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The Adventure Continues (6.1)
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-04-08, 02:47 AM  
digmouse
A Fallenroot Satyr
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Maul have you try the possession bar yet? For me it still dont work at all. Seems the old code directly imported from Trinity 2 doesnt do it on possession bars.
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Unread 10-04-08, 02:24 AM  
Trysor
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Converter

Any chance to get an update on the converter?

Any information would be very welcomed

Thanks!
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Unread 10-03-08, 05:20 PM  
Maul
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Originally posted by Dragonir
hi Maul, its me again

can you make a option like trinity to changes the bar position with [shift+mouse click].... the bar is red now and you can drag it with the arrow keys. hope you understand what i mean?

and is it possible to make a fade-time option for me?
1) Sure! The code is there, it is just not working for some reason and I have not tried to figure it out yet.

2) Fade-time? I assume you are talking about the speed at which autohide/alpha-up show on mouse-over. If that is the case, it is all set and done for the next update...I just have a few more things I want to get done for the next update before I release it
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Unread 10-03-08, 03:27 PM  
Dragonir
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hi Maul, its me again

can you make a option like trinity to changes the bar position with [shift+mouse click].... the bar is red now and you can drag it with the arrow keys. hope you understand what i mean?

and is it possible to make a fade-time option for me?
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Unread 10-03-08, 01:02 PM  
Maul
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Originally posted by Ungashek
Not sure if this has been mentioned, but key bindings on my pet bar are not being remembered between log ins. My bar shows the text for the correct binding, but hitting the key does nothing, I have to reset it each log in for each toon.

This addon is much appreciated Maul. Been using Trinity for about a year I think and very glad I won;t have to go back to the default UI when Wrath hits.
I have re-worked how pet bars work and it is a much better implementation. The keybinding issue should be gone with the next update, which I hope will be soon
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Unread 10-03-08, 11:47 AM  
Ungashek
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Not sure if this has been mentioned, but key bindings on my pet bar are not being remembered between log ins. My bar shows the text for the correct binding, but hitting the key does nothing, I have to reset it each log in for each toon.

This addon is much appreciated Maul. Been using Trinity for about a year I think and very glad I won;t have to go back to the default UI when Wrath hits.
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Unread 10-02-08, 03:07 PM  
Corbeau
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Re: Vehicle UI

Originally posted by Nightsyte
- for the poster below me, when you get into a vehicle, your portrait should turn into the health and mana of that vehicle. If you right-click on the portrait of the vehicle and say "Dismiss", it will dismount you.
Ooh, did not know this. Thanks!

Originally posted by Maul
Make a macro like this -

/run VehicleExit()

It is one vehicle function that is not protected so can call it any time you want
Great, thanks Maul! That's a nice, easy workaround!
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Unread 10-02-08, 01:51 PM  
Maul
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Originally posted by Corbeau
I was having issues with this, too, and saw your earlier post about using the pet bar. That worked great! My question is, until such time Blizz fixes the API to work with addons, is there a way to exit a vehicle without using their UI? I currently have their UI hidden with Macaroon, but when I turn it back on, the vehicle exit button is not there. Nothing else I do seems to be able to get me off the vehicle. Just curious if you had a workaround for it.

Again, great addon, and I'm so glad to see this heading into WotLK.
Make a macro like this -

/run VehicleExit()

It is one vehicle function that is not protected so can call it any time you want
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Unread 10-02-08, 01:51 PM  
Nightsyte
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Vehicle UI

Just to echo everyone before me, this is a fantastic addon. I loved TrinityBars and I love this.

- for the poster below me, when you get into a vehicle, your portrait should turn into the health and mana of that vehicle. If you right-click on the portrait of the vehicle and say "Dismiss", it will dismount you.

- one major problem i've been having: The Vehicle UI coming up on the Pet Buttons.

* For Vehicle skills that appear on buttons 1, 2, or 3 (petattack, petfollow, petstay) - Pressing the buttons with the mouse gives "Invalid Target", but using keybinds works fine.

* For vehicle skills that appear on buttons 4, 5, 6, or 7, neither pressing the skill directly nor using a keybind causes them to go off. When I do press them, it makes a "double clicking" noise, as if it is pressing through the vehicle UI, to try and use the Pet spells.

Thanks, and keep up the great work.
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Unread 10-02-08, 01:33 PM  
Corbeau
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Originally posted by Maul
So far the vehicle API and the companion API are not 100% addon friendly. If and when those changes hit, you will see a much more robust implementation in Macaroon.
I was having issues with this, too, and saw your earlier post about using the pet bar. That worked great! My question is, until such time Blizz fixes the API to work with addons, is there a way to exit a vehicle without using their UI? I currently have their UI hidden with Macaroon, but when I turn it back on, the vehicle exit button is not there. Nothing else I do seems to be able to get me off the vehicle. Just curious if you had a workaround for it.

Again, great addon, and I'm so glad to see this heading into WotLK.
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Unread 10-02-08, 06:51 AM  
erduker
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/cast Faerie Fire (Feral)()

And that is the way it has always been with those types of spells
True, I did have that issue with my previous faeri fire macro.
Code:
/cast [nostance] Faerie Fire; Faerie Fire (Feral)()
Forgot all about it
Last edited by erduker : 10-02-08 at 06:55 AM.
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Unread 10-02-08, 06:48 AM  
Maul
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Originally posted by erduker
I noticed that Faerie fire feral did not work when dragged from the spell book (on ptr).

Resulting in a question mark on the button and a macro looking like this:
/cast Faerie Fire (Feral)

That looks correct to me. Might be a bug from Blizzard?
Because that spell has parens in it - () - the macro parser on Blizzard side is attempting to use what is inside the parens as a rank. To make the Blizzard parser (and Macaroon) see the spell correctly, you have to add another set of parens -

/cast Faerie Fire (Feral)()

And that is the way it has always been with those types of spells
Last edited by Maul : 10-02-08 at 06:49 AM.
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Unread 10-02-08, 06:28 AM  
digmouse
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Originally posted by erduker
I noticed that Faerie fire feral did not work when dragged from the spell book (on ptr).

Resulting in a question mark on the button and a macro looking like this:
/cast Faerie Fire (Feral)

That looks correct to me. Might be a bug from Blizzard?
Try adding #showtooltip
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Unread 10-02-08, 05:27 AM  
erduker
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I noticed that Faerie fire feral did not work when dragged from the spell book (on ptr).

Resulting in a question mark on the button and a macro looking like this:
/cast Faerie Fire (Feral)

That looks correct to me. Might be a bug from Blizzard?
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Unread 10-02-08, 05:22 AM  
erduker
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Re: Re: Great work!

Originally posted by solos2
Maul,

Any chance we can import Trinity 2.0 profile into Macaroon?

It'll be major pain in the arse to setup everything from scratch again...

Thanks!
Previous comment...
I am working on a "converter" addon. Hopefully I will have a testable version ready before the WotLK pre-patch hits the live servers. And yup, the goal is to keep it simple and low-maint, which so far it is for me
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