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Updated: 04-08-14 05:30 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:396,472
Favorites:982
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-20-08, 04:17 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by JMHammer
Maul- Thank you again for your terrific work with TrinityBars and Macaroon.

Playing around with Macaroon/MacaroonXtras for the first time today on the PTR, I noticed just a few things:
1- I can't find a way to delete a bar once one is created. It is possible, of course, to simply set it to zero buttons and it effectively vanishes... but it's still there.
2- I am missing the Trinity experience bar/rep bar. I read that the T2 versions will work in WoW 3.02, but I am loathe to have all of TrinityBars2 loaded and throwing errors just so I can have that minimod working.
3- Ditto for the Trinity cast bar.
4- Major issue (for me, anyway):
4a- The stored buttons display "squishes" all the buttons so that they are barely visible individually.
4b- The only way I found to put buttons in the stored buttons display is to make a bar, put things into the buttons on that bar, then remove the buttons from that bar. I'd like to be able to create buttons right on the stored buttons display, then keybind them. I love using the stored buttons display for things I want to keybind "naked" without having them on a button bar.
5- The main menu display has several checkboxes that do not have any text (or function?) associated with them. In addition, tooltips explaining each option in detail would be helpful. Tooltips on the button/bar editor would also help. I've been using Trinity a long time, but I imagine that some people would find verbose descriptions of options via toolips very helpful.

Anyway, that's just from a very brief muck-about with the addon. Looks great! I'm eagerly anticipating testing it more thoroughly.
Heya JM

1) I just added the delete option. Currently it is via slash command. Select a bar, and type /mac delete.

2/3) I will be converting the XP/Cast bars to WoW 3.0. I am trying to decide if to make them in their own mini addons, in the Xtras addon or something else. As mini addons, they could be used by themselves, the Xtras addon has Macaroon as a dependency. I welcome any opinions

4) I have yet to really give the stored buttons a good go around yet. I have an idea in mind that I want to implement that I have to figure how I am going to do it. Basically, instead of having all stored buttons lumped into one big group, I was thinking of being able to group them into user-defined groups that can then be "locked", so those hidden buttons would not be "grabbed" out of the buton pool if a new bar/buttons is made.

5) The current main menu is a place holder really, just something to let people toggle options. I have not put much design thought into it. Those blank check boxes are just empty, and may be removed if I find no other need for them. And yes, tooltips and a general fleshing out of the main menu is on the plate.
Last edited by Maul : 09-20-08 at 04:19 PM.
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Unread 09-20-08, 03:02 PM  
JMHammer
A Defias Bandit
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Maul- Thank you again for your terrific work with TrinityBars and Macaroon.

Playing around with Macaroon/MacaroonXtras for the first time today on the PTR, I noticed just a few things:
1- I can't find a way to delete a bar once one is created. It is possible, of course, to simply set it to zero buttons and it effectively vanishes... but it's still there.
2- I am missing the Trinity experience bar/rep bar. I read that the T2 versions will work in WoW 3.02, but I am loathe to have all of TrinityBars2 loaded and throwing errors just so I can have that minimod working.
3- Ditto for the Trinity cast bar.
4- Major issue (for me, anyway):
4a- The stored buttons display "squishes" all the buttons so that they are barely visible individually.
4b- The only way I found to put buttons in the stored buttons display is to make a bar, put things into the buttons on that bar, then remove the buttons from that bar. I'd like to be able to create buttons right on the stored buttons display, then keybind them. I love using the stored buttons display for things I want to keybind "naked" without having them on a button bar.
5- The main menu display has several checkboxes that do not have any text (or function?) associated with them. In addition, tooltips explaining each option in detail would be helpful. Tooltips on the button/bar editor would also help. I've been using Trinity a long time, but I imagine that some people would find verbose descriptions of options via toolips very helpful.

Anyway, that's just from a very brief muck-about with the addon. Looks great! I'm eagerly anticipating testing it more thoroughly.
Last edited by JMHammer : 09-20-08 at 03:04 PM.
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Unread 09-20-08, 01:44 PM  
Maul
Ion Engines, Engage!
 
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The current version of 30000.15 should be okay now...

/crosses fingers
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Unread 09-20-08, 01:14 PM  
Deilian
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Originally posted by Maul
Are you using Button Facade?
Yeah, I am. I reverted to Macaroon 30000.14 and restored my savedvariables from a backup and now everything's back to normal, and ButtonFacade is working fine.

Thanks again for all of the work you're putting into this addon. Let me know if I can help out by testing anything; I'll be on beta most of the day.
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Unread 09-20-08, 01:04 PM  
Maul
Ion Engines, Engage!
 
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Hmm, looks like Button Facade is not working right, seeing if there is an update somewhere...

And a bug on having setups deleted, working on that
Last edited by Maul : 09-20-08 at 01:05 PM.
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Unread 09-20-08, 12:59 PM  
Maul
Ion Engines, Engage!
 
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I removed 30000.15. If your setup got deleted and you did not have a backup, sorry!
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Unread 09-20-08, 12:54 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Deilian
Hey Maul, I just installed 30000.15, and when I logged in to the beta server I immediately got this lua error:

Interface\Addons\Macaroon\Macaroon_Skin_Support.lua:11: attempt to index upvalue 'bfskin' (a nil value)

And all of my bars were gone. Is there something in 30000.15 that resets the user's bar configurations? I'm going to copy my Macaroon savedvariables file from a backup and switch back to 30000.14 for now.
Are you using Button Facade?
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Unread 09-20-08, 12:50 PM  
Deilian
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Hey Maul, I just installed 30000.15, and when I logged in to the beta server I immediately got this lua error:

Interface\Addons\Macaroon\Macaroon_Skin_Support.lua:11: attempt to index upvalue 'bfskin' (a nil value)

And all of my bars were gone. Is there something in 30000.15 that resets the user's bar configurations? I'm going to copy my Macaroon savedvariables file from a backup and switch back to 30000.14 for now.
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Unread 09-20-08, 12:46 PM  
dyerseve
A Kobold Labourer

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Hey Maul. Thanks for the great mod and all the work you put into it.

As a long time Trinity user (I can't even play without it) do you have any plans to allow keybinds right from the spellbook? That's one of the thing I enjoy on my Warrior, as I can bind a spell (which works from any stance) and doesn't have to take up a slot on a spellbar.
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Unread 09-20-08, 11:10 AM  
Maul
Ion Engines, Engage!
 
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Alright, I am now experiencing the "dead keybinds" on one character. Just to let you know, I am on it

It is most likely just an initialization issue.
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Unread 09-20-08, 06:54 AM  
H0PE
A Deviate Faerie Dragon
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Ohh bummer.

Then I present you some ptr bug.

Or not... couse the PTR login server is down. Be back later then.

/Dance to Tiesto


Originally posted by Maul
Macaroon is a WotLK beta and 3.0 PTR only addon All those errors are because of changes Blizz made in the UI code.

And thanks for the kind words
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Unread 09-20-08, 06:01 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by H0PE
You gonna make the best addon... yet again. I can't wait for the final, bugless version. Until then, bugs!
Macaroon is a WotLK beta and 3.0 PTR only addon All those errors are because of changes Blizz made in the UI code.

And thanks for the kind words
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Unread 09-20-08, 05:57 AM  
H0PE
A Deviate Faerie Dragon
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You gonna make the best addon... yet again. I can't wait for the final, bugless version. Until then, bugs!

normal server:

Error: attempt to call global 'GetNumCompanions' (a nil value)
File: Interface\AddOns\Macaroon\Macaroon.lua
Line: 288
Count: 1
--------------------------------------------------
Error: CreateFrame(): Couldn't find inherited node "SecureHandlerStateTemplate"
--------------------------------------------------
Error: attempt to call global 'MainMenuBar_OnLoad' (a nil value)
File: Interface\AddOns\Macaroon\Macaroon.lua
Line: 349
--------------------------------------------------
Error: attempt to call upvalue 'UnitAura' (a nil value)
AddOn: Macaroon
File: Macaroon_Buttons.lua
Line: 302
--------------------------------------------------
Error: attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)
File: Interface\AddOns\Macaroon\Macaroon.lua
Line: 439
Last edited by H0PE : 09-20-08 at 05:58 AM.
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Unread 09-20-08, 03:17 AM  
Jalandar
A Cliff Giant
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Very nice job

I have to admit, as a long time Trinity user, I was a bit skeptical about your new mod and what leaving Trinity behind was going to do to the UI I've come to know and love so much.

I've been using it on the beta off and on, more off than on at the start, more on than off lately as it has matured. And I have to say the latest builds have won me over to what you are doing.

The addition of the -extras sub-mod is a very good thing, I hope you stick with that. It was the final thing I saw myself needing to go to another bar mod to get.

I look forward to seeing where you take this, and to using it on live soon.

And I'd also like to make sure you know that there are a lot of us out here who deeply appreciate the time and commitment you have made to make this available to us.
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Unread 09-20-08, 12:08 AM  
saltorio
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Re: Re: Icons on Macros

Originally posted by Maul
To change the desired icon, simply click on the icon in the upper left. You will get a new window where you can select the icon you want.
This isn't working for me (in 30000.14). I can now scroll the list of icons (which I couldn't in .13), and when I select the icon it displays in the button edit dialog. However, it doesn't appear on the button itself, and instead I get the default questionmark icon.
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