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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,349
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-21-12, 08:06 AM  
moonshade
A Kobold Labourer

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1st maul, I want to thank you for all your hard work. I have been using your mods since the days of Trinity bars and it is the one mod that I feel I really "need" to have.

I have looked through the forum & after about 10 pages & a headache I could not see a reference to this, so I will ask outright.

When I 1st started using Hydrogen-2, I set up the bars on my warrior. I noticed that the Dual-Spec option stated it was not implemented, so I only set up for tank spec. I then went to my resto shammy & saw that the bars were already created. I then added several new bars for totems & other shammy stuff. After all looked well, I logged in on my holy priest. The bars were preset (but empty). I went to remove the shaman specific bars & then thought to go back & check my shammy for glyphs. The bars I deleted on my priest are now gone from my shammy as well. Is this related to the fact that Profiles are not working? I didn't use profiles with Macaroon (that I am aware of & didn't do anything with the profile Manager) and each toon still had their own bar sets & configurations and were not affected by changes made to others.

Again, thanks for all your hard work & your great (needed) mod(s).
Last edited by moonshade : 09-21-12 at 08:09 AM.
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Unread 09-21-12, 01:58 AM  
Radoznali
A Murloc Raider
 
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Originally Posted by Apollumi
Will the version we currently have work when mop goes live?
I presume so since we already got all the changes that relate to addons in starting patch 5.0.4.
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Unread 09-20-12, 06:25 PM  
Apollumi
A Kobold Labourer

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Will the version we currently have work when mop goes live?
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Unread 09-20-12, 05:54 PM  
flyx
A Defias Bandit

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Originally Posted by galvin
I got a config screen for the bar to open up. Some buttons aren't labeled though. But I couldn't find the main options that sets the options for the mod its self.
I believe all the global options are currently set by /ion; there is no gui config for those few options (like TimerLimit and BlizzBar)

Originally Posted by galvin
Also how do I make the bar ignore mouse clicks, so its click through?
In macaroon you did this by disabling both upclicks and downclicks on the bar config menu. When I tried this the buttons no longer worked, but the bar still grabbed input. Seems like a bug to me.
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Unread 09-20-12, 05:36 PM  
Sassyxo
An Aku'mai Servant

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pets

can anyone tell me how to put non combat pets on a bar and not have it turn into a question mark?
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Unread 09-20-12, 04:41 PM  
galvin
A Black Drake

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Originally Posted by flyx
Originally Posted by galvin
I can't seem to figure out how to open up a config menu. /ion menu, /ion config don't work.
Using slash commands is too difficult and tedious.
First of all, do you have Ion-GUI installed and enabled? You won't get visual configuration without it.

Second, do you see the minimap or libDataBroker icon for Ion? It supports left (config) right (edit) and middle (bind) edit-modes.

Third, try "/ion config". Your bars should highlight when you hover over them. Left click to select the bar, then right click to open the configuration pane.

Don't have any bars? Try "/ion create bar" before "/ion config".
I got a config screen for the bar to open up. Some buttons aren't labeled though. But I couldn't find the main options that sets the options for the mod its self.

Also how do I make the bar ignore mouse clicks, so its click through?
Last edited by galvin : 09-20-12 at 05:06 PM.
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Unread 09-20-12, 04:22 PM  
flyx
A Defias Bandit

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Originally Posted by galvin
I can't seem to figure out how to open up a config menu. /ion menu, /ion config don't work.
Using slash commands is too difficult and tedious.
First of all, do you have Ion-GUI installed and enabled? You won't get visual configuration without it.

Second, do you see the minimap or libDataBroker icon for Ion? It supports left (config) right (edit) and middle (bind) edit-modes.

Third, try "/ion config". Your bars should highlight when you hover over them. Left click to select the bar, then right click to open the configuration pane.

Don't have any bars? Try "/ion create bar" before "/ion config".
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Unread 09-20-12, 04:08 PM  
galvin
A Black Drake

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I can't seem to figure out how to open up a config menu. /ion menu, /ion config don't work.
Using slash commands is too difficult and tedious.
Last edited by galvin : 09-20-12 at 04:08 PM.
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Unread 09-20-12, 06:33 AM  
Radoznali
A Murloc Raider
 
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@ Maul Any ETA on next beta version or even final version?
Last edited by Radoznali : 09-20-12 at 06:33 AM.
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Unread 09-19-12, 08:16 AM  
DrDestiny
A Kobold Labourer
 
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Originally Posted by Xurkon
Originally Posted by Maul
Bindings should not be affected by a spec change. Right now, the bindings do not care about spec.
They don't care about characters either, do they? I'm guessing not, because I can't figure out how to use different key binds for each character.
OK, so my workaround (for Hydrogen-2 Beta 08-30-12) is a bit ugly and won't be for everyone, but...

First I created bars on one character that would be used for all my characters. My main bar basically covered the lower part of the screen with (60 x 4 = 240) buttons. None of these had bindings.

Then I created a hidden bar that had all the keyboard bindings on it. You could even make it look like the keyboard if you like, though I didn't. This way you have all your bindings and it doesn't really matter where they go or what the bar looks like.

On your regular visible main bar you put an unbinded copy of whatever you would normally create for that character, but without the binding. Unfortunately this has the disadvatage of not displaying the keybind on the button you can see, but hey, if you are keybinding, you probably don't really care...

One reason you would care to see the button, even if you only ever use the keybind is to see the cooldown of the spell (or its special highlighting, or range maybe, quite a lot of reasons I suppose).

For example I have Blink bound to G (for GTFO) on my hidden bindings bar and have a copy of Blink on my visible main bar to check the cooldown.
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Unread 09-19-12, 07:06 AM  
DrDestiny
A Kobold Labourer
 
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Originally Posted by Kitten_Wizard
For a macro-based addon, this certainly doesn't handle macros well.
Dragging blizzard macros to any buttons causes the macro icon to disappear, requiring me to do a /ion edit, clicking the newly dropped macro, and adding an icon so I can actually see it.

Hopefully it gets fixed soon because it's really annoying having to do this EVERY TIME I log in to see the macros I have on my bars.
When you create an Ion macro button by dragging and dropping a Blizzard macro button to it, the Ion macro button will associate with the Blizzard macro from then on and tries to keep it updated, usually when the Blizzard macro window is opened.

Unfortunately, both the inital copy and the updates do not correctly update the icon.

As a workaround, you can just create your own Ion macro button from scratch by just copying and pasting the text only from the Blizzard macro. Obviously this will not update any more as you change the Blizzard macro, but then, I never wanted it that way anyway.
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Last edited by DrDestiny : 09-19-12 at 08:32 AM.
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Unread 09-18-12, 12:55 PM  
Sassyxo
An Aku'mai Servant

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hi

forgive me, but i can not figure out how to change the buttons to action, macro, etc.
when i place a pet or mount on my bars, it's a question mark instead, with the old macaroon this was because i needed to edit the button... i can't figure this out in this version. any help is appreciated. thanks
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Unread 09-18-12, 12:17 PM  
leyrhao
A Defias Bandit
AddOn Compiler - Click to view compilations

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You'll probably know this, but just in case, I've just noticed that Ion doesn't track spells and abilities that has a stacking amount of uses, such as Conflagrate (2 charges) or Angelic Feathers (3 charges).

Keep the good job Maul can't wait to see an update
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Unread 09-17-12, 08:46 PM  
Xurkon
A Kobold Labourer

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Originally Posted by Maul
Bindings should not be affected by a spec change. Right now, the bindings do not care about spec.
They don't care about characters either, do they? I'm guessing not, because I can't figure out how to use different key binds for each character.
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Unread 09-17-12, 09:46 AM  
drwoods
A Kobold Labourer

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Making an Enemy Cast bar

I tried to make an enemy cast bar using the status bar addon but am having trouble. I was able to get it to work fine on the first character I tried, but the rest don't seem to want to allow both a normal cast bar and an enemy cast bar. Each bar is named differently to indicate which is which. Once I go into button edit mode and set the enemy bar to target, the normal cast bar's has changed to target also.

I looked back to see if this was mentioned at all, but didn't see anything. Any thoughts? Again as I mentioned, it does work for the char that I first created the bar on, but not for the others.

Thanks,
Don
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