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Legion (7.0.3)
Updated:08-15-16 11:31 PM
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Ion  Popular! (More than 5000 hits)

Version: Helium 2.0.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium 2.0.1
43kB
08-15-16 11:32 PM
Addon
Helium 2.0.1
19kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:30 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (8)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 12-14-12, 02:57 AM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
Uploads: 0
Hydrogen-4

Hello and thanks for all of your comments regarding the release.

I've noted the following, and will do the necessary :
  • mac os x folders
  • missing GUI (you can use the one from hydrogen-2)

About the spell charges, may you be a little more detailed ? I can see the spell charges as they should on a warlock conflagrate, and on the roll monk spell without any issues.

About the fix, it's not exactly the same than yours, as I directly replaced the calls, not only the local function that was used as wrapper on your side.

About a public git or something like this, I fully agree, but still not had the time to check for this.

If there is anything else I missed ?
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Unread 12-13-12, 08:23 PM  
Leh-Lehich
A Kobold Labourer

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File comments: 2
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Thumbs down Not working!

Installed addon is NOT WORKING AT ALL. When you click on the button on the minimap with all the functions of the mouse listed, nothing happens! Minimap button is red.
Installed on a russian client.
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Unread 12-13-12, 05:41 PM  
chinoloco
A Kobold Labourer

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Re: Hydrogen-4 posted

Originally Posted by kouik
Hi all,

Hydrogen-4 posted a few seconds ago,

Hopefully, it should be availlable for download soon (if not already the case).

For those that have new issues (ie, something is newly broken), please let me know.
For those that have old issues unsolved, may you let me know too ?

Changelist of the release :
  • Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
  • should now display the appropriate tooltip in all cases.
  • GetSpellCount replaced by GetSpellCharges (roll charges issues)
  • Spells with distinct subtypes between specs should be shown as useable in all cases.
  • Spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
  • Flyout should show the proper spell

things still not fixed :
  • Some timers does not update properly(serpent sting).

about github :

There is a similar feature in wowace (gitohub). We may rely on this one, as this will simplify the release. But, I will always try to include the github fixes when there is.

Thanks for helping
There is some stuff that is not quite right with the Hydrogen-4 release. It's missing some of the changes needed for the spell charges to show up correctly. Later tonight, I will create a new release that has all the appropriate changes and packaged like previous releases (with Ion_Gui included).

Since we are collaborating on this, I think it's a good idea to have some public repository (such as Github) always matching the release so we don't mess up anything. For now, I will use my Github repository for this (until Maul decides otherwise).

- Witchblade
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Unread 12-13-12, 10:26 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Re: Re: Re: Bar layouts, Profiles?

Originally Posted by Xanthan
Also what would be required to allow spell flash to work with Ion?
I would also be interested in seeing this functionality if possible. I'm an altoholic, and Spellflash would be amazing for use with classes I don't have time to play very often.

I am also on board to help test.
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Unread 12-12-12, 11:34 PM  
Xanthan
A Kobold Labourer
 
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Re: Re: Bar layouts, Profiles?

Originally Posted by Maul
Originally Posted by Xanthan
Not sure if this is a feature not yep implemented, or if I updated incorrectly. Are there no profiles? Do all of my toons bars need to keep the same position and layout? That is the way mine is currently working.
Just to touch on this, I am starting to get some free time again I started working on the profile system yesterday...but sometimes delays are good. How I am going to implement them based on some brainstorming I did this week is so much better than what I had in mind before.
If you need alpha testers for this I'd be glad to help. Also what would be required to allow spell flash to work with Ion? I notice it works with Bartender, but in order to use spell flash i've resorted to making a bar with BT4 directly below my Ion bar with the same skills/spells just so I can use the Ion edit macro system which I came to know and love with Macaroon.
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Unread 12-12-12, 03:30 PM  
Maul
Ion Engines, Engage!
 
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AddOn Author - Click to view AddOns

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Re: Bar layouts, Profiles?

Originally Posted by Xanthan
Not sure if this is a feature not yep implemented, or if I updated incorrectly. Are there no profiles? Do all of my toons bars need to keep the same position and layout? That is the way mine is currently working.
Just to touch on this, I am starting to get some free time again I started working on the profile system yesterday...but sometimes delays are good. How I am going to implement them based on some brainstorming I did this week is so much better than what I had in mind before.
__________________

Twitter: @IonMaul | Windows Live: [email protected] | Google Talk: [email protected]
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Unread 12-12-12, 03:01 PM  
Dridzt
A Pyroguard Emberseer
 
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AddOn Author - Click to view AddOns

Forum posts: 1248
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Ion_Hydrogen-4 packaging

Just a heads up about the new package uploaded.

1. The Ion-GUI addon folder is missing.
That's not a problem if there's been no changes there as far as upgrade installations go.
For fresh installations it is a legitimate problem as users would have to get a previous version for the GUI and this latest one and overwrite to have the complete installation.

2. The archiver used has also packaged _MACOSX system folders.
This is not a problem but it can be confusing for some windows users, I think there should be an option in your packager to skip including those files they're useless anyway
(I think there was also an issue with some addon updaters getting confused / not working properly with those)

That's all, haven't tested the actual release yet, but I wasn't using any of the features that have been corrected so it'll probably just keep working without issues for me.
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Unread 12-12-12, 02:38 PM  
Xanthan
A Kobold Labourer
 
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Bar layouts, Profiles?

Not sure if this is a feature not yep implemented, or if I updated incorrectly. Are there no profiles? Do all of my toons bars need to keep the same position and layout? That is the way mine is currently working.
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Unread 12-12-12, 01:40 PM  
Kharadmon
A Kobold Labourer
 
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Per Character Settings

I really love this addon and I'm so glad it's still being worked on after my break.
But I've noticed that the bar settings are the same across all characters - is there any way to change this?

I tend to play lots of different characters and I end up clustering my spells differently for each so it's hard to get a single common layout/keybinding.

(Sorry if this has already been asked, but I've had a look round and can only see one comment on Curse with someone having similar issues.)
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Unread 12-12-12, 12:08 PM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
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Originally Posted by crazyivan
thanks for the update. Will you be uploading it to curse by any chance?
Sorry, but I don't get any access on curse for Ion, so I can't for now
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Unread 12-12-12, 11:36 AM  
crazyivan
A Murloc Raider

Forum posts: 8
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thanks for the update. Will you be uploading it to curse by any chance?
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Unread 12-12-12, 11:04 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 233
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Thank you so much! Wish I knew LUA so I could help, too.

I REALLY appreciate those of you who can and are willing to help Maul keep Ion alive. <3 There really is nothing else like it.
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Unread 12-12-12, 08:19 AM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
Uploads: 0
Hydrogen-4 posted

Hi all,

Hydrogen-4 posted a few seconds ago,

Hopefully, it should be availlable for download soon (if not already the case).

For those that have new issues (ie, something is newly broken), please let me know.
For those that have old issues unsolved, may you let me know too ?

Changelist of the release :
  • Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
  • should now display the appropriate tooltip in all cases.
  • GetSpellCount replaced by GetSpellCharges (roll charges issues)
  • Spells with distinct subtypes between specs should be shown as useable in all cases.
  • Spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
  • Flyout should show the proper spell

things still not fixed :
  • Some timers does not update properly(serpent sting).

about github :

There is a similar feature in wowace (gitohub). We may rely on this one, as this will simplify the release. But, I will always try to include the github fixes when there is.

Thanks for helping
Last edited by kouik : 12-12-12 at 08:22 AM.
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Unread 12-10-12, 11:48 PM  
Ameliorate
A Kobold Labourer

Forum posts: 0
File comments: 5
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I'm seeing an odd behavior...

When I attempt to edit individual macros on the buttons, the text is saved, but the individual macro won't run properly.

I have a macro which is supposed to cast Hunter's Mark and then send my pet in to attack (obviously, I have to have a hostile MOB targeted for it to work).

#showtooltip Hunter's Mark
/cast Hunter's Mark
/petattack

When I enter this macro Ion doesn't appear to recognize it. I can drag Hunter's Mark out of my spell book (or another spell) and that will be accepted by Ion and then function normally. But when I attempt to manually enter a macro, the button in question will simply default to the previous auto-written state.

I've tried turning off all my other addons to see if this is a conflict of some sort, and I still see the behavior even with only Ion running. I've also cleared my Cache file. I could try dumping my WTF file, but I'd really rather avoid doing that if possible.

I'm sorry if I'm duplicating commentary that's been made previously and thanks in advance for any assistance.
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Unread 12-08-12, 07:46 PM  
ahx111
A Fallenroot Satyr

Forum posts: 24
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Just an interesting observation. I have to write my custom flyout this way:

/flyout s,i:smelting,"cooking","blacksmithing","archaeology","first aid","hearthstone":l:b:t:1:c:s

If I write it how it's described, it wont work
/flyout s,i:smelting,cooking,blacksmithing,archaeology,first aid,hearthstone:l:b:t:1:c:s
Last edited by ahx111 : 12-08-12 at 07:46 PM.
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