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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-18-14 10:17 AM
Created:unknown
Downloads:397,305
Favorites:980
MD5:
6.0.2
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-10.2 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (4)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 11-30-11, 05:59 AM  
Maul
Ion Engines, Engage!
 
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Forum posts: 401
File comments: 1083
Uploads: 32
Originally Posted by goldengamer
In the tab where the changes are listed, why did you put hack? :S Will the addon get us in trouble at all? Sorry just the wording has me worried
It means that I just did something quick to make it work. Not necessarily the right way, which would take a bit more time.

Sorry, did not mean to scare
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Unread 11-30-11, 01:41 AM  
goldengamer
A Fallenroot Satyr

Forum posts: 22
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In the tab where the changes are listed, why did you put hack? :S Will the addon get us in trouble at all? Sorry just the wording has me worried
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Unread 11-29-11, 08:48 PM  
Abacinate
A Kobold Labourer

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Profiles empty ?

Was all fixed by the 4.3 updates

Sorry

Thanks
Last edited by Abacinate : 11-29-11 at 08:59 PM.
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Unread 11-29-11, 07:48 PM  
Meltorefas
A Kobold Labourer

Forum posts: 1
File comments: 12
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Originally Posted by drraf3
I searched on how to fix this and couldn't find anything. Anyway the icons for my macro buttons are missing on the bar. icon does show up in my editor screen. Any ideas? The Icons do show up when the button is set to action.
Same issue here. For me at least though, it only affects macros that are not /cast commands. Adding a /cast command to the start of the macro causes the icon to show up once more. As a workaround add /cast to the start of your macro. No need for a spell or anything, just /cast and then nothing, then a new line and your original macro.


EDIT: /use also works.
Last edited by Meltorefas : 11-29-11 at 07:55 PM.
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Unread 11-29-11, 07:22 PM  
drraf3
A Kobold Labourer

Forum posts: 1
File comments: 2
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I searched on how to fix this and couldn't find anything. Anyway the icons for my macro buttons are missing on the bar. icon does show up in my editor screen. Any ideas? The Icons do show up when the button is set to action.
Last edited by drraf3 : 11-29-11 at 07:27 PM.
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Unread 11-29-11, 06:44 PM  
Aranan
A Defias Bandit
 
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Forum posts: 3
File comments: 17
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Originally Posted by Maul
Right now I am evaluating what I will be doing going forward. No, I am not out of the addon game, but like its predecessor Trinity Bars, Macaroon has become an unwieldy behemoth.
If Macaroon is retired and you work on another bar mod, it will be the first one I try. Honestly, since this is such a demanding hobby that you do in your free time, I'd say work on whatever is most appealing to you. Macaroon has been around for quite some time, so if it's time to put it to pasture, then so be it.
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Unread 11-29-11, 05:39 PM  
Maul
Ion Engines, Engage!
 
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Forum posts: 401
File comments: 1083
Uploads: 32
The spec change error should be fixed with the 40300.1.2 update.

I cannot seem to replicate the stance changing issue save for my druid's rip ability. Not sure what is going on
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Unread 11-29-11, 05:36 PM  
slipey
A Kobold Labourer

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File comments: 6
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Re: Error on Spec Change

I noticed this as well. Reloading UI after changing specs updated my buttons to the ones for the current spec.

Originally Posted by crowbait
When I change specs, I get this error, and none of my button bars change. Running newest version as of this moment (40300.1.1).

Appreciate any help! I don't want to have to recreate all my PvE macros before raid tonight.
Last edited by slipey : 11-29-11 at 05:37 PM.
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Unread 11-29-11, 04:56 PM  
crowbait
A Kobold Labourer

Forum posts: 0
File comments: 4
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Error on Spec Change

When I change specs, I get this error, and none of my button bars change. Running newest version as of this moment (40300.1.1).

Appreciate any help! I don't want to have to recreate all my PvE macros before raid tonight.

Code:
Date: 2011-11-29 14:54:03
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Macaroon\Macaroon_Buttons.lua line 1913:
   attempt to get length of field 'macroIcon' (a number value)
Debug:
   [C]: ?
   Macaroon\Macaroon_Buttons.lua:1913:
      Macaroon\Macaroon_Buttons.lua:1872
   Macaroon\Macaroon_Buttons.lua:1945:
      Macaroon\Macaroon_Buttons.lua:1925
   Macaroon\Macaroon_Buttons.lua:2401:
      Macaroon\Macaroon_Buttons.lua:2398
   Macaroon\Macaroon_Buttons.lua:3740: update()
   Macaroon\Macaroon_Buttons.lua:3751: SetButtonUpdate()
   Macaroon\Macaroon_Buttons.lua:3951: SetButtonType()
   Macaroon\Macaroon_Buttons.lua:2518:
      Macaroon\Macaroon_Buttons.lua:2493
   Macaroon\Macaroon_Buttons.lua:2650:
      Macaroon\Macaroon_Buttons.lua:2563
AddOns:
  [trimmed, I have tested this with minimal addons -- let me know if you need it]
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Unread 11-29-11, 03:49 PM  
daeger
A Murloc Raider

Forum posts: 4
File comments: 167
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Addendum Addendum: Stance abilities only seem messed up for macro buttons, if it's action id it works.
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Unread 11-29-11, 03:45 PM  
slipey
A Kobold Labourer

Forum posts: 0
File comments: 6
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I'm getting the following error when clicking on the dungeon guide button in the menu bar. Thanks for updating this mod! It is THE best bar mod hands down.

Code:
3x Interface\FrameXML\UIParent.lua:2025: attempt to index local 'frame' (a nil value):
MacaroonXtras-40300.1\MacaroonXtras.lua:1253: in function `EJButton_OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

nil

Locals:
self = MacaroonEJButton {
 0 = <userdata>
 tooltipText = "Dungeon Journal |cffffd200(J)|r"
 newbieText = "View information about Cataclysm dungeon and raid bosses, including their abilities and treasure."
 normaltexture = MacaroonEJButtonNormalTexture {
 }
 icontexture = <unnamed> {
 }
 Flash = MacaroonEJButtonFlash {
 }
}
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Unread 11-29-11, 02:01 PM  
daeger
A Murloc Raider

Forum posts: 4
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Addendum: Stance abilities are borked in general. They're not displaying cooldowns or anything.
Last edited by daeger : 11-29-11 at 02:01 PM.
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Unread 11-29-11, 01:51 PM  
daeger
A Murloc Raider

Forum posts: 4
File comments: 167
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After the 4.3 patch, abilities which were before properly 'grayed out' for not being in the right stance are now showing up as if you can use them until you get in the proper stance.
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Unread 11-29-11, 01:18 PM  
Disco Stan
A Kobold Labourer

Forum posts: 0
File comments: 40
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Side note. in regards to the future maul... I just hope you keep it so we can make custom bars of any length we want.. macaroon is pretty much the only mod I know that does this, and I just dont want to play without it!

seconday side note: You rule.
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Unread 11-29-11, 01:17 PM  
Disco Stan
A Kobold Labourer

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The Maul returns! yay!
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