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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-05-12, 10:54 AM  
jincuteguy
A Deviate Faerie Dragon

Forum posts: 11
File comments: 5
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So I been using Ion for couple days now (switching from Macaroon). for some reason the "Dual Spec" option doesn't work, so everytime i switched my spec, the Bindings of the buttons are all messed up. When are you going to fix this issue?

Also, I forgot to ask, when are you putting in the option to allow to show the original blizzard action bars? Macaroon has this option but Ion doesn't.
Last edited by jincuteguy : 09-05-12 at 10:56 AM.
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Unread 09-05-12, 10:29 AM  
Newdles
A Kobold Labourer

Forum posts: 1
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Originally Posted by Maul
Originally Posted by Newdles
Is there a way to change the button type to a Blizzard action bar button like there was in Macaroon? I really just want Macaroon's functionality back. ;o It's a great addon. Ion seems quite limited in comparison, but you are working on it, right?
Yes, action ID's should be in soon enough.

Originally Posted by Newdles
Ideally, if I could just run Macaroon again, that would be amazing.
Sorry, I just don't have the time

The changes in Mists just are so pervasive that it is not a simple fix. Many of the issues that Ion has would be issues in Macaroon as well and I would have to field those bugs reports in addition to Ion.

I promise you that Ion will eventually feel like Macaroon, and even expand on it a bit more.

The biggest issue I have really is time. I am very time squeezed right now. I wanted Ion to be further along than it is, but that just did not happen. I formed an alpha testing group for Ion last year, and that has help tremendously in ironing out some issues, but Trinity/Macaroon/Ion has almost always been like a part-time job, where I could easily spend 20-30 hours a week on it and still not get everything done that I want.
Well, as always, what you have done is amazing and I love you for it.
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Unread 09-05-12, 09:20 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by Newdles
Is there a way to change the button type to a Blizzard action bar button like there was in Macaroon? I really just want Macaroon's functionality back. ;o It's a great addon. Ion seems quite limited in comparison, but you are working on it, right?
Yes, action ID's should be in soon enough.

Originally Posted by Newdles
Ideally, if I could just run Macaroon again, that would be amazing.
Sorry, I just don't have the time

The changes in Mists just are so pervasive that it is not a simple fix. Many of the issues that Ion has would be issues in Macaroon as well and I would have to field those bugs reports in addition to Ion.

I promise you that Ion will eventually feel like Macaroon, and even expand on it a bit more.

The biggest issue I have really is time. I am very time squeezed right now. I wanted Ion to be further along than it is, but that just did not happen. I formed an alpha testing group for Ion last year, and that has help tremendously in ironing out some issues, but Trinity/Macaroon/Ion has almost always been like a part-time job, where I could easily spend 20-30 hours a week on it and still not get everything done that I want.
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Last edited by Maul : 09-05-12 at 09:21 AM.
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Unread 09-05-12, 09:04 AM  
Newdles
A Kobold Labourer

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Despite not saying so in its tooltip, it seems Mangle has a non-gcd cooldown in bear form. However, Ion doesn't handle this and shows no cooldown on the button. I haven't timed it, but Mangle doesn't seem to work for 6-8 seconds after I use it in bear form. I tried making the button have /cast Mangle(Bear Form) and other various things, but they didn't work.

Is there a way to change the button type to a Blizzard action bar button like there was in Macaroon? I really just want Macaroon's functionality back. ;o It's a great addon. Ion seems quite limited in comparison, but you are working on it, right?

Ideally, if I could just run Macaroon again, that would be amazing.
Last edited by Newdles : 09-05-12 at 09:05 AM.
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Unread 09-05-12, 08:15 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by Phanx
What I'd really like to see is an option to disable the animated orb that gets overlaid on the minimap button or DataBroker plugin icon. It's cool and all, but the constant motion is very distracting.
I can certainly put something like that in as a global option.

For now, you could go to the local function "createMiniOrb" in Ion__Core.lua and kill the OnUpdate and it should not longer animate.
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Unread 09-05-12, 08:12 AM  
Maul
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Re: Prowl

Originally Posted by drummer4christ
Anyone have any tips how to fix druid prowl state. When I select it on the bar states its says GUI Error.
Prowl is not in yet. I am working on it
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Unread 09-05-12, 08:10 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by kballard
I've noticed that tooltips on Ion buttons are often wrong. Notably, abilities which are modified by talents/glyphs show their original tooltip instead of the modified one (e.g. Word of Glory shows up as Word of Glory even when talented to Eternal Flame).
This is a complex problem. This has to do with the way Blizzard has designed spells. In essence, many spells, especially ones that are talents, have a "core" spell that they are based on. That core spell data still is accessible via the talent spell name. I am trying to work out how to correct for this en mass rather than having a special look-up table with spell conversions. Hopefully, there is some means I can use to detect a "morphed" spell and then tell Ion to look at the morph data rather than the core data.
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Unread 09-05-12, 08:04 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by kballard
Any chance we could have a preference for that? I use TitanPanel, but I'd really prefer to have a minimap button for Ion. My minimap is far closer to my bars than TitanPanel is, so it's a lot more mousing around every time I need to tweak my configuration.
Once global options are in, yes.
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Unread 09-05-12, 08:03 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by Song42
Regarding the Extra Action Button:

Running a DS for cleaning up achievements tonight and when we got to Ultraxion, the box for the button appeared on my screen, but the button itself was not there nor did it work. I'm not sure if anyone else has this issue - and if they did, how they resolved it.
This is a bug. I may upload a small update with that fix.
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Unread 09-05-12, 08:02 AM  
Maul
Ion Engines, Engage!
 
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Originally Posted by Phanx
Hopefully this will be independent of the game's per-character keybind option? I remember at some point Macaroon was annoying me by forcing per-character keybinds on, and I had to write a mini-addon to force it back.
Yes, it will not be touching the Blizzard option. You will enable it for each character you want it on. So Ion will use global keybinds unless that option is enabled, then it will grab keybinds saved for that character.

Originally Posted by Phanx
Speaking of keybinds, I see you changed Macaroon Bound's download page to say Ion Bound, but the addon hasn't actually gotten an update. Will it be updated at some point, or is it being left behind? I'm using a mini-addon full of UnitClass("player") checks and SetOverrideBinding lines for now, but it would be nice to have the in-game GUI.
I really should just knock that one out, just been focused on so many other things. But yes, it will have an update at some point (maybe sooner than later )
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Unread 09-05-12, 02:38 AM  
Phanx
No Life!
 
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What I'd really like to see is an option to disable the animated orb that gets overlaid on the minimap button or DataBroker plugin icon. It's cool and all, but the constant motion is very distracting.
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Unread 09-04-12, 11:12 PM  
drummer4christ
A Kobold Labourer
 
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Prowl

Anyone have any tips how to fix druid prowl state. When I select it on the bar states its says GUI Error.
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Unread 09-04-12, 08:23 PM  
kballard
A Kobold Labourer

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I've noticed that tooltips on Ion buttons are often wrong. Notably, abilities which are modified by talents/glyphs show their original tooltip instead of the modified one (e.g. Word of Glory shows up as Word of Glory even when talented to Eternal Flame).
Last edited by kballard : 09-04-12 at 10:07 PM.
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Unread 09-04-12, 08:23 PM  
kballard
A Kobold Labourer

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Originally Posted by Maul
Originally Posted by Vaern
Are you planning to incorporate a minimap button for Ion in the final iteration?
There already is a minimap button, but it will be disabled if you are using a data broker addon like Bazooka, Chocolate Bar or Titan Panel
Any chance we could have a preference for that? I use TitanPanel, but I'd really prefer to have a minimap button for Ion. My minimap is far closer to my bars than TitanPanel is, so it's a lot more mousing around every time I need to tweak my configuration.
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Unread 09-04-12, 06:28 PM  
Song42
A Defias Bandit

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Regarding the Extra Action Button:

Running a DS for cleaning up achievements tonight and when we got to Ultraxion, the box for the button appeared on my screen, but the button itself was not there nor did it work. I'm not sure if anyone else has this issue - and if they did, how they resolved it.
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