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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,297
Favorites:988
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-12-08, 02:28 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Tiomat
Hi Maul.
Loved Trinity, and I'm sure I'll get to love this one too

A few small things.
Self-casting: I want to use right click as self-cast. The option isn't in the self-cast dropdown, but I can choose it under rightclick target... but it doesn't seem to work . When I set it that way (nothing in "self-cast", and rightclick target as self) rightclicking an ability targets my current target if I have one, and has no target if I don't have a current target.
Also "classbars" (DK prescences, warrior stances, druid shapeshifts etc.). Is there a smart implementation for them? Just dragging them to a macaroon button doesn't seem to mimic the default behaviour fully (indication of selected ability etc). Might be wrong, but that's what it seemed like for me on my DK.

/Tio
I will double check right-click, it was working. However, something that might be tripping people up are that macros, once dragged to a button from the spell book, have to be manually maintained. I am currently devising a plan to try and make them auto-update when the options change.

As far as a class bar goes, I most likely will implement one in Macaroon Extras. However, the classbar is a bit more involved and right now I have two priorities - Profiles and Importing. The icons not updating when changing stance/presence on the macro buttons is a limitation of the API Blizz gives us. However, if you make a classbar out of action buttons, I believe the icon should update.
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Unread 10-12-08, 02:16 PM  
Tiomat
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Hi Maul.
Loved Trinity, and I'm sure I'll get to love this one too

A few small things.
Self-casting: I want to use right click as self-cast. The option isn't in the self-cast dropdown, but I can choose it under rightclick target... but it doesn't seem to work . When I set it that way (nothing in "self-cast", and rightclick target as self) rightclicking an ability targets my current target if I have one, and has no target if I don't have a current target.
Also "classbars" (DK prescences, warrior stances, druid shapeshifts etc.). Is there a smart implementation for them? Just dragging them to a macaroon button doesn't seem to mimic the default behaviour fully (indication of selected ability etc). Might be wrong, but that's what it seemed like for me on my DK.

/Tio
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Unread 10-12-08, 08:23 AM  
Maul
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Originally posted by saltorio
OK. I've isolated this problem. It happens when I logout or reload the UI while in a form other than caster. I tend to spend nearly all my time on my druid in cat form, so I tend to log out in cat form alot. If I do so, logging back in will display the bars as shown in the screenshot (fixed by going to bar edit mode).

If I log out in caster form, all is good on login.

Hope that helps.
Good info, thanks Checking it out today.
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Unread 10-12-08, 08:21 AM  
saltorio
A Murloc Raider
 
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Originally posted by saltorio
Just rebuilt my Macaroon settings from scratch after having some issues with my old setting from an early Macaroon build.

Everything seems to be working fine, except that any time I reload the UI or load a character, my F-key bars (there are 3 that are snapped to my main bar) get all bunched together as if the main bar had no buttons. I have gone through an ensured that every stance and stealth has the same 13 button main bar. Here's a screenshot:



If I enter Bar Edit mode in Macaroon, everything resets to the way it's supposed to display, so it's not a huge issue but rather an annoyance.

In case it helps, here's my SavedVariables:

http://www.darksideprod.com/temporary/WoW/Macaroon.lua

Otherwise, great job. All looks great. I'm looking forward to profile functionality. Keep up the wonderful work.
OK. I've isolated this problem. It happens when I logout or reload the UI while in a form other than caster. I tend to spend nearly all my time on my druid in cat form, so I tend to log out in cat form alot. If I do so, logging back in will display the bars as shown in the screenshot (fixed by going to bar edit mode).

If I log out in caster form, all is good on login.

Hope that helps.
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Unread 10-12-08, 03:12 AM  
erduker
A Kobold Labourer

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Originally posted by epjm
Is there a way to move the pet bar/paladin aura bar around with Macaroon? The only way I can get it to move is if I use the lower left blizzard bar but I'd rather use macaroon since it gives me ALOT more options.
Can you just make your own aura bar in macaroon?
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Unread 10-11-08, 10:22 PM  
saltorio
A Murloc Raider
 
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Originally posted by saltorio
Yeah, that was on my Druid. Odd.

I'll keep playing around and see if anything else comes of it.
Still happening right off the upgrade to 30000.22.1.

However, the fantastic news is that I tried the profile code, and it seems to work quite well. Thanks!
Last edited by saltorio : 10-11-08 at 10:30 PM.
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Unread 10-11-08, 09:50 PM  
Maul
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Originally posted by epjm
Is there a way to move the pet bar/paladin aura bar around with Macaroon? The only way I can get it to move is if I use the lower left blizzard bar but I'd rather use macaroon since it gives me ALOT more options.
You might want to try FluidFrames -

http://www.wowinterface.com/download...uidFrames.html

Actually moving the default UI elements is whole different arena that can take time to get done right. FluidFrames has been around a long time and should be able to do what you want with ease.
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Unread 10-11-08, 09:09 PM  
epjm
A Kobold Labourer

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Is there a way to move the pet bar/paladin aura bar around with Macaroon? The only way I can get it to move is if I use the lower left blizzard bar but I'd rather use macaroon since it gives me ALOT more options.
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Unread 10-11-08, 06:34 PM  
yssaril
A Warpwood Thunder Caller
 
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Originally posted by Maul
That is how I had it originally. I thought it would be nice to convert them to Macaroon macros and then continue to edit them from there. Though I can see the desire to edit the Blizz macros so they affect more than 1 character.
I will see if I can come up with a scheme that makes it all work
reason being i wrote an addon that will redo my mount macro to give me random mounts an other cool stuff (will be released with 3.0) also tekkubs buffet does the same thing so those would "break" unless the user switches the button

how about when you drag a macro have a popup if you want to copy it or use it directly
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Unread 10-11-08, 06:10 PM  
Maul
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Originally posted by yssaril
love the mod used trinity when it was still buttons keep up the good work

one question is it possible to change the button to an action id when you drag a macro on it by default? that way when you change the macro then you change the button as it is if you change the macro the button won't update
That is how I had it originally. I thought it would be nice to convert them to Macaroon macros and then continue to edit them from there. Though I can see the desire to edit the Blizz macros so they affect more than 1 character.
I will see if I can come up with a scheme that makes it all work
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Unread 10-11-08, 06:08 PM  
Maul
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Originally posted by Kuid
Hi, (trinity user for a while)

However, what about 'vehicule bar' ?
The vehicule frame show up only if the blizzard_main_bar wasn't hidden.

Binds are sames as 'main_action_bar' but i can't find any action id(s) that could be linked to vehicule skills.

any issue(s) ?
Enable "possess" for a bar. Add buttons to the bar, and change them to "pet" buttons with id's 1-10. To make a vehicle exit button, make a macro with -

/run VehicleExit()

I am still working on a solution that is a bit better. One thing I am waiting for is to see if Blizzard adds some new requested functions for the vehicle UI.
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Unread 10-11-08, 06:02 PM  
Kuid
A Kobold Labourer

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Hi, (trinity user for a while)

However, what about 'vehicule bar' ?
The vehicule frame show up only if the blizzard_main_bar wasn't hidden.

Binds are sames as 'main_action_bar' but i can't find any action id(s) that could be linked to vehicule skills.

any issue(s) ?
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Unread 10-11-08, 05:09 PM  
yssaril
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love the mod used trinity when it was still buttons keep up the good work

one question is it possible to change the button to an action id when you drag a macro on it by default? that way when you change the macro then you change the button as it is if you change the macro the button won't update
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Unread 10-11-08, 02:21 PM  
saltorio
A Murloc Raider
 
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Originally posted by Maul
Is this on a druid? I just loaded up your file on my druid and everything loaded fine
Yeah, that was on my Druid. Odd.

I'll keep playing around and see if anything else comes of it.
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Unread 10-11-08, 12:14 PM  
Maul
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Originally posted by saltorio
Just rebuilt my Macaroon settings from scratch after having some issues with my old setting from an early Macaroon build.

Everything seems to be working fine, except that any time I reload the UI or load a character, my F-key bars (there are 3 that are snapped to my main bar) get all bunched together as if the main bar had no buttons. I have gone through an ensured that every stance and stealth has the same 13 button main bar. Here's a screenshot:



If I enter Bar Edit mode in Macaroon, everything resets to the way it's supposed to display, so it's not a huge issue but rather an annoyance.

In case it helps, here's my SavedVariables:

http://www.darksideprod.com/temporary/WoW/Macaroon.lua

Otherwise, great job. All looks great. I'm looking forward to profile functionality. Keep up the wonderful work.
Is this on a druid? I just loaded up your file on my druid and everything loaded fine
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