bar, the previous button didn't attach to the mouse -- but that happens if I hold shift.

My bag won't stay set -- if I log out and log back in, it jumps back to the center of the screen. (I use combuctor, so I set it to just one bag button.)
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Unread 10-16-08, 02:01 AM  
Maul
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Originally posted by Kilzon
I am having a problem making a reaction-based bar for my focus frame. The correct reaction comes up initially when I set a focus target, but if I change my TARGET, the reaction for the focus bar then changes to whatever reaction my target is.

For example:

I set my focus to a Scorpid. The focus bar comes up correct as hostile. But then if I change my TARGET to a friendly target, the focus bar reaction changes to Friendly instead of staying as hostile (since I still have a hostile focus target).

'Reaction' is checked in the bar options, and 'Bar Target' is set to 'focus'.

Does that make sense? Or am I missing something?


So far I like it, pretty similar to Trinity which I had used for a long time.
I think I know what the problem is. I will look into it.
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Unread 10-16-08, 02:00 AM  
Ayindi
A Kobold Labourer

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Hi Maul,

I have a similar problem that Burnum reported with the key bindings, but I used a fresh install and no importer at all! (Did not use TB2) My post is far below and is not answered yet (I think). May I ask you to have a look at it, dont want to repost with copy paste!

Right now its on Page 3 and will probably drop soon!

Just surch the page for "Ayindi" and you will find it quickly!
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Unread 10-16-08, 01:56 AM  
Kilzon
A Kobold Labourer

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I am having a problem making a reaction-based bar for my focus frame. The correct reaction comes up initially when I set a focus target, but if I change my TARGET, the reaction for the focus bar then changes to whatever reaction my target is.

For example:

I set my focus to a Scorpid. The focus bar comes up correct as hostile. But then if I change my TARGET to a friendly target, the focus bar reaction changes to Friendly instead of staying as hostile (since I still have a hostile focus target).

'Reaction' is checked in the bar options, and 'Bar Target' is set to 'focus'.

Does that make sense? Or am I missing something?


So far I like it, pretty similar to Trinity which I had used for a long time.
Last edited by Kilzon : 10-16-08 at 01:58 AM.
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Unread 10-16-08, 01:34 AM  
Maul
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First, I just want to say -

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhhhhhhhhhhhh! Okay, out of system

Answering in reverse order so I don't answer a question that has been already answered

@Chräcker - Do me a favor and type this into your chatbox -

/run print(UnitClass("player"))

and tell me what it says on your druid.

@Burnum - This is an importer bug. Clear the bindings on that button (ESC) then re-bind.

@darthius - see the FAQ on the main Macaroon page on how to make a pet bar To delete - /mac delete

@Auraka - Weird. So you got a pet bar working, it just did not work for the felhunter, correct?

@xboxdude1 - both are in. Mouse-over transparency is now called alpha-up, does the same thing as trans-up. And you will need to get the addon ButtonFacade to skin the buttons.

@Abacinate - is that keybinding bound in the default UI?

@Freqout - make sure the bindings are not used in the default UI. For example shift-1 is "change to actionbar 1".

@skvsr - many of those options are in the main menu, just like in Trinity The profile thing is still a work in progress. It just has basic functionality for this patch.

@d87 - that would be the "possess" state, as that is how a vehicle is treated. And I am updating the fonts

@Niobium - seems to be a bug, working on fix

@slagdemon - see the FAQ on the main Macaroon page

@Lichbane - Those are based on the pet action ID's. As long as you have 1-10, you will be covered

@Jzar - yay!

@piratecatt - there have been reports of the map button not behaving. I am looking into this. However, many things can be done via slash - /macaroon or /mac


@Wulfstryke - I should have a fix for it soon...I, ummm, only had sheep on my mage, I was too busy to get pig...I now have pig

@acotey - Yeah, there is a bug with keybindings and the importer. Just hit ESC over the buttons while in binding mode and re-bind.

@Ambitions - Thanks. I am going to have a fix for this as it is related to the polymorph bug above I am making adjustments to the fonts.

@Zantom - Well, it does not work 100% because of the way DrD handles updating buttons when macro modifiers are used...however, here ya go -

Code:
    elseif IsAddOnLoaded( "Macaroon" ) then
        ABglobalbutton = "MacaroonButton"
        ABgetID = function( button )
            if (button.config.type == "macro") then
                return nil, button.macrospell, button.macrorank
            else
                return SecureButton_GetModifiedAttribute(button,"action",SecureStateChild_GetEffectiveButton(button))
            end
        end
@Burnum - Okay, thanks for the input! I did that just so people were aware they were still in binding mode And you like the minimap button of Trinity? I never got much feedback on it so I thought it was nothing people cared about And where is your tauren avatar?

@Powershard, dynaheirx - I am seeing reports of certain non-English keybinds having problems. Honestly, I don't know why yet. It is very tough for me to test, though. I have to load up the keyboard in Windows for the langauge in question. I am looking into it.

@wiggle - I am working on a non-mousewheel solution. I knew this might be an issue but I was hoping it would not.../sigh


@Craker - First make sure that shift-<keybind> is not bound in the default UI. I will take a look into those keybinds, though.

@MartinL - Thanks!

@KittyWitty - It is there, just below it. I expanded the right-click option so that you can choose a target for it
The importer is not 100% and to be frank I did not consider individual button edits from Trinity in the importer

@Topless - woot!

@alfa - Enter button edit mode (/mac edit) then right-click on the XP bar. You should be able to get it from there

@Ayindi - Hmm, dogtags..Ace stuff! Not that I don't like Ace, I use Ace mods myself, just working with their libraries is a pain imho...but I will see what I can do Macaroon does include buff/debuff features in the main menu, though. I am looking into the non-English keyboard binding issues.

@Ceryni - This seems to be an issue with Vista. I am trying to undertand exactly what it is.
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Last edited by Maul : 10-16-08 at 01:59 AM.
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Unread 10-16-08, 01:21 AM  
darlonten
A Kobold Labourer
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Last edited by darlonten : 10-16-08 at 01:26 AM.
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Unread 10-16-08, 01:15 AM  
Chräcker
A Kobold Labourer

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Hallo,

Originally posted by Lichbane

I'm still not sure on how to get attack/follow/stay or aggressive/defensive/passive buttons back. Do they appear when you set the Pet id numbers or do you have to manually create macros for them?
try it out ;-) You will see, they appear, when you chose the pet-id-numbers over the Button Edit Menu.

Chräcker from germany
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Unread 10-16-08, 12:49 AM  
Chräcker
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sorry for my english

Hallo everyone,

can anyone(!), explain me, how to create a "paged bar" for the forms of druids? What I mean: by my warrior I have the stance-option, by rogues the stealth-option, but how can I connectet, for example, the bearform-spell-Button with a paged-bar. That the page-bar switsch to the second site when I fire the bear-change-spell an switch back to site 1, when I use my human form an switch to the 3. site, when I take anoteher form etc.?

In the FAQ stand the Option "stance", but by my druid, I miss this option. (i think because, that are not "stances" by the druids, that are spells, that they need to change the forms)

Hope, my english was not to bad...

Thank you,

Chräcker from Germany
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Unread 10-16-08, 12:30 AM  
Burnum
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Key bindings

I seem to be having an issue with keu bindings where I don't see them displayed on buttons when I add them, but a few on some buttons did show up.
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Unread 10-16-08, 12:18 AM  
darthius
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Hunter

Loving the new format and had no probs with setting up my rogue and mage, though when i came to my hunter i cant seem to get the pet abilities to appear and more over assign a pet attack button ?

It was something that with TrinityBars2 just happened, anyone have any ideas?

Also how do you delete a bar now ?
Last edited by darthius : 10-16-08 at 12:52 AM.
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Unread 10-16-08, 12:16 AM  
Auraka
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Interesting thing happened in kara today, I summoned a felhunter and the pet bar didn't spawn. I got a "Pet Does Not Exist" message on mouse over, but that's about it. Worked fine with my imp.
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Unread 10-15-08, 11:55 PM  
xboxdude1
A Deviate Faerie Dragon
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Couple things is miss:

Mouse-over transparence changes
Button faces (primarily the ones that slightly zoomed in on the icons and had no border, called square something.

Other than that I love the new look. But could you possibly add what I've listed?
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