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Shadows of Argus (7.3.0)
Updated:09-18-17 11:40 AM
Created:unknown
Downloads:413,457
Favorites:987
MD5:
7.3.0

Ion Action Bars  Updated this week!  Popular! (More than 5000 hits)

Version: Lithium 3.1.2a
by: Maul, Jrosk, SLOKnightfall, Soyier

Introducing Ion - Version 3 "Lithium"

Ion is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.




Modules:
Ion comes with 4 modules that can be used for a full featured action bar experience. These modules are optional, but it is highly recommended that they be used for the best experience.

Features:
  • Ion features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybindings! No buttons on screen needed!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, importantly, MASQUE support!


Graphical Editor:
Ion contains a graphical bar editor that allows for a nearly endless customization of bar shape, size, orientation, etc, that has neither limitations on max number of bars nor the number of buttons per bar. Further all of the options found in the graphical bar editor can also be set using the below command structure:


Commands:
Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Lithium 3.0 - Update to WoW 7.3
-Bug fixes
-FAQ rework
-PlaySound fix


Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Archived Files (22)
File Name
Version
Size
Author
Date
Lithium 3.1.2
534kB
Maul
09-13-17 11:36 PM
Lithium 3.1.1
535kB
Maul
09-08-17 10:26 PM
Lithium 3.1.0
535kB
Maul
09-06-17 09:33 PM
Lithium 3.0.9
537kB
Maul
09-05-17 03:09 AM
Lithium 3.0.8a
537kB
Maul
09-03-17 10:37 PM
Lithium 3.0.8
537kB
Maul
09-03-17 02:07 AM
 Ion
Lithium 3.0.6
537kB
Maul
09-02-17 09:37 PM
 Ion
Lithium 3.0.2
535kB
Maul
09-02-17 02:50 AM
 Ion
Lithium 3.0.0
7MB
Maul
09-01-17 06:57 PM
 Ion
Helium_2.1.1
6MB
Maul
04-16-17 02:23 PM
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-21-08, 01:01 AM  
SilverShadow
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Re: Re: Re: love to hate

Originally posted by namuh1
Ok stupid answer: The 'Right Click Minimap Icon -> choose Delete Bar' works for me
Remember to take the buttons off first
Figures. when i open that tiny menu, every other minimap button overlaps it so all I can make out is "Create bar" and "Menu". I tried moving the button around, but none of the commands seemed to say delete. Guess I need to do more shuffling, or has someone come out with a Fubar plugin for it yet?
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Unread 10-21-08, 12:41 AM  
Glowie
A Kobold Labourer

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To all frost mages

Have a question to all frost mages that uses macaroon or even if you dont.

with our new talent we get a talent called brain freeze. this talent gives us a free fireball but to know you have it you need to spot the buff for it on your buff bar and it is in color very close to fingers of frost making it at times hard in fights to see you have the buff.

now to my question

do any of you know if macaroon or any other addon would make it possible for me to have a square on the middle of my screen that shows when that buff becomes active or maybe a text that pops up telling i have it.


happy for any answers


glowie
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Unread 10-20-08, 11:50 PM  
Burnum
A Defias Bandit
 
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noticed that when you move a button with an item count on it, the count stays behind.

I have button locking on and shift to let me move them.

did another import from trinity to beta 22 and it was much smother.
did end up with a bunch of Question mark icons to remove, and still seems to have 1/2 bound keys, that I need to use ESC to remove so I can then rebind keys and see them in the buttons.

looking good!
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Unread 10-20-08, 11:33 PM  
Nocturnal
A Kobold Labourer
 
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Now it works witn binding non-english layout, thx
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Unread 10-20-08, 11:32 PM  
Glowie
A Kobold Labourer

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Re: Re: polymorph

Originally posted by Maul
The cast and xp/rep bars are treated just like buttons.

For 1) type /mac edit then right-click the cast bar, then select the unit from the drop-down.

2) type /mac config and use button count to add more xp/rep bars to the same config bar or type /mac create xp to create a new xp config bar and add "buttons" to that.

3) Is this with the latest version?
this morning oct 21 7,30 game time EU i used wow matrix and updated macaroon and after updating i logged in to my mage and did the following

created a brand new macaroon bar and from my spell book dragged polymorph sheep rank 4 and polymorph pig on to it.

i casted polymorph sheep on a mob and it became a pig
i casted polymorph pig on a mob and it became a pig
i casted polymorph sheep by clicking on a mob and then clicking on the icon in my spell book and the mob became a penguin

so yes same effect still is there

thx Glowie

@ Jolls thx for the how to write the macro so that my sheep icon on a macaroo bar will cast a penguin i did as you said made a macro where it said

/cast Polymorph(Rank 4)

and when casting it the mob becomes a penguin as i have the penguin minor glyph in use


to those who like me had problems creating several xpbars / castbars i now know how

you type

/mac create xp ...... and you have a second xp bar to configure

/mac create cast ..... and you have a second cast bar to configure

/mac create bag ..... and you have a bag bar to configure if you happened to loose yours (wish that bar would make me able to carry 10 bags in total )
Last edited by Glowie : 10-21-08 at 01:04 AM.
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Unread 10-20-08, 11:27 PM  
junbin
A Kobold Labourer
AddOn Author - Click to view AddOns

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Key bindings not working in combat

Stance/page bar combo ala WoW vanilla.

Key bindings on page 2 stops working when going in/out of combat. The key bindings default to page 1, but will be fixed if you change to another page, then page 2 again.

It happens almost every fight and can happen multiple times per fight (when going from non-combat to combat, it can switch off twice).

Note that usually it only switches off twice. When going into combat, after the first spell cast (1st is still OK), it'll switch once and when combat ends, it'll switch again.
Last edited by junbin : 10-20-08 at 11:30 PM.
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Unread 10-20-08, 10:14 PM  
falkerie
A Kobold Labourer

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I totally annihilated any trace of my mage's settings and re-did it all from the ground up with the latest version. Still have the problem of Stored button bindings not working upon login. Did you happen to receive the files I e-mailed you? Never got a response.
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Unread 10-20-08, 08:37 PM  
Demascus
A Kobold Labourer

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Nope. Just use Omnicc for that. Sent the Macaroon.lua also.
Last edited by Demascus : 10-20-08 at 08:37 PM.
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Unread 10-20-08, 08:34 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Demascus
In any 10-man, 25-man, or BG. And for the savedvariables, do you need the the main folder or the .lua?
Do you use the buff/debuff highlighting/timers? If you do I think I know what the problem is.
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Unread 10-20-08, 08:29 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Demascus
In any 10-man, 25-man, or BG. And for the savedvariables, do you need the the main folder or the .lua?
The file here -

World of Warcraft\WTF\Account\<account name>\<server>\<character name>\SavedVariables\Macaroon.lua
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Unread 10-20-08, 08:26 PM  
Demascus
A Kobold Labourer

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In any 10-man, 25-man, or BG. And for the savedvariables, do you need the the main folder or the .lua?
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Unread 10-20-08, 08:15 PM  
Maul
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Originally posted by saltorio
Just want to say things are looking great with b23, Maul.

I had to disable Stance on my main bars and then re-enable it for the Bar State Remapping to take, but once I did it's working flawlessly. I also re-enabled snapto on my bar, and haven't run into any issues loading the game while in Cat form.

Looking forward to the fleshed-out profile system.

Great job, and thanks.
Glad to hear Yeah, the new state mapping requires paged and stance bars to be re-made...I forgot to mention that
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Unread 10-20-08, 08:15 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Demascus
Will do. It seems to be on any of my characters honestly. Shaman, Warrior, Rogue, Warlock and Paladin. =/ Think I should clear out the macaroon.lua's in my characters folders and then try?
Nah, they are fine. It is probably just the setup you are running. With Macaroon's configurability, obviously there are almost endless setups possible. Yours just might be something I don't really setup on my end over a continuous play period. I usually figure these things out pretty quick when I load up a users settings when I can't figure it out on my end without them. Details of when, where and how many are in the group help, too.
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Unread 10-20-08, 08:10 PM  
Demascus
A Kobold Labourer

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Will do. It seems to be on any of my characters honestly. Shaman, Warrior, Rogue, Warlock and Paladin. =/ Think I should clear out the macaroon.lua's in my characters folders and then try?
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Unread 10-20-08, 08:09 PM  
saltorio
A Murloc Raider
 
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Just want to say things are looking great with b23, Maul.

I had to disable Stance on my main bars and then re-enable it for the Bar State Remapping to take, but once I did it's working flawlessly. I also re-enabled snapto on my bar, and haven't run into any issues loading the game while in Cat form.

Looking forward to the fleshed-out profile system.

Great job, and thanks.
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